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Clearable | Yes | ||
Dungeon | Yes | ||
Respawn Time | 10 days or 30 days | ||
Occupants | |||
Dragon, Forsworn, Hagraven | |||
Console Location Code(s) | |||
DragonLair01Exterior01, DragonLair01Exterior02, DragonLair01Exterior03 | |||
Region | |||
The Reach | |||
Location | |||
North-northwest of Karthwasten Southwest of Harmugstahl |
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Special Features | |||
Word Wall | Elemental Fury | ||
# of Arcane Enchanters | 1 |
Dragontooth Crater is a dragon lair north-northwest of Karthwasten. Its word wall teaches part of the Elemental Fury dragon shout.
Related QuestsEdit
- Bounty: Dragon: Kill a dragon in its lair. (radiant)
- Dragon Seekers: Go to a dragon lair with Farkas or Vilkas and kill the dragon. (radiant)
- This location is one of many potential targets for one or more of the Radiant quests.
WalkthroughEdit
Dragontooth Crater can be approached from either the north or the west. Starting from Karthwasten, you must navigate east around the mountain and approach from the north. From the Shrine to Peryite, you must navigate west around the mountain and approach from the west.
Before the Dragons ReturnEdit
Before the dragons' return, the area will be occupied by Forsworn led by a hagraven. There are three tents with two hay piles for sleeping, an arcane enchanter in front of the word wall, a campfire in the middle of the camp, and a gruesome table with the remains of two people spread upon it between the fire and the enchanter. Around the camp are up to four leveled Forsworn standing on lookout, warming themselves by the fire, or sleeping, and a hagraven can be seen using the arcane enchanter in front of the wall. On the enchanter is a random soul gem, under it is a Forsworn headdress, behind it is a dead hunter, and the boss chest is against the wall.
The tower to the north along the entrance path has three floors. The first floor contains a dead bandit on the floor, and on the table under a shrine are two potions, a human heart, a random dagger, and some bloody rags. The second floor contains a level-locked chest, and the third floor has a random potion of magicka.
After the Dragons ReturnEdit
After the dragons' return, along the path in front of the tower will be found a burnt corpse and the corpse of an Imperial soldier. A leveled dragon lairs in front of the word wall near some bloodstains, instead of resting upon it like most dragons. The wall still has a Forsworn shrine attached, and the boss chest still sits just inside the semicircle of the wall.
The tower to the north along the entrance path has three floors. The first floor contains a burnt corpse in the doorway and a dead bandit on the floor, and on the table behind some rubble are a random potion of healing, a random dagger, and some bloody rags. The second floor contains a level-locked chest, and the third floor has a random potion of magicka.
NotesEdit
- An iron ore vein is in the rocks by the T-junction at the beginning of the path to the lair.
- A pool to the west contains an undressed captive, with her clothes, a journal, a satchel, and jewelry on the shore (see here for full details).
BugsEdit
- The dragon in this area sometimes has half of its body stuck in the ground. This may happen when you successfully sneak up and attack the dragon. It will try to face you and clip through the ground. In this state, the dragon will not attack or fly, and it cannot be killed.
- After depleting its health bar, entering an interior cell (with a loading screen) may trigger the dragon to register as dead.
- If you attack the dragon from the cliff above, it may fly above it and then use a swoop attack. It will be stuck in this animation and cannot be killed. If you then fast travel to the location, the dragon's corpse will be there and you will receive the dragon soul, but it will never respawn, making quests that require it to be slain impossible to complete.