Sahloknir was among the few dragons to survive the Dragon War era. He was slain by the Nord hero Jorg Helmbolg in the First Era, with his remains being gathered by the Dragon Cult and buried in a dragon mound east of Kyne's Grove. By 2E 373, local legends still claimed him to be the dragon buried near the town, and the Blades recorded him in their atlas of dragons as being deceased by report. In his long dormant state his mound received some attention from other groups later on such as the Dragonguard, who built Dark Water Temple in the mountains right next to it. By 2E 582, the Keepers of the Grove erected a shrine to Kyne atop the mound, where they performed various prayers and rituals to the goddess.
Upon his return in 4E 201, Alduin began the process of resurrecting the many dead dragons buried throughout Skyrim by the Dragon Cult in ancient times. Sahloknir was one of the earlier dragons to be brought back to life, where his resurrection was witnessed by Delphine and the Last Dragonborn. Alduin saw the two and commanded Sahloknir to kill them, but the Last Dragonborn slew Sahloknir and absorbed his soul, proving to Delphine that they truly were Dragonborn. Having had his soul devoured by another dovah, Sahloknir was killed permanently and cannot be raised again.
Master Sargenius (?b - ?d)
Savirien-Chorak was a Tsaesci that was alive in the early-mid Second Era. Savirien-Chorak was the Potentate of the Second Empire, ruling the latter half of the Akaviri Potentate period. He is the son of Versidue-Shaie, former potentate of Emperor Reman III, and namesake of the Akaviri Potentate. Savirien-Chorak has been described as a glistening ivory-yellow eel, and may have been proficient in dual-wielding.
Savos Aren was a skilled conjurer and the Arch-Mage of the College of Winterhold, one of the most influential positions any mage can hold in Tamriel. In 4E 201, the Dunmer was well over a hundred years old, having been an apprentice when the Psijic Order pulled their adviser from the College and the Isle of Artaeum disappeared. In his younger years as a student in the College, Aren led a party of five of his fellow students on an exploration of Labyrinthian in the hope of finding hidden treasures and the secrets of Shalidor. However, they underestimated the dangers the ruins held; the exploration went awry and the students died one by one, until Aren and his two remaining companions found themselves in a fight for their lives against a powerful dragon priest. In a last-ditch effort to contain the monster, he cast a spell to enthrall his two companions, trading their lives to trap the monster and save himself. With great shame, Aren fled the Labyrinthian as the sole survivor, sealing the ruin shut and vowing to never let anyone open it. It would haunt his memory for the rest of his days as his greatest, most shameful failure.
Aren became the Arch-Mage sometime after 4E 122, when the Great Collapse destroyed much of Winterhold. During Aren's leadership of the College, he was careful not to anger the already-incensed locals, though he allowed the practice of virtually all forms of magic, only barring some experiments for safety reasons. He also worked to keep the College a completely independent institution, refusing the entreaties of the Synod, the College of Whispers, the Stormcloaks, and the Imperial Legion. While he occasionally shared information when requested, he refused to allow "local politics" to distract from the College's true purpose: the study of magic. For unknown reasons, however, a Thalmor representative, Ancano, became his "advisor". Unfortunately, this would lead to Aren's death. When the College discovered the Eye of Magnus during an excavation of Saarthal and brought it to the College, Ancano attempted to wield its power himself and murdered Aren. Before his death, Savos Aren left behind some final instructions and secrets, where he explained that Labyrinthian held the Staff of Magnus, the key to harnessing the Eye. Aren's successor, guided by Aren's spirit, ventured into the Labyrinthian, finally defeated the dragon priest which had foiled Aren so long ago, and recovered the Staff of Magnus. Aren's successor returned to Winterhold and used it to stop and kill Ancano, saving the College and possibly all of Tamriel.
