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Legends:Intelligence

< Legends: Attributes
LG-icon-Intelligence.png

Intelligence is one of the five attributes currently present in Legends. The official description is:

When you use Intelligence, you rely on trickery and magic to defeat your foes. The physical strength of Intelligence creatures is almost beside the point – you can always cast a spell, equip a weapon, or conjure an Atronach to even the odds. Intelligence actions are ideal for raining destruction on the battlefield and sculpting long-term plans.

CardsEdit

Name Type (Subtype)         Text
  Abecean Navigator Creature (High Elf) 2 3 1 1  Common Summon: If the top card of your deck is an action, draw it. Otherwise, put it on the bottom.
  Abnur Tharn Creature (Imperial) 6 5 5 4  Legendary Summon: Abnur Tharn uses the summon ability of a creature.
  Alfiq Conjurer Creature (Khajiit) 6 3 3 4  Legendary Guard
Summon: Consume a creature to summon a Flame Atronach. If you consumed an Atronach, instead summon a Storm Atronach.
  Altmer Flameslinger Creature (High Elf) 2 1 3 1  Common Ward
At the start of your turn, Altmer Flameslinger deals 1 damage to your opponent.
  Ancano Creature (High Elf) 8 5 5 4  Legendary Breakthrough
Summon: Deal 5 damage.
Your actions have Breakthrough.
  Arcanaeum Librarian Creature (Orc) 2 0 2 1  Common Gains +1/+0 when you draw a card during your turn.
  Arcane Enchanter Support 3 3  Epic Ongoing
When you draw an item, give it a random Keyword.
  Ash Piercer Creature (Ash Creature) 5 3 4 2  Rare Summon: Deal 3 damage to a creature if you have a creature with 5 power or more.
  Ash Servant Creature (Ash Creature) 4 2 2 2  Rare Summon: Deal 2 damage to a creature.
  Attuned Dremora Creature (Daedra) 5 4 5 2  Rare Summon: Gain all Keywords friendly creatures have.
  Balmora Spymaster Creature (Dark Elf) 2 0 1 3  Epic Last Gasp: Summon a random creature with cost less than or equal to your max magicka.
  Barilzar's Tinkering Action 2 2  Rare Betray
Transform a creature into a random creature that costs 1 more.
  Baron of Tear Creature (Dark Elf) 4 3 3 2  Rare Summon: Give other friendly   creatures +1/+0 and Guard.
  Battlereeve of Dusk Creature (High Elf) 6 3 3 3  Epic Summon: Give friendly creatures +1/+1 for each Keyword they have.
  Black Worm Neophyte Creature (Imperial) 4 4 3 3  Epic Summon: Consume a creature. Summon a 1/1 Skeleton with its Keywords.
  Blast from Oblivion Action 3 1  Common Prophecy
Invade, then deal damage equal to your Oblivion Gate's level to a creature.
  Blood Sorceress Creature (Redguard) 1 2 1 3  Epic At the start of your turn, if you have 7 or more max magicka, deal 5 damage to your opponent.
  Breton Conjurer Creature (Breton) 4 1 1 3  Epic Ward
When Breton Conjurer's Ward is broken, summon a 5/5 Frost Atronach with Guard.
  Brilliant Experiment Action 3 3  Epic Draw a copy of a friendly creature.
  Bringer of Nightmares Creature (Daedra) 7 4 4 4  Legendary Summon: See a vision of a random creature, then you must choose a creature to transform into it.
  Brutal Ashlander Creature (Dark Elf) 1 1 1 1  Common Last Gasp: Deal 3 damage to a random enemy.
  Burning Touch Action 3 1  Common Prophecy
Deal 2 damage to a creature.
  Camlorn Hero Creature (Breton) 3 4 2 1  Common Summon: Deal 2 damage to your opponent.
  Camlorn Sentinel Creature (Breton) 3 2 4 1  Common Prophecy, Guard
  Cartel Arcanist Creature (Khajiit) 3 2 3 2  Rare Wax: +2/+0
Wane: Shackle an enemy creature.
  Channeled Storm Action 3 1  Common Deal 3 damage to a creature.
Empower: +1 damage.
  Clockwork City Pilgrim Creature (High Elf) 3 3 3 1  Common Guard
Exalt 3: +2/+2.
  College of Winterhold Support 5 4  Legendary Uses: 3
Activate: Look at three random 1-cost actions and choose one to draw. Then, increase the cost of cards this reveals by 1.
