This article is about enemies who are werewolves. For the condition lycanthropy, in particular the effects it has on you, see Werewolf.
Werewolf (lore page) |
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Location | Near Aldcroft, Cambray Pass, Camlorn, The Demi-Plane of Jode, Four Quarry Islet, Kerbol's Hollow, Lion Guard Siege Camp, Silumm, Silvenar, Starwalk Cavern, Near Valanir's Rest, Weeping Wind Cave Argent Mine Dark Moon Grotto, Hordrek's Hunting Grounds, Western Skyrim Blackreach: Greymoor Caverns, The Reach Harrowstorms The Feral Gallery |
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Species | Werewolf | ||
Health | 60,370 | ||
Reaction | Hostile | ||
Drops | |||
Werewolf's Cameo, Poison Solvents, Raw Leather, Clean Pelt, Foul Hide |
Werewolves are monstrous, wolf-like creatures. They are taller and broader than man and mer, and are capable of moving on two limbs or sprinting on all four. They have a weakness to poisons, but are incredibly strong, and very fast. You can become a werewolf if infected. This unlocks the ability to transform, as well as an associated Lycanthropy skill line. For more information, see the lore page.
A werewolf can be found inside Mist Morrow Tower, leading the Wildmen and women who live there. It is the only transformed werewolf in the area: all the other werewolves are in their human form, and only transform during combat.
Werewolves also live up on the hill west of Kerbol's Hollow. The stronger werewolves have more health and grey pelts, and are usually not far from weaker wolves, which have black pelts. The weaker werewolves can howl to empower themselves, allowing them to deal more damage. When they do this, their veins glow red and show from beneath their torso and arms.
Related QuestsEdit
- Back-Alley Murders: Help save a beggar from being murdered.
- Chateau of the Ravenous Rodent: Explore Sheogorath's dark manse to recover the final book.
- Dark Anchors in Tamriel: Help destroy Dark Anchors in Tamriel.
- Lineage of Tooth and Claw: Discover how Faolchu was summoned back from the dead.
- Method and Madness : Disrupt the vile lycanthropic experiments being conducted deep beneath Skyrim.
- Restore the Silvenar: Defeat the Hound and observe the Silvenar's marriage to the Green Lady.
- Royal Revelry: Create and set loose some magical sparklers for your "king".
- The Misfortunate Minstrels: Find the musicians lost in the Silvenar ravine.
- The Moonlit Path: Help the Lunar Champion walk the Two Moons Path.
Skills and AbilitiesEdit
These are skills that all werewolves have.
- Claw Slash
- Physical attack. The werewolf slashes at you with its claws.
- Swipe
- Basic physical attack. The werewolf swipes at you with its claws.
- Savage Leap
- The werewolf leaps and the air and delivers a crushing blow. Can be blocked.
- Howl
- The werewolf rears back before howling fiercely, knocking you down, designated by a red cone in front of them.
- Slashing Fury
- The werewolf slashes its claws several times. Always used as a follow-up to Howl if it connects.
- Devour
- The werewolf rushes over to a slain ally and eats its corpse to quickly regain health. (Core zones-excluded)
Dragonstar Arena ExclusiveEdit
- Nature's Grasp
- When Dragonstar Arena's Werewolves die, they leave two areas on top of each other. One deals high damage over time and the other restores your magicka and stamina. The damaging one increases its damage with each tick you take with stacks that last 10 seconds.
Quest-Related EventsEdit
Back-Alley MurdersEdit
A white werewolf is found in the river near Daggerfall Cathedral's graveyard. It stalks the alleys to hunt, killing, but not eating, anyone it finds. It just so happens that the poor of Daggerfall tend to live in the alleys, so they've been its primary source of prey. You will need to slay it to stop the killings.
Lineage of Tooth and ClawEdit
A captured werewolf is used in a blood ritual that allows you and Gloria Fausta to see a vision of Angof the Gravesinger and Faolchu the Reborn. After you witness the vision, he'll mock you.
- Werewolf: "Fools! Your Duke has been blessed with Hircine's Curse! He will destroy everything he loves."
- Werewolf: "You have failed! Angof has sealed your fate."
Method and MadnessEdit
Werewolves can be found in the Stone Garden, often lead by larger Packleaders. They were sent to Arkasis at the behest of his patron.
They can often be found crouching in higher up areas, and jump down when enemies are being fought. They are not leashed, and may stay wherever the last battle took place (including right next to the respawn wayshrine, instantly engaging in combat if they end up there).
