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Catalyst I ![]() ![]() |
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Magicka Flood I ![]() ![]() |
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Catalyst II ![]() ![]() |
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Soul Siphoner I ![]() ![]() |
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Magicka Flood II ![]() ![]() |
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Soul Siphoner II ![]() ![]() |
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Transfer I ![]() ![]() |
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Transfer II ![]() ![]() |
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Siphoning is one of three class skill lines available to Nightblades. Abilities in this line focus on magicka attacks and debuffs. Known abilities in this skill are listed below.
Skill PerksEdit
The Siphoning skill line is immediately available to all Nightblades, and is leveled up by earning experience while Siphoning skills are slotted. Skills include:
Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 160. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Ultimate AbilitiesEdit
These abilities must be activated manually, for a cost of Ultimate.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Soul Shred | 12 | 0.5 seconds | Area | – | 8 meters | – | 150 Ultimate | ||
Ravage nearby enemies' souls with a night rune, dealing [9223 / 9324 / 9426 / 9527] Magic Damage and stunning them for 4 seconds. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 8533 Magic Damage to them and healing for the damage caused. | |||||||||
Soul Siphon | Heals you and your allies instead of damaging and stunning enemies. Duration: 4 seconds, Radius: 28 meters. Sanctify your soul and the souls of nearby allies with a night rune, healing for [9529 / 9633 / 9737 / 9842] Health and an additional [24834 / 25099 / 25374 / 25652] Health over 4 seconds. You and your allies will also receive Major Vitality, increasing your healing received by 16% for 4 seconds. An ally can target a nearby enemy and activate the Soul Leech synergy, dealing 8533 Magic Damage to them and healing for the damage caused. |
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Soul Tether | You heal for half the initial damage caused, and enemies hit are tethered to you. You deal constant damage and heal while tethered. Duration: 8 seconds. Ravage nearby enemies' souls with a night rune, dealing [9529 / 9633 / 9737 / 9842] Magic Damage, healing for half the damage, and stunning them for 4 seconds. Ravaged enemies are tethered to you for 8 seconds, and while they remain within 10 meters, you siphon [1660 / 1678 / 1697 / 1715] Health from them every second. An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing 8533 Magic Damage to them and healing for the damage caused. |
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Active AbilitiesEdit
These abilities must be activated manually, for a cost.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Strife | 1 | Instant | Enemy | 28 meters | 15 meters | 10 seconds | 2700 Magicka | ||
Steal an enemy's life force, dealing [4099 / 4143 / 4188 / 4233] Magic Damage and healing you or a nearby ally for 50% of the damage inflicted every 2 seconds for 10 seconds. | |||||||||
Funnel Health | Heals an additional target. Steal an enemy's life force, dealing [4235 / 4282 / 4328 / 4374] Magic Damage and healing you or 2 other nearby allies for 50% of the damage inflicted every 2 seconds for 10 seconds. |
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Swallow Soul | Increases the damage done but reduces the healing caused. Heal only targets yourself. Steal an enemy's life force, dealing [5716 / 5778 / 5841 / 5904] Magic Damage and healing you for 35% of the damage inflicted every 2 seconds for 10 seconds. |
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Malevolent Offering | 4 | Instant | Cone | – | 28 meters | – | 3510 Magicka | ||
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for [9223 / 9324 / 9426 / 9527] Health, while draining 1080 Health from yourself over 3 seconds. | |||||||||
Shrewd Offering | Reduces the Magicka cost and the duration of the Health cost. Cost: [3240 / 3150 / 3060 / 2970] Magicka. Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for 9529 Health, while draining 810 Health from yourself over 2 seconds. |
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Healthy Offering | Grants you Minor Mending after casting, increasing your healing done. Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for [9529 / 9633 / 9737 / 9842] Health, while draining 1080 Health from yourself over 3 seconds. After casting, gain Minor Mending for 10 seconds, increasing your healing done by 8%. |
