Online:Urgarlag Chief-bane

Online: People / Vendors
Urgarlag Chief-bane
Pledge Master
Home City Elden Root
Wayrest
Mournhold
Location
Race Orc Gender Female
Reaction Friendly
Vendor
Store Type Pledge Master
Other Information
Faction(s) Undaunted
Urgarlag Chief-bane

Urgarlag Chief-bane is an Orc Undaunted Pledge Master who can be found at the enclaves in Elden Root, Wayrest and Mournhold. Along with Glirion the Redbeard and Maj al-Ragath, she is responsible for offering daily Undaunted pledges, as well as selling coffers to Undaunted members with keys.

In particular, she gives pledges related to the dungeons added by the Imperial City, Shadows of the Hist, Horns of the Reach, Dragon Bones, Wolfhunter, Wrathstone and Scalebreaker dungeon DLCs.

Related QuestsEdit

WaresEdit

As a Pledge Master, Urgarlag sells the following items:

Item Price Description
ON-icon-container-Undaunted Big Coffer.png Urgarlag's Mystery Coffer 00000011Undaunted Keys This sturdy coffer is guaranteed to include a random shoulder piece from the sets Urgarlag sells, and has a chance at containing ornate equipment, mercenary motif chapters, jewelry with the harmony trait, and more.
ON-icon-container-Undaunted Dungeon Coffer.png Dragon Bones Coffer 00000055Undaunted Keys This etched bone coffer contains a piece of shoulder equipment in a random weight and trait (not including Nirnhoned) from either the Thurvokun or Zaan item sets.
ON-icon-container-Undaunted Dungeon Coffer.png Harrowstorm Coffer 00000055Undaunted Keys This ornate bone coffer contains a piece of shoulder equipment in a random weight and trait (not including Nirnhoned) from either the Mother Ciannait or Kjalnar's Nightmare item sets.
ON-icon-container-Undaunted Dungeon Coffer.png Horns of the Reach Coffer 00000055Undaunted Keys This blood-stained coffer contains a piece of shoulder equipment in a random weight and trait (not including Nirnhoned) from either the Earthgore or Domihaus item sets.
ON-icon-container-Undaunted Dungeon Coffer.png Imperial City Coffer 00000055Undaunted Keys This cold marble coffer contains a piece of shoulder equipment in a random weight and trait (not including Nirnhoned) from either the Lord Warden or Molag Kena item sets.
ON-icon-container-Undaunted Dungeon Coffer.png Scalebreaker Coffer 00000055Undaunted Keys This Dragonscale coffer contains a piece of shoulder equipment in a random weight and trait (not including Nirnhoned) from either the Grundwulf or Maarselok item sets.
ON-icon-container-Undaunted Dungeon Coffer.png Shadows of the Hist Coffer 00000055Undaunted Keys This sap-slathered coffer contains a piece of shoulder equipment in a random weight and trait (not including Nirnhoned) from either the Velidreth or Mighty Chudan item sets
ON-icon-container-Undaunted Dungeon Coffer.png Wolfhunter Coffer 00000055Undaunted Keys This silver coffer contains a piece of shoulder equipment in a random weight and trait (not including Nirnhoned) from either the Vykosa or Balorgh item sets.
ON-icon-container-Undaunted Dungeon Coffer.png Wrathstone Coffer 00000055Undaunted Keys This ancient stone coffer contains a piece of shoulder equipment in a random weight and trait (not including Nirnhoned) from either the Symphony of Blades or Stonekeeper item sets.
ON-icon-quest-Letter 02.png Style Page: Mighty Chudan's Shoulder
July 31 — August 28, 2019
000005050Undaunted Keys Use to learn the Mighty Chudan's Shoulder Outfit Style. This page can be traded, mailed, and posted to Guild Banks and Guild Stores. This Page is consumed when read, granting you the account-wide Collectible.
ON-icon-quest-Letter 02.png Style Page: Velidreth's Shoulder
August 28 — September 25, 2019
000005050Undaunted Keys Use to learn the Velidreth's Shoulder Outfit Style. This page can be traded, mailed, and posted to Guild Banks and Guild Stores. This Page is consumed when read, granting you the account-wide Collectible.

