Ghost People TribeEdit
The Ghost People Tribe or "Veeskhleel" in Jel are an Argonian tribe which have a very dark reputation. Named for the pale sickly scales they share, they rarely venture from their homes in the Deepmire, leaving only under the cover of night to steal Argonian eggs and corpses. With the latter, the Veeskhleel offer the souls from the bodies they take to their Hist.
The Glenmoril Wyrd is a wyrd of nature-witches. They worship Hircine and have knowledge of how to cure both lycanthropy and vampirism. Their willingness to cure lycanthropy puts them at conflict with the Reachmen who revere all aspects of Hircine and view lycanthropy as a blessing.
The Gnaw-Root Tribe is a tribe of goblins in Shadowfen. They were enslaved and brought to the mines at Mud Tree Village, but have risen up against their masters. They can now be found throughout Mud Tree Mine and in their camp near the village, along with their durzogs. They can be subdued with food scraps during the related quest.
Gold Coast MercenariesEdit
Gold Coast Trading CompanyEdit
The Gold Coast Trading Company is a trading company who, among other business interests, hire out their kiosks to guilds. They are listed as the sellers of tabards in Guild Stores. They also manufacture and distribute Crown Crates. Their logo can be seen on the cards, as well as the crates themselves. Some items found within crates also contain their name, such as the elixirs, poisons, and experience scrolls. The company has an office in Anvil, and have operations within the Ayleid ruins of Garlas Agea on the Gold Coast. A related quest reveals the Gold Coast Trading Company import dangerous creatures from Craglorn.