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Skyrim:Personal Steward

< Skyrim: Hearthfire

With the Hearthfire add-on and the Farming Creation, certain followers can be hired to become a personal steward upon purchase and construction of any of these new houses:

To hire a follower, simply ask them to come with you, then travel to the build site. They should approach you and volunteer for the job, or if not, you can ask them yourself once there. You will need to first build at least the Small House Layout before the option to hire them appears. Your steward will patrol the exterior of your property, as well as use various items in and around your house. Once a steward has been chosen for a particular homestead, the choice is permanent; you cannot replace that steward with someone else later. With the exception of the stewards for Goldenhills Plantation, which can be fired and rehired as many times as you want.

CommandsEdit

ImprovementsEdit

You can ask them to make improvements to the house, which will allow you several options:

  • Hire a carriage driver for 500 gold
  • Hire a bard for 1500 gold
  • Purchase a horse for 1000 gold (if you have built the exterior Stable option)
  • Purchase a cow for 200 gold (if you have built the exterior Animal Pen option)
    • Your cow will provide jugs of milk over time in the cupboard closest to the butter churn, in your kitchen if you have built it.
  • Purchase up to three chickens for 25 gold (if you have built the exterior Animal Pen option)
    • Your chicken(s) will have a nest where you will be provided with chicken's eggs.
    • There is little advantage, other than completeness, to purchasing more than one chicken—you only get one nest even with three of them.

Building MaterialsEdit

You can ask your steward to purchase building materials for you:

Furnish a RoomEdit

You can ask your steward to purchase furnishing options for the house. When you ask a steward to decorate part of your home for you, they will not do so immediately. They will gradually add furnishing options over time, which can be a very slow process. This is one way to avoid the chore of collecting all the required materials yourself, though you'll miss out on all the Smithing experience you'd gain from crafting hundreds of nails and iron fittings, plus many hinges and locks. If you have them decorate a section of your home, they will eventually add all possible furnishing options to that section of the home; if you prefer not to have certain furnishing options added, you should build furnishing options for that section of the home yourself. The costs of each section of the home are as follows:

Note that the cost for each section will be the same, regardless of how much of the furnishings you have already built yourself.

If you don't have the patience to wait for your steward to furnish, see the notes section at the bottom of the page how to make them work faster.

OtherEdit

You can also ask your steward where to buy materials such as glass or straw. They will direct you to a nearby general goods store: Belethor's General Goods in Whiterun (from Heljarchen Hall), Gray Pine Goods in Falkreath (from Lakeview Manor), or Bits and Pieces in Solitude (from Windstad Manor).

FarmingCCEdit

After hiring a personal steward for Goldenhills PlantationCC, you can order them to furnish areas of the house:

  • Kitchen for 750 gold
  • Dining area for 500 gold
  • Alchemy and enchanting lab for 1000 gold
  • Loft for 500 gold
  • Master bedroom for 750 gold
  • Child's bedroom for 500 gold
  • Library and display room for 750 gold

You can also order them to:

  • Hire two farmhands for 500 gold
  • Buy a horse for 1000 gold
  • Buy a cow for 300 gold
  • Buy two goats for 200 gold
  • Buy three chickens for 100 gold

