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Fulfill a contract to deliver blacksmithing goods.
Quest Giver: Equipment Crafting Writs Board
Prerequisite Quest: Blacksmith Certification
Reward: Leveled Blacksmith's Crate
irationInspirationBlacksmith Inspiration
High Leveled Gold
XP Gain: High Experience XP
ID: Varies
Required Level: 6
RepeatableRepeatable: Daily
Rich ore nodes, a possible reward
I've taken a contract from one of the Writ boards, an agreement to deliver Blacksmith goods to an interested organization.


Quick WalkthroughEdit

  1. Complete the contract.
  2. Deliver the goods.
  3. Sign the manifest.

Detailed WalkthroughEdit

Blacksmith Writs are available to anyone who completes the Blacksmith Certification quest. The quest can be picked up from the Equipment Crafting Writs boards once per day.

"Seeking skilled blacksmiths to fulfill simple requisitions! Your goods could make the difference! Carefully examine specific orders as you take them from the board!"
<Pull a Writ from the Board.>

Below is a list of Crafting Writ boards and quartermaster locations. Master Writs can only be dropped off in the capital city of an alliance. Some cities offer better placement of pick-up/drop-off points, stations and the bank (if needed) - resulting in faster completion of numerous writs. Notable locations are highlighted:

City Zone Pick up
(equipment)
Pick up
(consumables)
Drop off Notes
Abah's Landing Hew's Bane (map) (map) N/A -
Alinor Summerset (map) (map) (map) Both writ boards and the drop-off point close to all crafting stations. All outdoors. Bank a short distance away.
Belkarth Craglorn (map) (map) (map) -
Daggerfall Glenumbra (map) (map) (map) Bank near writ boards. Drop-off on opposite side of the town at docks, one of the longer paths between pick-up and drop-off.
Davon's Watch Stonefalls (map) (map) (map) -
Elden Root Grahtwood (map) (map) (map) Most crafting stations are together, but indoors. Master Writ drop-off
Evermore Bangkorai (map) (map) (map) -
Gonfalon Bay High Isle (?) (?) (?) Writ boards and crafting hall are east of Gonfalon Square wayshrine. Take stariway down to Arms and Armor market, go southeast through pedestrian tunnel. Boards and entrance are on the left. Dropoff boxes are on other side of crafting hall. Take back exit from hall, go left toward wayshrine, take stairs down and go left. Boxes are on the right.)
The Hollow City Coldharbour (map) (map) (map) Does not have alchemy and enchanting stations until they are unlocked by quests. The Hollow City is a good choice for people who have bounties on Tamriel, as there is no Justice system in Coldharbour. Enchanting and Jewelry are inside one house, with Cooking fire. Alchemy is inside another house, also with Cooking fire. Blacksmithing, Clothing and Woodworking are outdoors.
Marbruk Greenshade (map) (map) (map) -
Mournhold Deshaan (map) (map) (map) Both writ boards and the drop-off point close to every crafting station. Bank is some distance away. Master Writ drop-off.
Orsinium Wrothgar (map) (map) (map) -
Rawl'kha Reaper's March (map) (map) (map) Boards, Crafting Stations, Bank, Drop-off, and even Stables, are some the closest ones together in the game. All near the Wayshrine.
Riften The Rift (map) (map) (map) Blacksmithing, Clothing, Cooking and Woodworking are in one outdoor place. Enchanting and Jewelry are nearby in a separate outdoor place. Alchemy is indoors (downstairs at the pier from Enchanting and Jewelry). The bank is between the two outdoors crafting places.
Rimmen Northern Elsweyr (map) (map) (map) Boards and all crafting stations are close together and outdoors, drop-off is a bit further away.
Sentinel Alik'r Desert (map) (map) (map) -
Shornhelm Rivenspire (map) (map) (map) Blacksmithing, Clothing, and Woodworking stations all very close to the Wayshrine. All outdoors. Writ drop off point very close to Woodworking station. Bank right next to the forge. Outlaws Refuge on the other side of the forge. Stables between Woodworking station and Writ drop off point, so you can pick up your Riding Lessons daily while you're doing your daily crafting writs. Consumable writ board and stations on the other side of the (small) town. Cooking Fire inside the Enchanter/Jewelcrafting building.
Solitude Western Skyrim (map) (map) (map) Must go through doors to reach Alchemy, Enchanting, Clothing stations, as well as the bank. But everything is close.
Stormhold Shadowfen (map) (map) (map) Both writ boards and the bank close to every crafting station. Drop-off point a short distance away, with stables on the way. Others are outdoors, except cooking fire is indoors.
Velyn Harbor Malabal Tor (map) (map) (map) Occupied by hostile Drublog invaders until you complete some quests.
Vivec City Vvardenfell (map) (map) (map) Both writ boards and the bank very close to every crafting station. Drop-off point nearby. All outdoors.
Vulkhel Guard Auridon (map) (map) (map) Route between crafting stations, bank and writ drop-off convoluted due to town walls. Can see/hear activation of Iluvamir Dolmen from outdoor crafting stations.
Wayrest Stormhaven (map) (map) (map) Master Writ drop-off located outside northeast exit of Wayrest. Consumable Crafting Writs board located outside Chironasium (south Wayrest)
Windhelm Eastmarch (map) (map) (map) -

The items needed will always be a mix of weapons and armor, in any of three different combinations.

