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Skyrim:Passive Creatures

Skyrim: Creatures(Redirected from Skyrim:Torchbug)

Aquatic CreaturesEdit

Fish can be found in most large bodies of water. Look for insects flying above the water to find fish below. Several species can be farmed with Hearthfire by using the Fish Hatchery at Windstad Manor. The following fish yield items of the same name unless otherwise noted.

Abacean LongfinEdit

An Abacean Longfin

Abacean Longfins [sic] yield Abecean longfins, an alchemy ingredient.

AngelfishCCEdit

An Angelfish

Angelfish yield Angelfish, an alchemy ingredient. Two can be found in a pond in Ancestor GladeDG.

Anglerfish LarvaeCCEdit

An Anglerfish Larvae

Anglerfish Larvae yield Angler Larvae, an alchemy ingredient. They can be found in deep cold waters off the northern coast, such as Pilgrim's Trench.

AnglerfishCCEdit

An Anglerfish

Anglerfish yield Angler, a food source. Only a single Anglerfish can be found in the wild, located beneath a rocky overhang in the depths of Pilgrim's Trench.

Arctic CharCCEdit

Arctic Chars yield Arctic Char, a food source. They can be found swimming at Hela's Folly and Pilgrim's Trench.

Arctic GraylingCCEdit

Arctic Graylings yield Arctic Grayling, a food source. They can be found swimming at Pilgrim's Trench as well as under some ice sheets near a rock pointing above the ocean to the south of an island directly north of the Dawnstar Sanctuary.

Brook BassCCEdit

Brook Bass yield Brook Bass, a food source. They can be found swimming in many temperate streams and rivers, as well as in Riften Fishery

CarpCCEdit

Carp yield Carp, a food source. They can be found in many locations, including off the Solitude Docks.

CatfishCCEdit

Catfish yield Catfish, a food source. They can be found swimming in Lake Geir, in the waters surrounding Geirmund's Hall.

ClamEdit

A Clam
Clam (harvested)

Clams yield clam meat, which is food, not an ingredient. In the base game, it can only be eaten raw, unlike other raw food in Skyrim which can be cooked. However, with the Hearthfire add-on, clam meat is one of four items needed to cook clam chowder. They are most commonly found in the Sea of Ghosts.

CodCCEdit

Cod yield Cod, a food source. They can be found swimming in various cold waters, including off the edge of the Windhelm docks.

Cyrodilic SpadetailEdit

A Cyrodilic Spadetail

Cyrodilic Spadetails yield Cyrodilic spadetails, an alchemy ingredient.

DirefishCCEdit

Direfish yield Direfish, a food source. They can be found swimming in the waters of Broken Oar Grotto.

Glass CatfishCCEdit

Glass Catfish yield Glass Catfish, a food source. They are found in the waters of Blackreach.

GlassfishCCEdit

A Glassfish

Glassfish yield Glassfish, an alchemy ingredient. They are found in the waters of Blackreach.

GoldfishCCEdit

A Goldfish

Goldfish yield Goldfish, an alchemy ingredient. They can be found in various small pools, including the one in front of the entrance to Stony Creek Cave.

HistcarpEdit

A Histcarp

Histcarp yield histcarp, an alchemy ingredient.

Juvenile MudcrabCCEdit

A Juvenile Mudcrab

Juvenile Mudcrabs can usually only be encountered as an alchemy ingredient. However, one can also be seen in a fish tank in Riften Fishery.

Lyretail AnthiasCCEdit

A Lyretail Anthias

Lyretail Anthias yield Lyretail Anthias, an alchemy ingredient. They are found in the waters of Evergreen Grove.

Nordic Barnacle ClusterEdit

A Nordic Barnacle Cluster
Nordic Barnacle Cluster (harvested)

Nordic Barnacle Clusters yield Nordic barnacles. You can find them everywhere in Skyrim but especially in Lake Honrich, Lake Ilinalta and in all icy waters in the north of Skyrim.