  Conjuration Scholar Creature (Redguard) 6 1 2 1  Common Summon: Summon a 5/5 Frost Atronach with Guard.
  Conjuration Tutor Creature (Breton) 6 3 3 3  Epic Summon: Shuffle three Lava Atronachs into your deck.
When you summon an Atronach, summon a copy of it in the other lane.
  Corsair Ship Support 4 2  Rare Ongoing
Summon: Summon a 1/1 Corsair.
When you summon a creature, equip it with a Steel Dagger.
  Court Wizard Creature (Breton) 5 3 5 1  Common Summon: Draw a card if you have two other   creatures.
  Covenant Oathman Creature (Redguard) 4 2 4 1  Common Summon: If you have a...
  card in play, draw a random item from your deck.
  card in play, give an item in your hand +2/+2.
  Craglorn Scavenger Creature (Redguard) 3 1 2 2  Rare When you play or activate a support, Craglorn Scavenger gains +1/+1.
  Crown Quartermaster Creature (Redguard) 1 2 1 1  Common Summon: Put a Steel Dagger into your hand.
  Crucible Blacksmith Creature (Wood Elf) 2 0 1 1  Common Summon: Draw an item of your choice from your deck.
  Cruel Firebloom Action 0 2  Rare Sacrifice a creature to deal 5 damage to a random enemy creature
  Crystal Tower Crafter Creature (High Elf) 2 1 1 1  Common After you play an action, Crystal Tower Crafter gains +1/+1.
  Cunning Ally Creature (Dark Elf) 3 3 3 1  Common Summon: Put a Firebolt into your hand if the top card of your deck is  .
  Daggerfall Mage Creature (Breton) 3 2 2 4  Legendary Ward
When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand.
  Daggers in the Dark Action 0 1  Common Equip a Steel Dagger to a random friendly creature in each lane.
  Dark Rebirth Action 3 1  Common Sacrifice a creature to summon a copy of it.
  Dark Rift Support 3 3  Epic Uses: 5
Activate: Deal 1 damage to your opponent. If Dark Rift has dealt 5 damage, sacrifice it to summon a Storm Atronach.
  Desperate Conjuring Action 3 3  Epic Sacrifice a creature to summon a random creature that costs 2 more.
  Destruction Tutor Creature (High Elf) 5 3 5 2  Rare Your actions that deal damage cost 2 less.
  Discerning Thief Creature (Khajiit) 3 3 4 1  Common Pilfer: Draw a card, then discard a card.
  Divayth Fyr Creature (Dark Elf) 11 6 6 4  Legendary Summon: Deal 6 damage to a random enemy.
At the start of your turn, Divayth Fyr summons a Daughter of Fyr.
  Doppelganger Creature (Daedra) 5 1 1 2  Rare Summon: Transform Doppelganger into a copy of another friendly creature.
  Dragon Priest Mask Item 6 3  Epic +2/+2
Summon: Trigger the wielder's summon ability.
  Dragon's Fury Action 4 1  Common Deal 3 damage to a creature, and 3 extra damage for each friendly Dragon.
  Dragonstar Rider Creature (Redguard) 5 3 3 3  Epic When Dragonstar Rider equips an item, draw a card.
  Dremora Adept Creature (Daedra) 3 4 3 4  Legendary When Dremora Adept gains a Keyword, Invade.
  Dres Renegade Creature (Dark Elf) 4 4 4 2  Rare Guard
Other friendly creatures are immune to Shackle.
  Dres Tormentor Creature (Dark Elf) 4 3 4 2  Rare When an enemy creature becomes Shackled, deal 3 damage to it.
  Dunmer Nightblade Creature (Dark Elf) 2 2 1 1  Common Last Gasp: Put an Iron Sword into your hand.
  Echo of Akatosh Creature (Dragon) 6 5 5 4  Legendary When you draw a creature, give it a random Keyword.
  Elixir of Deflection Support 5 2  Rare Uses: 3
Activate: Give a creature a Ward.
  Elixir of Potency Support 2 3  Epic Uses: 3
Activate: Give a creature a random Keyword.
  Elusive Schemer Creature (Dark Elf) 4 3 1 2  Rare Summon: Draw a card.
Last Gasp: Shuffle a 0-cost Elusive Schemer into your deck.
  Embassy Guard Creature (High Elf) 2 0 4 1  Common Prophecy, Guard, Ward
  Emeric's Warlord Creature (Breton) 2 1 4 4  Legendary Your items have Mobilize.
When a friendly Recruit equips an item, Emeric's Warlord gains +1/+0.