Selene, High Priestess of Shagrath (?b - ?d)
Selene is a Changeling, a rare forest spirit found in Valenwood. She is also a powerful sorceress and the High Priestess of Shagrath, the Goddess of Spiders. She possesses the ability to shapeshift, which she has been witnessed using to take the form of a giant spider and a female humanoid. Her domain is known as Selene's Web.
Originally, Selene was a reclusive forest spirit who had done nothing to harm mortals. In 2E 582, Warlock Carindon of the Mages Guild launched an expedition into the forests of Selene's Web to research Selene, who was the first Changeling the guild had heard of in thousands of years. Unbeknownst to the other expedition members, Carindon planned to kill Selene and steal her soul for dissection, despite a deal she had made with the guild to be left in peace. Carindon also hired the Undaunted for protection. At the time, Selene was worshipped by a tribe of Bosmer and several Khajiit, to whom she granted "spirit life" upon death. Along with her army of woodland creatures, her followers attempted to keep the intruders at bay. Only Carindon and the Undaunted succeeded in reaching her inner sanctum, where Selene was slain and her soul captured. Carindon planned to publish a codex from the knowledge he would obtain from her spirit. He planned to use her aura for various potions, and study her ability to spin "arcane threads" in order to utilize it in a multitude of spell types.
Later that year, after the Imperial battlemage Abnur Tharn inadvertently unleashed the Dragons from their containment in the Halls of Colossus, many came out of hiding after learning of Kaalgrontiid's return. The Dragon Maarselok took residence near the mountains within the Tenmar Valley, near the Valenwood and Elsweyr border. There, he emitted the dreadful Azureblight from his body, a dangerous blight that served to twist all life to his will, part of a plot to create an "azure world". Carindon, Selene, the Undaunted, and a pair of Bosmer mediators working for King Camoran Aeradan, sought to stop the corruption from spreading to the Elden Tree. Carindon reluctantly agreed to loosen his grip on Selene so that she could assist the mediators by cleansing the Azureblight. Selene demanded her freedom in exchange for her assistance, to which the mediators agreed. In the final battle with Maarselok, his corruption took root in Selene, twisting her to his will. The Undaunted and Maarselok fought over control of Selene, but she managed to shake off his influence. After Maarselok was slain, Carindon tried to back down from his promise to release Selene, infuriating her. The mediators intervened, ensnaring Carindon and allowing her to escape. Selene then worked to heal the damage Maarselok caused, steering clear of mortals as she restored the valley.
Some time after this, a now free Selene constructed a fortress in Selene's Web. She began consorting with undead, and infused her lifeforce into a great jewel, the Heart of Selene. During the Imperial Simulacrum, she began to spread her dark influence throughout Valenwood, draining corpses of all fluid and raising them as living dead with no memories of their former existence. The city of Elden Root sent out scouts to investigate, and Selene sent back an emissary with their decapitated heads. She gave the Bosmer an ultimatum: "surrender Valenwood or die". With no standing army, the peaceful Bosmer had no means to defeat her army of spiders and undead. Queen Ulandra of Elden Root struck a deal with the Eternal Champion, offering the sacred location of Elden Grove in exchange for the Heart of Selene. The Champion then infiltrated Selene's Web and claimed the jewel. With it, Ulandra was able to blackmail Selene into calling off her attacks with her life now hanging in the balance.
Selenu (?b - ?d)
A Nede from ancient Skyrim, Selenu was the elder of the nomadic tribe who came across Lamae Bal after she had been infected with vampirism. She ordered Lamae's cremation, and was attacked when she awoke on the pyre. The Selenu vampire bloodline was named after her, implying she was infected with vampirism.
Provisional Governor Senecus Goddkey (?b - ?d)
Septima Tharn of House Tharn was Magus-General of the Imperial Legion and a powerful necromancer in the mid-Second Era. She was a relative of Empress Clivia Tharn, and like her other relatives, she venerated Molag Bal. The details of her relation to Clivia are unknown; some sources claim that she is a cousin to the Tharns, while others state that she is a daughter of Abnur Tharn. As commander of the Imperial Seventh Legion, Magus-General Septima proved to be a very ruthless tactician. She was willing to take and kill hostages, as well as enslave the populace of conquered cities. Her critics claimed she had no military accomplishments beyond "bullying freeholders for their back taxes".
