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Skyrim:Specialty Gear

< Skyrim: Items(Redirected from Skyrim:Falkreath Guard's Helmet)
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This page summarizes all of the Specialty Gear in Skyrim. These are items that can be found in many locations in the game, yet do not qualify as generic weapons or generic armor. For example, it includes weapons and armor that are only used by specific races or factions (e.g., the Stormcloaks, the Thieves Guild, the Blades). It also includes some items, such as pickaxes and woodcutter's axes, that are only used in certain situations.

Blades EquipmentEdit

Blades WeaponsEdit

Name (ID) Type Tempering       Notes
  Blades Sword
(0003aeb9)
One Handed Sword Steel Ingot;
perk: Steel
10 300 11

Blades ArmorEdit

  • Apart from the armor rating of the cuirass, which exceeds the ebony cuirass by 1 point, all stats are identical to dwarven armor. As of patch 1.9, the armor qualifies for matching set bonuses with the steel plate armor, though it does not benefit from any perk to improve it twice as much.
    •   The Unofficial Skyrim Patch, version 2.0.6, addresses this issue. The armor rating has been lowered to 34, equal to dwarven.
  • The shield may become invisible for unknown reasons, especially with vampires. ?
  • The Blades armor can be obtained from a chest in Sky Haven Temple after completing Alduin's Wall, or looted from the body of Lorant Bouchard, if you have the Dawnfang & Duskfang creation installed.
  • Oddly enough, the Blades Sword has an associated perk (Steel), whereas the Blades Armor set does not. This seems inconsistent, given that all of the items need a Steel Ingot to temper them.
Name (ID) Type Tempering      
  Blades Armor
(0004b28b)
Heavy Armor Steel Ingot;
perk: none
45 400 44
  Blades Armor
(0004b28b)
Unofficial Skyrim Patch v2.0.6
Heavy Armor Steel Ingot;
perk: none
45 400 34
  Blades Boots
(0004b288)
Heavy Boots Steel Ingot;
perk: none
10 85 13
  Blades Gauntlets
(0004b28d)
Heavy Gauntlets Steel Ingot;
perk: none
8 85 13
  Blades Helmet
(0004b28f)
Heavy Helmet Steel Ingot;
perk: none
12 200 18
  Blades Shield
(0004f912)
Heavy Shield Steel Ingot;
perk: none
12 225 26
Totals with shield: 87 995 114
Totals without shield: 75 770 88
Totals with shield
Unofficial Skyrim Patch v2.0.6:
87 995 104
Totals without shield
Unofficial Skyrim Patch v2.0.6:
75 770 78

GalleryEdit

Companions EquipmentEdit

  • Functionally the set gives the same protection as Steel Armor, but lighter. All pieces can be purchased from Eorlund Gray-Mane after officially joining the Companions.
  • Wearing the Wolf Gauntlets may make any necklace or amulet worn by the player invisible.
Name (ID) Type Tempering      
  Wolf Armor
(000cae15)
Heavy Armor Steel Ingot;
perk: Steel
20 55 31
  Wolf Boots
(000cee7c)
Heavy Boots Steel Ingot;
perk: Steel
4 11 12
  Wolf Gauntlets
(000cee7e)
Heavy Gauntlets Steel Ingot;
perk: Steel
4 11 12
  Wolf Helmet
(0004c3d0)
Heavy Helmet Steel Ingot;
perk: Steel
4 125 17
Totals: 32 202 72

GalleryEdit

Cultist EquipmentDBEdit

Name (ID) Type Tempering       Notes
  Cultist Robes DB
(xx037b8a)
Clothing N/A 1 331
  Cultist Boots DB
(xx037b8e)
Clothing N/A 1 25
  Cultist Gloves DB
(xx037b8c)
Light Gauntlets Leather;
perk: none
1.5 30 7
  Cultist Mask DB
(xx037b88)
Heavy Helmet Steel Ingot;
perk: none
5 50 17
The Cultist Mask has no tempering perk.