  Enamor's Keeper Creature (Dark Elf) 3 4 3 4  Legendary Exalt 4: Equip a +5/+0 Heirloom Greatsword to Enamor's Keeper.
  Evermore Steward Creature (Breton) 2 1 1 2  Rare Guard, Ward
  Excavate Action 3 2  Rare Draw an item or support from your discard pile.
  Falling Wizard Creature (Wood Elf) 2 5 5 3  Epic Summon: Falling Wizard deals 5 damage to himself.
Last Gasp: Put an Experimental Scroll into your hand.
  Farsight Nereid Creature (Nereid) 3 3 3 1  Common Summon: Reveal the top card of your opponent's deck.
  Fate Weaver Creature (Nereid) 6 3 3 2  Rare Prophecy
Summon: Draw a card. If it's a Prophecy, you may play it for free.
  Fingers of the Mountain Action 6 3  Epic Costs 1 less for each action you've played this turn.

Deal 1 damage to a creature.
Deal 2 damage to a creature.
Deal 3 damage to a creature.
  Fire Breath Action 3 1  Common Shout
Level 1: Deal 2 damage to a creature.
Level 2: Deal 4 damage to a creature.
Level 3: Deal 10 damage to a creature.
  Fire Storm Action 4 2  Rare Prophecy
Deal 2 damage to all creatures in a lane.
  Firebolt Action 1 1  Common Deal 2 damage to a creature.
  Forces of Destruction Action 10 4  Legendary Invade, then summon random Daedra with total cost 10.
  Forked Bolt Action 0 1  Common Deal 1 damage to a creature and your opponent.
  Frazzled Alfiq Creature (Khajiit) 2 1 2 3  Epic Wax: Deal 1 damage.
Wane: +1/+1
After you play another card Waxed, deal 1 damage.
After you play another card Waned, +1/+1.
  Gardener of Swords Creature (Redguard) 3 1 1 2  Rare When you equip an item to another creature, equip a copy of it to Gardener of Swords.
  Gardener's Harvest Item 1 2  Rare +1/+1
At the end of your turn, if Gardener's Harvest is in your hand, it changes into a random item and keeps this ability.
  Genius Pathmage Creature (Breton) 7 4 4 4  Legendary Summon: Summon a random creature from your deck with cost equal to your current magicka.
  Ghost Sea Lookout Creature (Breton) 3 4 2 1  Common When you summon a Dragon, Ghost Sea Lookout gains a Ward.
  Ghostgate Defender Creature (Dark Elf) 1 1 3 2  Rare Guard
Exalt 3: Deal 2 damage to a creature.
  Glacial Dragon Creature (Dragon) 6 4 5 4  Legendary Shackle enemy creatures damaged by friendly Dragons.
Summon: Deal 2 damage to a creature.
  Glenumbra Sorceress Creature (Breton) 5 5 1 2  Rare Ward
  Gnarl Rootbender Creature (Spriggan) 5 5 4 2  Rare When an action targets Gnarl Rootbender, draw a card.
  Goutfang Adept Creature (Khajiit) 4 2 4 1  Common Wax: Draw a card.
Wane: +1/+1 and Guard.
  Grave Grasp Action 4 1  Common Prophecy
Shackle
an enemy creature. Summon a 1/1 Skeleton for each enemy creature in its lane.
  Guildsworn Wayfarer Creature (Redguard) 2 2 2 1  Common Expertise: +1/+1
  Hannibal Traven Creature (Breton) 7 5 5 4  Legendary After you play an action, Hannibal Traven learns it.
Last Gasp: Play all learned actions from your discard pile.
  Hatchery Meddler Creature (Dark Elf) 4 5 3 2  Rare Summon: Swap a creature's power and health.
  Heirloom Greatsword Item 6 3  Epic +5/+0
Last Gasp: Returns to your hand.
  High Rock Summoner Creature (Breton) 2 1 1 2  Rare Summon: Put a random Atronach into your hand.
  Ice Spike Action 2 1  Common Deal 2 damage to your opponent.
Draw a card.
  Ice Storm Action 6 3  Epic Deal 3 damage to all creatures.
  Ice Wraith Creature (Wraith) 4 2 2 3  Epic At the start of your turn, put an Ice Spike into your hand.
  Icewing Dragon Creature (Dragon) 6 6 4 2  Rare Summon: Shackle an enemy creature.
  Icy Shambles Creature (Skeleton) 4 2 3 1  Common Shackle creatures damaged by Icy Shambles.