In 2E 582, Septima abducted King Emeric of Wayrest and then slew him in the Fallen Wastes of Bangkorai in order to destabilize the Daggerfall Covenant. By slaying him in the Redguard crypt the Hall of Heroes, she was also able to physically follow his soul to the Far Shores. A soldier of the Covenant was able to follow and slay Tharn in turn. As a reward for this heroic deed, Tu'whacca allowed the soldier and King Emeric to return to life in Mundus.
Septimus Signus was a brilliant scholar from the College of Winterhold who dedicated his life to studying the Elder Scrolls, a pursuit which drove him mad. Eventually, he had trouble even using coherent sentences, and often spoke in verse. He discovered a large Dwemer lockbox in an ice cave north of the College of Winterhold. Somewhere along the way, Septimus became a disciple of Hermaeus Mora, the Daedric prince of the unknown, who led him to believe this lockbox contained the Heart of Lorkhan, compared to which the knowledge of the Elder Scrolls was a mere "passing awareness".
Septimus murdered, sowed dissent, and spread plagues on behalf of the Demon of Knowledge to gain his assistance in acquiring the Heart. But in order to unlock the lockbox, he needed the blood of the Dwemer. With the aid of an assistant, he collected the blood of the various Elven races and used the mixture as a substitute. However, once inside, Septimus did not find the Heart, but rather, the Oghma Infinium, which had been sealed within by persons unknown to deprive Hermaeus Mora of its power. Before Septimus could comprehend that he had been betrayed and used by the daedra, he disintegrated, and Hermaeus Mora's new champion, the assistant, claimed the Oghma Infinium for himself.
Serana (?b - ?d)
Serana is the estranged daughter of Lord Harkon and Valerica. She and her family became Vampire Lords after her father made a deal with Molag Bal and founded the Volkihar clan at an early point in history. As a Daughter of Coldharbour, Serana's transformation was unpleasant and emotionally scarring due to Molag Bal's cruel nature. Eventually, Harkon became obsessed by the Tyranny of the Sun prophecy which required the blood of Serana or her mother to power Auriel's Bow to blot out the sun. In defiance of Harkon, Valerica fled with Serana and took two of the Elder Scrolls that were needed to fully understand the prophecy. While Valerica hid in the Soul Cairn with hers, Serana was sealed inside Dimhollow Crypt with the other scroll, sometime between the early part of the First Era and prior to the rise of the Septim Empire at the end of the Second Era.nb1
Many years later, Serana was awakened by the Last Dragonborn, who had been sent to investigate Dimhollow Crypt by the Dawnguard, and returned to Castle Volkihar. She questioned her father's lust for power and found an ally in the Dovahkiin. The pair ventured into the Soul Cairn to find Valerica and her Elder Scroll, then searched the Forgotten Vale and retrieved Auriel's Bow from two of the last known Snow Elves. Together, Serana and the Last Dragonborn confronted and slew Lord Harkon. Serana was then free to live out her immortal life however she saw fit. Some say she eventually sought out a cure for her vampirism.
Seryn (?b - ?d)
Seryn was an Ashlander Dunmer of the Urshilaku tribe in the mid-Second Era. She was the sister of Conoon Chodala, the tribe's ashkhan and a claimant to the title of Nerevarine, and was named a Champion of Azura by the Daedric Prince herself.
Saint Seryn the Merciful (?b - ?d)
Patron of Brewers, Bakers, Distillers. This pure virgin of modest aspect could heal all diseases at the price of taking the disease upon herself. Tough-minded and fearless, she took on the burdens of others, and bore those burdens to an honored old age.