Appears only with Dragonborn

Pearl OysterDBEdit

A Pearl Oyster
Pearl Oyster (harvested)

Pearl Oysters yield pearls and small pearls, which are ingredients. Pearl oysters only appear on the island of Solstheim and can be found along most of its shoreline. Pearl oysters are visually different from clams in that they are more grey-colored, while clams are more brown.

PearlfishCCEdit

A Pearlfish

Pearlfish yield Pearlfish, an alchemy ingredient. They can be found in various cold water locations, such as off the docks in Raven Rock.

PogfishCCEdit

Pogfish yield Pogfish, a food source. They can be found in various temperate rivers and streams.

These fish were first mentioned in The Infernal City.

Pygmy SunfishCCEdit

A Pygmy Sunfish

Pygmy Sunfish yield Pygmy Sunfish, an alchemy ingredient. They can be found in various pools, including the sulfur pools south of Kynesgrove.

River BettyEdit

A River Betty

River Betties yield river betties, an alchemy ingredient.

SalmonEdit

A leaping Salmon

Salmon are found swimming in the rivers and seas of Skyrim and are often seen jumping out of the water to ascend waterfalls and rapids. Catching salmon yields salmon meat which is food, not an alchemical ingredient, as all other species of fish are. While the other species of fish tend to swim near the surface of bodies of water, salmon may be seen either near the surface or in the depths. Salmon may be shot with an arrow (or killed with various shouts) to make them easier to catch, then collected by using the action key. However, the prompt to do so may not come up. With the Hearthfire add-on installed, salmon roe may be harvested from leaping salmon found in streams, or swimming salmon the player kills, but not from pre-existing dead salmon.

The Fishing Creation adds salmon as an item, allowing them to be transported alive if caught.

Scorpion FishCCEdit

Scorpion Fish yield Scorpion Fish, a food source. They can be found in a pool inside Darkfall CaveDG, nearest the entrance.

Silverside PerchEdit

A Silverside Perch

Silverside Perch yield silverside perch, an alchemy ingredient.

Slaughterfish Egg NestEdit

A Slaughterfish Egg Nest
Slaughterfish Egg Nest (harvested)

Slaughterfish Egg Nests yield slaughterfish eggs. Note that slaughterfish themselves are hostile creatures, and are documented elsewhere.

SpadefishCCEdit

A Spadefish

Spadefish yield Spadefish, an alchemy ingredient. They can be found in various rivers and pools, including in the river leading away from Markarth, at the base of the series of waterfalls.

Tripod SpiderfishCCEdit

Tripod Spiderfish yield Tripod Spiderfish, a food source. They live at the bottom of subterranean bodies of water, such as the waters of Blackreach.

Vampire FishCCEdit

A Vampire Fish

Vampire Fish yield Vampire Fish, a food source. They can be found in various vampire related locations, such as the waters surrounding Castle VolkiharDG.

FoodEdit

These animals are found dead, usually hanging upside down near a fire or in the wilderness.

Charred SkeeverEdit

Charred Skeever

Charred Skeevers are found around bonfires, typically in bandit camps or giant camps. They yield charred skeever hide when activated.

Appears only with Dragonborn

Horker (dead)DBEdit

Horker (dead)

A hanging horker can be found in Skaal Village. It yields three samples of horker meat.

PheasantEdit

Pheasants

Hanging pheasants yield pheasant breasts.

Rabbit (dead)Edit

Rabbits (dead)

Hanging rabbits yield raw rabbit legs. Live rabbits are non-hostile creatures, and are documented elsewhere.

Salmon (dead)Edit

Salmon (dead)

Hanging salmon, just like live salmon, yields salmon meat.

InsectsEdit

Despite their small size, insects are capable of pushing you and other NPCs around. Harvesting is also possible by using melee attacks, ranged attacks, or Unrelenting Force on the target insect. Ingredients must then be collected from the ground.

Appears only with Dawnguard

Ancestor MothDGEdit

An Ancestor Moth
Ancestor Moths surrounding the player

Ancestor Moths are added by the Dawnguard add-on, and can be harvested to yield ancestor moth wings. Several swarms can be found in Ancestor Glade, however they are not lootable; you must find the moths that land on the flora instead.