Summon: Deal 2 damage to a creature.
  Imbued Breton Creature (Breton) 5 4 4 1  Common Ward
When Imbued Breton is Consumed, give the consuming creature +1/+1 and Ward.
  Indoril Archmage Creature (Dark Elf) 8 6 6 4  Legendary Guard
Last Gasp: Deals 6 damage to all enemy creatures in this lane.
  Insightful Scholar Creature (High Elf) 5 2 3 2  Rare Prophecy
Summon: Draw a card for each card your opponent drew this turn.
  Invasion Vanguard Creature (Daedra) 2 1 4 1  Common Summon: Invade.
  J'zargo Creature (Khajiit) 4 3 4 4  Legendary Summon: Put an Experimental Scroll into your hand.
  Keeper of Whispers Creature (Redguard) 3 3 4 3  Epic Other friendly creatures are immune to Silence.
  Khajiiti Warhelm Item 2 2  Rare +1/+3
Summon: The wielder deals 1 damage to your opponent.
  Laaneth Creature (Dark Elf) 9 6 6 4  Legendary Summon: Draw a card of your choice from your deck.
  Lame Corprus Creature (Ash Creature) 6 5 6 1  Common
  Lesser Ward Action 0 1  Common Give a creature a Ward.
  Lightning Bolt Action 4 1  Common Prophecy
Deal 4 damage.
  Lillandril Hexmage Creature (High Elf) 5 5 4 1  Common After you play an action, deal 1 damage to your opponent.
  Lion Guard Armaments Item 5 1  Common Mobilize
+3/+4
  Luzrah gro-Shar Creature (Orc) 2 2 3 4  Legendary When you summon a creature with 6 cost or more, both Luzrah and that creature gain +1/+1.
  Mace of Encumbrance Item 3 2  Rare +2/+1
Summon: Shackle an enemy creature.
  Mages Guild Conjurer Creature (Breton) 6 2 3 3  Epic Expertise: Summon a Flame Atronach, then upgrade the Atronach Mages Guild Conjurer summons.
  Mages Guild Recruit Creature (Argonian) 2 1 2 1  Common Summon: Reduce the cost of an action in your hand by 2.
  Mages Guild Retreat Support 7 3  Epic Ongoing
At the end of each turn, if you played two actions, summon a random Atronach.
  Manic Jack Creature (Breton) 3 3 3 1  Common When Manic Jack gains a Keyword, he gains +1/+1.
  Manic Mutation Action 1 1  Common Give a friendly creature a random Keyword.
  Master Swordsmith Creature (Redguard) 3 2 3 2  Rare At the start of your turn, give each item in your deck +1/+1.
  Master of Arms Creature (Redguard) 6 4 4 3  Epic Summon: Master of Arms equips the two highest cost items from your discard pile.
  Memory Wraith Creature (Spirit) 5 5 5 3  Epic Summon: Banish your opponent's discard pile.
  Mentor's Ring Item 5 4  Legendary +3/+3
Summon: Give this creature's Keywords to each other friendly creature.
  Midnight Trespasser Creature (Dark Elf) 1 2 2 1  Common Summon: Consume a creature to gain +1/+1.
  Mighty Conjuring Action 7 4  Legendary Summon a random Atronach. If you have a creature with 5 power or more, summon a Lava Atronach instead.
  Mistveil Enchanter Creature (Breton) 4 2 2 1  Common Ward
Summon: +2/+0 if you have another creature with Ward.
  Moment of Clarity Action 2 3  Epic Reveal three random cards, then choose one to draw.
  Mystic Dragon Creature (Dragon) 4 4 4 1  Common Prophecy
  Mythic Dawn Acolyte Creature (Breton) 5 5 4 1  Common At the end of each turn, if you Invaded, deal 2 damage.
  Mythic Dawn Informer Creature (Dark Elf) 2 2 1 2  Rare Last Gasp: Put a random Daedra into your hand.
  Nahkriin, Dragon Priest Creature (Skeleton) 9 5 5 4  Legendary Summon: Draw a card and reduce its cost to 0.
  Nereid Sister Creature (Nereid) 5 4 5 3  Epic Summon: Gain a random Keyword.
When Nereid Sister gains a Keyword, give all friendly Nereid Sisters in play, hand, and deck that keyword.
  Niben Bay Cutthroat Creature (Redguard) 1 1 1 1  Common +2/+0 while there are no enemy creatures in this lane.
  Occult Ritemaster Creature (Orc) 4 4 3 2  Rare Summon: Put a Steel Dagger into your hand.