An Imperial assassin who was the local Night Mother and leader of the Dark Brotherhood on the island of Vvardenfell. She came to her death while hiding in the Daedric ruins of Ald Sotha when her whereabouts became known to the Morag Tong. The Morag Tong had a writ (contract) to assassinate her. She was known to possess three Sanguine items which were coveted by both the Morag Tong Grandmaster Eno Hlaalu and the Daedric Prince Mephala.
Archmage Shalidor (?b - ?d)
Arch-Mage Shalidor was an immensely powerful wizard in the First Era who had an understanding of magic few have ever matched, and his numerous but scattered writings are highly sought after. There are many legends surrounding Shalidor's life, such as how he built the city of Winterhold with a whispered spell, how he stole the secret of life from Akatosh, and how he single-handedly fought against the Dwemer legions of clan Rourken at the Battle of Rourken-Shalidor (in which the Spell Breaker is said to have been used) circa 1E 420. Many of these stories are believed to be hyperbole or outright fabrications. Shalidor stood at the forefront of a movement to enact higher standards among mages, and to discourage spell use among the common castes. This effort is dubiously credited with the original organization and formation of the schools of magic (Vanus Galerion is more often credited with doing this) and the foundation of the College at Winterhold.
He holed himself up in Labyrinthian, where he constructed the namesake labyrinth to test new archmages, and devoted all of his time to research and study. He became an incredibly prolific writer, and scholars have worked to track down his notes and musings for thousands of years. His great maze is said to hold "Glamoril", or the secret of life in elvish, which, as noted above, was said to have been stolen from Akatosh by Shalidor. There's some speculation that this secret of life he possessed, whatever it was, may have been the catalyst for the practically unbelievable number of writings he produced on a vast array of topics.
The Shezarrine was a mystic being known in ancient times. In the song describing his life, Pelinal Whitestrake was identified as being the Shezarrine. The song says that the man who made the claim was then smothered by moths in the night.
The term is derived from the name of Shezarr, the "spirit behind all human undertaking". This god, known among other names as Lorkhan, has been described in many cultures as wandering creation after being separated from his divine center. Sep, from the Redguard mythos, "could only slink around in a dead skin." In Khajiiti mythology, Lorkhaj was cursed "to walk Nirni for many phases." It may be that the Shezarrine is an incarnation or avatar of this being, acting within history in his limited state.
Baron Shrike (?b - ?d)
Baron Shrike was the ruthless tyrannical leader of the Barony of Lainlyn, within the province of Hammerfell. Shrike ruled over Lainlyn with an iron fist, imposing heavy taxes and bullying his people through his knightly order, the Host of the Horn. His wife was Baroness Dh'emka and his younger brother was Lord Kain, who greatly disapproved of his older brother's deeds.
Xulneihavu Shuxaltsei was an Argonian priestess who served Sithis during Duskfall. She operated out of the Teeth of Sithis in Murkmire, where she drenched the altars in sacrificial blood from dawn to dusk to appease the Void. Ancient Argonian tales about her betrayal and fall claim that she was cast down and entombed far from the roots of the Hist, never to return. She was proficient in the use of blood magic. She has many names, all of which are spoken softly. Among them are "Devours-the-Sun" and "The High Priestess of Teeth".
When the Hist hailed Sithis a being of change rather than an entity that sought to destroy, Shuxaltsei pushed back against the changes in tradition. She clung to the old ways and forsook the world. Instead of performing rituals to appease Sithis in accordance with old traditions, she performed a blood rite in an attempt to invite the great serpent to destroy the world. She sought to cast the world in darkness, watch the Hist die, and sow destruction until Sithis returned all of Creation to the Void. The tribes rose to stop her from achieving this goal.
At some point in time (whether it was before her fall or after is unclear), Shuxaltsei became a vampire. She laid dormant until the Second Era, when the bloodshed from the Blackrose Prison riots stirred her from her slumber. She rose from her grave, preying upon unfortunate Blackguards she found roaming the swamps. She amassed a following of Bloodfiends spawned from her hunts and Argonians dedicated to her as a priestess of Sithis. In 2E 582, she returned to reclaim her temple with her army of vampires, slaughtering the nisswo within. She continued her work where she left off, offering the temple's custodians to Sithis. Whatever blood she did not drink was spilled upon her altar. She was slain beneath the temple that year by the Vestige, ending her reign of terror.