Followers Who Can Become StewardsEdit

SkyrimEdit

Name Type Gender Race Description Prerequisite Quest Max Level Moral Marry
Adelaisa Vendicci Misc. Female Imperial A worker of the East Empire Company. Rise in the East 25 3 No 
Aela the Huntress Companion Female Nord A thief and expert Archery trainer. Glory of the Dead 50 3 Yes 
Annekke Crag-Jumper Misc. Female Nord A ranger found in Darkwater Crossing. Kill the Bandit Leader (radiant) 30 3 No 
Belrand Hireling Male Nord A spellsword found in the Winking Skeever in Solitude. None 40 0 Yes 
Brelyna Maryon College Female Dunmer A mystic. Brelyna's Practice 30 0 Yes 
Calder Housecarl Male Nord A warrior (1H) found in Windhelm. Become Thane of Eastmarch 50 0 Yes 
Erik the Slayer Hireling Male Nord A barbarian found in Rorikstead at the Frostfruit Inn after completing his quest. Erik the Slayer 40 0 No 
Eola Misc. Female Breton A nightblade found in Markarth's Hall of the Dead. Obtain the Ring of Namira in The Taste of Death. 30 0 No 
Faendal Misc. Male Bosmer A thief found in Riverwood. He is a common Archery trainer. A Lovely Letter (in his favor) 30 3 No 
Ghorbash the Iron Hand Misc. Male Orc A ranger found in Dushnikh Yal. Convince him (via brawl, persuade check, or bribe). 30 3 Yes 
Golldir Dungeon Male Nord A warrior (1H) found in Hillgrund's Tomb. Ancestral Worship 30 3 No 
Illia Dungeon Female Imperial An elemental mage found in Darklight Tower. Repentance 40 3 No 
Iona Housecarl Female Nord A warrior (1H) found in Riften. Become Thane of the Rift 50 0 Yes 
Jordis the Sword-Maiden Housecarl Female Nord A warrior (1H) found in Solitude. Become Thane of Haafingar 50 0 Yes 
Lob Misc. Male Orc A ranger found in Largashbur. The Cursed Tribe 30 3 No 
Lydia Housecarl Female Nord A warrior (1H) found in Whiterun. Dragon Rising 50 0 Yes 
Marcurio Hireling Male Imperial A destruction mage found at The Bee and Barb in Riften. None 40 0 Yes 
Njada Stonearm Companion Female Nord A warrior (1H) and expert Block trainer. Glory of the Dead 25 3 Yes 
Ogol Misc. Male Orc A warrior found in Largashbur. The Cursed Tribe 30 3 No 
Onmund College Male Nord A sorcerer. Onmund's Request 30 0 Yes 
Ria Companion Female Imperial A warrior (1H). Glory of the Dead 25 3 Yes 
Roggi Knot-Beard Misc. Male Nord A miner found in Kynesgrove. Dungeon Delving (Caves) 20 3 Yes 
Sven Misc. Male Nord A bard found in Riverwood. A Lovely Letter (in his favor) 20 2 No 
Uthgerd the Unbroken Misc. Female Nord A warrior (1H) found in The Bannered Mare in Whiterun. Fight! Fight! 30 3 Yes 
Vilkas Companion Male Nord A warrior (2H) and master Two-handed trainer. Glory of the Dead 50 3 Yes 
Only one quest of this type can be active at a time.

NotesEdit

Dawnguard FollowersEdit

These NPCs are added by the Dawnguard add-on. If you become infected with vampirism, after having appointed one of the Dawnguard as your steward, you must cure yourself before they will speak with you again, thus making them useless as a steward until you are cured.

Name Gender Race Description Max Level Moral Marry Blades
Agmaer Male Nord A member of the Dawnguard found in Fort Dawnguard. (Bandit class) 25 0 No  Yes 
Beleval Female Bosmer A member of the Dawnguard found in Fort Dawnguard. (Bandit class) 25 0 No  Yes 
Celann Male Breton A member of the Dawnguard found in Fort Dawnguard. (Warrior (1H) class) None 3 No  Yes 
Durak Male Orc A member of the Dawnguard found in Fort Dawnguard. (Ranger class) None 3 No  Yes 
Ingjard Female Nord A member of the Dawnguard found in Fort Dawnguard. (Warrior (2H) class) None 3 No  Yes 

Hearthfire FollowersEdit

These NPCs are added by the Hearthfire add-on. All Hearthfire followers are housecarls.

Name Gender Race Description Prerequisite Quest Max Level Moral Marry Blades
Gregor Male Nord A warrior (1H) found in Dawnstar. Become Thane of the Pale 50 0 Yes  Yes 
Rayya Female Redguard A warrior (1H) found in Falkreath. Become Thane of Falkreath 50 0 Yes  Yes 
Valdimar Male Nord A sorcerer found in Morthal. Become Thane of Hjaalmarch 50 0 Yes  Yes 

Dragonborn FollowersEdit

This NPC is added by the Dragonborn add-on.

