Cursed Items are almost exclusively found as offerings at the various Daedric shrines. Cursed items appear exactly like their regular counterparts, except they cause a hostile Dremora Lord to appear behind you when added to your inventory. Here is a list of items which may be cursed:
Item | Locations |
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Daedra's Heart ingred_cursed_daedras_heart_01 |
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Diamond ingred_Dae_cursed_diamond_01 |
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Ebony Broadsword ebony broadsword_Dae_cursed |
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Emerald ingred_Dae_cursed_emerald_01 |
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Fiend Spear fiend spear_Dae_cursed |
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Glass Dagger glass dagger_Dae_cursed |
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Item | Locations |
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Imperial Steel Helmet imperial helmet armor_Dae_curse |
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Pearl ingred_Dae_cursed_pearl_01 |
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Raw Ebony ingred_Dae_cursed_raw_ebony_01 |
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Ruby ingred_Dae_cursed_ruby_01 |
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Silverware Candlestick light_com_Dae_cursed_candle_10 |
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Other ItemsEdit
- Chest (com_chest_Daed_cursed) - One in Ald Daedroth, Inner Shrine, and another in Almurbalarammi, Shrine. Both contain a nice stash of random treasure. These function just like the items, except that of course, you can't pick them up.
- A nobleman's chest (chest_tomb_Sandas) - Found in Sandas Ancestral Tomb, contains a bunch of Orcish Armor, Cyrodiilic Brandy, and some gold. Opening it causes two seemingly dead Skeletons to get up and attack you.
- Ancient Silver Dagger (Silver Dagger_Hanin Cursed) - 8 of them found in Ibar-Dad, these summon Ancestral Ghosts instead of Dremora Lords.
- Dwemer Coin (misc_dwrv_cursed_coin) - 2 of them in Ald Sotha, Lower Level, these summon Dwarven Spectres. They also have a greater value than normal Dwemer coins, 125 instead of 50 gold.
- Gold (Gold_Dae_cursed_001 or Gold_Dae_cursed_005) - Defined in the Construction Set, but does not appear in the game.
NotesEdit
- Cursed ingredients (Daedra's Heart, Diamond, Emerald, Pearl, Raw Ebony, Ruby) will not stack with regular ingredients of the same type in your inventory or a container. They are considered unique items, but with the same properties. This means that you can mix a regular Diamond with a cursed Diamond, and get a single potion with all four effects. Using this technique, it's possible to get one potion with up to eight total effects, though of course not all of them will be positive.
- Unlike normal items, you cannot move cursed items by left-clicking them. This is a good way to distinguish between cursed and non-cursed items.
- Cursed Items can only summon Daedra once; they cannot be used to re-summon.
- Enchanting a cursed item, laying it anywhere, then picking it again allows you to summon the Daedra one more time, after which it becomes permanently impossible to re-summon with it.
BugsEdit
- When used in Alchemy, certain four-ingredient combinations of regular ingredients and their cursed variants — that is, regular ingredient A, cursed ingredient A, regular ingredient B, cursed ingredient B — will reliably crash the game. The crash occurs when adding the fourth item to the mixture menu. The known combinations are: Daedra's Heart and Raw Ebony, Daedra's Heart and Ruby, Diamond and Raw Ebony, Diamond and Ruby, Pearl and Raw Ebony, and Pearl and Ruby. ?