Soldier of Apocrypha is one of three class skill lines available to Arcanists. Abilities in this line focus on defense and tanking. Known abilities in this skill are listed below.
Skill PerksEdit
The Soldier of Apocrypha skill line is immediately available to all Arcanists, and is leveled up by earning experience while Soldier of Apocrypha skills are slotted. Skills include:
Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 160. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Ultimate AbilitiesEdit
These abilities must be activated manually, for a cost of Ultimate.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Gibbering Shield | 12 | Instant | Self | – | – | 10 seconds | 200 Ultimate | ||
Gather the true strength of Apocrypha around you, forming protective tentacles and a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of [30719 / 31056 / 31394 / 31732] damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. | |||||||||
Sanctum of the Abyssal Sea | Damage shield gains an increase in strength. Gather the true strength of Apocrypha as protective tentacles rise from the Abyssal Sea around you. The tentacles form a damage shield that absorbs 60% of all damage for 10 seconds, up to a max of [36493 / 36894 / 37295 / 37697] damage, scaling off your Max Health. When the shield collapses you lash out, dealing all of the damage absorbed as Magic Damage to enemies within 5 meters over 10 seconds. |
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Gibbering Shelter | No longer deals damage to enemies and grants allies a damage shield when you are hit. Gather the true strength of Apocrypha, forming a tentacle damage shield that absorbs 60% of all damage for 10 seconds, up to a max of 31733 damage. When the shield absorbs damage, pseudopods cascade out at up to 11 allies within 15 meters, granting them a damage shield for 4 seconds that absorbs up to [5288 / 5346 / 5404 / 5462] damage. These shields can be applied once every 4 seconds. Both shields scale off your Max Health. |
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Active AbilitiesEdit
These abilities must be activated manually, for a cost.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Runic Jolt | 1 | Instant | Enemy | 22 meters | – | 15 seconds | 1620 Magicka | ||
Craft a defensive Apocryphal rune that deals [3074 / 3106 / 3140 / 3174] Magic Damage and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. | |||||||||
Runic Sunder | Converts into a Stamina ability and deals Physical Damage. Reduce your target's Armor and gain Armor. Cost: 1377 Stamina. Craft a defensive Apocryphal rune that deals 3176 Physical Damage. The rune steals [1900 / 2000 / 2100 / 2200] Armor and applies Minor Maim for 15 seconds, reducing their damage done by 5%. The rune also taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. |
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Runic Embrace | Heal yourself and apply Minor Lifesteal. Craft a rune that deals 3176 Magic Damage and heals you for [1652 / 1670 / 1688 / 1706] Health, scaling off your Max Health. You apply Minor Maim and Minor Lifesteal for 15 seconds, reducing enemy damage done by 5%, and healing you and your allies for 600 Health every 1 second when damaging them. The rune taunts for 15 seconds if it would not cause taunt immunity, and generates Crux. While slotted, damage taken is reduced by 2% per active Crux. |
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Runespite Ward | 4 | Instant | Self | – | – | 6 seconds | 4320 Magicka | ||
Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals [1573 / 1590 / 1607 / 1625] Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. | |||||||||
Spiteward of the Lucid Mind | Consume Crux to refund cost. Like the rune knights of old, summon a shield that absorbs 4800 damage for 6 seconds, scaling off your Max Health. The first time you take direct damage, the shield retaliates and deals 1626 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself 1600 Health, scaling off your Max Health, and refund [21 / 24 / 27 / 30]% of Spiteward of the Lucid Mind cost per Crux spent. |
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Impervious Runeward | Drastically increases the size of the damage shield for the first second but reduces the size of the shield after. Like the rune knights of old, summon a shield that absorbs [9600 / 9705 / 9811 / 9916] damage for 1 second, and then [2133 / 2156 / 2179 / 2203] damage for 5 seconds if the first shield persists. Both shields scale off your Max Health. The first time you take direct damage, the shield retaliates and deals 1626 Magic Damage to the attacker, scaling off your Armor. Consume Crux to heal yourself for 1600 Health, scaling off your Max Health, per Crux spent. |
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Fatewoven Armor | 20 | Instant | Self | – | – | 20 seconds | 2700 Magicka | ||
Duration: [17 / 18 / 19 / 20] seconds. Forge defiant runic armor around you, granting Major Resolve for [17 / 18 / 19 / 20] seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. |
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Cruxweaver Armor | Increases the duration and when damaged, creates a Crux. Duration: [27 / 28 / 29 / 30] seconds. Forge defiant runic armor around you, granting Major Resolve for [27 / 28 / 29 / 30] seconds, increasing your Armor by 5948. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. Blows against your armor also generate Crux, up to once every 5 seconds. |