GalleryEdit

Dark Brotherhood EquipmentEdit

Except for the second version of the Worn Shrouded Armor (00105966), one example of each piece of equipment can be found in the Dawnstar Sanctuary. Additional Dark Brotherhood equipment can be found here.

Worn Shrouded Set (Light Armor)
Name (ID) Tempering       Notes
  Worn Shrouded Armor
(0010eb5b)
Not possible 6 80 20
Worn Shrouded Armor
(00105966)
Not possible
  • Cannot be equipped by the player.
  Worn Shrouded Boots
(0010eb5c)
Not possible 2 45 3
Worn Shrouded Boots
(00105967)
Not possible
  • Cannot be equipped by the player.
  Worn Shrouded Cowl††
(0010eb5d)
Not possible 2 50 8
Worn Shrouded Cowl
(00105969)
Not possible
  • Cannot be equipped by the player.
  Worn Shrouded Gloves
(0010eb5e)
Not possible 2 50 4
  • Backstab does double damage
  • Disenchant: No
Worn Shrouded Gloves
(00105968)
Not possible
  • Cannot be equipped by the player.
  • Backstab does double damage
  • Disenchant: No
Totals: 12 225 35
  • When picking up the versions that cannot be equipped by the player, they turn invisible in the inventory and can't be dropped. They still add to the carry weight, though. It's the armor found in the master bedroom next to the bed. On the PC they can be dropped with the console command player.drop ID 1, where ID is the respective item ID found in the table.
  • Although the Worn Shrouded Gloves display an enchantment in-game, no such enchantment is applied. If the player wishes, a custom enchantment can be applied to the gloves at an arcane enchanter. Even with a custom enchantment, the description will still read "Backstab does double damage".
Worn Shrouded armors cannot be tempered.
††The Worn Shrouded Cowl has no model for Argonians or Khajiit. Characters of these races attempting to equip the hood will appear bald. This also enables players to equip it alongside other headgear.
The ability to disenchant the Worn Shrouded Gloves was added by the Unofficial Skyrim Patch. However, the effect learned cannot be used to enchant an item.

GalleryEdit

Dremora EquipmentEdit

All of these Dremora-specific items can only be equipped using the console.

Name (ID) Type Tempering       Notes
  Black Robes
(00016ffe)
Clothing N/A 1 5 0
  Boots
(00016fff)
Shoes N/A 1 4 0
  Daedric Armor
(000f1abe)
Heavy Armor Not possible 38 640 49
  Daedric Boots
(000f1abd)
Heavy Boots Not possible 9 125 18
  Daedric Gauntlets
(000f1ac0)
Heavy Gauntlets Not possible 9 125 18
  Daedric Helmet
(0010f75f)
Heavy Helmet Not possible 15 1600 23

GalleryEdit

Dunmer EquipmentDBEdit

Name (ID)     Notes
 
 
 
Dunmer Outfit DB
(xx03706a)
(xx01cdaa)
(xx03706b)
(xx037065)
(xx03706c)
(xx037066)
2 75
  Dunmer Shoes DB
(xx03705a)
2 25
  • The enchantment type for the shoes is incorrectly assigned to use body enchantments.

