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This article is about the place. For the DLC, see Murkmire (DLC).

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Zone:
Murkmire
(view on map) (lore page)
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Story DLC
Zone Story Quests 7
Wayshrines 5
Delves 2
Points of Interest 3
Striking Locales 6
Set Stations 3
World Bosses 2
Skyshards 6
Player Hub
Lilmoth
Notable Treasure
Murkmire Antiquities
Location
Southern Black Marsh
Loading Screen
Loading screen
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended much further south before it sank beneath the waves.
AchievementsAntiquitiesFish
Murkmire

Murkmire is a region situated in southernmost Black Marsh, south of Shadowfen. The region is largely made up of marshland surrounding the Keel-Sakka River, and is home to the little-known Naga. The city of Lilmoth by the Oliis Bay can be found here, and the region is inhabited by various creatures, such as haj motas, kotu gava, and hackwings. There is also some exotic and previously unknown flora in the region such as catapult cabbages, scuttleblooms, static pitchers.

Murkmire was released on October 22, 2018 on PC/Mac and on November 6, 2018 on PS4/Xbox One. It was available for free from the November Daily Rewards. A prologue to Murkmire became available to players on October 8th. In the prologue, you meet a society of relic hunters called Cyrodilic Collections. They will need your help in hunting down a dangerous Argonian relic before their competitors find it. The prologue contains two story quests and six repeatable quests.

PlacesEdit

DelvesEdit

Points of InterestEdit

Striking LocalesEdit

Set StationsEdit

ArenasEdit

World BossesEdit

Player HousesEdit

WayshrinesEdit

Unmarked LocationsEdit

Connected WorldsEdit

QuestsEdit

Story QuestsEdit

Side QuestsEdit

Daily QuestsEdit

Antiquity leadsEdit

MapEdit

  • Each image is relevant to its location, and each number corresponds to the key on the right.
 
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Map of Murkmire
  1. Xinchei-Konu Monument
  2. A Skyshard "Along the shore south of the Xinchei-Konu."
  3. Lilmoth
  4. Lilmoth Wayshrine
  5. A Skyshard "Atop the xanmeer between Lilmoth and Alteen Meerhleel."
  6. Alten Meerhleel
  7. Blackrose Prison Wayshrine
  8. Ruined Village
  9. Bok-Xul
  10. Ruined Guardhouse
  11. Blackrose Prison
  12. Tsofeer Cavern
  13. Dead-Water Village
  14. Dead-Water Wayshrine
  15. Deep Swamp Forge
  16. Path of the Lily
  17. A Skyshard "Beside the rotten hut north of Dead-Water Village."
  18. Echoing Hollow
  19. Teeth of Sithis
  20. The Dominus Fatum
  21. A Skyshard "Before a waterfall south of the Dominus Fatum."
  22. Lakemire Xanmeer Manor
  23. Root-Whisper Village
  24. Root-Whisper Wayshrine
  25. Sweet Breeze Overlook
  26. Bright-Throat Village
  27. Bright-Throat Wayshrine

SkyshardsEdit

Clue Location Notes
Along the shore south of the Xinchei-Konu. Southeast of the Xinchei-Konu Monument (map)
Atop the xanmeer between Lilmoth and Alteen Meerhleel. Halfway between Lilmoth and Alten Meerhleel (map)
Before a waterfall south of the Dominus Fatum. At the top of the waterfall south of the Dominus Fatum (map) You'll need to drop down from above to reach it.
Beside the rotten hut north of Dead-Water Village. North of Dead-Water Village (map)
Within the Teeth of Sithis atop the sunrise xanmeer. On the top of the eastern xanmeer in the Teeth of Sithis. (map) While the skyshard is visible from the entrance,
you'll need to enter the interior to reach it.
Deep in Tsofeer Cavern far from any exit. In the southwestern-most cave in Tsofeer Cavern. (map)

FishEdit

Type Fish Sample Locations
Foul

Michinitl
Lined Sole
Ayotlchin

(?)
Lake

Moist Scale Burrower
Redear Sunfish
Bowfin

(?)
Ocean

Longlure Eelfin
Fat Sleeper
Spotted Seatrout

(?)
River

Hist Sap Shiner
Kuuyicet
Thick Scaled Mullet

(?)

SetsEdit

OverlandEdit

Set Name Bonuses Set Type
Bright-Throat's Boast

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Magicka Recovery
5 items: While you have a drink buff active, your Max Magicka is increased by 46-2000 and Magicka Recovery by 3-133.

Light Armor
Champion of the Hist

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 25-1096 Maximum Stamina
5 items: Adds 37-1600 Maximum Health
5 items: Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.

Heavy Armor
Dead-Water's Guile

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Adds 28-1206 Maximum Health
4 items: Adds 25-1096 Maximum Stamina
5 items: Adds 3-129 Weapon and Spell Damage
5 items: Whenever you kill an enemy, you gain 0-15 Ultimate.

Medium Armor

CraftableEdit

Set Name Bonuses Location(s)
Grave-Stake Collector

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 28-1206 Maximum Health
5 items: When an enemy you recently damaged dies, they drop a grave-stake for 6 seconds. When you touch the grave-stake, you restore 106-4564 Stamina and Magicka. Only one grave-stake can appear at a time.

Sweet Breeze Overlook
Might of the Lost Legion

2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Adds 28-1206 Maximum Health
5 items: When you Block, you gain Empower, increasing the damage of your Heavy Attacks against monsters by 70% for 3 seconds.

Ruined Village
Naga Shaman

2 items: Adds 4% Healing Taken
3 items: Adds 4% Healing Done
4 items: Adds 25-1096 Maximum Magicka
5 items: When you apply a damage shield to yourself or an ally, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your healing done by 8% and healing received and damage shield strength by 6%. This effect can occur once every 6 seconds.

Deep Swamp Forge

NotesEdit

  • Reaching some areas in this zone requires the use of the Fire Rock memento, which can be obtained by completing the quest Death Among the Dead-Water.
  • Murkmire was originally announced as a 4-player Adventure Zone similar to Craglorn, prior to Tamriel Unlimited, but was reworked into a DLC story zone.
  • This zone was originally intended to be located in western Black Marsh, just south of Shadowfen, and include the city of Gideon—as made clear by both official and datamined pre-release information. This version of the zone had three geographic regions consisting of swampland in the north, uplands in the center, and bogs in the south. It was at some point decided that the zone should be moved to southernmost Black Marsh instead, with a different geographic composition.
    • This design was later re-purposed into Blackwood, the uplands becoming the Niben Forest and the swamps becoming Gloomire.
  • Rounds three and seven of the Maelstrom Arena are themed after Murkmire, while the Blackwood Borderlands use many of the same assets. The Grand Topal Hideaway house also uses the "Murkmire" architecture style.
  • A number of books relating to Murkmire, such as The Blackwater War, An Orc Weaponsmith In Murkmire, and Tribes of Murkmire, were datamined prior to the DLC's redesign. An Orc Weaponsmith In Murkmire and Tribes of Murkmire in particular were altered to replace mentions of Gideon with Lilmoth, and the former was even renamed to From Wrothgar to Lilmoth: A Smith's Tale.

GalleryEdit