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Unbreakable Fate | Gain bonus Block Mitigation and consume Crux to increase the bonus. Cost: [2700 / 2610 / 2520 / 2430] Magicka. Forge defiant runic armor around you, granting 5% Block Mitigation and Major Resolve for 20 seconds, increasing your Armor by 5948 for 20 seconds. Consume Crux to gain 5% additional Block Mitigation per Crux spent. While the armor persists, taking damage applies Minor Breach, reducing the Armor of your attacker by 2974 for 6 seconds. |
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Runic Defense | 30 | Instant | Area | – | 20 meters | 20 seconds | 3510 Magicka | ||
Duration: [17 / 18 / 19 / 20] seconds. Cast forth a complex rune granting you and your group members Minor Resolve for [17 / 18 / 19 / 20] seconds, increasing your Armor by 2974. You gain Minor Protection for [17 / 18 / 19 / 20] seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
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Runeguard of Still Waters | immobilizes nearby enemies. Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. After 1 second, the spellweave immobilizes enemies within 7 meters for [2 / 2.3 / 2.7 / 3] seconds. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, the Minor Protection is consumed to heal you for 4800 Health, scaling off your Max Health. |
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Runeguard of Freedom | Coverts a portion of the healing into Armor and Crowd Control Immunity. Cast forth a complex rune granting you and your group members Minor Resolve for 20 seconds, increasing your Armor by 2974. You gain Minor Protection for 20 seconds, reducing your damage taken by 5%. The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for 2400 Health, scaling off your Max Health, and gain [3000 / 3100 / 3200 / 3300] Armor and Crowd Control Immunity for 7 seconds. This immunity can occur once every 30 seconds. |
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Rune of Eldritch Horror | 42 | Instant | Enemy | 15 meters | – | 4 seconds | 3780 Magicka | ||
Etch an incomprehensible rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This terror applies Minor Vulnerability for [7 / 8 / 9 / 10] seconds, increasing their damage taken by 5%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. | |||||||||
Rune of Uncanny Adoration | Charms the target and causes them to move towards you. Cost: [3780 / 3690 / 3600 / 3510] Magicka. Etch a blasphemous rune on your enemy's mind, charming them after a 1 second delay for 4 seconds. This eldritch attraction causes them to move towards the player and applies Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. If used against a monster, the charm lasts for 8 seconds. This ability cannot be dodged. |
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Rune of the Colorless Pool | Applies Minor Brittle to the target. Etch an amorphous rune on your enemy's mind, paralyzing them in fear after a 1 second delay, stunning them for 4 seconds. This undimensioned phenomenon applies Minor Vulnerability and Minor Brittle for [14 / 16 / 18 / 20] seconds, increasing their damage taken by 5% and their Critical Damage taken by 10%. If used against a monster, the paralyze lasts for 8 seconds. This ability cannot be dodged. |
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Passive AbilitiesEdit
Passive abilities are active all the time or activated when the specified criteria are met.
Name | Line Rank | Skill Rank | Description | |
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Aegis of the Unseen | 8 | Form a secret soldier within your mind, a defense against arcane forces without. While a beneficial Soldier of Apocrypha ability is active on you, increase your Armor by 990. | ||
18 | Form a secret soldier within your mind, a defense against arcane forces without. While a beneficial Soldier of Apocrypha ability is active on you, increase your Armor by 1980. | |||
Wellspring of the Abyss | 14 | Apocryphal knowledge bubbles up from the depths of your psyche, increasing your Health, Magicka, and Stamina Recovery by 64 for each Soldier of Apocrypha ability slotted. | ||
27 | Apocryphal knowledge bubbles up from the depths of your psyche, increasing your Health, Magicka, and Stamina Recovery by 129 for each Soldier of Apocrypha ability slotted. | |||
Circumvented Fate | 22 | Casting an Arcanist ability warps the weave of fate around you, granting you and your group members Minor Evasion for 10 seconds and reducing damage from area attacks by 10%. This effect can occur once every 5 seconds. | ||
36 | Casting an Arcanist ability warps the weave of fate around you, granting you and your group members Minor Evasion for 20 seconds and reducing damage from area attacks by 10%. This effect can occur once every 5 seconds. | |||
Implacable Outcome | 39 | The will of an Arcanist is absolute. When you consume Crux, gain 2 Ultimate. This effect can occur once every 8 seconds. | ||
50 | The will of an Arcanist is absolute. When you consume Crux, gain 4 Ultimate. This effect can occur once every 8 seconds. |