DialogueEdit

If you speak to her before accepting the day's quest, she will greet you with:

  • "If you want to compare scars, I want to see new ones. Take the pledge."
  • "I've killed Hearth-wives with more spine. Take the pledge and prove otherwise."
  • "I don't cavort with delicate flowers. Take the pledge."
  • "Everyday you come. Trying to get my attention?
    Hah! Take the pledge and we'll talk!"
  • "I never put faith in an Undaunted with a straight nose. Take the pledge. Get bloody. Earn my trust."
  • "Show your teeth when you see me, Undaunted. You might not have them for long.
    Come, take your pledge with a smile!"

When talking to her after accepting certain pledges:

  • "Go on then, you've got your pledge. Show me what you're made of."
  • "Well? What are you waiting for? Be off and get that pledge done right!"
  • "Nothing like a good pledge to get your blood pumping!"

When returning after completing certain pledges, she may greet you with one of the following:

  • "I hope you're here to tell me of your tremendous victory! And not the kind that involves the local tavern wench.
    Well, maybe you could tell me about that later."
  • "Well, you certainly look alive. Unless a necromancer got to you? No, no, you'd smell far worse. So I can only guess you've completed your pledge!"
  • "Ah, the smell of blood and guts. Or is that scorched flesh? Whatever it is, it's welcomed!"
  • "You've got the eyes of someone back from a fresh kill.
    And not in a bad way, mind you! In the very heroic, definitely good way."

When speaking to her after completing the day's pledge:

  • "Come back tomorrow. Tonight I box with Maj. I owe her two teeth."
  • "Back for more? That eager to impress me?
    Tomorrow I'll pick something special just for you."
  • "The day's work is done. Raise a mug and let the night's work begin!"
  • "Trying to count me among your day's conquests? I am not won over so easily.
    Tomorrow ... that might be another story."
  • "Always speak your mind. Undaunted should die without regrets. Remember that when you see me tomorrow."
  • "Glirion's heart is a fortress. Epics will be sung about the one to crack it.
    Come back tomorrow. Tonight I have a siege to lay."

Taking the Undaunted PledgeEdit

The player can introduce themselves to Urgarlag after signing the Pledge Tome.

"You a talker or a gawker? Might earn a busted lip either way."
Glirion said I should introduce myself.
"Hmm. Guess I'll leave your face as it is then. Can't make any promises about that in the future.
That's not always a threat"
It's not?
"Faces are good for more than punching, on rare occasion. I suppose I'll be getting used to seeing yours around. Or not. Could get it mauled off on your first pledge."
Hopefully not. So, what exactly do you do here?
"Break hearts. Break faces. Break anything I feel like, really. And when the mood strikes, I assign pledges.
Undaunted who want to be among the first to see a newly discovered dungeon go through me."
Newly discovered dungeons?
"Even we haven't seen anything Nirn has to offer. Some undaunted sponsor expeditions to find new challenges to overcome. That earns them the privilege of taking the first crack.
You stake a claim on some new dungeons, I'll offer you pledges for it."
I'll be sure to speak to you once I've laid claim to a new dungeon.
"Good. Tell Maj I said to give you a key. Maybe that'll help you keep that face long enough for me to get to know it."
I'll do that.

Once the player agrees to speak to Maj al-Ragath, Urgarlag can be asked some more questions.

"Go on. Finish your business with Maj, then you can try to impress me."
How'd you get your name?
"Let's say I don't bow to tradition, especially concerning romance. Someone catches my eye, I'll win their heart.
Bloodied my blade on dozens of jealous lovers. Not to mention preachy types who can't mind their own business."
Are there a lot of those?
"In the old clans? Yeah. When Orsimer disapprove of your behavior, blades do the talking.
I'm very opinionated."
I'll keep that in mind.

PledgesEdit

White-Gold TowerEdit

When accepting the pledge:

What's the pledge today?
"The White-Gold Tower! The hordes of Molag Bal took it in their invasion of Imperial City. They mock us from the Ruby Throne! Toss those damn Daedra out from the highest window and put the Empire back in mortal hands!"
And if I can handle more?
"That's the right attitude! Don't just defeat them. Crush them!
Read the Obelisk Tome. Bless them with Molag Bal's might. Then butcher the Xivkyn Sovereign and her minions. Prince of Domination my arse!"
I pledge to seek out the White-Gold Tower and return Undaunted.

When speaking to her again before completing the pledge:

"Scaling the White-Gold Tower shouldn't be too hard for you. Unless I've misjudged.
Hah, I wouldn't do that to you! Only the bloodiest, most grueling tasks for my favorites."

