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Cave:
Fungal Grotto II
(view on map)
ON-icon-alliance-Ebonheart.png
Group Dungeon
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones 1
Zone
VaranisStonefalls
Location
Western Stonefalls
Instanced Dungeon
Min Level 39
Group Size 4
Bosses 3
Mini-Bosses 3
Veteran Speed Run Target 20 mins
Loading Screen
Loading screen
These extensive caverns in the volcanic rock beneath Stonefalls were once used for unknown purposes by the ancient Chimer, but were abandoned by the Elves long ago. Now they are the haunt of Goblins and other denizens of the underworld.
Fungal Grotto II

Fungal Grotto II is a group dungeon found in western Stonefalls.

The storyline continues from the events of Fungal Grotto I. In this version, Defender Two-Blades needs you to defeat the Spider Cultists who have taken control of a dangerous artifact called the Obsidian Husk.

You can learn about its location from Mindil the Untested in Vulkhel Guard, Abzag the Monster in Daggerfall, or Kailstig the Axe in Davon's Watch.

Its dungeon sets are Dreugh King Slayer, Spider Cultist Cowl, and Viper's Sting.

Related QuestsEdit

 
Inside the portal trap in Fungal Grotto II

CharactersEdit

EnemiesEdit

Boss MechanicsEdit

Ciirenas the ShepherdEdit

The primary mechanic in this battle surrounds her three spider pets. Each spider, while alive, keeps her damage reduction at normal levels. If a spider is killed during the fight her damage reduction increases. If all three spiders are killed, Ciirenas becomes extremely resilient to all forms of attack. So as not to prolong the fight, it's advisable to keep the spiders alive as long as possible.

Gamyne BanduEdit

The core mechanic of this fight is Gamyne's Shadow Execution ability which can occur multiple times during the battle. A member of the group will be targeted by four shadow warriors and pinned to the ground. An ethereal sword appears above the player's head and slowly descends. This attack cannot be avoided, and players cannot break free from it. To escape, the other members only need to kill one of the Shadow Tormentors in order to free the player. If the players fail to free the trapped group member in time, the sword will impale that player resulting in an instant death.

Also of note is Gamyne's Chains of Misery ability. This magical blue beam tethers two players to each other and inflicts high magical damage over time. To break the beam, the two players must move away from each other until the beam breaks.

Spawn of MephalaEdit

The most notable mechanic in this fight is the portal at the back of the arena which can ensnare the closest player to it and transport them to a shadowy cave full of spiders. To escape the cave, the player much kill all the spiders after which they will be transported back to the arena. This mechanic can be avoided completely by keeping the Spawn of Mephala near the bridge well away from the portal location.

Reggr Dark-DawnEdit

The only notable mechanic with Reggr Dark-Dawn is his occasional Orb of Enervation ability. This ability will drain almost all points of magicka from the group.

Vila TheranEdit

There are two primary mechanics in the final boss battle. Her Growing Corruption ability teleports her to three random players and drops dark pools of corruption where they stand. These pools of corruption grow in diameter and inflict high magical damage over time, thus they should be avoided at all costs.

The second mechanic is her Shadow Conduit ability. Multiple beams of light target all players and deal high magical damage over time. For protection, players can run into the protective bubble around the nearby wayshrine.

BooksEdit

SetsEdit

Set Name Bonuses Location(s) Set Type
Spider Cultist Cowl

2 items: Adds 15-657 Critical Chance
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Adds 13-600 Weapon and Spell Damage to your Destruction Staff abilities.

Fungal Grotto Light Armor
Viper's Sting

2 items: Adds 15-657 Critical Chance
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 15-657 Critical Chance
5 items: When you deal damage with a Martial melee attack, you deal an additional 928 Poison damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon and Spell Damage.

Fungal Grotto Medium Armor
Dreugh King Slayer

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 15-657 Critical Chance
5 items: Gain Major Brutality and Sorcery at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

Fungal Grotto Heavy Armor
Spawn of Mephala

1 item: Adds 25-1096 Maximum Stamina
2 items: When you deal damage with a fully-charged Heavy Attack, you create a web under the target for 10 seconds that deals 218 Poison damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon and Spell Damage.

Fungal Grotto II Monster Helm Sets

AchievementsEdit

There are seven achievements associated with this dungeon:

Achievement Points Description
Normal
   Fungal Grotto II Vanquisher 10 Defeat Mephala's Fang, Gamyne Bandu, Ciirenas the Shepherd, the Spawn of Mephala, Reggr Dark-Dawn, and Vila Theran in Fungal Grotto II.
Veteran
   Fungal Grotto II Conqueror 10 Defeat Gamyne Bandu, the Spawn of Mephala, and Vila Theran in Veteran Fungal Grotto II.
   Fearless Assaulter 50 Defeat Vila Theran in Veteran Fungal Grotto II without any member of your party using the protection of the Obsidian Husk.
   Veteran Arachnid Slayer 10 Defeat 200 Spiders in Veteran Fungal Grotto II.
   Veteran Obsidian Slayer 10 Defeat 425 Obsidian Warriors in Veteran Fungal Grotto II.
   Fungal Grotto II Survivor 50 Defeat Mephala's Fang, Gamyne Bandu, Ciirenas the Sheperd, Spawn of Mephala, Reggr Dark-Dawn, and Vila Theran in Veteran Fungal Grotto II, without suffering a group member death.
   Fungal Grotto II Assassin 50 Defeat Mephala's Fang, Gamyne Bandu, Ciirenas the Sheperd, Spawn of Mephala, Reggr Dark-Dawn, and Vila Theran in Veteran Fungal Grotto II within twenty minutes of starting the dungeon. Timer starts when players engage the first group of Spider Cultists.

NotesEdit

  • Before dungeon scaling was introduced in Update 5, Normal Fungal Grotto was designed for levels 12–15, and Veteran Fungal Grotto was designed for Veteran Ranks 1–5.
  • Prior to Update 12, Fungal Grotto I was only available in Normal mode, and Fungal Grotto II was only available in Veteran mode. These were named Fungal Grotto and Veteran Fungal Grotto respectively.

MapsEdit