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This article is about the skill. For the clothing items, see Items.

Clothing is a crafting profession in Elder Scrolls Online. This profession's specialty is to create and improve light and medium armor in various styles of different races. To perform this task you need to be at a clothing station, which can also be used to conduct research on different kinds of light and medium armor traits. The list of ingredients (cloth, leather, raw fibers, and tannins) used in Clothing can be found here.

In addition to light and medium armor, the Clothing skill allows you to craft furnishings for your home.

LearningEdit

The Clothing skill line is granted the first time you activate a clothing station. You can increase your skill by crafting or deconstructing light and medium armor, researching traits, and by completing Clothier Writs or Master Writs. In addition, you can earn free levels in the skill line by reading Skill Books, which may be found randomly on bookshelves anywhere. The skill books which increase Clothing are:

Clothier DialogueEdit

You can learn about this profession by speaking with some of the clothiers:

What exactly does a clothier do?
"We tan, weave, stitch—you name it. People in search of medium and light armor come to us. This requires fibers, leather, and a work table like those found in town.
We also seek out style books and special ingredients for more advanced work."
I assume there's more to it than tanning and weaving?
"Yes, of course. During the tailoring process, we can choose a special trait for the work. It takes research to discover these techniques, but it's well worth the effort. Reinforced buckles, intricate detail work ... each brings a special benefit."
What else is involved?
"Well, the piece can be improved even more through the use of tannins. These elements can enhance the value and quality of your work. Just be cautious. You risk ruining the piece if you're not careful. Improving on perfection is no mean feat!"

Skill PerksEdit

Clothing has an associated skill line that is revealed through use of the Clothing profession. Abilities are listed below.

Passive AbilitiesEdit

Passive abilities are active all the time, and affect the outcome of Clothing related activities.

Name Line Rank Skill Rank Description
   Tailoring 1     Allows the use of Jute and Rawhide.
5    Allows the use of Flax and Hide.
10    Allows the use of Cotton and Leather.
15    Allows the use of Spidersilk and Thick Leather.
20    Allows the use of Ebonthread and Fell Hide.
25    Allows the use of Kresh Fiber and Topgrain Hide.
30    Allows the use of Ironthread and Iron Hide.
35    Allows the use of Silverweave and Superb Hide.
40    Allows the use of Void Cloth and Shadowhide.
50    Allows the use of Ancestor Silk and Rubedo Leather.
   Keen Eye: Cloth 2    Fibrous plants in the world will be easier to see when you are 20 meters or closer.
9    Fibrous plants in the world will be easier to see when you are 30 meters or closer.
30    Fibrous plants in the world will be easier to see when you are 40 meters or closer.
   Outfitter Hireling 3    A hireling will send you some clothing materials and possibly other items every day.
12    A hireling will send you more clothing materials and possibly other items every day. You have a chance at better quality materials.
32    A hireling will send you even more clothing materials and possibly other items every day. You have a greater chance at better quality materials.
   Unraveling 4    Improves the chances of extracting Clothing ingredients and allows the refining of more powerful tannins from raw materials.
22    Greatly improves the chances of extracting Clothing ingredients and allows the refining of more powerful tannins from raw materials.
32    Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
   Stitching 8    Reduces research times by 5% and allows the research of two items at once.
18    Reduces research times by 10% and allows the research of two items at once.
28    Reduces research times by 20% and allows the research of three items at once.
45    Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
   Tannin Expertise 10    Increases the chances of improving items with tannins.
25    Greatly increases the chances of improving items with tannins.
40    More than doubles the chances to improve items with tannins.

Skill pointsEdit

The table below shows the amount of skill points required in order to max out the Clothing skill line.

Order Progression Skill points required
1 Tailoring 9
2 Keen Eye: Cloth 3
3 Outfitter Hireling 3
4 Unraveling 3
5 Stitching 4
6 Tannin Expertise 3
Totals: All 25

Clothing StationsEdit

Clothing stations can be found in towns, usually next to other crafting stations. At a clothing station, you can refine raw materials, craft new items, deconstruct existing items to retrieve material components, improve the quality of an item by using tannins, or research a trait by destroying an existing item. At a crafting station, your inventory is virtually merged with your bank, so you can use items from your inventory or your bank for any operation, but the materials from the inventory are used first.