GalleryEdit

Guard EquipmentEdit

Name (ID) Type Tempering       Notes
  Eastmarch Guard Helmet
(0010559d)
Light Helmet Not possible 2 12 12
  • Cannot be obtained.
  Falkreath Guard's Armor
(0002151e)
Light Armor Leather;
perk: none
6 75 23
  Falkreath Guard's Helmet
(00021619)
Light Helmet Iron Ingot;
perk: none
2 35 11
  Falkreath Guard's Shield
(000214ed)
Heavy Shield Iron Ingot;
perk: none
3 40 17
  Hjaalmarch Guard's Armor
(00021520)
Light Armor Leather;
perk: none
6 75 23
  Hjaalmarch Guard's Helmet
(0002161b)
Light Helmet Iron Ingot;
perk: none
2 35 11
  Hjaalmarch Guard's Shield
(000214ef)
Heavy Shield Iron Ingot;
perk: none
3 40 17
  Markarth Guard's Armor
(00021508)
Light Armor Leather;
perk: none
6 75 23
  Markarth Guard's Helmet
(00021613)
Light Helmet Iron Ingot;
perk: none
2 35 11
  Markarth Guard's Shield
(000214dc)
Heavy Shield Iron Ingot;
perk: none
3 40 17
  Pale Guard's Armor
(00021525)
Light Armor Leather;
perk: none
6 75 23
  Pale Guard's Helmet
(0002161f)
Light Helmet Iron Ingot;
perk: none
2 35 11
  Pale Guard's Shield
(000214f7)
Heavy Shield Iron Ingot;
perk: none
3 40 17
  Riften Guard's Armor
(00021507)
Light Armor Leather;
perk: none
6 75 23
  Riften Guard's Helmet
(00021622)
Light Helmet Iron Ingot;
perk: none
2 35 11
  Riften Guard's Shield
(000214ba)
Heavy Shield Iron Ingot;
perk: none
3 40 17
  Solitude Guard's Armor
(000c7f5b)
Light Armor Leather;
perk: none
6 75 23
  Solitude Guard's Helmet
(000c7f5c)
Light Helmet Iron Ingot;
perk: none
2 35 11
  Solitude Guard's Shield
(000214f4)
Heavy Shield Iron Ingot;
perk: none
3 40 17
  Whiterun Guard's Armor
(0002150d)
Light Armor Leather;
perk: none
6 75 23
  Whiterun Guard's Helmet
(00021615)
Light Helmet Iron Ingot;
perk: none
2 35 11
  Whiterun Guard's Shield
(000214e0)
Heavy Shield Iron Ingot;
perk: none
3 40 17
  Windhelm Guard's Shield
(000214eb)
Heavy Shield Iron Ingot;
perk: none
3 40 17
  • This is the only armor piece specific to Windhelm guards.
    They use Stormcloak Equipment for the rest of their gear.
  Winterhold Guard's Armor
(00021522)
Light Armor Leather;
perk: none
6 75 23
  Winterhold Guard's Helmet
(0002161d)
Light Helmet Iron Ingot;
perk: none
2 35 11
  Winterhold Guard's Shield
(000214f1)
Heavy Shield Iron Ingot;
perk: none
3 40 17
  • There is only one copy of this shield in the game, found on the guard that patrols Whistling Mine southeast of Winterhold. It can be pickpocketed. If the Imperials have gained control of Winterhold as part of the Civil War (or the negotiations during Season Unending) then this guard will be replaced by an Imperial Soldier who does not carry the shield. None of the other Hold guards carry the shield.

Imperial Soldier EquipmentEdit

Imperial Soldier WeaponsEdit

Name (ID) Tempering       Notes
  Imperial Bow
(00013841)
Steel Ingot;
perk: none
8 90 9
  • Draw speed 0.875
  Imperial Sword
(000135b8)
Steel Ingot;
perk: Steel
10 23 8

