Tamriel GuardEdit
The Tamriel Guard are the law-enforcing guards found in most settlements across Tamriel. They are responsible for collecting gold from players with bounties, or killing them if they refuse. Guards are also responsible for general security and will attack any hostile creatures or NPCs that pass near them.
TarnishedEdit
Tarnished is the name given to those unfortunate citizens of the Brass Fortress who have been cast out from society, unable to find a role and have been essentially abandoned by the Clockwork Apostles, although they are provided the basic essentials of clothing, food, and water.
Tenarr ZalviitEdit
The Tenarr Zalviit (Ta'agra for 'Night Stalkers') are an ancient Khajiit clan of vampires that reside in the Tenarr Zalviit Ossuary, a burial crypt deep in the Weeping Scar. They have been around since before the Thrassian Plague.
Ternion MonksEdit
The Ternion Monks are an old order of peaceful Nord monks settled in Mistwatch. They are one of the few who still worship the Three Old Gods.
ThalmorEdit
The Thalmor are the political and diplomatic representatives of both the Summerset Isles and the Aldmeri Dominion. They are responsible for almost every aspect of the Dominion on the mainland, and have the authority to do whatever is necessary to win the Alliance War.
Tharn FamilyEdit
The Tharn Family is a powerful Imperial family allied with the Empire.
Thieves GuildEdit
The Thieves Guild is a criminal organization consisting of rogues and thieves found all over Tamriel. Their headquarters is in the city of Abah's Landing, located in Hew's Bane on the southern coast of Hammerfell. The rise in power of the opposing Iron Wheel faction in the region forced the guild to go underground for a while, and they are currently in the process of building back up.
Thorn LegionEdit
The Thorn Legion are both the vampire clan and army personally loyal to Lady Thorn. Recently, their allegiance with the reborn Gray Host has become known as well as their plans to march on Western Skyrim from their home, Castle Thorn.
Thornfang PackEdit
The Thornfang Pack are a pack of werewolves who have recently taken over Archon's Grove in Summerset, after they moved to the mainland following Queen Ayrenn's decree.
Thornroot ClanEdit
The Thornroot Clan are a clan of Reachfolk present in the Reach around 2E 582, established in the Briar Rock Ruins. Compared to most other clans, they are considered to be hostile, though unlike the similar Shadefeather Clan, they would aim their aggression at foreigners only.
The ThornsEdit
The Thorns are a group of bandits based out of Thorn Lodge, near the city of Cheydinhal. Like most of the bandit gangs in Cyrodiil, the Thorns are a group of looters who formed after the Alliance War broke out. They have been a particular nuisance to the rebel movement that's attempting to free Cheydinhal from Legion control.
Timbercrow ClanEdit
The Timbercrow Clan is a clan of Reachfolk found in the Reach around 2E 582. Timbercrow Wanderer outfit and weapons of the Timbercrow Style are themed after them.
Timberscar TribeEdit
The Timberscar are a tribe of goblins that inhabit Timberscar Hollow and the Urasek Ruins.
Toad-Tongue TribeEdit
The Toad-Tongue Tribe is a tribe of goblins found in northern Blackwood, currently camped near the Ayleid ruins of Atatar. They were not considered a problem until recently, when they came under the leadership of War Chief Zathmoz, who has riled up the tribe and led them conduct raids on nearby homesteads and attack caravans.
Toothmaul TribeEdit
The Toothmaul Tribe is a tribe of goblins who live in Toothmaul Gully. They were originally slaves to Altmer on the mainland of Summerset before Koth led an uprising and took his kin to Auridon.
Torval CuriataEdit
The Torval Curiata are the militant arm of the Riddle'Thar epiphany which protect the faith and are ever vigilant for cases of heresy. They will often recruit the Twilight Cantors as support to deal with dro-m'Athra incursions.
Treasure HuntersEdit
A group of Treasure Hunters have been hired by Quintus Verres to excavate the Dwemer ruin of Volenfell. Guided by the notes of Verres' spurned wife, Tharayya, they search for the Guardian's Eye, a powerful Dwemer artifact sought after by the Mages Guild and famed archaeologists alike.
Treeshade ClanEdit
The Treeshade Clan are a clan of Reachfolk found in the Reach around 2E 582. It is one of the many clans that joined up with Arana's rebellion, taking the fight directly to the encroaching Gray Host menace.
Tribunal TempleEdit
The Tribunal Temple is Morrowind's native and dominant religion. It focuses around the worship of the Tribunal, consisting of Almalexia, Sotha Sil, and Vivec. The temple has a presence in most major Dunmer cities, as well as throughout the province as they often go on religious missions in less populated areas or even ruins.
True-SwornEdit
The True-Sworn (or True Sworn) are a mysterious group that serve as Councilor Vandacia's personal guard. They are first encountered attempting to burn down Black Drake Villa, and later again, patrolling the halls of Vandacia's keep.
The TriadEdit
The Triad is the name for the alliance of the Daedric Princes Clavicus Vile, Mephala, and Nocturnal, with the goal of waging war against their fellow Daedric Princes and reshape Nirn in their own image.
Tumnosh ClanEdit
The Tumnosh Clan are an Orc clan living and working in Graystone Quarry, where they serve as the primary providers of stone for the rebuilding of Orsinium.
Twilight CantorsEdit
The Twilight Cantors are a Khajiiti group of musicians and followers of Azurah who use a magical form of singing. When dro-m'Athra arrive in Tamriel, the Cantors are called to sing them back to the void. They otherwise spend most days sleeping and living a life of wine and prayer―full of dozing and bathing and joyful music.