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Cripple | 20 | Instant | Enemy | 28 meters | – | 20 seconds | 2970 Magicka | ||
Sap an enemy's agility and wrack them with pain, dealing [12305 / 12438 / 12581 / 12716] Magic Damage over 20 seconds and reducing their Movement Speed by 30% for 4 seconds. | |||||||||
Debilitate | Increases the snare potency and each tick applies the Overcharged status effect. Sap an enemy's agility and wrack them with pain, dealing [12689 / 12813 / 12955 / 13105] Magic Damage over 20 seconds and reducing their Movement Speed by 50% for 4 seconds. Each tick applies the Overcharged status effect, inflicting Minor Magickasteal for 4 seconds, causing you and your allies to restore 168 Magicka every 1 second when damaging the target. |
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Crippling Grasp | Converts some of the damage over time into more up front damage, immobilizes the enemy on impact, and reduces the cost. Cost: 2700 Magicka. Sap an enemy's agility and wrack them with pain, dealing [3176 / 3211 / 3245 / 3280] Magic Damage and an additional [11536 / 11648 / 11778 / 11914] Magic Damage over 20 seconds, immobilizing them for 2 seconds, and reducing their Movement Speed by 30% for 4 seconds. |
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Siphoning Strikes | 30 | Instant | Self | – | – | 20 seconds | 1350 Magicka | ||
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for [1394 / 1409 / 1424 / 1440] Health for 20 seconds. Fully-charged Heavy Attacks restore twice the value. | |||||||||
Leeching Strikes | Converts into a Stamina ability. Restores Stamina when you Light and Heavy Attack and when the effect ends. Cost: [1148 / 1058 / 968 / 878] Stamina. Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for 1452 Health and restore 106 Stamina for 20 seconds. Fully-charged Heavy Attacks restore twice the value. You restore up to 4270 additional Stamina when the effect ends, based on the length of time Leeching Strikes was active. |
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Siphoning Attacks | Restores Magicka when you Light and Heavy Attack and when the effect ends. Cost: [1350 / 1260 / 1170 / 1080] Magicka. Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for 1452 Health and restore 106 Magicka for 20 seconds. Fully-charged Heavy Attacks restore twice the value. You restore up to 4270 additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active. |
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Drain Power | 42 | Instant | Area | – | 8 meters | 30 seconds | 3510 Magicka | ||
Siphon the vigor from your enemies' blood, dealing [4611 / 4661 / 4712 / 4762] Magic Damage to all nearby enemies. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. | |||||||||
Power Extraction | Converts to a Stamina ability that deals Disease Damage. Applies Minor Cowardice to enemies hit and grants Minor Courage to you. Cost: 2983 Stamina. Siphon the vigor from your enemies' blood, dealing 4765 Disease Damage to all nearby enemies. If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by 20% and 215 for 30 seconds. Enemies hit have Minor Cowardice applied to them for [7 / 8 / 9 / 10] seconds, reducing their Weapon and Spell Damage by 215. |
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Sap Essence | Also heals you and your allies. Heal is stronger for each enemy hit. Siphon the vigor from your enemies' blood, dealing 4765 Magic Damage to all nearby enemies and healing you and your allies for [1588 / 1605 / 1623 / 1640] plus 20% more for each enemy hit. If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 30 seconds. |
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Passive AbilitiesEdit
Passive abilities are active all the time.
Name | Line Rank | Skill Rank | Description | |
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Catalyst | 8 | After drinking a potion you gain 10 Ultimate. | ||
18 | After drinking a potion you gain 20 Ultimate. | |||
Magicka Flood | 14 | Increases your Max Magicka by 4% while a Siphoning ability is slotted. | ||
27 | Increases your Max Magicka by 8% while a Siphoning ability is slotted. | |||
Soul Siphoner | 22 | Increases your healing done by 2% for each Siphoning ability slotted. | ||
36 | Increases your healing done by 3% for each Siphoning ability slotted. | |||
Transfer | 39 | Casting a Siphoning ability while in combat generates 1 Ultimate. This effect can occur once every 4 seconds. | ||
50 | Casting a Siphoning ability while in combat generates 2 Ultimate. This effect can occur once every 4 seconds. |