When Occult Ritemaster equips an item, Invade.
  Palace Conspirator Creature (Dark Elf) 2 2 2 1  Common Summon: Draw a card, then discard a card.
  Piercing Twilight Creature (Daedra) 4 4 4 3  Epic Guard
Summon: Choose a card in your opponent's discard pile. Banish all cards from your opponent's discard pile and deck with the same name as the chosen card.
  Poetic Armiger Creature (Dark Elf) 2 2 3 2  Rare Exalt 1: Gain a random Keyword.
  Pointy Wall of Spikes Creature (Defense) 2 0 3 1  Common Prophecy, Guard
When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature.
  Ravaging Elixir Support 1 2  Rare Uses: 3
Activate: Deal 1 damage to your opponent.
  Rayvat the Mage Creature (High Elf) 4 2 2 4  Legendary Ward
Summon: You gain Ward.
  Redoran Enforcer Creature (Dark Elf) 2 2 3 1  Common
  Renegade Magister Creature (Dark Elf) 5 5 5 3  Epic After a friendly action damages an enemy creature, Renegade Magister deals that much damage to that creature.
  Revealing the Unseen Action 3 2  Rare Put two random actions into your hand.
  Reverberating Strike Action 3 1  Common Deal 3 damage to a creature and all enemy creatures with the same name.
  Riften Pickpocket Creature (Dark Elf) 4 2 2 2  Rare Summon: Reveal three random cards in your opponent's deck. Choose one and draw a copy of it.
  Royal Sage Creature (High Elf) 4 4 4 2  Rare Summon: If you have more health than your opponent, give each friendly creature a random Keyword.
  Scroll Seeker Creature (Breton) 1 1 2 1  Common Ward
Treasure Hunt – Two actions: +1/+0
  Seething Flesh Golem Creature (Daedra, Atronach) 8 3 8 3  Epic When Seething Flesh Golem attacks, deal damage equal to its power to all enemy creatures in this lane.
  Sentinel Reclaimer Creature (Redguard) 3 2 3 3  Epic Summon: Put a Steel Dagger and Steel Sword into your hand.
  Seyda Neen Courier Creature (Dark Elf) 2 0 1 1  Common Summon: Equip a +3/+0 Steel Sword to a friendly creature.
  Shalk Fabricant Creature (Fabricant) 3 2 4 1  Common Guard
Summon: If you have a   card in play, put a random action into your hand.
  Shimmerene Peddler Creature (High Elf) 2 2 2 3  Epic At the end of each turn, if you played two actions, draw a card.
  Shocking Wamasu Creature (Wamasu) 8 4 4 1  Common Summon: Deal 4 damage to a creature.
  Shrieking Harpy Creature (Harpy) 2 2 1 2  Rare Prophecy
Summon: Shackle an enemy creature.
  Sigil Keeper Creature (Daedra) 4 3 4 1  Common Summon: Invade, then give Ward to all friendly Oblivion Gates.
  Sixth House Amulet Item 1 1  Common +1/+1
Summon: If the wielder has 5 power or more, it gains a Ward.
  Skeletal Mage Creature (Skeleton) 7 3 5 2  Rare Summon: Consume a creature. Deal damage equal to its power to a creature.
  Skilled Blacksmith Creature (Redguard) 2 2 3 2  Rare Your items cost 1 less.
  Sotha Sil Creature (God) 9 4 4 4  Legendary Exalt 3: +4/+4
At the end of your turn, if you have an Exalted creature in play, summon an Awakened Imperfect.
  Soul Shred Action 5 4  Legendary For each attribute your opponent is playing, Banish the top 2 cards of your opponent's deck.
Empower: +1 card per attribute.
  Soul Split Action 2 1  Common Sacrifice a creature to summon a 3/2 Sundered Shade in each lane.
  Soul Wraith Creature (Spirit) 1 0 5 1  Common Prophecy, Guard
  Sparksmith Creature (Redguard) 4 4 4 2  Rare When a friendly creature equips an item, deal 1 damage to your opponent.
  Speaker Terenus Creature (Imperial) 10 6 6 4  Legendary After you play an action, put a random action into your hand.
  Spear of Embers Item 5 2  Rare Prophecy
+3/+3
Instead of equipping Spear of Embers, you may throw it at an enemy creature to deal 3 damage.
  Spirit Knife Action 7 1  Common Deal 7 damage to a creature. Draw a card.
