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Legends:Betray

< Legends: Card Effects
Betray
Card Effect
First Appearance Houses of Morrowind
Card Appearance Actions
Description After you play an action with Betray, you may sacrifice a creature to play that action again.
Statistics Intelligence 3Agility 3Endurance 2Triple Attribute 1
This count includes unobtainable and untrained cards and cards that change during play.

Betray is a card effect that can be found on Actions in the Elder Scrolls Legends that first appeared in the Houses of Morrowind expansion. After you play an action with Betray, you may sacrifice a creature to play that action again.

The following are some characteristics around the second usage of the action:

  • Playing an action again via Betray will count as playing two actions.
  • Visually, after sacrificing a creature but before you play the action again, the cost of the card will appear as 0. However, once you play the action again, the cost of the card will return to the original cost of the card despite spending no magicka.
    • Any cost increase/decrease applied exclusively to the original Betray action will not be considered in the second use's cost determination.
    • Any effects presently increasing/reducing the cost of all actions or all cards will be considered in the second use's cost determination.
    • The second use of the action is considered to be a card that is originally in your deck. Thus, Skooma Cat's Whimsy will not lower what the cost of the second usage is considered to be.

Similar EffectsEdit

Cards with BetrayEdit

Name Type (Subtype) Attribute/Class         Text
  Barilzar's Tinkering Action   Intelligence 2 2  Rare Betray
Transform a creature into a random creature that costs 1 more.
  Blood Sacrament Action   Agility 3 2  Rare Betray
Deal 2 damage to your opponent and gain 2 health.
  Caius' Machinations Action   Endurance 2 2  Rare Betray
Give the top three creatures of your deck +1/+1.
  Divayth's Experiments Action     House Telvanni 9 3  Epic Betray
Summon a copy of a friendly creature.
  Drain Blood Action   Agility 4 1  Common Betray
Give a creature -2/-2.
  Fleeting Apparition Action   Agility 5 3  Epic Betray
Summon a random creature from your deck that costs 3 or less to a random lane. Unsummon it at the end of your turn.
  Midnight Burial Action   Endurance 1 2  Rare Betray
Choose a creature in your deck. Create a copy of that creature in your discard pile and give it +1/+1.
  Rising of Bones Action   Endurance 4 1  Common Betray
Summon a 3/3 Risen Horror with Guard.
  Traitor's Flames Action   Intelligence 7 3  Epic Betray
Deal 2 damage to all enemy creatures in a lane.
  Wild Clumsiness Action   Intelligence 3 1  Common Betray
Shackle a random enemy creature in each lane.

Cards associated with BetrayEdit

Name Type (Subtype) Attribute/Class         Text
  Mushroom Tower Support   Endurance 9 3  Epic Ongoing
Your actions have Betray.