Name Gender Race Description Prerequisite Quest Level Moral Marry Blades
Talvas Fathryon Male Dark Elf A conjurer living in Tel Mithryn. From the Ashes 25 3 No  Yes 

Creation Club FollowersEdit

These NPCs are added by Creation Club content.

Name Gender Race Description Prerequisite Quest Level Moral Marry Blades
Rulnik Wind-Strider Male Nord A sorcerer convalescing at the Temple of Kynareth in Whiterun. A Dying Wish 75 3 Yes  (?)

NotesEdit

  • The amount of time it takes for stewards to furnish your house depends on the number of times you leave the area. The fastest way to complete the process is to find the border of your property and cross it repeatedly until the furnishing is done (PC players can quickly find the border using the tb console command). There are several areas where this can be performed, including:
Lakeview Manor: Go South from your entrance door. After the carriage driver and just before the small pond next to Pinewatch are two large trees growing next to the rocks on your right. The border is between the trees.
Windstad Manor: Go straight east from your entrance door, up the hill. The border is between the two trees growing next to the rocks on your left. (There is a third tree on your right.)
Heljarchen Hall: Go straight south towards Loreius`s farm and pass your stable and carriage driver. Where the rocks on your right end are two blue mountain flowers. One of them is growing next to a dead branch. The border is between the two flowers.
  • Stewards who are Blades will stay at the house that they are steward of, and not go back to Sky Haven Temple.
  • There is no option for Stewards to furnish your cellar.
  •  If you want to dismiss a steward, you can do so using the console.
    • Dismiss the steward of Lakeview Manor in Falkreath Hold:
      SetConsoleScopeQuest BYOHHouseBuilding
      EmptyRefAlias House1Steward
      SetPapyrusQuestVar BYOHHouseFalkreath bHaveSteward False
    • Dismiss the steward of Windstad Manor in Hjaalmarch:
      SetConsoleScopeQuest BYOHHouseBuilding
      EmptyRefAlias House2Steward
      SetPapyrusQuestVar BYOHHouseHjaalmarch bHaveSteward False
    • Dismiss the steward of Heljarchen Hall in the Pale:
      SetConsoleScopeQuest BYOHHouseBuilding
      EmptyRefAlias House3Steward
      SetPapyrusQuestVar BYOHHousePale bHaveSteward False
    • If you put these commands into a bat file, then the EmptyRefAlias will fail, but the other 2 will work, allowing you to appoint a new steward at that holding, but your old steward will still have steward dialogue.

BugsEdit

  • Personal stewards may vanish after being appointed.
    • Entering and exiting the house a few times should restore them.
  • Personal stewards may tell you that you don't have enough gold when you attempt to furnish rooms, even when you do. This is usually caused by furnishing a room before asking the steward to do it.
  • Personal stewards may not sleep at all and instead just stand next to the bed.
  • Upon arrival at the house hirelings may offer to be a steward but may not have the normal steward dialogue and instead offer to go adventuring for free or a price depending on the mercenary. They will, however, wander off and do things on the property like any other steward. Waiting at least 24 hours after dismissing refreshes the dialogue that allows you to hire them again. At that point they will have normal steward options.
  • On some occasions, particularly when hiring a bard is the only option left, the option of making upgrades for the home will be absent.
    • Killing your cow and triggering a load screen (entering the house) may trigger the dialogue for home improvements with your steward. Not selecting hiring a bard first will cause the option to disappear again.
  • After furnishing a room by using a steward, the furnishings may not actually appear.
  • Whenever hirelings are subsequently "hired" for adventuring, they will lose their steward dialogue upon being released from service.
  • Followers may not give the option to become stewards if Dragonborn is enabled.
    • Followers that have to be paid to follow may not present the choice for Stewardship, but Followers that call you friend and follow upon request will present the choice upon arrival to the home.
  • If you decline a follower's offer to become a steward (with the option "Let me think about it" or something similar), you will not get the option later on to tell them that you want them to become steward and take them up on their earlier offer. ?