Online: Healing Received

Online: Combat


There are various effects which either increase the effectiveness of Healing on you or your alies, or decrease the effectiveness of healing on your enemies.

Increase Healing ReceivedEdit

Active and Ultimate SkillsEdit

Skill Increase Duration Affects Cost
Coagulating Blood (Draconic Power) 8% 20-23 sec. Self 4320 Magicka
Swallow Soul (Siphoning) 8% Self While Slotted
Restoring Focus (Restoring Light) 8% 15-18 sec. Self 1890 Magicka

Passive SkillsEdit

Skill Increase Triggered By
Burning Heart (Draconic Power) 6%, 12% While any Draconic Power active
Rapid Mending (Heavy Armor) 4%, 8% With 5+ Heavy Armor equipped
Quick to Mend (Argonian) 1%, 3%, 5% Constant
Monarch (Emperor) 50% While in Home Campaign

SetsEdit

AlchemyEdit

  • Potions with the Vitality effect increase your healing received by 30%.
  • Poisons with the Vitality effect increase your healing received by 8%.

ChampionEdit

Decrease Healing ReceivedEdit

Active and Ultimate SkillsEdit

Skill Decrease Duration Target Cost
Dragonknight Standard (Ardent Flame) 30% 16 sec. All Enemies in 8m Radius 250 Ultimate
Death Stroke (Assassination) 30% 6 sec. Single Enemy 50 Ultimate
Dark Flare (Dawn's Wrath) 30% 6 sec. Target and Nearby Enemies 3240 Magicka
Lethal Arrow (Bow) 30% 10 sec. Target 3240 Stamina
Reverberating Bash (One Hand and Shield) 30% 10 sec. Target 3510 Stamina

SetsEdit

AlchemyEdit

  • Poisons with the Defile effect will reduce enemy healing by 30%. (Potions with this effect will do the same to you.)
  • Poisons with the Vitality effect will reduce enemy healing by 15%.

ChampionEdit

  • The Befoul ability on The Shadow increases the effectiveness of healing reduction by 1-33%.