Siddgeir (?b - ?d)
The Empire-backed Jarl of Falkreath during the Stormcloak Rebellion, and one of the youngest jarls in Skyrim. He assumed the Jarlship shortly after the Rebellion's beginning, replacing his Stormcloak-supporting uncle, Dengeir, on account of his frailty and old age, or so Siddgeir and his court claimed. Dengeir was succoured with the largely honorary title of Thane, however, he believed that he was actually replaced as a result of Imperial machinations by Siddgeir and Falkreath's nobility. As Jarl, Siddgeir proved indolent and self-indulgent, using his position as Jarl in order to reap lavish benefits, including using the hold's funds to buy himself luxuries, while delegating all responsibility to his court, whom he trusted to see to the needs of the "smallfolk". He also seemed to lack scruples; he took bribes from local bandits, presumably in exchange for turning a blind eye to their activities, although if a group of bandits stopped paying him, he would not hesitate to have them eliminated. He had an amicable attitude towards the Thalmor, believing that a new day had dawned which veterans of the Great War could not recognize. He was also intolerant of worshippers of Talos, believing that they got what they deserved from the Thalmor.
Potentate Sidri-Ashak (?b - ?d)
An obscure Akaviri potentate, said to be the last of the strong potentates. Sidri-Ashak was responsible for making improvements to Cyrodiil's roads in the Second Era, and is the namesake of Sidri-Ashak Runestones. He advised Emperor Brazollus Dor, who ruled between the reigns of Reman II and Reman III. Neither interested nor skilled in matters of state, Emperor Dor left most of the governing to him, and he proved to be a capable statesman. Sidri-Ashak wrote Recollections of a Humble Potentate.
Silus Vesuius (?b - ?d)
An Imperial destruction mage, citizen of Dawnstar, and curator of the Museum of the Mythic Dawn. He was prompted to open the Museum because his ancestors had been a part of the cult; one of them had even participated in the assassination of Uriel Septim VII. He considered the museum to be their legacy. Of course, the people of Dawnstar despised him and his museum, but he believed that, rightly or wrongly, the Mythic Dawn changed history and deserved study. In 4E 201, it was rumored he was attempting to recollect the pieces of Mehrunes' Razor and reforge the dagger so he could add it to his collection.
The Silvenar is the Voice of the People for the Bosmer. While often viewed by outsiders as a title for the Bosmer's political representative for foreign affairs, the Silvenar is more than a mere politician. Each person who bears the title is thought of as merely the Silvenar's aspect. The Silvenar represents the Bosmer people legally, physically, and emotionally. He reflects the state of the Bosmer people in his way of thinking, his health, and even his gender. He is inseparably tied to the Bosmeri people, and they to him, making him supernaturally empathic and aware of their concerns. They also believe that he looks after their spirits, as well as their bodies. As the Voice of the People, the Silvenar has many rights which grant him great authority in Valenwood. For one, only the Silvenar can grant foreign building and trade contracts, meaning any foreign power which wishes to build in Valenwood or do business with the Bosmer must deal with the Silvenar first.
No Silvenar can be without a Green Lady. The first Silvenar and Green Lady were said to have a been pilgrims, a childless couple who tended to the Eldest like their own offspring. The Silvenar has a mystical connection with the Green Lady, like with all Bosmer, only much deeper. While the Silvenar represents the civilized nature of the current Bosmer, the Green Lady has the raw physicality and passion of their primal past. If the Silvenar dies, his Green Lady's bestial nature is irrevocably unleashed, and her fury turned on all those involved until she joins him in death. Upon the death of the Silvenar, the new Silvenar officially takes on the title at a wedding. This wedding, which is known as the Handfasting, is an important occasion for the Bosmer which only occurs once in a generation. It is responsible for both anointing and marrying the Silvenar and the Green Lady. Even before the Handfasting, the Silvenar may feel the new identity taking over. For the Silvenar doesn't just represent the will of the Bosmer to outsiders. The Silvenar actually feels the will of the people and acts upon it, and the people likewise can feel the Silvenar's influence and be swayed by it.
