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ON-mapicon-GroupInstance.png
City:
Falkreath Hold
(view on map) (lore page)
ON-icon-Craglorn.png
Group Dungeon
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones 1
Zone
Elinhir RegionCraglorn
Location
Cyrodiil Gate Garrison, east of Elinhir
Instanced Dungeon
Min Level 45
Group Size 4
Bosses 3
Mini-Bosses 2
Veteran Speed Run Target 20 mins
Loading Screen
Loading screen
Since Hakkvild drove out the Orcs in 2E 467 Falkreath has been back in the hands of the Nords. But now the weakened hold is menaced by another threat: the savage Reachmen of the Dreadhorn clan.
Entrance to Falkreath Hold

Falkreath Hold is a group dungeon in Craglorn.

It's part of the Horns of the Reach dungeon pack DLC, along with Bloodroot Forge. It can be entered by cart from the Cyrodiil Gate Garrison, just east of Elinhir.

Falkreath

Backstory DescriptionEdit

Horns of the Reach and Update 15 Preview

The second dungeon is Falkreath Hold, a township under siege that will soon fall to the marauding hordes of Domihaus the Bloody-Horned. You and your companions must break the siege, move into the town and Jarl's Hall, and defeat the monstrous warlord himself.

Update 15 Patch Notes

Falkreath is under attack by the combined forces of the fearsome Minotaur Domihaus the Bloody Horned and his Reachman marauder allies. This army of "beastmen" have adopted his visage when launching their attacks to inspire fear and terror, with much success. You must enter Falkreath and defend the hold as enemies pour through its broken walls set on its destruction.

Horns of the Reach – Falkreath Hold

The mysterious forces that have been raiding the Jerall Mountains for months have finally attacked a major city. Falkreath's defenses are under assault by the Dreadhorn Clan, an unusual alliance between men and beasts, and without your assistance, the invaders threaten to burn the city to the ground … When you arrive, you'll witness a city under siege. Of course, Falkreath is not without its protectors, as Jarl Skjoralmor's daughter, Eerika, has mounted a spirited defense, but the city's tall walls cannot hold back the invaders forever, and without help, it'll soon fall.

Horns of the Reach Details

Defend the Nords of Falkreath Hold by defeating the Dreadhorn clan of Reachmen and their savage Minotaur allies.

Related QuestsEdit

CharactersEdit

EnemiesEdit

Normal EnemiesEdit

Boss summons:

Elite EnemiesEdit

MinibossesEdit

BossesEdit

Hard ModeEdit

 
The Warhorn

Hard Mode is only available in the Veteran version of Falkreath Hold. When you get to the final boss fight against Domihaus, you have the option to activate a Warhorn to the right of the door after you enter the Jarl's Hall. Activating the Warhorn will destroy two of the wooden pillars prior to the fight beginning and will make the boss fight more difficult. If your group dies, the horn will need to be sounded again to reenable Hard Mode.

BooksEdit

SetsEdit

Set Name Bonuses Location(s) Set Type
Draugr's Rest

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Magicka Recovery
4 items: Adds 4% Healing Done
5 items: When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for 5550 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.

Falkreath Hold  Light Armor
Pillar of Nirn

2 items: Adds 15-657 Critical Chance
3 items: Adds 15-657 Critical Chance
4 items: Adds 3-129 Weapon and Spell Damage
5 items: When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 803 Bleed damage to all enemies within 2.5 meters and causing them to bleed for an additional 2405 Bleed damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon and Spell Damage.

Falkreath Hold  Medium Armor
Ironblood

2 items: Adds 28-1206 Maximum Health
3 items: Adds 34-1487 Armor
4 items: Adds 34-1487 Armor
5 items: When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.

Falkreath Hold  Heavy Armor
Domihaus

1 item: Adds 25-1096 Maximum Stamina
1 item: Adds 25-1096 Maximum Magicka
2 items: When you deal damage, you create a 10 meter ring of molten earth around you for 10 seconds, which deals 90 Flame damage and 90 Physical damage every 1 second. Standing within the ring grants you 6-300 Weapon and Spell Damage. This effect can occur once every 15 seconds and the damage scales off the higher of your Weapon and Spell Damage.