Unique WerewolvesEdit
- Angirgoth, a daedra serving as the mini-boss of the first wave of enemies during Stage 5: Rink of Frozen Blood in Maelstrom Arena, who can turn into a werewolf (Veteran-only)
- Annyce, Lieutenant Bran, and Salazar the Wolf, three werewolves forming the group boss of The Wolf's Camp
- Archivist Ernarde, the fourth boss in Moon Hunter Keep
- Bradan, a Reachman werewolf found in The Reach
- Breyfridde, Harmild, Merthida and Thevin, four Nord werewolves being held captive by the Gray Host in the Lightless Hollow
- Brigvar, a friendly Nord werewolf found in Dark Moon Grotto
- Captain Rhealt, a Nord werewolf found at the Lunar Fang Docks
- Chews-The-Marrow, a friendly Argonian werewolf found in Wayrest's outlaws refuge
- Claude Justal, an unassuming Breton werewolf living in Abah's Landing
- Courier Ograh and Pentarch Slasif, two Gray Host werewolves found at Blackreach Camp
- Den Mother Toamna, the delve boss of Archon's Grove
- Dreadclaw, a werewolf that appears at the end of heists in the Secluded Sewers if the Magnar Pack is present
- Dreyen Gilvani and Ronela Giroux, a Dunmer and Breton werewolves of the Moon Hunter Pack participating in Hircine's Great Hunt in the March of Sacrifices
- Dynus Aralas, Kayd at-Sal, Nusana, and Snagg gro-Mashul, four werewolves part of The Pack, a gladiatorial team fought in the Blessed Crucible as the first boss encounter
- Edjar, a Nord werewolf found near Dusktown
- Engitaale, an Altmer werewolf living in Vlastarus
- Fangaril, an undead werewolf member of the Gray Host and part of a possible boss trio at Dark Anchors
- Faolchu the Changeling, a version of Faolchu fought in the vision of the past in Glenumbra Moors
- Faolchu the Reborn, Faolchu after having been reanimated by the Bloodthorn Cult during the quest The Fall of Faolchu
- Ferratha, Jolnengar, Largruff, and Mavlyn, four Reachman werewolves held captive in Lost Valley Redoubt
- Firwin, a regretful Bosmer werewolf found west of Tanglehaven during the quest A Father's Promise
- Gaenennor, an unassuming Bosmer werewolf living in Abah's Landing
- Gastau Gemane, an unassuming Breton werewolf living in Abah's Landing
- Grimclaw, a Bosmer werewolf found near Silvenar during the quest The Misfortunate Minstrels
- Hildegard, a Nord werewolf member of the Dark Brotherhood
- Hurdalas, an unassuming Bosmer werewolf found at Thizzrini Arena
- Infected Noble, a werewolf seen in a vision during the quest Farsight
- Ingmund, a friendly Nord werewolf found in Dark Moon Grotto
- Irga, a friendly Nord werewolf found in Dark Moon Grotto
- Irvama Mothryon, an unassuming Dunmer werewolf living in Necrom
- Jofra, a friendly Bosmer werewolf found in Dark Moon Grotto
- Jolfr, a friendly Nord werewolf found near the Dwarven Run Wayshrine
- Kelurm, an unassuming Altmer werewolf member of the Fighters Guild in Lillandril
- Lisrek, a friendly Reachman werewolf found in Grayhome
- Magnar Child-Eater, the delve boss of Argent Mine
- Maxim Falvo, an unassuming Breton werewolf begging in Abah's Landing
- Meronil, a friendly Norn werewolf found in Dark Moon Grotto
- Moorfang the Ravenous, a werewolf guarding Camlorn's main gateworks during the quest Rally Cry
- Mylenne Moon-Caller, the third boss in Moon Hunter Keep
- Narazda, a friendly Khajiit werewolf found in Moon Hunter Keep
- Nimriian, the delve boss of Weeping Wind Cave
- Ninette Gestor, an unassuming Breton werewolf found at the Wretched Spire
- Niralin, a newly infected Altmer held captive by the werewolves at Archon's Grove, found during the quest The Runaway's Tale
- Nolaatamil, a friendly Altmer werewolf found in Vastyr
- Otal and Vig, two hostile Nord werewolves found at Hordrek's Hunting Grounds
- Packleader Sigmund, the delve boss of Hircine's Haunt
- Rageclaw, the group boss of Rageclaw's Den
- Rasir, a friendly Nord werewolf found in Dark Moon Grotto
- Rhadreel, an unassuming Redguard werewolf found at The Serpent and the Senche in Abah's Landing
- Sable-Eye, a werewolf found at Midland Camp
- Seldine Second-Skin, a Bosmer werewolf found in Archon's Grove
- Senan, a deceased Reachman werewolf found at Lost Valley Redoubt
- Shulki Shandasi, an unassuming Dunmer werewolf living in house in Gnisis
- The Silvenar, a Bosmer who turns into a werewolf in an alternate vision of the future in the Demi-Plane of Jode
- Sister Balra, a Reachman werewolf of the Icereach Coven
- Songamdir, a Nord werewolf and Hircine's Packmaster
