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Online:Fighters Guild

< Elder Scrolls Online: Factions

This article is about the faction. For one of the various places, see Category:Online-Places.

The Fighters Guild Crest

The Fighters Guild is a mercenary organization found all over Tamriel. To join, go to any Fighters Guild and speak with Aicessar, Basile, or Hilan (regardless of your alliance) and tell them you're ready to join. To gain reputation with them, you must destroy Dark Anchors or kill Daedra and undead. Good relations with the guild has many benefits, including new skills and abilities.

Related QuestsEdit

  • Joining Quests
  Aicessar's Invitation: Visit the local Fighters Guild.
  Basile's Invitation: Accept an invitation to join the Fighters Guild.
  Hilan's Invitation: Seek out the Fighters Guild.

Bounty QuestsEdit

Dark Anchor DailiesEdit

These quests are available after joining the Fighters Guild, and are offered by Cardea Gallus located within the Fighters Guild buildings of Elden Root (Grahtwood), Mournhold (Deshaan) and Wayrest (Stormhaven). These quests will send you to destroy one Dark Anchor in a random zone. These quests can be shared with other members of your group, so it is possible to do up to 15 of these quests in a day. These quests will give Fighters Guild reputation, as well as a small box of rewards. These quests are one way of obtaining the Draugr motif.

Skill PerksEdit

Notes

  • The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50  160. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.

Ultimate AbilitiesEdit

These abilities must be activated manually, for a cost of Ultimate.

Name Line Rank Cast Time Target Range Radius Duration Cost
   Dawnbreaker 10 0.4 seconds Cone 10 meters 6 seconds 125 Ultimate
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing [7688 / 7771 / 7856 / 7941] Physical Damage to enemies in front of you and an additional [9220 / 9320 / 9420 / 9523] Physical Damage over 6 seconds.
     Flawless Dawnbreaker After activating, your Weapon and Spell Damage is increased.
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 7940 Physical Damage to enemies in front of you and an additional 9527 Physical Damage over 6 seconds. After activating, your Weapon and Spell Damage is increased by 300 for [14 / 16 / 18 / 20] seconds.
   Dawnbreaker of Smiting Increases the damage and stuns enemies hit.
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing [9528 / 9633 / 9737 / 9842] Physical Damage to enemies in front of you, an additional [11433 / 11558 / 11686 / 11807] Physical Damage over 6 seconds, and stunning them for 2 seconds.

Active AbilitiesEdit

Name Line Rank Cast Time Target Range Radius Duration Cost
   Silver Bolts 2 Instant Enemy 28 meters 2700 Stamina
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing [5533 / 5594 / 5654 / 5715] Physical Damage.
     Silver Shards Fires additional bolts at other enemies near the initial target for less damage.
Area: 5 meters.
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing 5716 Physical Damage. Fires additional bolts at other enemies near the initial target for [25 / 24 / 23 / 22]% less damage.
   Silver Leash Decrease the range and damage, increases the cost, but pulls the enemy to you, attempts to taunt them, and snares them.
Cost: 3780 Stamina, Range: 22 meters.
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing [3811 / 3853 / 3895 / 3936] Physical Damage, taunting them for 15 seconds if they are not already taunted, and reducing their Movement Speed by 30% for 4 seconds.
   Circle of Protection 4 Instant Area 5 meters 20 seconds 3780 Stamina
Duration: [17 / 18 / 19 / 20] seconds.
Brand the earth at your location with a rune of protection for [17 / 18 / 19 / 20] seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 5% and increasing your Stamina Recovery by 15%.
     Turn Evil Enemies in the initial area upon activation are feared.
Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 5% and increasing your Stamina Recovery by 15%. Upon activation, enemies in the area are feared for [2 / 2.7 / 3.3 / 4] seconds.
   Ring of Preservation The rune now heals allies inside for the duration, but the rune lasts half as long.
Duration: 10 seconds.
Brand the earth at your location with a rune of protection for 10 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 5% and increasing Stamina Recovery by 15%, and are healed for [1154 / 1165 / 1178 / 1191] Health every 1 second.
   Expert Hunter 6 Instant Area 6 meters 5 seconds 5130 Stamina
Cost: [5400 / 5310 / 5220 / 5130] Stamina.
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon Critical and Spell Critical rating by 2629.
     Evil Hunter While active, your non Ultimate Fighters Guild abilities have increased damage. Increases the radius of the reveal.
Radius: 12 meters.
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While active, increases the damage of your Stamina costing Fighters Guild abilities by [22 / 23 / 24 / 25]%. While slotted you gain Major Savagery and Prophecy, increasing your Weapon Critical and Spell Critical rating by 2629.
   Camouflaged Hunter While slotted, dealing Critical Damage from the flank of an enemy grants Minor Berserk.
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds. While slotted you gain Major Savagery and Prophecy, increasing your Weapon Critical and Spell Critical rating by 2629. You also gain Minor Berserk for [2 / 3 / 4 / 5] seconds after dealing Critical Damage from an enemy's flank.
   Trap Beast 8 Instant Area 2.5 meters 20 seconds 3240 Stamina
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals [3073 / 3107 / 3140 / 3174] Bleed Damage, an additional [9224 / 9317 / 9421 / 9518] Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds.
     Barbed Trap Increases the damage done by the initial hit, and it always applies the Hemorrhaging status effect.
Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals [3811 / 3853 / 3895 / 3936] Bleed Damage, an additional [9525 / 9628 / 9732 / 9842] Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. Enemies who activate the trap are immobilized for 2 seconds.
   Lightweight Beast Trap The trap can be thrown up to 28 meters away. Reduces the cost as the ability ranks up.
Cost: [3240 / 3150 / 3060 / 2970] Stamina, Range: 28 meters, Target: Ground.
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 20 seconds. When triggered, the trap deals 3176 Bleed Damage, an additional 9525 Bleed Damage over 20 seconds, and grants you Minor Force, increasing your Critical Damage by 10% for the duration. Enemies who activate the trap are immobilized for 2 seconds.