  • 1 helm, 1 dagger and 1 pauldron
  • 1 cuirass, 1 sword and 1 greaves
  • 1 greatsword, 1 sabatons and 1 gauntlets

After the goods are made, you will need to deliver them to any writ turn-in station in Tamriel. Before the Homestead Update, you had to go to a specific city to drop your goods off.

The material needed to craft is dependent on the characters' rank in the appropriate skill and also defines the level of the reward received.

Metalworking Amount Material 0000000  Reward
1 12-15 Iron 1000 Blacksmith's Crate I
2 15-18 Steel 2000 Blacksmith's Crate II
3 18-22 Orichalc 4000 Blacksmith's Crate III
4 21-25 Dwarven 6000 Blacksmith's Crate IV
5 24-28 Ebony 8000 Blacksmith's Crate V
6 27-31 Calcinium 10000 Blacksmith's Crate VI
7 30-34 Galatite 13000 Blacksmith's Crate VII
8 33-37 Quicksilver 16000 Blacksmith's Crate VIII
9 36-40 Voidstone 20000 Blacksmith's Crate IX
10 36-40 Rubedite 20000 Blacksmith's Crate X
Old Requirements
  This page contains deprecated information about Elder Scrolls Online content.
The content described here was removed from the game after one of the updates.

Prior to Update 18, all levels of writs prior to Rubedite required additional items:

  • 3 swords, 2 cuirasses and 1 greaves
  • 2 greatswords, 2 sabatons and 2 gauntlets
  • 2 helms, 5 daggers and 2 pauldrons

Once you have completed the writ, you can head to the nearest item depot to deliver the goods:

<The crate contains ample space for deliveries, and a sheaf of manifest papers.>
<Place the goods within the crate.>

The response from the crate is selected from one of three responses based on your blacksmithing level.

Messages

Level 1:

<The Consortium set aside a crate of Blacksmith supplies as a reward, along with a note of thanks.>
"Good work, friend smith! Your skill at working metal does you proud. We look forward to dealing with you again."
<The Consortium set aside a crate of Blacksmith supplies as a reward, along with a note of thanks.>
"We once again marvel at your intricate designs and attention to detail. You have our admiration and our thanks."
<The Consortium set aside a crate of Blacksmith supplies as a reward, along with a note of thanks.>
"Another example of your amazing artistry and craftsmanship. We appreciate being allowed to represent your wares in foreign markets."

Level 2:

<The military provided a crate of Blacksmith supplies as payment, along with a note of thanks.>
"Your work to support the war effort does you proud. And we imagine that more than one soldier enjoys both the style and effectiveness of your designs."
<The military provided a crate of Blacksmith supplies as payment, along with a note of thanks.>
"Never doubt that you do as much with a hammer and anvil as our soldiers do wielding your arms and armor. Thank you."
<The military provided a crate of Blacksmith supplies as payment, along with a note of thanks.>
"You demonstrate honor and display a powerful sense of duty by completing this order in a timely fashion to support our troops. Thanks."

Level 3:

<The Guild provided a crate of Smithing supplies as a reward, as well as a note of thanks.>
"The Daedra refuse to go down without a fight. Thanks to you and your crafting skills, we can give them a proper one!"
<The Guild provided a crate of Smithing supplies as a reward, as well as a note of thanks.>
"Who knew you could fight Daedra while wielding practical yet stylish arms and armor? We appreciate your efforts!"
<The Guild provided a crate of Smithing supplies as a reward, as well as a note of thanks.>
"When the Daedra see us coming, decked out in the latest arms and armor from your forge, they'll run right back to Oblivion! Thanks."

Level 4:

<A battered crate of supplies awaits you, a scrap of paper tacked to its side.>
"You were never here. We were never here. Let's never mention this again. Thanks."
<A battered crate of supplies awaits you, a scrap of paper tacked to its side.>
"We appreciate fine workmanship. We also appreciate those who can keep their mouths shut. Remember that."
<A battered crate of supplies awaits you, a scrap of paper tacked to its side.>
"It may look like this stuff fell off the back of a merchant's wagon. Probably because it did. But you scratched our backs, so here you go."