Imperial Soldier ArmorEdit

Imperial Light Armor (Light)
Name (ID) Tempering      
  Imperial Light Armor
(00013ed9)
Leather;
perk: none
6 75 23
  Imperial Light Boots
(00013ed7)
2 15 6
  Imperial Light Bracers
(00013eda)
1 15 6
  Imperial Light Helmet
(00013edb)
2 35 11
  Imperial Light Shield
(00013ab2)
4 40 19
  Studded Imperial Armor
(00013ed8)
Not possible 6 125 23
Totals (without shield): 11 140/190 46
Totals (with shield): 15 180/230 65
Penitus Oculatus Armor (Light)
Name (ID) Tempering      
  Penitus Oculatus Armor
(000d3ea0)
Steel Ingot;
perk: none
6 75 23
  Penitus Oculatus Boots
(000d3ea7)
Leather;
perk: none
1 15 6
  Penitus Oculatus Bracers
(000d3eab)
1 15 6
  Penitus Oculatus Helmet††
(000d3eaa)
1 35 11
Totals: 9 140 46
Imperial Heavy Armor (Heavy)
Name (ID) Tempering       Notes
  Imperial Armor
(000136d5)
Steel Ingot;
perk: Steel
35 100 25
  Imperial Boots
(000136d6)
8 20 10
  Imperial Bracers
(000136d4)
4 15 10
  Imperial Helmet
(0009610d)
5 30 18
  • This is a full-face version of the Imperial Helmet; there are exactly 3 of them:
    • 1 during Scoundrel's Folly.
    • 1 just inside the entrance of Meridia's Temple, next to a desecrated corpse.
    • 1 at a Shrine of Talos on a mountaintop, following the path south of Froki's Shack. This one respawns.
  Imperial Helmet
(00013edc)
Steel Ingot;
perk: none
5 50 15
  Imperial Officer's Helmet
(000136cf)
Steel Ingot;
perk: Steel
4 30 17
  Imperial Shield
(000135ba)
12 50 20
Totals (without shield): 52/52/51 165/185/165 63/60/62
Totals (with shield): 63/63/62 215/235/215 83/80/82
Although described in-game as Imperial "medium" armor, it is actually light armor.
  • The studded Imperial armor cannot be tempered at a workbench.
†† This item is one of only three items in the game (along with Falmer Helmets and the Jagged Crown) that fills only the "hair" body part slot when worn. This means that it can be worn simultaneously with any circlet or a Dragon Priest Mask. Out of the three items, the Penitus Oculatus Helmet is the most lightweight.
The open-faced Imperial Helmet does not use the Steel Smithing perk.

GalleryEdit

Male
Female

Morag Tong EquipmentDBEdit

Name (ID) Type Tempering       Notes
  Morag Tong Armor
(xx0292ac)
Light Armor Leather;
perk: Advanced
5 150 26
  Morag Tong Boots
(xx0292ab)
Light Boots Leather;
perk: Advanced
2 35 8
  Morag Tong Bracers
(xx0292ad)
Light Gauntlets Leather;
perk: Advanced
2 25 7
  Morag Tong Hood
(xx0292ae)
Light Helmet Leather;
perk: Advanced
1.5 2 12
  • When you perform a cinematic decapitation of a Morag Tong Assassin wearing a Morag Tong hood, you will see the head separate from the body, but the body will still appear to have a head wearing the hood. Looting the hood from the body will reveal the expected neck stump.

GalleryEdit

Silver Hand EquipmentEdit

Name (ID) Type Tempering       Notes
  Silver Sword
(0010aa19)
One-Handed Sword possible 7 100 8

Especially effective against undead.

  • Silver weapons add +20 to their base damage when attacking werewolves, werebearsDB, and undead, including ghosts and vampires. Your character's weapon skill does not affect this hidden enchantment. The Barbarian and Armsman perks, however, do affect it.
  • This effect is not considered an enchantment, so silver weapons can be enchanted like any normal unenchanted weapon, though they will always display the text "Especially effective against undead."
    •   The Unofficial Skyrim Patch, version 1.0, addresses this issue. Enchantment text is made visible but for this to work the notice about undead had to be removed, and information is now provided via a loading screen text entry.
    •   PC players can use the mod Enchantable Special Item Fix to instead properly concatenate the text so they can see both the intrinsic special effect and the added enchantments.
  • Using a spell (healing, oak flesh) while holding a silver weapon negates the extra damage, re-equipping the weapon fixes this. Tested on Special Edition. ?
  • Sometimes silver weapons do not show any description text.
  • Silver weapons can not be improved at a grindstone.
  Silver Greatsword
(0010c6fb)
Two-Handed Sword possible 12 160 17