Sinmur, also known as Sinmur the Terrible and Giant of Legend, was a Merethic Era Giant chieftain from Skyrim. Leading hundreds of his kin, he is perhaps best remembered in his epic conflict against Ysgramor and the Five Hundred Companions.
Skakmat (?b - ?d)
Skakmat was a dragon from High Rock in the Third Era, when it served as the familiar of the renowned mystic Nulfaga, the Dowager Queen of Daggerfall. During the War of Betony, Nulfaga foresaw doom for Daggerfall and her son, King Lysandus. After he continued to ignore her warnings, the sorceress retired to Castle Shedungent, leaving Skakmat behind to report on happenings in the kingdom.
Nulfaga’s departure did cause Lysandus to reconsider the war, but an attempt at peace failed and the kingdoms of Daggerfall and Sentinel set up for a climactic battle at Cryngaine Field. The fighting had just begun when a sudden, unnatural fog descended upon the field of battle. While historians have attributed this phenomenon to "foul daedric magical tricks" it was actually created by Skakmat, under Nulfaga’s orders, as one final attempt to halt the battle and spare her son from death. The fog blinded the combatants, and when it lifted King Lysandus was found dead, shot by an an archer. In reality, the "king" was an impersonator, shot by Daggerfall's Prince Gothryd in a successful attempt to feign his father's death. Ironically, when Nulfaga received word of Lysandus' death at the battle, it drove her mad.
Skald Felgeif (?b - ?d)
Nord Jarl of Dawnstar. In 4E 201, he was known as Skald the Elder. When he took the throne over 35 years before, he had been known as Skald the Younger. He was an ardent supporter of the Stormcloaks during the Stormcloak Rebellion. Many of his subjects considered him demanding, foolish, and unpleasant. They often had to seek help elsewhere when they needed a vital task to get done. He had a particular hatred for giants, and without the Empire to stop him he began to place bounties on their heads.
The Snow Prince (?b - ?d)
The Snow Prince was a Snow Elf of great fighting prowess who lived on the island of Solstheim. His kin had great respect for him, and hailed him as their savior in the Battle of the Moesring. The Snow Prince killed many Nords in the battle with his ice magic and his spear, but was struck down by Finna, a twelve-year-old girl, who threw her mother Jofrior's sword at him after she had seen the Prince slay her.
The Nords won the battle, but out of respect and awe they did not burn the body of the Snow Prince with the rest of his kin. Instead, they buried him in a freshly dug barrow, which later became known as Jolgeirr Barrow, along with his steel armor and spear. His body was not encased in Stalhrim as Nordic tradition dictated, but the tomb was lined with treasures worthy of royalty and guards were assigned to protect it. News of his death spread across the land, reaching even the isolated and scattered tribes of Snow Elves across Skyrim.
Sometime before the tomb was abandoned, the guardians became aware of Angria "and her rabble" planning to steal the Snow Prince's steel armor. Heinlen the Heavy's men drove the graverobbers away, although they made off with the ancient helmet. Heinlen tried to warn Winter-Fist, but ended up at the bottom of Lake Fjalding, likely murdered by the thieves. Angria's corpse was found in 3E 427, hanging from the ceiling of her hideout, the Frykte ice cave. In the same year, Jolgeirr Barrow was rediscovered and looted. Fall of the Snow Prince, an ancient account of the Battle of the Moesring taken by Lokheim, was uncovered within and came into the possession of Athellor, an Altmer scholar of the thought-to-be-extinct Snow Elves. The document was later published and had become popular literature in Cyrodiil by 3E 433, and Skyrim by 4E 201.