Passive AbilitiesEdit

Name Line Rank Skill Rank Description
   Intimidating Presence 1    Allows you to Intimidate NPCs in conversation. Reduces the Stamina cost of your Fighters Guild abilities by 15%.
   Slayer 3    Increases your Weapon and Spell Damage by 1% for each Fighters Guild ability slotted.
6    Increases your Weapon and Spell Damage by 2% for each Fighters Guild ability slotted.
7    Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted.
   Banish the Wicked 5    (WITH A FIGHTERS GUILD ABILITY SLOTTED) You generate 1 Ultimate whenever you kill an enemy.
9    (WITH A FIGHTERS GUILD ABILITY SLOTTED) You generate 2 Ultimate whenever you kill an enemy.
10    (WITH A FIGHTERS GUILD ABILITY SLOTTED) You generate 3 Ultimate whenever you kill an enemy.
   Skilled Tracker 7    Your Fighters Guild abilities deal an additional 10% damage. This bonus doubles against player Vampires and Werewolves.
   Bounty Hunter 9    Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.

ReputationEdit

All guilds use reputation for leveling purposes. Fighters Guild   Reputation is earned by killing undead and Daedra, as well as by completing Dark Anchor Dolmens. You receive 1  for one kill, 5  for killing undead and Daedra bosses, 20  for destroying a Dark Anchor, 10  for completing a Dark Anchor daily quest, and 25  for each[verification needed — see talk page] Dark Anchor contract achievement.

Rank Reputation Required
for Next Rank
Total Reputation
for Rank
1 80 0
2 240 80
3 400 320
4 560 720
5 720 1280
6 880 2000
7 1120 2880
8 1360 4000
9 1600 5360
10 - 6960