Skaal EquipmentDBEdit

Name (ID) Type Tempering       Notes
  Skaal Boots
(xx039112)
Light Boots N/A 1.5 30 7
  Skaal Coat
(xx03910e)
Light Armor N/A 5 100 26
  Skaal Gloves
(xx039110)
Light Gauntlets N/A 1.5 30 7
  Skaal Hat
(xx039114)
Light Helmet N/A 1.5 400 6

GalleryEdit

Stormcloak EquipmentEdit

Name (ID) Type Tempering       Notes
  Fur Boots
(000a6d7f)
Light Boots Leather;
perk: none
2 5 5
  Fur Gauntlets
(000a6d7d)
Light Gauntlets Leather;
perk: none
2 5 5
  Stormcloak Cuirass
(000a6d7b)
Light Armor Leather;
perk: none
8 25 21
  • Also worn by guards in Windhelm, and are similar in style to those worn by guards in other cities. (They differ only in color.)
Stormcloak Cuirass
(000ad5a0)
Light Armor Leather;
perk: none
8 25 21
  • This version has sleeves and cannot be found in the game.
  Stormcloak Helmet
(000a6d79)
Light Helmet Leather;
perk: none
2 12 10
  • Also worn by guards in Windhelm, and are similar in style to those worn by guards in other cities. (They differ only in color.)
  Stormcloak Officer Armor
(0008697e)
Light Armor Leather;
perk: none
8 35 27
  Stormcloak Officer Boots
(00086981)
Light Boots Leather;
perk: none
2 7 7
  • Classified as Light Armor in-game, but instead is affected by Heavy Armor skill and perks, meaning there's no set bonus.
  Stormcloak Officer Bracers
(00086983)
Light Gauntlets Leather;
perk: none
2 7 7
  Stormcloak Officer Helmet
(00086985)
Light Helmet Leather;
perk: none
2 15 12

GalleryEdit

Telvanni EquipmentDBEdit

Name (ID)     Notes
  Telvanni Robes DB
(xx0376ed)
2 75
  • Enchantment: Regenerate Magicka, 75 pts
  • These are worn by Ildari Sarothril.
  • When worn by male characters, they appear the same as those worn by Neloth; however on female characters they display heart stone straps and bloodstains seen when Ildari wears them.
  Telvanni Shoes DB
(xx035677)
0 1073

GalleryEdit

Temple Priest EquipmentDBEdit

Name (ID)     Notes
  Temple Priest Robes DB
(xx01cdab)
2 75
  Temple Priest Boots DB
(xx03b04b)
1 25
  Temple Priest Hood DB
(xx03b04e)
2 25

GalleryEdit

Thalmor EquipmentEdit

Thalmor Armor (Light)
Name (ID) Tempering       Notes
   Elven Light Armor
(00105f12)
Refined Moonstone;
perk: Elven
4 125 26
  Elven Light Boots
(00105f11)
1 25 7
  Elven Light Gauntlets
(00105f13)
1 25 7
  Elven Light Helmet
(00105f14)
1 60 12
Totals: 7 235 52
Thalmor Clothing
Name (ID)       Notes
  Hooded Thalmor Robes
(0010c698)
5 410 0 Destruction spells cost 12% less to cast:
  Thalmor Boots
(00065bac)
1 10 0
  Thalmor Gloves
(00065bb3)
1 10 0
  Thalmor Robes
(00065bbf)
4 410 0 Destruction spells cost 12% less to cast:
Totals: 6/7 430 0