RefiningEdit

You can refine raw resources in batches of 10, obtaining 7-10 materials suitable for crafting and possibly a gem or a tannin. The materials refine into the following:

Light ArmorEdit

Raw Material Refined Into Used To Make... Level
  Raw Jute   Jute Homespun Armor 1 - 14
  Raw Flax   Flax Linen Armor 16 - 24
  Raw Cotton   Cotton Cotton Armor 26 - 34
  Raw Spidersilk   Spidersilk Spidersilk Armor 36 - 44
  Raw Ebonthread   Ebonthread Ebonthread Armor 46 - 50
  Raw Kreshweed   Kresh Fiber Kresh Armor  10 - 30
  Raw Ironweed   Ironthread Ironthread Armor  40 - 60
  Raw Silverweed   Silverweave Silverweave Armor  70 - 80
  Raw Void Bloom   Void Cloth Shadowspun Armor  90 - 140
  Raw Ancestor Silk   Ancestor Silk Ancient Silk Armor  150 - 160

Medium ArmorEdit

Raw Material Refined Into Used To Make... Level
  Rawhide Scraps   Rawhide Rawhide Armor 1 - 14
  Hide Scraps   Hide Hide Armor 16 - 24
  Leather Scraps   Leather Leather Armor 26 - 34
  Thick Leather Scraps   Thick Leather Full-Leather Armor 36 - 44
  Fell Hide Scraps   Fell Hide Fell Armor 46 - 50
  Topgrain Hide Scraps   Topgrain Hide Brigadine Armor  10 - 30
  Iron Hide Scraps   Iron Hide Ironhide Armor  40 - 60
  Superb Hide Scraps   Superb Hide Superb Armor  70 - 80
  Shadowhide Scraps   Shadowhide Shadowhide Armor  90 - 140
  Rubedo Hide Scraps   Rubedo Leather Rubedo Leather Armor  150 - 160

Crafting new itemsEdit

Clothing allows you to create cloth armor (light) or leather armor (medium). Initially you can craft from Jute and Hide, but when you improve your Clothing skill and apply skill points towards Tailoring, you get access to higher tier materials. For each material you can create items with a range of armor values and level requirements, depending on how much material you choose to use. Once you have access to a material, you can create every item out of it. See this page for the full list of the cloth and leather used in Clothing.

To craft a new item, you must choose the type of the item (robe, hat, etc.), the type and quantity of the material to use, the style of the item to create (this is required, and every style requires a specific secondary ingredient), and optionally a trait to add among the traits you have unlocked for this specific item type (adding a trait requires a tertiary ingredient).

Deconstructing itemsEdit

You can deconstruct a piece of armor at a clothing station. The process destroys the item, but allows the recovery of refined materials, secondary (style) or tertiary (trait) ingredients that were used to create this item, and the extraction of a tannin of the item's quality. The chances of extracting each material are calculated separately, and are improved with higher ranks of the Unravelling skill. Finally, you will always get some Clothing experience, but much less will be obtained from deconstructing an item you made yourself.

Improving itemsEdit

At a clothing station, you can apply tannins to items to try and improve them. Each improvement has only a chance of success, the higher the tier of the item the smaller the chance. Tannins can be obtained when refining raw fibers and scraps.

ResearchEdit

Having an item with a trait, you can learn how to create other items of the same type with the same trait. Research takes predefined time and destroys the item. For a given item type researching the first trait lasts 6 hours, and each next trait takes twice longer than the previous. You can only research one trait per profession at a time; however, each profession has a perk (for Clothing it is Stitching) that allows you to have two or three parallel research processes. Traits on different types of items are completely separate, so if you learned a trait on a robe you can only apply it to a robe and not to a hat, and time for researching a trait for a robe will only depend on how many traits you have already discovered for a robe.

StyleEdit

There are numerous styles available to wear in Elder Scrolls Online. Styles can be categorised into two types, however both can be used to customise the appearance of your character via the Outfit System.

  • Crafting Motifs — These are styles that the player can learn with the appropriate Crafting Motifs. Crafting armor or weapons in a particular style requires certain skills and ingredients. Motifs are typically used in conjunction with Crafting Writs.
  • Outfit Styles — These styles are not associated with the crafting system in any way, and exist purely as visual changes that overlay their design over your existing equipment. Outfit styles are usually obtained during in-game Events.

Other styles exist in the game, but are limited, unavailable or yet to be released. This page serves as an outline of these.

Crafting MotifsEdit

Weapons and Armor can be crafted in a variety of styles. Crafting an item in a specific style requires a Style Material. Each character starts with the ability to create items in their own racial style, and other styles may be learned from special consumable books called motifs. These books along with secondary ingredients may be randomly found in containers throughout the world. The first fourteen motif listed below can be found throughout the world regardless of zone.