When returning after completing the pledge:

"I expected to hear the White-Gold Tower topple from here. I suppose you'll tell me you left it standing."
I did, but I've ousted the imposter [sic] Empress Regent.
"Then I suppose I'll forgive you. Would have made for a better story my way."
So am I worthy of a reward?
Condition Dialogue
Normal mode completed "The Daedra will be back, I'm sure. Whether they bring a pretend empress again is anyone's guess. For now, victory!
Claim your key and your cut. Tomorrow we can take bets on who'll sit on the Ruby Throne."
Veteran mode/ veteran Hard Mode completed "If the Ruby Throne wasn't really red, it had better be now — or whatever color the Daedric imposter [sic] bled. You get the idea.
Have your key and your cut. Tomorrow there'll be more carnage. Promise."

Imperial City PrisonEdit

When accepting the pledge:

What's the pledge today?
"Imperial City Prison! The minions of Molag Bal made it their own. Nothing they like more than prisoners to torture. That dungeon's like a nightmare straight out of Oblivion now.
I want to see if Daedra can take as good as they give. Interested?"
And if I can handle more than that?
"How's this for insult to injury? The Lord Warden obsessively keeps record of every indignity he's inflicted.
Wipe the record clean before you turn the tables on him."
I pledge to seek out the Imperial City Prison and return Undaunted.

When speaking to her again before completing the pledge:

"Those Daedra will strip you of everything you hold dear. Makes winning it back all the sweeter."

When returning after completing the pledge:

"You don't look dead enough for a Daedric plaything. I suppose you bested the Imperial Prison?"
The Lord Warden has been defeated.
"Now that's a thing to brag about. Did he start bawling like a whelp once he learned we mortals know a thing or two about pain?"
Something like that. I take it that's worth something?
Condition Dialogue
Normal mode completed "The Daedra never seem to stay down for long, but a reminder that we can hurt them is worth something.
Take your key and your cut. By tomorrow they may be back to get hurt again!"
Veteran mode/ veteran Hard Mode completed "You burned the Warden's Tome and made a prisoner of him. Can't think of a more fitting end for that scum. Well done!
Take your prize! We'll see if you can outdo this feat tomorrow."

Ruins of MazzatunEdit

When accepting the pledge:

What's the pledge today?
"The Ruins of Mazzatun! A city under constant construction. Built up and torn down without any rhyme or reason. The Argonians living there decided it must not be going fast enough. Started enslaving other tribes. Can't have that, can we?"
And if I can handle more than that?
"The tribe claiming the ruins are lead by a mad alchemist, Tree-Minder Na-Kesh. She's up to something with the amber glop pooling under the Hist tree. Using it to drive her people and their slaves mad.
Burn her notes and be done with her."
I pledge to seek out the Ruins of Mazzatun and return Undaunted.

When speaking to her again before completing the pledge:

"I love Black Marsh. Every step is a dance with death! Every stinking breath may be your last! I ever settle down, it'll be there."

When returning after completing the pledge:

"Quite a musk you've acquired. Attractive. Was perfume all you acquired from the Ruins of Mazzatun?"
No. I've killed Tree-Minder Na-Kesh.
"Now I'll never know the secret! Ah well, nothing a quick roll in the bog muck can't fix. No harm done.
Except to the tattered remains of all those Argonians."
What have I earned for defeating Tree-Minder Na-Kesh?
Condition Dialogue
Normal mode completed "Those Xit-Xaht didn't put up the fight I'd hoped. You're not even limping! Still, you did as I asked.
Here's your key and cut. Tomorrow I'll at least try to maim you a little."
Veteran mode completed "Cut the head off the serpent—Lizard? Whatever—the body dies with it. The Xit-Xaht are scattered and leaderless. They won't be bothering anyone anytime soon, even if they do survive.
You earned your key and cut today. Do it again tomorrow."
Veteran Hard Mode completed "Bet she erected a few choice spines after you destroyed her insane scribblings! She look more like an angry porcupine, or a scared cat? Either way, I'll be drinking to you tonight!
Take your due and come back tomorrow. Just don't make it early."

Cradle of ShadowsEdit

When accepting the pledge:

What's the pledge today?
"The Cradle of Shadows! The darkness itself threatens to consume you. Assassins in every nook and cranny. Spider-loving fanatics to the last. They'll slit your throat and drink your blood if you let them.
No concern to you, right?"
Right. And if I can handle more than that?
"That lair is run by the Lady of Lace, but it's Mephala they all answer to. Worship, more like. Pah.
Find the Lady of Lace's idol and defile it. She won't toy with you then."
I pledge to seek out the Cradle of Shadows and return Undaunted.