GalleryEdit

Male
Female

Thieves Guild EquipmentEdit

Name (ID) Type Tempering       Notes
  Guild Master's Armor
(001092b5)
Light Armor Not possible 10 300 38
  • All of this Thieves Guild Equipment is only equippable through the console. The player-specific versions of all Guild Master's armor and all Thieves Guild armor are listed at Unique Items.
  Guild Master's Boots
(001092b4)
Light Boots Not possible 2 100 15
  Guild Master's Gloves
(001092b6)
Light Gauntlets Not possible 2 100 15
  Thieves Guild Armor
(00036584)
Light Armor Not possible 0 0 29
  Thieves Guild Boots
(00036583)
Light Boots Not possible 0 25 8
  Thieves Guild Gloves
(00042be9)
Light Gauntlets Not possible 1.5 0 8
  Thieves Guild Hood
(00036585)
Light Helmet Not possible 1 0 13
  Thieves Guild Hood Alt
(000e35df)
Light Helmet Not possible 0 0 13
  Thieves Guild Variant Armor
(000e35db)
Light Armor Not possible 0 0 29
  Thieves Guild Variant Boots
(000e35da)
Light Boots Not possible 0 0 8
  Thieves Guild Variant Gloves
(000e35dc)
Light Gauntlets Not possible 1 0 5
  Thieves Guild Variant Hood
(000e35dd)
Light Helmet Not possible 0 0 13