Craftable styles with associated crafting materials and motif books
Style Material Motif
High Elf Style   Adamantite   Crafting Motif 1: High Elf Style
Dark Elf Style   Obsidian   Crafting Motif 2: Dark Elf Style
Wood Elf Style   Bone   Crafting Motif 3: Wood Elf Style
Nord Style   Corundum   Crafting Motif 4: Nord Style
Breton Style   Molybdenum   Crafting Motif 5: Breton Style
Redguard Style   Starmetal   Crafting Motif 6: Redguard Style
Khajiit Style   Moonstone   Crafting Motif 7: Khajiit Style
Orcish Style   Manganese   Crafting Motif 8: Orc Style
Argonian Style   Flint   Crafting Motif 9: Argonian Style
Imperial Style   Nickel   Crafting Motif 10: Imperial Style
Ancient Elf Style   Palladium   Crafting Motif 11: Ancient Elf Style
Barbaric Style   Bronze   Crafting Motif 12: Barbaric Style
Primal Style   Argentum   Crafting Motif 13: Primal Style
Daedric Style   Daedra Heart   Crafting Motif 14: Daedric Style
Dwemer Style   Dwemer Frame   Crafting Motif 15: Dwemer Style
Glass Style   Malachite   Crafting Motif 16: Glass Style
Xivkyn Style   Charcoal of Remorse   Crafting Motif 17: Xivkyn Style
Akaviri Style   Goldscale   Crafting Motif 18: Akaviri Style
Mercenary Style   Laurel   Crafting Motif 19: Mercenary Style
Yokudan Style   Ferrous Salts   Crafting Motif 20: Yokudan Style
Ancient Orc Style   Cassiterite   Crafting Motif 21: Ancient Orc Style
Trinimac Style   Auric Tusk   Crafting Motif 22: Trinimac Style
Malacath Style   Potash   Crafting Motif 23: Malacath Style
Outlaw Style   Rogue's Soot   Crafting Motif 24: Outlaw Style
Aldmeri Dominion Style   Eagle Feather   Crafting Motif 25: Aldmeri Dominion Style
Daggerfall Covenant Style   Lion Fang   Crafting Motif 26: Daggerfall Covenant Style
Ebonheart Pact Style   Dragon Scute   Crafting Motif 27: Ebonheart Pact Style
Ra Gada Style   Ancient Sandstone   Crafting Motif 28: Ra Gada Style
Soul-Shriven Style   Azure Plasm   Crafting Motif 29: Soul-Shriven Style
Morag Tong Style   Boiled Carapace   Crafting Motif 30: Morag Tong Style
Skinchanger Style   Wolfsbane Incense   Crafting Motif 31: Skinchanger Style
Abah's Watch Style   Polished Shilling   Crafting Motif 32: Abah's Watch Style
Thieves Guild Style   Fine Chalk   Crafting Motif 33: Thieves Guild Style
Assassins League Style   Tainted Blood   Crafting Motif 34: Assassins League Style
Dro-m'Athra Style   Defiled Whiskers   Crafting Motif 35: Dro-m'Athra Style
Dark Brotherhood Style   Black Beeswax   Crafting Motif 36: Dark Brotherhood Style
Ebony Style   Night Pumice   Crafting Motif 37: Ebony Style
Draugr Style   Pristine Shroud   Crafting Motif 38: Draugr Style
Minotaur Style   Oxblood Fungus   Crafting Motif 39: Minotaur Style
Order of the Hour Style   Pearl Sand   Crafting Motif 40: Order Hour Style
Celestial Style   Star Sapphire   Crafting Motif 41: Celestial Style
Hollowjack Style   Amber Marble   Crafting Motif 42: Hollowjack Style
Grim Harlequin Style    Grinstones   Crafting Motif 43: Grim Harlequin Style
Silken Ring Style   Distilled Slowsilver   Crafting Motif 44: Silken Ring Style
Mazzatun Style   Leviathan Scrimshaw   Crafting Motif 45: Mazzatun Style
Stalhrim Frostcaster Style    Stalhrim Shard   Crafting Motif 46: Frostcaster Style
Buoyant Armiger Style   Volcanic Viridian   Crafting Motif 47: Buoyant Armiger Style
Ashlander Style   Ash Canvas   Crafting Motif 48: Ashlander Style
Militant Ordinator Style   Lustrous Sphalerite   Crafting Motif 49: Militant Ordinator Style
Telvanni Style   Wrought Ferrofungus   Crafting Motif 50: Telvanni Style
Hlaalu Style   Refined Bonemold Resin   Crafting Motif 51: Hlaalu Style
Redoran Style   Polished Scarab Elytra   Crafting Motif 52: Redoran Style
Tsaesci Style    Snake Fang   Crafting Motif 53: Tsaesci Style
Bloodforge Style   Bloodroot Flux   Crafting Motif 54: Bloodforge Style
Dreadhorn Style   Minotaur Bezoar   Crafting Motif 55: Dreadhorn
Apostle Style   Tempered Brass   Crafting Motif 56: Apostle
Ebonshadow Style   Tenebrous Cord   Crafting Motif 57: Ebonshadow Style
Fang Lair Style   Dragon Bone   Crafting Motif 58: Fang Lair
Scalecaller Style   Infected Flesh   Crafting Motif 59: Scalecaller
Worm Cult Style   Desecrated Grave Soil   Crafting Motif 60: Worm Cult
Psijic Style   Vitrified Malondo   Crafting Motif 61: Psijic
Sapiarch Style   Culanda Lacquer   Crafting Motif 62: Sapiarch
Dremora Style   Warrior's Heart Ashes   Crafting Motif 63: Dremora Style
Pyandonean Style   Sea Serpent Hide   Crafting Motif 64: Pyandonean Style
Huntsman Style   Bloodscent Dew   Crafting Motif 65: Huntsman
