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Online:Halt the Harrowstorms (Markarth)

< Elder Scrolls Online: Quests: The Reach / Side Quests
Aid Reachfolk in stopping the Gray Host's machinations by disrupting Harrowstorms.
Zone: The Reach
Quest Giver: Nelldena
Location(s): The Reach
Prerequisite Quest: Help Wanted in Markarth
Reward: Markarth Reward Coffer
Average Leveled Gold
XP Gain: Standard Experience XP
ID: 6559
RepeatableRepeatable: Daily
Harrowstorms can be spotted from afar thanks to the characteristic red vortex
Nelldena charged me with finding allies to assault the harrowstorm ritual sites springing up across the Reach.


Quick WalkthroughEdit

  1. Talk to Nelldena in Markarth.
  2. Disrupt a Harrowstorm.
  3. Return to Nelldena.

Detailed WalkthroughEdit

In Markarth, Nelldena, the representative of the Stonehands requests your help regarding the unnatural storms, also known as Harrowstorms plaguing the Reach.

You will be given a task to stop one Harrowstorm. Harrowstorms are disrupted by destroying all three witch pikes present at the ritual site followed by killing the foe that was summoned through the ritual of Icereach Coven witches. Once you have completed the objective, return to Markarth and find Nelldena to receive the reward.

NotesEdit

Quest StagesEdit

Halt the Harrowstorms
Finishes Quest Journal Entry
When I locate a harrowstorm ritual site, I need to destroy the witch pikes and gray reliquary in order to disrupt the harrowstorm ritual.
Objective: Disrupt the Harrowstorm
Finishes quest  I disrupted a harrowstorm ritual. I should return to Nelldena to report my success.
Objective: Talk to Nelldena
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
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