Level 5:

<The organization gathered enough supplies to offer you a crate as a reward. They also included a note of thanks.>
"You have our thanks, crafter. These arms and armor guarantee that the least among us can protect themselves."
<The organization gathered enough supplies to offer you a crate as a reward. They've also included a note of thanks.>
"The war has displaced so many refugees. Thanks to crafters such as you, at least some of them can sleep a bit easier tonight."
<The organization gathered enough supplies to offer you a crate as a reward. They also included a note of thanks.>
"Even the wretched and the displaced deserve to be able to defend themselves. Thanks to you, now a few of them can."

Level 6:

<A cast-off crate of supplies sits inside the box, a note attached to the lid.>
"Found these in the ruins of a Daedric camp. Your efforts keep us focused on this little corner of Oblivion."
<A cast-off crate of supplies sits inside the box, a note attached to the lid.>
"It's amazing what you find just lying around in Coldharbour—after you beat some of the locals senseless."
<A cast-off crate of supplies sits inside the box, a note attached to the lid.>
"The Daedra we acquired this from have no further need for it. We're sure you can put it to better use."

Level 7:

<The Dragonstar Trading Company provided a crate of Blacksmith supplies as payment, along with a note of thanks.>
"Damned adventurers would be better off hiring us than doing it all themselves! They have a fighting chance thanks to your efforts."
<The Dragonstar Trading Company provided a crate of Blacksmith supplies as payment, along with a note of thanks.>
"No one pays for quality and experience anymore. Place is going to the damn Orcs! Accept these supplies in lieu of other compensation."
<The Dragonstar Trading Company provided a crate of Blacksmith supplies as payment, along with a note of thanks.>
"What provides better protection than a Dragonstar Trading Company guard? Nothing! But your armor comes damn close!"

Level 8:

<A crate labeled "Crossroads Profiteers" waits inside the box, a note attached to one side.>
"New equipment is so much better than the slightly used materials we collect from the battlefield. Accept this as compensation."
<A crate labeled "Crossroads Profiteers" waits inside the box, a note attached to one side.>
"Veteran explorers deserve the very best, and your exquisite crafting matches their dedication and level of skill."
<A crate labeled "Crossroads Profiteers" waits inside the box, a note attached to one side.>
"You have a flair for metalworking. And we appreciate your craftsmanship. You have our thanks."

Level 9:

<A crate from the Belkarth Quartermaster awaits within, stocked with supplies. A note is attached.>
"Thanks for keeping the new arrivals stocked. Good luck to you."
<A crate from the Belkarth Quartermaster awaits within, stocked with supplies. A note is attached.>
"It was gratifying to hear that one of your helmets saved an explorer from an Iron Orc's warhammer. Thanks!"
<A crate from the Belkarth Quartermaster awaits within, stocked with supplies. A note is attached.>
"Craglorn can be a dangerous place, especially for the uninitiated. Thanks for supplying some arms and armor."

Level 10:

<The client provided a crate of Blacksmith supplies as payment, along with a note.>
"The Orsinium Civic Renewal and Vengeance Committee appreciates your work. These supplies now go toward renewing the city of Orsinium. Malacath curse your enemies!"

Quest StagesEdit

Blacksmith Writ
Finishes Quest Journal Entry
This writ is from a trade consortium, merchants passing goods across Nirn. I've been tasked with creating several Iron (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to complete my contract.

This writ is from the military, seeking to keep the troops in Cyrodiil outfitted. I've been tasked with creating several Steel (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to complete my contract.

This writ is from the Fighters Guild, seeking help in their fight against the Daedra. I've been tasked with creating several Orichalc (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to complete my contract.

This writ is from a group of "independent merchants", trading coin for supplies. I've been tasked with creating several Dwarven (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to complete my contract.

This writ is from a group trying to defend people displaced by fighting across Nirn. I've been tasked with creating several Ebony (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to complete my contract.

This writ is from an arm of the Mages Guild. They seek to supply and arm their efforts in the Daedric realm of Coldharbour. I've been tasked with creating several Calcinium (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to complete my contract.

This writ is from one of the Belkarth supply masters. This one seeks Galatite armor for newly arrived explorers. I've been tasked with creating several (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to complete my contract.

This writ is from one of the Belkarth supply masters. This one seeks Quicksilver armor for veteran adventurers. I've been tasked with creating several (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to complete my contract.

This writ is from one of the Belkarth supply masters. This one seeks Voidstone armor for vanguard adventurers. I've been tasked with creating several (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to complete my contract.

This writ is from the Orsinium Civic Renewal and Vengeance Committee, needing more supplies but wishing to not shame their smiths. They need several (Helms, Daggers, and Pauldrons/Swords, Cuirass, and Greaves/Greatswords, Sabatons, and Gauntlets) to outfit their warriors.

Objective: Craft the Goods
Objective: Deliver Goods to the Nearest Writ Quartermaster
Finishes quest  I've placed my delivery of crafted goods into the crate. All that remains is to sign the manifest and take my reward.
Objective: Sign Delivery Manifest
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.