Falkreath Hold  Monster Helm Sets

AchievementsEdit

There are 19 Achievements associated with this dungeon:

Achievement Points Description Reward
   Horns of the Reach Explorer 5 Enter either Falkreath Hold or Bloodroot Forge for the first time. Emote: /bullhorns
    Bloodforge Style Master 50 Learn every chapter in the Bloodforge style book, occasionally found as rewards for completing the Bloodroot Forge dungeon.
Needed for Falkreath Hold Challenger
   Falkreath Hold Challenger 50 Complete the listed achievements for Veteran Falkreath Hold. Skin: Dreadhorn Shaman
   Falkreath Hold Conqueror 10 Defeat Morrigh Bullblood, the Siege Mammoth, Cernunnon, Deathlord Bjarfrud Skjoralmor, and Domihaus the Bloody-Horned in Veteran Falkreath Hold. Title: Jarl Maker
Bust: Domihaus (page)
   Bull Rush 50 Defeat Morrigh Bullblood, the Siege Mammoth, Cernunnon, Deathlord Bjarfrud Skjoralmor, and Domihaus the Bloody-Horned in Veteran Falkreath Hold within twenty minutes of starting the dungeon. Timer starts when players engage the first group of Dreadhorn invaders.
   Taking the Bull by the Horns 50 Defeat Domihaus the Bloody-Horned in Veteran Falkreath Hold after sounding the Warhorn in the Jarl's Hall. Title: Thane of Falkreath
   The Unbroken Line 50 Defeat Morrigh Bullblood, the Siege Mammoth, Cernunnon, Deathlord Bjarfrud Skjoralmor, and Domihaus the Bloody-Horned in Veteran Falkreath Hold, without suffering a group member death.
Normal
   Falkreath Hold Vanquisher 10 Defeat Morrigh Bullblood, the Siege Mammoth, Cernunnon, Deathlord Bjarfrud Skjoralmor, and Domihaus the Bloody-Horned in Falkreath Hold. Trophy: Domihaus (page),
Horn of the Reachclans (page) (0005000050,000  )
   War Chronicler 5 Discover the Urgent Missive, Unfinished Letter to Marika, In Reply to Concerning Rumors, and Epitaph of Bjarfrud Skjoralmor within Falkreath Hold.
   Wild and Woolly 5 Defeat the Siege Mammoth in Falkreath Hold without being affected by an enemy stun, stagger, or knockback ability.
Veteran
   Horns of the Reach Delver 50 Complete Veteran Falkreath Hold and Veteran Bloodroot Forge.  Bloodroot Wine
   Column Caretaker 5 Defeat Domihaus the Bloody-Horned in Veteran Falkreath Hold with 2 or more pillars still standing in the Jarl's Hall.
   Deck Diver 5 Defeat every boss without ever personally being struck by siege weapon fire in Veteran Falkreath Hold, including siege engines commanded by Morrigh Bullblood.
   Endure the Elements 5 Defeat Domihaus the Bloody-Horned in Veteran Falkreath Hold with at least one of each type of atronach still alive.
   Epic Undertaking 5 While fighting Deathlord Bjarfrud Skjoralmor in Veteran Falkreath Hold, have your group cleanse 15 corpses within the span of five seconds.
   Oathbreaker 5 While fighting Cernunnon and his oath-bound, banish all three of the spiritmasters' souls within five seconds of each other throughout the fight in Veteran Falkreath Hold.
   Saluting the Honored Dead 5 Cleanse 1000 corpses in Falkreath Hold's Hall of the Dead on any difficulty.
   Veteran Dreadhorn Mage Slayer 10 Defeat 150 Dreadhorn Town-Razers, Wildtamers, and Firebrands in Veteran Falkreath Hold.
   Veteran Minotaur Trampler Slayer 10 Defeat 60 Dreadhorn Tramplers in Veteran Falkreath Hold.

MapsEdit

A map of the area of Falkreath Hold
A map of the Hall of the Dead
A map of the Jarl's Hall

GalleryEdit

NotesEdit