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Online:Southern Elsweyr

< Elder Scrolls Online: Places: Zones
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Zone:
Southern Elsweyr
(view on map) (lore page)
ON-icon-Ouroboros.png
Story DLC
Zone Story Quests 6
Wayshrines 6
Delves 2
Points of Interest 3
Striking Locales 6
Set Stations 3
World Bosses 2
World Events 2
Skyshards 6
Player Hub
Senchal
Notable Treasure
Southern Elsweyr Antiquities
Location
Southern Tamriel
Loading Screen
Loading screen
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, Imperial remnants, and Khajiiti patriots all compete for the reins of power.
AchievementsAntiquities
Senchal

Southern Elsweyr is a tropical region in southern Tamriel that covers the Quin'rawl Peninsula. It is available with the Dragonhold DLC, and the story ties up the Season of the Dragon.

PlacesEdit

DelvesEdit

Points of InterestEdit

Striking LocalesEdit

Set StationsEdit

World BossesEdit

World EventsEdit

Player HousesEdit

WayshrinesEdit

Unmarked LocationsEdit

Connected RealmsEdit

QuestsEdit

Story QuestsEdit

Season of the Dragon EpilogueEdit

Side QuestsEdit

Daily QuestsEdit

Dragonguard SanctumEdit

The following daily quests are only available once The Dragon's Lair is completed.

SenchalEdit

MapsEdit

  • Each image is relevant to its location, and each number corresponds to the key on the right.
 
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A map of Southern Elsweyr
  1. Black Heights
  2. A Skyshard "Where falling water meets the natural arch east of Black Heights."
  3. Pridehome
  4. A Skyshard "Overlooking the coast, southeast of Doomstone Keep."
  5. Doomstone Keep
  6. Forsaken Citadel
  7. Pridehome Wayshrine
  8. Fur-Forge Cove
  9. Black Heights Wayshrine
  10. The Forgotten Mane
  11. Shrine of the Reforged
  12. Khenarthi's Arch
  13. Senchal
  14. Senchal Wayshrine
  15. A Skyshard "Lurking inside a burned ruin in west Senchal."
  16. Lucky Cat Landing
  17. South Guard Ruins Wayshrine
  18. Cat's-Claw Station
  19. South Guard Ruins
  20. Zazaradi's Quarry and Mine
  21. Ri'Atahrashi's Training Ground
  22. Potentate's Retreat
  23. A Skyshard "Where water falls in the Western Plains."
  24. Western Plains Wayshrine
  25. Purring Rock
  26. Moonlit Cove
  27. Tideholm
  28. Dragonguard Sanctum Wayshrine
  29. Grand Topal Hideaway

SetsEdit

OverlandEdit

Set Name Bonuses Armor Weight
Marauder's Haste

2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Magicka Recovery
5 items: When you apply a damage shield to yourself or an ally, increase your Movement Speed by 0-20% for 9 seconds.

Light Armor
Dragonguard Elite

2 items: Adds 15-657 Critical Chance
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 3-129 Stamina Recovery
5 items: You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Critical Chance by 6-275. You can only gain one stack every 0.5 seconds.

Medium Armor
Senchal Defender

2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 28-1206 Maximum Health
4 items: Adds 25-1096 Maximum Magicka
5 items: Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal's Duty, up to 10 stacks. After completing a fully-charged Heavy Attack, restore 17-757 Stamina and Magicka for each stack of Senchal's Duty and consume them. You can only gain one stack of Senchal's Duty every 1 second.

Heavy Armor

CraftableEdit

Set Name Bonuses Location(s)
Ancient Dragonguard

2 items: Adds 28-1206 Maximum Health
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 15-657 Critical Chance
5 items: Adds 6-300 Weapon and Spell Damage while your Health is above 50%. Adds 80-3460 Physical and Spell Resistance while your Health is 50% or less.

Dragonguard Armory
Daring Corsair

2 items: Adds 3-129 Stamina Recovery
3 items: Adds 3-129 Magicka Recovery
4 items: Adds 15-657 Critical Chance
5 items: Reduce the cost of your Weapon abilities by 10% Magicka or Stamina. After casting a Weapon ability, you gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.

Cat's-Claw Station
New Moon Acolyte

2 items: Adds 15-657 Critical Chance
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 34-1487 Offensive Penetration
5 items: Adds 9-401 Weapon and Spell Damage. Increases the cost of your active abilities by 5%.

Fur-Forge Cove


 
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