Sotha Nall (?b - 1E ?d)
Sotha Nall was the older sister of the Tribunal God Sotha Sil. Nall lived at the minor estate of Ald Sotha, where it is presumed she perished when Mehrunes Dagon attacked and destroyed Ald Sotha, leaving Sotha Sil as the only known survivor.
Staada (?b - ?d)
Like her fellow Aureal, Staada is linked to the amber that grows in the Root system of the Shivering Isles, which is sometimes used in rituals to summon or even bind Golden Saints. However, the usage of rarely-occurring Sheogorath-shaped amber is required to summon Staada.
Circa 2E 582, Staada was summoned to Tamriel, where she guarded a lesser summoning circle deep in the Alik'r Desert southeast of Sentinel. She maintained a mysterious portal there until she was banished by a group of adventurers.
In an unknown time, Sheogorath made a wager with Azura to see if a person in a century-long isolation would be able to prevent themselves from turning mad through meditation. In 3E 427, Staada returned to Tamriel when Sheogorath tasked her with invading a small island in the Sheogorad region of Vvardenfell. She was tasked with disturbing the seclusion of a priestess of Azura named Rayna Drolan. Azura charged the Nerevarine with banishing the Daedric invaders and bringing back proof of the Mad God's meddling. The Nerevarine defeated Staada and took Sheogorath's Signet Ring from her corpse as proof.
In 3E 433, Staada was serving as the commander of Brellach in the Shivering Isles when the Greymarch began. The forces of Order invaded Brellach to cripple the realm's army, and Staada was taken prisoner. She was freed by Sheogorath's Champion and aided in the liberation of the stronghold. Although she perished with the other Golden Saints when the Wellspring of the Aureal was frozen by Order, they were revived when the Champion destroyed the crystals stopping the flow of chaotic creatia.
Circa 4E 201, Staada came to Skyrim to protect the Shivering Isles from encroachment by a manic mage named Thoron, who had begun breaking down the barriers between that realm and Tamriel using the Sword of Jyggalag. After the Last Dragonborn put an end to this threat by killing Thoron, Staada wrote to the Dragonborn to arrange a meeting. She requested the item Thoron used as the focus of his rituals, although the details of this proposed exchange are unknown. Indeed, it is unknown if the Dragonborn made any trade at all with Staada, or whether they instead chose to bind and summon her using powerful Conjuration magic.
Svaknir (?b - 1E ?d)
Svaknir was a Nord bard in the First Era who became famous (or infamous) for challenging the legitimacy of the capture of the dragon Numinex by Olaf One-Eye. In large part due to his acclaim for capturing Numinex, Olaf had gone on to become High King of Skyrim in 1E 420, ending the War of Succession among the Nords. Hence, Svaknir's accusations were highly volatile and controversial.
Svaknir wrote and performed pieces decrying Olaf as a fraud and a tyrant. Olaf responded by imprisoning the bard and destroying every copy of the verse which could be found. Ancient bard texts, perhaps written or inspired by Svaknir, claimed that Olaf and his men came upon a weakened Numinex and captured the dragon without significant effort, and then fabricated the orthodox tale to ensure Olaf's place as Jarl and likely to aid in his bid to become High King. In 4E 201, in an effort to recover King Olaf's Verse, Svaknir's lost portion of the Poetic Edda (a living history of Skyrim maintained by bards), agents from the Bards College reportedly plundered Olaf's tomb and, along with a vengeful shade of Svaknir, fought the draugr that once was the High King of Skyrim. In the end, Olaf considered Svaknir a fool, but respected him as an honest enemy.
