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Skyrim:Shout - learn about word wall

< Skyrim: Quests: World Interactions / Radiant
 
Explore a location and learn a Word of Power.
Quest Giver: Courier
Location(s): Varies
Prerequisite Quest: Dragon Rising
Reward: Word of Power
ID: WICastMagic04
 
A word wall

Radiant OptionsEdit

Radiant SettlementsEdit

The quest is triggered if you use a dragon shout in any settlement except High Hrothgar. Therefore, the list of possible values of Location is:

Eastmarch Falkreath Hold Haafingar Hjaalmarch The Pale The Reach The Rift Whiterun Hold Winterhold SolstheimDB
Brandy-Mug Farm
Darkwater Crossing
Fort Amol
Gloombound Mine
Hlaalu Farm
Hollyfrost Farm
Kynesgrove
Mixwater Mill
Narzulbur
Windhelm
Falkreath
Fort Neugrad
Half-Moon Mill
Helgen
Dragon Bridge
Dragon Bridge Farm
Fort Hraggstad
Katla's Farm
Solitude
Solitude Sawmill
Abandoned Shack
Fort Snowhawk
Morthal
Movarth's Lair
Stonehills
Anga's Mill
Dawnstar
Fort Dunstad
Loreius Farm
Nightgate Inn
Dushnikh Yal
Fort Sungard
Karthwasten
Kolskeggr Mine
Left Hand Mine
Markarth
Mor Khazgur
Old Hroldan Inn
Salvius Farm
Sky Haven Temple
Soljund's Sinkhole
Fort Greenwall
Heartwood Mill
Ivarstead
Largashbur
Merryfair Farm
Riften
Sarethi Farm
Shor's Stone
Snow-Shod Farm
Battle-Born Farm
Chillfurrow Farm
Fort Greymoor
Honningbrew Meadery
Pelagia Farm
Riverwood
Rorikstead
Western Watchtower
Whiterun
College of Winterhold
Fort Kastav
Whistling Mine
Winterhold
Raven Rock
Skaal Village
Tel Mithryn
Thirsk Mead Hall

Radiant DungeonsEdit

This quest can send you to almost any dungeon or dragon lair that contains a word wall. The list of possible values of Dungeon is:

Eastmarch Falkreath Hold Haafingar Hjaalmarch The Pale The Reach The Rift Whiterun Hold Winterhold
Bonestrewn Crest Ancient's Ascent
Shriekwind Bastion
Sunderstone Gorge
Kilkreath Ruins
Volskygge
Dead Men's Respite
Eldersblood Peak
Folgunthur
Skyborn Altar
Forsaken Cave
High Gate Ruins
Shearpoint
Silverdrift Lair
Volunruud
Dead Crone Rock
Dragontooth Crater
Hag's End
Lost Valley Redoubt
Ragnvald
Valthume
Angarvunde
Arcwind Point (DG)
Autumnwatch Tower
Forelhost
Lost Tongue Overlook
Northwind Summit
Shroud Hearth Barrow
Dustman's Cairn
Rannveig's Fast
Ironbind Barrow
Mount Anthor

The list of word walls you will not be sent to includes the following, most of which have an associated quest. In addition to those listed here, no Dawnguard or Dragonborn word walls will ever be targeted by this quest except Arcwind Point.

Location Shout Quest
Bleak Falls Barrow Unrelenting Force Bleak Falls Barrow
The Golden Claw
Dark Brotherhood Sanctuary Marked for Death With Friends Like These...
Frostmere Crypt Ice Form The Pale Lady
Korvanjund Slow Time The Jagged Crown (Imperial/Stormcloaks)
Labyrinthian Slow Time The Staff of Magnus
Saarthal Ice Form Under Saarthal
Shalidor's Maze Dismay
Skuldafn Storm Call The World-Eater's Eyrie
Snow Veil Sanctum Disarm Speaking With Silence
Ustengrav Become Ethereal The Horn of Jurgen Windcaller
Ysgramor's Tomb Animal Allegiance Glory of the Dead

WalkthroughEdit

After you use a dragon shout in a settlement, a courier will find you and give you a Letter from a Friend, which provides the location of a word wall when you read it. Traveling to the location and learning the Word of Power from the wall completes the quest.

This quest can be repeated multiple times, and can also be active simultaneously with the other quest to locate word walls, The Words of Power. Both quests can even point you to the same word wall as the other.

NotesEdit

  • This quest can be triggered while shouting in a dungeon, not only in a settlement. Oddly, it can possibly even direct you to the same dungeon where you used the shout. The bug below may occur if the shout is used in the dungeon before finding the word wall in that same dungeon.
    •   The Unofficial Skyrim Patch, version 2.1.1, addresses this issue. The quest will no longer be triggered by shouting in uninhabited locations; and specifically, only habitations/dwellings/military encampments will trigger it.

BugsEdit

  • This quest may point you to a word wall that you have already visited, in which case your quest marker will lead you to a word wall with chanting and sound effects as though there were a word to learn on it, however none of the words will be highlighted. This prevents you from completing the quest and from obtaining another quest to find a word wall.
    •   Use the console code SetStage WICastMagic04 200 to complete the quest.
  • Sometimes when going to the word wall, the word will not even appear even though you don't have it yet. This can be fixed by reloading a previous save.

Quest StagesEdit

Shout - learn about word wall (WICastMagic04)
Stage Finishes Quest Journal Entry
10
Objective 10: Find the source of power in <Alias=Dungeon>
200 Finishes quest 
  • The following empty quest stages were omitted from the table: 0, 255.
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
  • On the PC, it is possible to use the console to advance through the quest by entering setstage WICastMagic04 stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages, but it is possible to clear all stages of the quest using resetquest WICastMagic04.