When speaking to her again before completing the pledge:

"How scary can a Lady of Lace be? Bring me her head and we'll drink to it. Or out of it."

When returning after completing the pledge:

"I got your word that you'd delve the Cradle of Shadows. Don't tell me you're afraid of the dark."
I have killed Velidreth, the Lady of Lace.
"Good! I'd have torn your head off otherwise. Never suffer a coward their head.
I hope you deprived more than a few from those filthy shadow-skulkers."
More than a few indeed. Does that merit a reward?
Condition Dialogue
Normal mode completed "Hmph, did they call it the Cradle of Shadows because it was full of suckling babes? Ridding the world of spider-worshipers is always worth something.
Key. Cut. And shake off those webs before you find a bed."
Veteran mode completed "I don't know. Killing some coward assassins doesn't sound impressive to me. I suppose you killed a lot of them.
Fine. Your key and your cut. Tomorrow we'll find an enemy brave enough to face you head on."
Veteran Hard Mode completed "Hah! Spit in Mephala's face and crushed her greatest minion like a bug! I could kiss you if you weren't covered in Daedra spittle.
Maybe I'll make it up to you tomorrow. Until then, settle for your key and cut."

Bloodroot ForgeEdit

When accepting the pledge:

What's the pledge today?
"The Bloodroot Forge. Legend says it beats and thumps like a living thing, pounding out hot steel with the force of a mountain.
My kind of place, if it weren't crawling with Reachmen and minotaurs eager to quench their fresh blades in blood."
And if I can handle more than that?
"The Forge takes on a life of its own when it's gorged on slaughter. Once you've stoked it with the blood of your enemies, invoke the Scroll of Glorious Battle before you shatter the murderous Earthgore Amalgam that's formed in its molten heart."
I pledge to seek out the Bloodroot Forge and return Undaunted.

When speaking to her again before completing the pledge:

"Break me off a piece of the Bloodroot Forge while you're there. It'll get you farther than flowers."

When returning after completing the pledge:

"You stink of blood, sweat, and iron. I like it. Did you work up that musk in the Bloodroot Forge?"
Yes. I've silenced the Bloodroot Forge, for now.
"My gut tells me an ancient magic forge isn't going to stay unclaimed for long now that it's been rediscovered.
Suits me fine. Maybe the next band of squatters to start sacrificing their neighbors will put up more of a fight, eh?"
I'll take my reward either way.
Condition Dialogue
Normal mode completed "Reachmen are a lot like the old Orc clans, just dumber and weaker. What they lack in strength, or smarts, or honor, they make up in vicious brutality.
Not everyone's got the guts to face a slow painful death, so that merits a key at least."
Veteran mode completed "Takes some grit to rip out your own heart and stick some shiny rock in its place, so I suppose those Dreadhorn warriors were worthy of a tidy reward.
Your key and cut. Tear one out for me next Heart's Day and maybe I won't break yours."
Veteran Hard Mode completed "Slaughtering the beasts of the Reach until that primal Forge coughed up a lump of molten rage, and then beating that into a thousand bits too? We'll be calling you the "Butcher of Bloodroot" after this.
Take your spoils, Butcher. You earned them."

Falkreath HoldEdit

When accepting the pledge:

What's the pledge today?
"There's a whole slavering army of Reachmen and minotaurs laying siege to Falkreath Hold as we speak. The Nords won't hold off another attack, not without help anyway, and who better to stand with them against certain death than the Undaunted?"
And if I can handle more than that?
"The Reach army is led by a real titan of a minotaur. Wades through men like ants and spits fire, if you believe that.
Sounds the Jarl's warhorn in defiance of the beast and you're sure to have it seeing red before you lock horns!"
I pledge to defend Falkreath Hold and return Undaunted.

When speaking to her again before completing the pledge:

"Nothing like fighting a horde of beastmen to keep you warm. Better than any fire!"