- Sorondil, an Altmer who transforms into a werewolf while venturing into Castle Rilis during the quest Rightful Inheritance
- Stephen Callyn, an unassuming Breton werewolf found at a camp west of Shornhelm
- Tharas, a spectral Dunmer werewolf trapped in the March of Sacrifices
- Thoreki, a Nord werewolf who introduces those willing to become one themselves
- Thulendor, a Bosmer werewolf found just west of Tanglehaven during the quest A Father's Promise
- Tragg the Feaster, a friendly werewolf found in Hammerdeath Arena
- Tranya, a friendly Nord werewolf found in Dark Moon Grotto
- Ulthorn the Hound, a Bosmer werewolf and leader of the Houndsmen
- Unddan, an unassuming Reachman werewolf found at The Bearer's Rest in Fargrave
- Vision of Faolchu, a projection of Faolchu seen during the quest Lineage of Tooth and Claw
- Vykosa the Ascendant, the final boss of Moon Hunter Keep
- Residents of Kerbol's Hollow (excepted Renoit Leonciele)
VariantsEdit
- Accursed Werewolves, Werewolf Berserkers, and Werewolf Bloodcallers, werewolves found in Moon Hunter Keep
- Afflicted Werewolves and Afflicted Werewolf Howlers, werewolves found in Dark Moon Grotto
- Bumps in the Night, spirit werewolves found in the maze of the Chateau of the Ravenous Rodent
- Camlorn Refugees, refugees from Camlorn found in Aldcroft who have the disease
- Gloam Howler Lords, shadowy werewolves summoned as the bosses of Daedric Incursion sites in the Clockwork City, as well as found throughout Evergloam
- Gray Host Howlers, Gray Host werewolves found at Lost Valley Redoubt
- Gray Host Packleaders, Gray Host werewolves found in Grayhaven
- Gray Host Werewolves, werewolves found at Midland Camp
Pack Werewolves, werewolves found in Argent Mine- Skeletal Werewolves, undead werewolves summoned by Sister Balra in the Palace of Kings and found in Unhallowed Grave
- Thornfang Howlers and Werewolf Howlers, werewolves found in Archon's Grove
- Verkarth Wolf-Men, undead werewolves members of the Gray Host accompanying Fangaril at Dark Anchors
- Werewolf Brutes, werewolves found in the March of Sacrifices
- Werewolf Packleaders, werewolves found in Stone Garden
- Werewolf Spirits, two ghostly werewolves found with Garach Wolf-Father at Lakewatch Tower
The following NPCs transform into generic, unnamed werewolves during combat:
- Greycloak Bruisers and Greycloak Ravagers, werewolves members of the Greycloak Mercenaries
- Houndsman Brutes, werewolves members of the Houndsmen
- Huntsman Frostbiters, daedra encountered during Stage 5: Rink of Frozen Blood in Maelstrom Arena that can turn into werewolves (Veteran-only)
- Lunar Fang Pillagers, werewolves found at the Lunar Fang Docks
- Mist Morrow Wildmen and Mist Morrow Wildwomen, werewolves found around Mist Morrow Tower
- Pack Hunters, members of the Magnar Pack
- Travelers, werewolves in hiding found all over Tamriel's wilds
- Wolfpack Berserkers, Wolfpack Cutthroats, and Wolfpack Marksmen werewolves found in Weeping Wind Cave
The following NPCs have lycanthropy, but don't transform:
- Pack Archers and Pack Sentinels, members of the Magnar Pack found in the Secluded Sewers
- Pack Berserkers, Pack Mystics, Pack Rangers, and Pack Warriors, members of the Magnar Pack found in Argent Mine
- Thornfang Deadeye, Bosmer werewolves found in Archon's Grove
Generic WerewolvesEdit
Generic, unnamed can be encountered in various places across Tamriel, including delves, dungeons, and DLC content. These have varying stats, namely health. Below is a list of , categorized by location, difficulty and health.
Zone / Dungeon | Specific Location | Reaction | Difficulty | Health |
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Cyrodiil | Lunar Fang Docks, Mist Morrow Tower | Hostile | 82,145 | |
Daggerfall | Near the graveyard during the quest Back-Alley Murders | Hostile | 133,844 | |
Rageclaw's Den | Summoned by Rageclaw | Hostile | 140,976 | |
Silvenar | Around the city once it is reclaimed | Friendly | 0 | |
Bangkorai | On the hill west of Kerbol's Hollow | Hostile | 13,846 | |
Dragonstar Arena | Round 6: The Grove | Hostile | 66,300 284,300 | |
Hircine's Haunt | Delve occupants | Hostile | 119,725 | |
Summoned by Summoned by Packleader Sigmund | Hostile | 62,200 | ||
Stone Garden | Blackreach Cavern, Refinement Wing | Hostile | 64,833 (?) |
See AlsoEdit
GalleryEdit
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An undead werewolf at a Harrowstorm