MembersEdit

Council of Province Generals
Guildmaster Sees-All-Colors
Borogilmith
Countess Hakruba
General Flaminius Auctor
Ra'zaym Iron-Ear
Svalkmar the Crude
Abah's Landing Guild Hall
Dredhedil  
Hunts-with-Daggers
Indyen
Kalrarj
Nuula Seran  
Alcaire Castle Branch
Ashzu  
Gianon  
Journeyman Thetathor
Aldcroft Guild Hall
Afehaba
Gladba gro-Ghol  
Kamika  
Alinor Guild Hall
Emerel  
Lilthelfin
Rathornith  
Salk
Sloobdakha
Sorexius Sylla
Tar-Makka
Thonlynn
Alten Corimont Branch
Buujhan  
Ervynu
Idrenia
Anvil Guild Hall
Bahara  
Shabeh af-Naifa
Basile Fenandre
Ralis Athren
Arenthia Guild Hall
Glud Two-Axes  
Merani
Muzuli  
Baandari Trading Post Guild Hall
Armory Sergeant Cayliss  
Naburr  
Provost Riud
Sadelia  
Balmora Guild Branch
Delte Nethri  
Bangkorai Garrison Branch
Rathul-do  
Belkarth Branch
Agwodir  
Qarafa
Thais  
Bergama Guild Hall
Armory Sergeant Cayliss  
Homeira
Malakeh
Provost Riud
Sees-Many-Fish
Usralia  
Crosswych Guild Branch
Kalad  
Octin Murric
Sergeant Magarakh  
Daggerfall Guild Hall
Basile Fenandre  
Lucas  
Davon's Watch Guild Hall
Frikkhild
Hilan  
Neyna  
Varam
Dune Guild Hall
Durodir
Hamiran-do  
Shagareg gra-Urkub  
The Earth Forge
Apprentice
Dalama
Farmorion  
Fimius Barbula  
Franja Snowpeak  
Mabgruhl gra-Born  
Mollier Cine
Odeel-Medul
Olahanar
Ris Maren
Nanaglar
Ebonheart Guild Branch
Dull-Scales
Foni Svel
Hladvyr Llarys
Malkar
Munbi Svel  
Nali Radas
Picks-Many-Fights  
Sirk the Hammer
Elden Root Guild Hall
Althah
Cardea Gallus  
Bark-Scraper  
Calpelion  
Claudius
Colmorion
Githriian
Glalongoth
Laryantil
Mevilis Varyoni
Midrasud
Mizarbuk
Nendilir
Ontogu gro-Bashnarz  
Samati  
Savio
Sirimunda
Tundanarne  
Zahanabi
Evermore Guild Hall
Arianna Stende
Gibal
Kurz gra-Murtag
Larhoth
Mirarbinat
Provost Mabilete
Sergeant Qasim  
Vedra  
Yvayne Dugot
Firsthold Guild Hall
Halelmathras
Hymonim  
Runs-Across-Water  
Siniaritaale
Fort Amol Branch
Belvin Redoran  
Raki  
Fungal Grotto
Apprentice Fasarel
Defender Two-Blades
Journeyman Gulvera
Swordsman Ranarwa
Hallin's Stand Guild Hall
Charlemund Prevette
Fethesena Nerendas
Hlura Llarvys  
Nienras
Sabirah the Zealous
Sgugh gra-Shagronk  
Thungdosh
Haven Guild Hall
Angelenwen
Gwannas  
Lekellae Caprenia  
Revisii Seloth
Hissmir Branch
Adzi-Mota
Birila
Drujal
Lig gra-Murug  
Olik-Jah
Onai-Ruul  
Topith-Kuz  
Hollow City Guild Hall
Aleeta  
Candion
Egarfin the Bold
Ferva Hloril
Hahnin
Messenger Narfild Deepcrag
Sinfay
Valorone
Vikord Skullcleaver
Vosh gra-Kreeg  
Hoarfrost Downs Branch
Jaddveig Owlcloak  
Jorunn's Stand Guild Branch
Zavour Emard  
Kragenmoor Branch
Akethi  
Baring Hammertongue  
Dyleso  
Erandil
Zunala
Kozanset Guild Hall
Guibor  
Hjognar  
Tariyeh
Ulu gra-Korith
Yggruk
Lillandril Guild Hall
Guardian Nolinare
Telonre
Nebhavar  
Loraaldel  
Kelurm
Lilmoth Guild Hall
Claws-the-Ghosts
Hitari  
Stoneclaws  
Strikes-Quickly
Marbruk Guild Hall
Ardorin  
Carimalda
Drivas  
Hrolvar  
Iniel Laftrius
Kasynac Luric
Laelrion
Lowindor
Tarak  
Triirma
Martyr's Crossing Branch
Furious Jawna
Lumgol
Qabin  
Morkul Stronghold Guild Branch
Shebakh gra-Murkha  
Mournhold Guild Hall
Bahree
Bald Holgrim
Belderi Llenim  
Carth Northwind
Cardea Gallus  
Duk-Marza
Hanyarie
Muronad Girvu
Nardis  
Pactuld
Viiron
Nimalten Guild Hall
Angbjar the New Guy
Irthor  
Sergeant Chalda
Northern High Rock Gate
Ikran  
Northpoint Guild Branch
Savi Adrys  
Orsinium Guild Hall
Ehshaz
Garlor  
Mabgrorga
Murotha  
Nargbagorn
Rawl'kha Guild Hall
Ashalki  
Gurum  
Panreth
Thathas
Zaydak  
Redfur Trading Post Branch
Aldarenya
Hjarfi Winter-Mane  
Jarina  
Muram
Riften Guild Hall
Alfa
Carodus Atius