When returning after completing the pledge:

"Well, you didn't get gored or trampled to dust. Can the same be said for Falkreath Hold?"
Falkreath Hold will stand another day, thanks to me.
"Nords have a knack for finding death and glory, I'll grant them that. Seems a bit lazy to have all the killing come to you in the comfort of stone walls, but since you kept the place on the map I suppose I'll overlook it."
And my reward?
Condition Dialogue
Normal mode completed "Besting those mangy curs wouldn't be much to brag about, if you hadn't been facing them down fifty-to-one, and all those minotaurs, and the angry dead—from what I hear—so I suppose you earned your key and cut.
Let the Nords toast you tonight!"
Veteran mode completed "For marching right into the middle of a pitched battle and sending those rampaging beasts off with their tails between their legs? I'd say routing an army is worth a key and cut, even if it was a shabby one."
Veteran Hard Mode completed "The Nord-songs claim you waded through the enemy like the wrath of Molag Bal, took that bull warlord by the horns, and pitched him clear over the Jerall Mountains. You can show me how you wrestled him down after a few drinks.
Take your spoils."

Scalecaller PeakEdit

When accepting the pledge:

What's the pledge today?
"Scalecaller Peak was once a Dragon Priest's temple, but now it belongs to some truly sickening cultists. The place is riddled with the strange disease they've cooked up, infecting and enraging all the creatures that live there."
And if I can handle more than that?
"Defeating a Dragon Priest is no small feat, but why not challenge yourself a little more?
Once you've dealt with the petty creatures and cultists, invoke the Scroll of Glorious Battle to call forth Zaan the Scalecaller in all her terrible might."
I pledge to seek out Scalecaller Peak and return Undaunted.

Speaking to her again before completing the pledge:

"Don't come back with some incurable disease, you hear? I'd hate for it to start spreading around camp."

When returning after completing the pledge:

"No boils or coughing, it looks like. Can I assume you were victorious then?"
Yes. I've cleared out Scalecaller Peak.
"In my experiences with cults, they're never really gone. Like a rash that develops after a particularly fun night.
Well, if they keep coming back then we'll just keep killing them. Simple solution, really."
And my reward?
Condition Dialogue
Normal mode completed "You know, facing off against a foe? Well, that's just another day for us. Facing off against a plague? Now that takes some guts.
There's a few Undaunted who would even consider this pledge, but here you are. I'd say a reward is in order."
Veteran mode completed "Heard those creatures in that mountain aren't right. Seems this disease has them riled up, aggressive as all Oblivion. Would have been just my type of pledge, if not for all the pus.
I'd say you earned yourself a reward … and a good scrub down."
Veteran Hard Mode completed "I can just imagine it. You and Scalecaller, weapons raised, clashing on the snowy mountaintop in a battle for the ages … Well damn, maybe I should have been a bard.
Here's your reward, and a promise that I won't be taking up poetry anytime soon."

Fang LairEdit

When accepting the pledge:

What's the pledge today?
"Some bony pit called Fang Lair. Got a ring to it. One of our Trailblazers, Yisareh, says the place has got a mess of necromancers stuck in its teeth.
How about you work out the unsightly bits with something pointy and show me a killer smile?"
And if I can handle more than that?
"Sounds like Orryn the Black is summoning something nasty. I say let him. Better yet, read his notes and help make it the meanest stack of bones to take up walking. Then grind them both to dust.
That'll prove who's the real Undaunted here."
I pledge to seek out Fang Lair and return Undaunted.

When speaking to her again before completing the pledge:

"Don't care much for undead. No joy in killing something with no will to live."

When returning after completing the pledge:

"You smell like must and grave dust. Hope you showed those necromancers that death's not so pretty."
Fang Lair is free of the necromancers and their undead.
"So you say … but I don't think you're bluffing. Too much swagger in your strut.
Looks good on you."
Hopefully, so will my reward.
Condition Dialogue
Normal mode completed "I'll tell Yisareh she'll need to find more than brittle bones and pasty necromancers for future pledges. They don't put up enough of a fuss.
For turning Fang Lair back into a plain old graveyard. You've earned your key and your cut."
Veteran mode completed "When I sent you to kill that lot of necromancers, I didn't expect you'd get to tangle with anything as nasty as a Dragon! Dead or not, I'm jealous.
You're gonna tell me all about it over drinks sometime. Take your key and cut, Dragon Slayer."
Veteran Hard Mode completed "I don't think it gets better than letting a schemer finish their master plan to perfection, then kicking the whole thing over! Did he cry? Haha!
For killing Orryn the Black and smashing his pet Thurvokun to pieces, you've earned your key and cut!"