AntsEdit

Ants on a tree stump

Large numbers of ants can be found crossing several tree stumps around Skyrim, such as the one next to the grindstone at Half-Moon Mill. They cannot be interacted with in any way, and are purely aesthetic.

BeeEdit

A Bee

Bees are found in and around their beehives, usually hanging in trees. Beehives can be harvested to yield bees, beehive husks, and honeycomb. Vacant beehives will only yield bees and beehive husks.

Appears only with Saints & Seducers

Bliss BugCCEdit

A Bliss Bug

Bliss Bugs are added by the Saints & Seducers Creation, and can be harvested to yield a Bliss Bug Thorax. The majority of them can be found within the Solitude Sewers, although a few appear elsewhere, such as at Staada's camp south of The Katariah, or on the small volcanic island west of the Earth Stone. Due to the way they're randomized, it's possible for Bliss Bugs not to appear at any given location.

Blue ButterflyEdit

Blue Butterflies

Blue Butterflies can be found during the day; each insect yields two blue butterfly wings.

DragonflyEdit

Dragonfly (Blue Dartwing)
Dragonfly (Orange Dartwing)

Dragonflies yield blue dartwings or orange dartwings. They can be found during the day, often over water.

Appears only with Saints & Seducers

Green ButterflyCCEdit

A Green Butterfly

Green Butterflies are added by the Saints & Seducers Creation, and can be harvested to yield Green Butterfly Wings. The majority of them can be found within the Solitude Sewers, although a few appear elsewhere, such as at Staada's camp south of The Katariah, or on the Isle of Basalt west of the Earth Stone. Due to the way they're randomized, it's possible for Green Butterflies not to appear at any given location.

Luna MothEdit

A Luna Moth

Luna Moths can be found at night; each insect yields two luna moth wings.

Monarch ButterflyEdit

A Monarch Butterfly

Monarch Butterflies can be found during the day; each insect yields two butterfly wings.

Appears only with Saints & Seducers

Purple ButterflyCCEdit

A Purple Butterfly

Purple Butterflies are added by the Saints & Seducers Creation, and can be harvested to yield Purple Butterfly Wings. The majority of them can be found within the Solitude Sewers, although a few appear elsewhere, such as at Staada's camp south of The Katariah, or on the Isle of Basalt west of the Earth Stone. Due to the way they're randomized, it's possible for Purple Butterflies not to appear at any given location.

TorchbugEdit

A Torchbug

Torchbugs can be found at night; each insect yields a torchbug thorax.

Other CreaturesEdit

BatsEdit

Bats
A Vampire Lord summoning bats

Bats are found flying in caves and dungeons, traveling in groups. They are a visual effect of no significance to gameplay other than adding ambiance. Vampire LordsDG can transform into a cloud of bats, or use bats to attack enemies in combat.

BirdsEdit

A flock of birds

Flocks of birds can sometimes be seen fleeing from treetops when disturbed. They are a visual effect of no significance to gameplay other than adding ambiance.

Appears only with Dawnguard

Bone HawkDGEdit

A Bone Hawk

Bone Hawks are variants of hawks that are added by the Dawnguard add-on and are found flying around Castle Volkihar. Their body is similar to a regular hawk's, but their head is an exposed skull and their bodies are darker. When shot down, they yield one bone hawk claw, two bone hawk feathers and one bone hawk skull.

Bone hawks can be killed only once. Once they respawn, they become invincible.

Appears only with Forgotten Seasons

Dwarven Drone FlyCCEdit

A Dwarven Drone Fly

Dwarven Drone Flies are animunculi found in Runoff Caverns, specifically the Spring's Symphony subsection within the Dwarven ruins of Vardnknd. They cannot be interacted with. It is possible to find your own Dwarven Drone Fly within the ruins, which acts as an item but can be temporarily summoned as a follower.

Egg SacsEdit

Egg Sacs

Egg Sacs are found in dungeons and can be harvested to yield chaurus eggs. There are also frostbite spider egg sacs (displayed as singular "Egg Sac"), but these are containers rather than activators.