GalleryEdit

Male
Female

Other WeaponsEdit

Name (ID) Type Tempering       Notes
  Akaviri SwordDG
(xx014555)
Sword Not possible 10 300 11
  • Only carried by Dexion Evicus. Can be obtained by pickpocketing him if you have the Misdirection perk, or by placing a weapon with a higher base damage in his inventory through pickpocketing, then reloading the area by leaving and entering it again. This will cause him to unequip the Akaviri sword in favor of the placed weapon, allowing you to then pickpocket the Akaviri sword without the Misdirection perk.
  Ancient Nordic PickaxeDB
(xx0398e6), (xx0206f2)
War Axe Not possible 10 500 5
  • Needed to mine Stalhrim
  • Can be bought from Baldor Iron-Shaper in Skaal Village
  • Can be found in various chests on Solstheim
  • Can be used in place of a standard pickaxe to mine other ores
  • The (xx0206f2) version is obtained during An Axe to Find, and does not stack with the others.
  • Tempering is impossible.
    •   The Unofficial Dragonborn Patch, version 1.0.4, addresses this issue. It allows tempering with an iron ingot (version 1.0.5 fixes tempering for the unique axe)
  Fork
(0001f25b)
Other Not possible 0.5 5 1
  • Speed, reach, and stagger as a dagger (1.3, 0.7, 0).
  • Cutlery found on tables, but can also be used as a weapon.
  • Can be found at Throat of the World.
  • Can be found outside Riften, at the balcony of Honeyside after the player has purchased the porch upgrade.
  • Can be found in Redwater Den, on a table near the forge.
  • HF Can be found on a table in the player-built Small House.
  • HF Can be found in a bin atop the "Desk" furnishing option of the back room on the first level of the player-built Main Hall.
  • HF Two can be found in the player-built Kitchen, one in a bin beside the square table and chairs with steamed crab legs and the other on the square table and chairs across from the butter churn.
  • DB Two can be found on a table next to a salmon steak in the exterior towers of Bloodskal Barrow, with a third on a table on the floor above.
  Frost Giant ClubDG
(xx012d14)
Mace Not possible 18 598 80
  • Speed and reach as a warhammer, uniquely high stagger: (0.6, 1.3, 1.5).
  • Club used by Frost Giants.
  • Can only be equipped by player using the console.
  • Target takes 20 points of frost damage to Health and Stamina:
Giant Club
(000cdec9)
Sword Not possible 18 1 5
  • Speed and reach as a warhammer, uniquely high stagger: (0.6, 1.3, 1.5).
  • Clubs used by Giants.
  • Two clubs exist (Streamcrag Camp and Tumble Arch Pass) that, when highlighted, show the stats of the club like any other generic items. It can be picked up and equipped by followers only but can only be removed by use of the console.
  • (000461da) has a power that varies based on character level at the time of cell entry.
  • (000c334f) is enchanted:
    • Absorb 15 points of stamina:
      • Absorb Stamina, 15 pts for 1 sec
      • Charge/Cost=Uses: 2000/34=58
      • Disenchant: No
Giant Club
(000461da)
Sword Not possible 18 1 var.
Giant Club
(000c334f)
Sword Not possible 18 800 40
  Headsman's Axe
(000be25e)
Battleaxe Not possible§ 11 15 17
  • Uniquely high reach, but stagger as a war axe: Reach 1.5, Stagger 0.85.
  • Carried by Ahtar and used by the executioner at Helgen.
  Knife
(0001f25a)
Other Not possible 0.5 1 2
  • Speed, reach, and stagger as a dagger (1.3, 0.7, 0).
  • Not a dagger, so not affected by dagger perks.
  • Cutlery found on tables, but can also be used as a weapon.
  • Can be found at East Empire Company Warehouse and Throat of the World.
  • Can be found outside Riften, at the balcony of Honeyside after you've purchased the porch upgrade.
  • Can be found in Redwater Den, on a table near the forge.
  • HF Can be found in a bin atop the "Desk" furnishing option of the back room on the first level of the player-built Main Hall.
  • DB Can be found on a table next to grilled leeks in the exterior towers of Bloodskal Barrow.
  • DB Can be found on a small table next to General Falx Carius in the final room of Fort Frostmoth.
  Master Sword 
(xx00081F)
Sword Refined Moonstone
perk: Elven
12 235 12
  Pickaxe
(000e3c16)
War Axe Not possible§ 10 5 5
  • Speed, reach, and stagger as a dagger (1.3, 0.7, 0).
  • Necessary for mining veins and obtaining ore. Giving a follower a pickaxe can force them to dual wield.
  Scimitar
(0007a91a)
Sword Steel Ingot;
perk: Steel
10 5 11
  Woodcutter's Axe± ¥
(0002f2f4)
Other Not possible § 10 5 5
  • Speed, reach, and stagger as a dagger (1.3, 0.7, 0).
    • Not a war axe, so not affected by war axe perks.
  • Necessary for chopping wood.
  Wooden SwordHF
(xx004D91)
Sword Firewood;
perk: none
3 25 2
Because of the way this weapon is classified in game data, its damage in combat is not affected by either One-handed or Two-handed skill fortify effects or their respective perks.
±Because of the way this weapon is classified in game data, its damage in combat is not affected by either One-handed or Two-handed skill fortify effects or their respective perks.
Despite being a two-handed weapon, the Headsman's Axe was classified as a War Axe in older patches, meaning that it was affected by war axe-related perks such as Hack and Slash.
¥ If you place a Woodcutter's Axe on a sword mount it will appear floating in your house instead of on the rack.
§These items should have been temperable, but aren't.

Other ApparelEdit

Name (ID) Type Tempering       Notes
  Champion's Tunic 
(xx00083E)
Light Armor & Gauntlets & Boots Refined Moonstone × 4
perk: Elven
5 300 46
  Dented Iron ShieldDB
(xx03399c)
Heavy Shield N/A 12 30 15
  Dovahcore Helmet
(xx003321)
Heavy Helmet Refined Moonstone
(req. Arcane);
perk: none
5 512 15
  Fine Armguards
(00086990)
Light Gauntlets Not possible 0.5 25 7
  • Identified internally as Jarl's gloves.
  • Although these are technically Light Armor, they're treated as clothing in most respects. You can wear them without disabling the Mage Armor perk and they won't match any armor type for Matching Set.
  Hylian Shield 
(xx000819)
Light Refined Moonstone
perk: Elven
3 115 23

GalleryEdit

NotesEdit

  • Additional specialized armor and weapons are listed at Unique Items for items occurring a limited number of times (usually once), and at Unobtainable Items for items that cannot normally be obtained and/or used by the player.