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Legends:Empower

< Legends: Card Effects
Empower
Card Effect
First Appearance Alliance War
Card Appearance Actions
Description When your opponent takes damage, actions with Empower increase in effect for the turn.
Statistics Intelligence 2Willpower 3Agility 2Triple Attribute 1
This count includes unobtainable and untrained cards and cards that change during play.

Empower is a card effect that can be found on Creatures in The Elder Scrolls Legends that first appeared in the Alliance War expansion. When your opponent takes damage, actions with Empower increase in effect for the turn.

Cards with EmpowerEdit

Name Type (Subtype) Attribute/Class         Text
  Alchemy Action   Willpower 2 3  Epic Give your Activated supports 1 extra use.
Empower: +1 use.
  Ayrenn's Chosen Action     Aldmeri Dominion 6 3  Epic Summon a random 1/1 Recruit in each lane and give them Guard.
Empower: +1/+1.
  Channeled Storm Action   Intelligence 3 1  Common Deal 3 damage to a creature.
Empower: +1 damage.
  Debilitate Action   Agility 7 3  Epic Give all creatures -2/-2.
Empower: Costs 1 less.
  Luminous Shards Action   Willpower 3 1  Common Destroy a creature with 1 power or less.
Empower: +1 power.
  Soul Shred Action   Intelligence 5 4  Legendary For each attribute your opponent is playing, Banish the top 2 cards of your opponent's deck.
Empower: +1 card per attribute.
  Spoils of War Action   Agility 5 1  Common Draw two cards.
Empower: Costs 1 less.
  Wish Action   Willpower 4 2  Rare Summon a random 2-cost creature.
Empower: +1 cost creature.

Cards associated with EmpowerEdit

Name Type (Subtype) Attribute/Class         Text
  Mystic of Ancient Rites Creature (Khajiit)   Willpower 2 2 3 3  Epic When Mystic of Ancient Rites Empowers an action in your hand, the Empower bonus does not expire at the end of turn.