Moon Hunter KeepEdit

When accepting the pledge:

What's the pledge today?
"Moon Hunter Keep used to be a base for the Silver Dawn, an order of werewolf hunters. Now it's been overrun by the very beasts they seek to eradicate. Talk about ironic.
We need you to clear the place out. Hope you're not allergic to dogs."
And if I can handle more than that?
"Vykosa is going to be your toughest opponent. Legends say she was turned into a werewolf by Hircine himself. A worthy adversary if I ever heard of one.
Evoke the Scroll of Glorious Battle, and make your fight even more legendary."
I pledge to seek out Moon Hunter Keep and return Undaunted.

When speaking to her again before completing the pledge:

(?)

When returning after completing the pledge:

(?)
I've cleared out Moon Hunter Keep.
"Well done! I'd put down good gold that the Silver Dawn will reclaim it within the month. And take all the credit for clearing it out too, no doubt.
But we Undaunted will always know it was you that took out that pack of strays."
And my reward?
Condition Dialogue
Normal mode completed "I've always found that werewolves aren't too hard to kill. Nasty brutes, sure, but they're always dumb as the curs they take after.
Still, you've certainly bloodied your hands to my satisfaction. And that deserves a key."
Veteran mode completed "I've got to admit, the Moon Hunter Pack was something else. It's not everyday that werewolves are able to take over a Silver Dawn base! But in the end, even they couldn't go up against a true Undaunted.
Your key and cut, as promised."
Veteran Hard Mode completed "Slaughtering your way through a bunch of cursed curs is one thing. But defeating Vykosa? If the legends are true, she's been hunted for centuries. And here you are, the one who finally put her down.
Here's your spoils. You certainly earned them."

March of SacrificesEdit

When accepting the pledge:

What's the pledge today?
"The Great Hunt. A savage contest hosted by Hircine himself. You'll have to fight your way through his realm of Oblivion in order to capture his grand prize.
He calls the place the March of Sacrifices. For obvious reasons."
And if I can handle more than that?
"Hircine revels in the brutal combat between his contestants. And the way I hear it, your greatest competition is the werewolf Balorgh.
Taunt the Orc by burning his pack's banner, and show Hircine what you're truly made of."
I pledge to seek out the March of Sacrifices and return Undaunted.

When speaking to her again before completing the pledge:

(?)

When returning after completing the pledge:

(?)
I made my way through the March of Sacrifices.
"That's what I like to hear! Be it ancient ruin or Daedric Realm, the Undaunted always come to dominate.
I'm sure you're just scrambling to get back there, but don't worry. I'll be on a lookout for any other Great Hunts that Hircine announces."
And as for my reward?
Condition Dialogue
Normal mode completed

"Hircine's little challenge was nothing against your might. And hey, not everyone has the guts to wade through a Daedric Prince's backyard of monstrosities for bragging rights.
That earns you a key, I'd say."

Veteran mode completed "Chasing down a ferocious beast in a Daedric realm while being hounded by werewolves and worse is no easy task. Here's your well-earned key and cut."
Veteran Hard Mode completed "Hunting down a murderous indrik, tearing out its heart, and then taking that trophy back from your strongest rival? Now that's a worthy tale.
Take your spoils. You earned them."

FrostvaultEdit

When accepting the pledge:

What's the pledge today?
"Frostvault. The Trailblazers caught wind of an expedition into some recently unearthed Dwarven ruin that's been trapped under ice for who knows how long.
Can't let some twiggy academics be the first ones to set foot in the place in a thousand years."
And if I can handle more than that?
"Word is this Dwarven vault is a death trap meant to keep what's there from ever seeing the light of day. I want you to raise the alarm before you face its guardian and smash your way through every last contraption those crafty bastards left behind."
I pledge to seek out the Frostvault and return Undaunted.

When speaking to her again before completing the pledge:

"Frostvault is far in the north, so bundle up! On the bright side, cold weather is good fighting weather. Takes all the sting out of the blows."

When returning after completing the pledge:

(?)
I plumbed Frostvault and cracked open the Vault of Mhuvnak.
"I hope the Dwarves left you something that put up a good fight. None of those clanking bits of scrap and steam ever wets my blade like a good flesh and blood foe, but they make for a good workout."
I'll take my reward either way.
Condition Dialogue
Normal mode completed "For all their ingenuity, those Dwarves still haven't managed to build a death trap deathy enough to keep Undaunted out of their business. Frostvault was a good effort though.
Cracking the Vault of Mhuvnak and returning Undaunted gets you a key."
Veteran mode completed "Where some see a locked door, you see an opportunity — to blow it to pieces! For making a proper Undaunted entrance into the Vault of Mhuvnak, smashing its defenses, and splattering a horde of Goblins for good measure, you've earned your key and cut."
Veteran Hard Mode completed "True Undaunted can't resist mashing a button. So what if it turns the entire place into a piping hot steam bath, or charges up some giant death contraption? Just keeps us loosened up for the fight!
Here's your reward for smashing the Stonekeeper!"