High King Svargrim (?b - ?d)
High King Svartr (?b - ?d)
High King of Western Skyrim and Jarl of Solitude. Following the assassination of High King Logrolf in 2E 431, Logrolf's daughter Freydis was poised to inherit the crown. Svartr claimed that Freydis was illegitimate and demanded that a Moot be convened to determine Skyrim's next ruler. Although Freydis was accepted by the Crown of Verity, a magical artifact created to test candidates' worthiness to rule, and named High Queen, Svartr was proclaimed High King by a partial Moot. From then on, Skyrim was divided into an Eastern Kingdom, ruled by Freydis' line, and a Western Kingdom, ruled by Svartr's line. During his reign, Svartr was unsuccessful at fending off frequent incursions by Orcs and Reachmen who sought to reclaim lands they felt were rightfully theirs.
Count Sven Advensen (?b - ?d)
Lady Syl was a Bosmer madwoman and Duchess of Dementia at the beginning of the Greymarch of 3E 433. She resided in the House of Dementia in the Shivering Isles. Syl was known for her extreme paranoia; her madness was such that she saw plots and conspiracies everywhere, rendering her a prisoner in her own house. She is associated with two artifacts: Ruin's Edge and Nerveshatter.
At some point, Syl had a forbidden affair with Thadon, the Duke of Mania. When this controversy was discovered by her subjects, a conspiracy formed to assassinate Syl for associating with the enemy. In 3E 433, Sheogorath sent the Champion of Cyrodiil to Syl's court to become a courtier of the House of Dementia. The Champion was named Grand Inquisitor and successfully uncovered the conspiracy, which included citizens of Crucible as well as a member of Syl's Dark Seducer personal guard.
The Champion later began the Ritual of Accession to become a Duke or Duchess of Mania or Dementia, although it is unknown if the Champion chose to replace Syl or Thadon. Regardless, the surviving ruler promptly defected to Jyggalag and became a Priest of Order, betraying the Army of Sheogorath and ultimately perishing within the tunnels of the Fountainhead.
Symmachus was the Dark Elven general of Tiber Septim's army who later became husband to Barenziah, Queen of Mournhold. Father to Helseth (born in 3E 376) and Morgiah (born in 3E 384 and named after Symmachus' mother).
Allegedly born the son of a poor miner in Mournhold, Symmachus left the city in his thirtieth year after both his parents were dead. He presumably had a personal grudge against the royal family of Mournhold. Later Symmachus joined the forces of Tiber Septim, took part in the Morrowind campaign and was granted a rank of General after the fall of Mournhold in late Second Era. When little Princess Barenziah and her nurse were found among the wreckage of the city, it was Symmachus who suggested to Emperor Tiber that the child might someday be valuable. Therefore Barenziah was placed with Count Sven Advensen, a loyal supporter who had recently retired from the Imperial Army to his fiefdom in Skyrim.
About a decade later, when teenage Princess Barenziah ran away from Count Sven's household, it was Symmachus again who had found her in the city of Riften. He took her into his custody, and informed her that she was to be reinstated as the Queen of Mournhold as soon as she turned eighteen. Then he escorted the Princess to the Tiber Septim's court in the Imperial City, where she had stayed until her adulthood. When Barenziah was eighteen, Symmachus led her to the city of Mournhold to be crowned as a new Queen. Gradually they came to love one another and were married and crowned in a splendid ceremony at which the Emperor himself officiated.
Symmachus reigned in Mournhold as a royal consort for centuries. Always loyal to the Empire, he had won many battles in the War of the Red Diamond against the supporters of Uriel III and Potema in 3E Second Century. During the Imperial Simulacrum in late Fourth Century, when civil unrest spread in Mournhold, Symmachus let Queen Barenziah take their young children and travel to the Imperial City to seek the ear of the Emperor Uriel VII, while he remained in Mournhold to deal with the grumbling peasants and annoyed nobility. Some days later he had fallen in battle with the revolting peasants.
When the plot of impostor Jagar Tharn was ruined, a rightful Emperor was restored and a tumultous period of Simulacrum has ended, a grand state memorial service was held for Symmachus at the Imperial City, befitting the man who had served the Septim Dynasty for so long and so well.
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