Silver Dawn Style   Argent Pelt   Crafting Motif 66: Silver Dawn
Welkynar Style   Gryphon Plume   Crafting Motif 67: Welkynar
Honor Guard Style   Red Diamond Seal   Crafting Motif 68: Honor Guard Style
Dead-Water Style   Crocodile Leather   Crafting Motif 69: Dead-Water Style
Elder Argonian Style   Hackwing Plumage   Crafting Motif 70: Elder Argonian
Coldsnap Style   Goblin-Cloth Scrap   Crafting Motif 71: Coldsnap Style
Meridian Style   Auroran Dust   Crafting Motif 72: Meridian Style
Anequina Style   Shimmering Sand   Crafting Motif 73: Anequina Style
Pellitine Style   Dragonthread   Crafting Motif 74: Pellitine Style
Sunspire Style   Frost Embers   Crafting Motif 75: Sunspire Style
Dragonguard Style   Gilding Salts   Crafting Motif 76: Dragonguard Style
Stags of Z'en Style   Oath Cord   Crafting Motif 77: Stags of Z'en Style
Moongrave Fane Style   Blood of Sahrotnax   Crafting Motif 78: Moongrave Fane Style
Refabricated Style   Polished Rivets   Crafting Motif 79: Refabricated Style
Shield of Senchal Style   Carmine Shieldsilk   Crafting Motif 80: Shield of Senchal Style
New Moon Priest Style   Aeonstone Shard   Crafting Motif 81: New Moon Priest Style
Icereach Coven Style   Fryse Willow   Crafting Motif 82: Icereach Coven Style
Pyre Watch Style   Consecrated Myrrh   Crafting Motif 83: Pyre Watch Style
Blackreach Vanguard Style   Gloomspore Chitin   Crafting Motif 84: Blackreach Vanguard Style
Greymoor Style   Bat Oil   Crafting Motif 85: Greymoor Style
Sea Giant Style   Sea Snake Fang   Crafting Motif 86: Sea Giant Style
Ancestral Nord Style   Etched Corundum   Crafting Motif 87: Ancestral Nord Style
Ancestral Orc Style   Etched Manganese   Crafting Motif 88: Ancestral Orc Style
Ancestral High Elf Style   Etched Adamantite   Crafting Motif 89: Ancestral High Elf Style
Thorn Legion Style   Thorn Sigil   Crafting Motif 90: Thorn Legion Style
Hazardous Alchemy Style   Viridian Phial   Crafting Motif 91: Hazardous Alchemy Style
Ancestral Akaviri Style   Burnished Goldscale   Crafting Motif 92: Ancestral Akaviri Style
Ancestral Breton Style   Etched Molybdenum   Crafting Motif 93: Ancestral Breton Style
Ancestral Reach Style   Etched Bronze   Crafting Motif 94: Ancestral Reach Style
Nighthollow Style   Umbral Droplet   Crafting Motif 95: Nighthollow Style
Arkthzand Armory Style   Arkthzand Sprocket   Crafting Motif 96: Arkthzand Armory Style
Wayward Guardian Style   Hawk Skull   Crafting Motif 97: Wayward Guardian Style
House Hexos Style   Etched Nickel   Crafting Motif 98: House Hexos Style
Waking Flame Style   Chokeberry Extract   Crafting Motif 99: Waking Flame Style
True-Sworn Style   Fulgid Epidote   Crafting Motif 100: True-Sworn Style
Ivory Brigade Style   Ivory Brigade Clasp   Crafting Motif 101: Ivory Brigade Style
Sul-Xan Style   Death Hopper Vocal Sac   Crafting Motif 102: Sul-Xan Style
Black Fin Legion Style   Marsh Nettle Sprig   Crafting Motif 103: Black Fin Legion Style
Ancient Daedric Style   Pristine Daedric Heart   Crafting Motif 104: Ancient Daedric Style
Crimson Oath Style   Filed Barbs   Crafting Motif 105: Crimson Oath Style
Silver Rose Style   Rose Engraving   Crafting Motif 106: Silver Rose Style
Annihilarch's Chosen Style   Blaze-Veined Prism   Crafting Motif 107: Annihilarch's Chosen Style
Fargrave Guardian Style   Indigo Lucent   Crafting Motif 108: Fargrave Guardian Style
Dreadsails Style   Squid Ink   Crafting Motif 110: Dreadsails Style
Ascendant Order Style   Bone Pyre Ash   Crafting Motif 111: Ascendant Order Style
Syrbanic Marine Style   Scalloped Frog-Metal   Crafting Motif 112: Syrabanic Marine Style
Steadfast Society Style   Stendarr Stamp   Crafting Motif 113: Steadfast Society Style
Systres Guardian Style   High Isle Filigree   Crafting Motif 114: Systres Guardian Style
Y'ffre's Will Style   Engraved Leaves   Crafting Motif 115: Y'ffre's Will Style
Drowned Mariner Style   Preserving Saltwater   Crafting Motif 116: Drowned Mariner Style
Firesong Style   Firesong Skarn   Crafting Motif 117: Firesong Style
House Mornard Style   Vibrant Tumeric   Crafting Motif 118: House Mornard Style
Blessed Inheritor Style   Necrom Incense   Crafting Motif 119: Blessed Inheritor Style
Scribes of Mora Style   Glass Eye of Mora   Crafting Motif 120: Scribes of Mora Style
Clan Dreamcarver Style   Terror Oil   Crafting Motif 121: Clan Dreamcarver Style
Dead Keeper Style   Funerary Wrappings   Crafting Motif 122: Dead Keeper Style
Kindred's Concord Style   Festering Dreamcloth   Crafting Motif 123: Kindred's Concord Style