Depths of MalatarEdit

When accepting the pledge:

What's the pledge today?
"The Depths of Malatar. A sunken ruin filled with Meridia's eternal Purified. Slaves to her command, cleansed of disease, death, and free will.
Not a bad deal, minus the last part. I'll leave it to you to find a way to kill the undying."
And if I can handle more than that?
"Meridia loathes disorder. If slaughtering her Purified doesn't get her angry enough, burn the dictates on her altar before you beat some discord into her Symphony of Blades.
Nothing she hates more than free will and defiance."
I pledge to seek out the Depths of Malatar and return Undaunted.

When speaking to her again before completing the pledge:

"Ayleids are lucky they're all dead. I hate short-toothed wimps who kneel to Daedra. You find any in Garlas Malatar, give them a good thunk for me."

When returning after completing the pledge:

(?)
I defied Meridia's will and purged her Purified from the Depths of Malatar.
"Hah! So much for the immortal servants of Meridia! Have to admit, I'm jealous. Never had the good fortune to snuff out an undying life. Not any that still bleed anyway.
I'm proud of you, killer. It's like you're trying to impress me."
Impressed enough to reward me?
Condition Dialogue
Normal mode completed "Sticking it to Meridia—and all her self-righteous puppets—to claim the treasures of Garlas Malatar is worth a key. Not every day you get to thumb your nose to a Daedric Prince. Maybe next time you'll bare your arse for good measure."
Veteran mode completed "For kicking Meridia's shiny-heinie out of Garlas Malatar and returning Undaunted, you've earned your key and cut. Keep your boots polished. There's sure to be more Daedra in need of a swift kick soon."
Veteran Hard Mode completed "Hmm. You did smash up the domain of a Daedric Prince. And stole from her. And showed her a few choice fingers along the way. Yeah, I'd say that merits a key or two.
The day is yours, Meridia be damned."

Moongrave FaneEdit

When accepting the pledge:

"Moongrave Fane. Trailblazers saw a Dragon crash into the jungles of Southern Elsweyr and followed it to a long abandoned temple crawling with long-toothed cats. Khajiit vampires, actually. Sounds like they're going to have a scaly banquet. Wreck it."
And if I can handle more than that?
"Supposedly, those leeches brought down the Dragon with the help of a Dragonguard. Not one of those pretenders with hand-me-down equipment. The real deal.
Give him a taste of Hollowfang blood-alchemy to get his heart thumping before you thump him."
I pledge to seek out the Moongrave Fane and return Undaunted.

When returning after completing the pledge:

(?)
I destroyed the Hollowfang Clan and defeated the Dragonguard vampire, Grundwulf.
"Vampires don't impress me much. I bite harder in bed. Dragonguard vampires that eat Dragons? That's another story.
Maybe I'll have you compare."
I'll take my reward either way.
Condition Dialogue
Normal mode completed "Well, it's not like you killed the Dragon. But you killed everyone who did kill it, so next best thing. Slaying the Dragonguard and his vampire cohort merits a key.
Now go wash the taste of blood out of your mouth with some ale."
Veteran mode completed "Turning Moongrave into a graveyard is worthy of reward. Put it toward some silver boot caps for the next time you run roughshod over a bunch of bloodsuckers."
Veteran Hard Mode completed "That Hollowfang alchemy got the Dragonguard's blood boiling, eh? Defeating Grundwulf at the height of his bloodlust must've been a glorious battle alright.
Gets me flush just thinking about it. Might give you more than a key next time you swing by."

Lair of MaarselokEdit

When accepting the pledge:

"Lair of Maarselok. Some foul Dragon's taken up roost between Grahtwood and Elsweyr and he's turning the place into a pit of decay. He's more than the Wood Elves can handle, so how about you show them how the Undaunted handle a pesky Dragon?"
And if I can handle more than that?
"The Dragon's lair is seething with the seeds of its corruption, like some kind of rotten nest. Give'em a swift kick and see if Maarselok comes after you like a swarm of angry hornets. At least Dragons don't sting, right?"
I pledge to seek out the Lair of Maarselok and return Undaunted.