Appears only with Dragonborn

Felsaad TernDBEdit

A Felsaad Tern

Felsaad Terns are variants of hawks that are added by the Dragonborn add-on and are found flying around Solstheim. Their body is similar to a regular hawk's, but with white feathers. When shot down, they yield one to three Felsaad tern feathers.

HawkEdit

A Hawk
A Hawk in its nest

Hawks are birds that can be seen flying around Skyrim. They can be shot down, yielding hawk beaks and hawk feathers; those pages provide details on where hawks can be found.

They can be killed with magic (including non-damaging spells like Courage), a few shouts (Animal Allegiance, Soul Tear, and Kyne's Peace), or shot with an arrow, although this may fling out of sight, as they are very light. If the body flies too far the arrow can detach from the body and instead fly up into the sky.

Hawks will have a nest nearby that they return to from time to time. A good strategy is to attack hawks when they are in their nests using a low power spell such as Flames, rather than Fireballs or arrows, to keep their bodies from being flung out of sight.

At one point Hawks could be killed only once. Once they respawned, they became invincible. As of current patches the Hawks activators will respawn on the same standard 10 day cycle as everything else.[verification needed — see talk page]

During the quest To Kill an Empire, a hawk passes very close to the middle of the bridge between the towers. If you wait about 30 seconds, its circling flight pattern will bring it closer. You can kill it with a close range weapon like a sword.

Appears only with Dawnguard

ShellbugDGEdit

A Shellbug
A dead Shellbug (harvested)

Shellbugs are rare creatures that can't be killed with conventional methods, and are the source of the rare shellbug chitin. To obtain the chitin you need to mine it from the creature with a pickaxe; doing so will result in its death when fully mined. They can be found in Forgotten Vale Cave and Sharpslope Cave. According to the Prima guide, Shellbugs are beasts bred by Falmer for their hard coatings.

Appears only with Dragonborn

Silt StriderDBEdit

A Silt Strider

Silt Striders are giant arthropods often used by the Dunmer of Morrowind as transportation within their hollow shells. One, named Dusty, has been added by the Dragonborn add-on, and can be found on Solstheim in the outskirts of Tel Mithryn, southwest of the Sun Stone. However, she is not currently available for traveling services. The silt strider cannot be harmed by any spells or weapons.

Appears only with Dawnguard

Whispering SpiritDGEdit

A Whispering Spirit

Whispering Spirits are invulnerable wisp-like creatures you can find within the Soul Cairn. Some follow set routes, and some seem to just fly around randomly. You are unable to interact with them yourself in any way, as any attack has no effect on them. Despite this, Bonemen, Wrathmen, and Mistmen will all give chase to these creatures, either by running after and trying to attack them, or using ranged attacks. This can provide both a humorous sight, and a helpful distraction if you come across already present enemies. They only chase the spirits before detecting you, after which they will continue after the spirit for a short time before turning their attention to you.

Note that unlike other passive creatures listed here, whispering spirits are technically true creatures, as opposed to animated activators. They are similar to wisps, hostile ethereal monsters which accompany wispmothers. The name "Whispering Spirit" is taken from the game's data files, as the creature's name is never seen in game.

Appears only with Dragonborn

Wisp-LanternDBEdit

A Wisp-Lantern

Wisp-Lanterns are passive denizens of Apocrypha found floating through the fetid air of that realm. These living lanterns cannot be interacted with, and are not actually creatures at all. In the game data they are simply identified as MovingLight objects; the name "Wisp-Lantern" is taken from The Elder Scrolls V: Skyrim: Prima Official Game Guide. The only time you need concern yourself with them is in areas of Apocrypha where the darkness is dangerous, namely Filament and Filigree and The Sallow Regent; in these areas, the light provided by these lanterns will protect you from the health damage caused by the darkness.

BugsEdit

  • Dead hawks are not properly cleaned up during cell resets because they have no delete script.
  • The Abecean Longfin activator is misspelled "Abacean Longfin".