  Staff of Ice Item 5 2  Rare Prophecy, Mobilize
+1/+1
Summon: The wielder deals 2 damage.
  Staff of Sparks Item 6 4  Legendary +3/+0
When the wielder attacks, it deals 1 damage to all enemy creatures in this lane.
  Stealer of Secrets Creature (High Elf) 6 1 1 1  Common Ward
Summon: +1/+1 for each action in your discard pile.
  Steel Sword Item 2 1  Common +3/+0
  Strange Brew Action 1 2  Rare Transform a creature in your hand into a random creature that costs 2 more. Reduce its cost by 2.
  Studious Greybeard Creature (Nord) 1 0 4 2  Rare At the start of your turn, look at the top card of your deck. You may discard it.
  Studium Headmaster Creature (High Elf) 6 6 3 3  Epic Summon: Each player draws two cards.
  Summerset Orrery Support 6 3  Epic Uses: 3
Activate: Shuffle all Prophecy cards in your hand into your deck and draw that many cards.
  Sunken One Creature (Daedra, Atronach) 7 5 7 1  Common Ward
  Supreme Atromancer Creature (Breton) 10 3 3 4  Legendary Summon: Summon a Flame Atronach in each lane.
When you summon another creature, deal 2 damage to your opponent.
  Tel Vos Magister Creature (Dark Elf) 6 5 4 3  Epic Ward
At the end of your turn, if Tel Vos Magister has a Ward, you gain a Ward.
  Telekinesis Action 4 3  Epic Equip all your items in play to a friendly creature.
  Telvanni Arcanist Creature (Dark Elf) 3 3 2 2  Rare Last Gasp: Put a random action into your hand.
  Temple Conjurer Creature (Dark Elf) 2 2 2 2  Rare Exalt 3: Summon a 5/3 Flame Atronach with Breakthrough.
  Thalmor Embassy Support 3 3  Epic Ongoing
Your High Elves cost 1 less.
You can't be damaged by actions.
  Therana Creature (Dark Elf) 5 3 8 4  Legendary After you play an action, shuffle three 0-cost copies of that action into your deck.
  Therana's Lawman Creature (High Elf) 8 5 5 1  Common Guard, Ward
  Thief of Dreams Creature (Khajiit) 5 4 4 3  Epic Summon: See a vision of two of your opponent's cards. Guess which one is in their hand. If you're right, draw a copy of it.
  Throne Aligned Item 2 2  Rare Guard
+3/+3
Summon: Shackle the wielder.
  Tome of Alteration Item 4 1  Common +2/+2
Summon: Draw a card.
  Traitor's Flames Action 7 3  Epic Betray
Deal 2 damage to all enemy creatures in a lane.
  Transmogrify Action 7 2  Rare Sacrifice a creature to summon the top creature from your deck.
  Tribunal Oathman Creature (Dark Elf) 4 3 3 1  Common Summon: If you have a...
  card in play, you gain 4 health.
  card in play, gain +1 max magicka.
  Trusty Sword Item 0 1  Common +2/+0
  Valkynaz Mage Creature (Daedra) 1 1 1 3  Epic Ward
When Valkynaz Mage's Ward is broken, Invade.
  Vanus's Scribe Creature (High Elf) 3 4 3 2  Rare Expertise: Reduce the cost of a random action in your hand by 1.
  Vastarie Creature (High Elf) 5 1 4 4  Legendary Summon: Fill this lane with 1/1 Skeletons.
Vastarie has +1/+0 for each friendly Spirit and Skeleton.
  Vigilant Ancestor Creature (Spirit) 3 5 4 3  Epic Guard
Vigilant Ancestor is permanently Shackled.
  Vigilant of Stendarr Creature (Breton) 3 5 2 1  Common
  Wandering Skeleton Creature (Skeleton) 2 2 2 1  Common Last Gasp: Summon a 1/1 Skeleton.
  Wardcrafter Creature (Breton) 2 2 1 2  Rare Summon: Give a creature a Ward.
  Wild Clumsiness Action 3 1  Common Betray
Shackle a random enemy creature in each lane.
  Winter's Grasp Action 5 3  Epic Shackle all enemy creatures.
  Wisdom of Ancients Action 2 3  Epic Prophecy
Give each friendly creature a random Keyword.
  Wispmother Creature (Spirit) 7 5 5 3  Epic When you summon a creature that costs 2 or less, summon a copy of that creature in the other lane.
  Yokudan Nightblade Creature (Redguard) 1 1 4 3  Epic Friendly equipped creatures are Immune to Silence.