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The Nords once conquered most of Tamriel, and as a result, feel a certain entitlement to rule. They broke the power of the Ayleids, nearly drove the High Elves out of High Rock, and conquered much of Resdayn, the precursor to Morrowind. The Nords are excellent with arms. They are quick to anger, boisterous, and strong. They are natural-born warriors who fight with an ecstatic ferocity that terrifies their enemies.

For more information, see the main lore article.

A list of all the Nords encountered in ESO can be found here.

In-Game DescriptionEdit

The racial skills of the Nords reflect their strong and hardy natures, giving them bonuses to two-handed weapon use, duration of effects from drinks, physical, spell, and frost resistance, ultimate generation, as well as base health and stamina.

Skill PerksEdit

Nords have an associated skill line that complements their lore-based abilities, with a focus on their reputation as skilled warriors and their resistance to the cold. Abilities are listed below.

Notes

  • The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50  160. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.

Passive AbilitiesEdit

Name Player Level Skill Rank Description
   Reveler 1     Increases your experience gain with the Two Handed skill line by 15%. Increases the duration of any consumed drink by 15 minutes.
   Resist Frost 5    Increases your Max Health by 333 and Frost Resistance by 1540.
15    Increases your Max Health by 666 and Frost Resistance by 3080.
30    Increases your Max Health by 1000 and Frost Resistance by 4620.
   Stalwart 10    Increases your Max Stamina by 500. When you take damage, you gain 1 Ultimate. This effect can occur once every 10 seconds.
20    Increases your Max Stamina by 1000. When you take damage, you gain 2 Ultimate. This effect can occur once every 10 seconds.
40    Increases your Max Stamina by 1500. When you take damage, you gain 5 Ultimate. This effect can occur once every 10 seconds.
   Rugged 25    Increases your Physical and Spell Resistance by 866.
35    Increases your Physical and Spell Resistance by 1732.
50    Increases your Physical and Spell Resistance by 2600.