When returning after completing the pledge:

I put an end to Maarselok's corruption with the help of the Changeling, Selene.
"The giant spider-woman? Now that must have been a sight. She catch the Dragon in a huge web and wrap him up as a neat little present for you? Not much of a challenge, if you ask me."
I'll take my reward either way.
Condition Dialogue
Normal mode completed "You fulfilled your pledge, even if you had help from a vengeful nature spirit. Can't say I wouldn't enjoy beating a Dragon like a festival effigy given the opportunity. Just give the next one a fighting chance.
Here's your key and cut."
Veteran mode completed "Killing a Dragon's worth bragging about, even with Selene's help. From what I heard it'd already killed an army of Wood Elves before you arrived. They'll be cheering your name all over Grahtwood for slaying that monster."
Veteran Hard Mode completed "Bet you thought you had a nice cozy pledge before the Dragon turned Selene against you. Not just anyone could have faced down Maarselok and the Changeling at the same time. Selene better behave, eh?
Take your reward, Undaunted. You earned it."

IcereachEdit

When accepting the pledge:

"Icereach. It's a spooky island fortress out in the Sea of Ghosts. Used to belong to the Nords, now it belongs to a coven of witches. The worst sort!
I don't make a habit of angering witches, but you're braver than most, eh?"
And if I can handle more than that?
"Ha! I knew you came looking for a real challenge. Your funeral, I guess.
Way I hear it, these witches really treasure their wicker totems and trinkets. Burn one of them up, and I bet the witches will give you a bloody good time."
All right, I pledge to seek out Icereach and return Undaunted.

When returning after completing the pledge:

(?)
"(?)"
(?)
Condition Dialogue
Normal mode completed "If the full might of the Icereach Coven wasn't enough to stop you then I'm not sure what will! Here's your key. You earned it."
Veteran mode completed "Those witches didn't know what hit them. Taking out a whole coven and their allies is no mean feat. Here is your reward."
Veteran Hard Mode completed "Slaying witches like that is tough under the best circumstances. But when they're at their peak? I'd say it was impossible if you weren't standing here as living proof.
Well done! Here's your key."

Unhallowed GraveEdit

When accepting the pledge:

"The Unhallowed Grave. Way I hear it, a band of good-for-nothing graverobbers and necromancers called the Draugrkin descended on the place. Scooping up bones and ash, for some reason.
I wager those rascals will provide a fair challenge."
And if I can handle more than that?
"Well, I'm no necromancer, but I hear that their rituals are anything but stable. If you find a totem of some kind and kick it over, you're sure to stir up some real trouble!"
I pledge to seek out the Unhallowed Grave and return Undaunted.

When returning after completing the pledge:

(?)
"(?)"
(?)
Condition Dialogue
Normal mode completed "You really gave those graverobbers what for! I bet they'll tell stories about you for a long time—the few that survived, I mean.
Here's your key. Well done."
Veteran mode completed "A whole horde of graverobbers slain, and a bone monster banished? I'd say that more than earns you a key. Well done."
Veteran Hard Mode completed "Well, I'm glad I'm no graverobber! To slay a whole mess of necromancers and their monsters while their leader's dander is up? Whoa. That takes real courage.
Here's your key. You earned it!"

AchievementsEdit

The following achievements are associated with this character:

Achievement Points Description
ON-icon-book-Scroll 01.png Green No Longer 5 Complete one Undaunted Pledge bestowed by Urgarlag Chief-bane.
ON-icon-book-Scroll 01.png A Bloody Business 10 Complete 10 Undaunted Pledges bestowed by Urgarlag Chief-bane.
ON-icon-book-Scroll 01.png Seeker of the Unknown 15 Complete 50 Undaunted Pledges bestowed by Urgarlag Chief-bane.
ON-icon-book-Scroll 01.png Urgarlag's Cohort 50 Complete 100 Undaunted Pledges bestowed by Urgarlag Chief-bane.

NotesEdit

  • You do not need to own the related dungeon DLCs to start quests given by Urgarlag, but since you cannot enter the dungeons without them you must have access to the related DLC to finish said quests.
  • Urgarlag was only added in Update 12; before that, the pledges for her dungeons were offered by Glirion the Redbeard.