TraitsEdit

A weapon or piece of armor can have a single trait (in addition to an enchantment). These traits can be researched at crafting stations from an existing item which possesses the trait, destroying the item in the process. To add a trait when crafting one must use a tertiary ingredient.

Trait (Armor) Material Description
Sturdy   Quartz Give a 22% chance to avoid decay when wielder is defeated
Impenetrable   Diamond Increases resistance to Critical hits by 60
Reinforced   Sardonyx Increases this item's Armor value by 4%
Well-fitted   Almandine Reduces the cost of Sprinting by 2%
Training   Emerald Increases armor skill line experience with this armor type by 11%
Infused   Bloodstone Increases this item's armor enchantment effect by 8%
Exploration   Garnet Increases exploration experience gained by 6%
Divines   Sapphire Increases Mundus Stone effects by 4%

AchievementsEdit

There are a number of achievements associated with Clothing.

Achievement Points Description Reward
   Master Clothier 50 Attain a Clothing rank of 50.  Clothier Purple
Clothier's Sign (page) (000050005,000  )
   Legendary Clothier 50 Improve Clothing items to all available Qualities.  Ironweed Violet
Bast
   Bast Harvester 5 Harvest your first unit of Bast.
   Expert Bast Harvester 10 Harvest 25 units of Bast.
   Master Bast Harvester 15 Harvest 100 units of Bast.
Clean Pelts
   Clean Pelt Harvester 5 Harvest your first Clean Pelt.
   Expert Clean Pelt Harvester 10 Harvest 25 Clean Pelts.
   Master Clean Pelt Harvester 15 Harvest 100 Clean Pelts.
Furnisher
   Novice Clothing Furnisher 10 Learn your first Clothing Pattern.
   Expert Clothing Furnisher 15 Learn 25 Clothing Patterns.
   Master Clothing Furnisher 50 Learn 100 Clothing Patterns.