Falaki
General Ivandi
Captain Viveka
Guldir
Innarrek
Izzayya
Kharbeff
Pain-Giver  
Sergeant Krathon
Sethisa Herethi
Tarir  
Tenduldirel
Sadrith Mora Guild Branch
Vedelea Tenim  
Sentinel Guild Hall
Ahdan
Aza gra-Birgo  
Baileet
Bumava
Elsonia
Feristyr
Hannibal Virane
Hareeya
Hareld Falvo  
Nazila
Orrun
Rahim af-Nazila
Zir at-Owynok
Valentique
Shimmerene Guild Hall
Aicessar  
Idaug
Jehrz
Kulira
Layedril
Merfnovira
Olincilion
Sanarskar
Telalril
Vahazi  
Shinji's Scarp Branch
Guth  
Shor's Stone Guild Hall
Alanne  
Farvild Drakesbane
Otried  
Shornhelm Guild Hall
Burzura
Flat-Head
Halar Cadiou  
Junah al-Satakalaam
Marzul gro-Orgak  
Nienornith
Nuzhi
Shubesha
Silvenar Guild Hall
Adelhild  
Dunurra  
Milwalin  
Skywatch Fighter Guild
Bondileth  
Nirthindor
Sevame Dreth
Vaford the Cynical  
Southern Morrowind Gate
Arkas  
Spindleclutch
At'avar
Big Rabbu
Cerise the Widow-Maker
Elnis
Elysette
Faulor
Glathut
Guardian Sud-Hareem
Kalmuzan
Mereel
Praxin Douare
Stormhold Guild Hall
Axe-Fist
Bunach
Hogfinn  
Inue
Omeeta  
Othora
Padeel
Rania
Teeka
Vurvyn
Tal'Deic Fortress Branch
Grugues  
Velyn Harbor Guild Hall
Bredrel
Fimaz-ra  
General Elirwen
Lindel  
Valentique
Vivec City Branch
Aicessar  
Amarz the Shield-Maker  
Erikar Five-Blades  
Natalo Calogerus
Riray Dalo
Svargret Goodsword  
Vadethes Senoril
Vulkhel Guard Guild Hall
Aicessar  
Apprentice Odrethin
Candion
Pladina Axilla  
Warder Calithil
Vulkwasten Guild Hall
Alana
Edherien  
Elphiniel
Rakhhi
Tamshur
Wayrest Guild Hall
Charlisse Alinie
Cardea Gallus  
Hafizah  
Lihidar at-Shadal
Vush gra-Kreeg  
Western Elsweyr Gate
Sebazi  
Windhelm Guild Hall
Aeyne Redoran
Agka
Anaka the Ink-Blooded
Araki Ice-Heart
Armory Sergeant Cayliss  
Armory Sergeant Fretild  
Arns Tharam
Bjertha
Cooks-the-Meat
Galmar War-Wolf
Hrolfgald
Ingritha
Nirthongoth
Njial  
Odela
Orrnar Redoran
Provost Riud
Walks-Through-Fog  
Grackle (Pet)
Grish (Pet)
Woodhearth Branch
Anirmelda  
Silversteel  
Vilbjorn the Wolf  
Other Members
An-Jeen-Seek
Aelif
Akhita
Bera Moorsmith
Bizurr
Borgath the Axe
Bura-Natoo
Calanyese
Captain Alphaury
Captain Arakh
Captain Eilram
Champion Marcauld
Darien Gautier
Fronjolf
Galfinar
Grundskar
Gwilir
Halana
Henrinora
Hunts-in-Shadow
Jofnir Iceblade (Previous Guildmaster)
Kilian Wennell
Merric at-Aswala
Naer
Rulanir (Former)
Sergeant Kamu
Skordo the Knife
Tethis
Valentique
Generic Members
Camp Defender
Defender
Guild Blade
Fighters Guild Berserker
Fighters Guild Bodyguard
Fighters Guild Captain
Fighters Guild Defender
Fighters Guild Gladiator
Fighters Guild Guard
Fighters Guild Recruit
Fighters Guild Sentry
Fighters Guild Soldier
Fighters Guild Sorcerer
Fighters Guild Survivor
Fighters Guild Swordmaster
Fighters Guild Templar
Fighters Guild Thundermaul
Prisoner
Protector

AchievementsEdit

There are six Achievements associated with this faction:

Achievement Points Description Reward
   Associate of the Fighters Guild 5 Join the Fighters Guild.  Fighters Guild Red
   Fighters Guild Veteran 50 Complete the Fighters Guild series of quests.  Champion Red
Title: Fighters Guild Victor
   Fighters Guild Skill Master 50 Reach the max level of the Fighters Guild Skill Line.  Syffim Red
   No Ground Given 5 Complete your first Dark Anchor contract for Cardea Gallus.
   Return to Sender 10 Complete 10 Dark Anchor contracts for Cardea Gallus.
   Stay Out Of Tamriel 15 Complete 30 Dark Anchor contracts for Cardea Gallus.

NotesEdit

  • For historical information on the Fighters Guild, see the lore article.
  • Prior to Update 39, the daily quest to destroy one Dark Anchor required destroying three Dark Anchors.