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Legends:Ward

< Legends: Card Effects
Ward
Keyword
First Appearance Core Set
Card Appearance Creatures, Items, Actions
Description The first time a creature with Ward takes damage, that damage is prevented and the Ward is broken.
Statistics Intelligence 11Endurance 3Dual Attribute 3Triple Attribute 3
This count includes unobtainable and untrained cards and cards that change during play.

Ward is a keyword that can be found on Creatures and Items in the Elder Scrolls Legends that first appeared in the Core Set. The first time a creature with Ward takes damage, that damage is prevented and the Ward is broken (also referred to as being destroyed).
Wards absorb all damage, including all associated effects like Lethal or Drain. Many creatures with Ward will trigger a bonus effect when it gets broken. However, when Ward gets stolen by Penitus Oculatus Agent or Ahnassi it will be removed, but does not count as being broken. It can be used offensively as well as defensively. For example, it allows small Lethal creatures to survive an extra turn or when placed on Guards, the enemy needs to attack the Guard at least twice before they can attack you. However, Ward only protects against damage and thus can still be sacrificed, silenced, or destroyed by cards like Piercing Javelin. Ward is predominantly associated with Intelligence and in a lesser extent with Endurance. Creatures with the keyword can be recognized by their Ward animation on the top of the card. Ward only counts as a keyword for as long as it is not broken.

SynergiesEdit

  • Battle: Only the Battled creature will be dealt damage and the Ward of your creature will be broken.
  • Breakthrough: Warded creatures absorb all incoming damage and no excess damage will be dealt when being attacked by a creature with Breakthrough.
  • Drain: Warded creatures absorb all incoming damage and no health gain will occur when being attacked by a creature with Drain.
  • Lethal: Warded creatures absorb all incoming damage and do not get destroyed by Lethal when being attacked.
  • Unsummon: The Ward is replenished when it is being Unsummoned and played again.

Cards with WardEdit

Name Type (Subtype) Attribute/Class         Text
  Altmer Flameslinger Creature (High Elf)   Intelligence 2 1 3 1  Common Ward
At the start of your turn, Altmer Flameslinger deals 1 damage to your opponent.
  Breton Conjurer Creature (Breton)   Intelligence 4 1 1 3  Epic Ward
When Breton Conjurer's Ward is broken, summon a 5/5 Frost Atronach with Guard.
  Corrupted Shade Creature (Spirit)   Endurance 4 5 5 3  Epic Ward
At the end of your turn, if Corrupted Shade doesn't have a Ward, sacrifice it.
  Covenant Masterpiece Item     Daggerfall Covenant 7 3  Epic Mobilize, Breakthrough, Regenerate, Guard, Ward
+3/+3
  Curious Fabricant Creature (Fabricant)   Neutral 1 1 2 1  Common Ward
  Daggerfall Mage Creature (Breton)   Intelligence 3 2 2 4  Legendary Ward
When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand.
  Dagoth Ur Creature (God)     House Dagoth 12 8 8 4  Legendary Breakthrough, Charge, Drain, Guard, Lethal, Ward
  Embassy Guard Creature (High Elf)   Intelligence 2 0 4 1  Common Prophecy, Guard, Ward
  Evermore Steward Creature (Breton)   Intelligence 2 1 1 2  Rare Guard, Ward
  Glenumbra Sorceress Creature (Breton)   Intelligence 5 5 1 2  Rare Ward
  Hand of Dagoth Creature (Ash Creature)     House Dagoth 5 5 4 3  Epic Breakthrough, Drain, Ward
  High King Emeric Creature (Breton)    Sorcerer 6 5 5 4  Legendary Ward
Summon: Deal 2 damage for each friendly creature with a Ward.
  Iliac Sorcerer Creature (Breton)   Endurance 1 1 1 3  Epic Ward
When Iliac Sorcerer's Ward is broken, double his power.
  Imbued Breton Creature (Breton)   Intelligence 5 4 4 1  Common Ward
When Imbued Breton is Consumed, give the consuming creature +1/+1 and Ward.
  Lava Atronach Creature (Daedra, Atronach)   Intelligence 7 8 8 3  Epic Breakthrough, Guard, Ward
  Mistveil Enchanter Creature (Breton)   Intelligence 4 2 2 1  Common Ward
Summon: +2/+0 if you have another creature with Ward.
  Prankster Mage Creature (Khajiit)    Assassin 5 5 3 3  Epic Ward
While Prankster Mage has a Ward, he has Guard.
When Prankster Mage's Ward is broken, he has Cover.
  Rayvat the Mage Creature (High Elf)   Intelligence 4 2 2 4  Legendary Ward
Summon: You gain Ward.
  Redoran Forerunner Creature (Dark Elf)     House Redoran 2 1 1 2  Rare Charge, Drain, Ward
  Risen Abomination Creature (Fabricant)   Neutral 7 9 9 1  Common Guard, Ward
  Scroll Seeker Creature (Breton)   Intelligence 1 1 2 1  Common Ward
Treasure Hunt – Two actions: +1/+0
  Sentinel Battlemace Item    Battlemage 4 3  Epic Ward
+4/+0
  Shornhelm Champion Creature (Breton)    Sorcerer 5 3 3 3  Epic Breakthrough, Ward
When Shornhelm Champion's Ward is broken, he gains +3/+3.
  Storm Atronach Creature (Daedra, Atronach)   Intelligence 6 7 5 2  Rare Ward
  Sunken One Creature (Daedra, Atronach)   Intelligence 7 5 7 1  Common Ward
  Tel Vos Magister Creature (Dark Elf)   Intelligence 6 5 4 3  Epic Ward
At the end of your turn, if Tel Vos Magister has a Ward, you gain a Ward.
  Therana's Lawman Creature (High Elf)   Intelligence 8 5 5 1  Common Guard, Ward
  Valkynaz Mage Creature (Daedra)   Intelligence 1 1 1 3  Epic Ward
When Valkynaz Mage's Ward is broken, Invade.
  Wind Keep Spellsword Creature (Breton)   Endurance 2 2 2 1  Common Ward

Cards associated with WardEdit

Name Type (Subtype) Attribute/Class         Text
  Assassin's Ritual Action    Assassin 3 2  Rare Give a creature Lethal and Ward.
  Doomfang Ally Creature (Reachman)   Neutral 3 3 3 2  Rare Summon: If the top card of your deck is...
 : +2/+0
 : Ward
 : Drain
 : Lethal
 : +0/+2
  Elixir of Deflection Support   Intelligence 5 2  Rare Uses: 3
Activate: Give a creature a Ward.
  Emeric, Covenant King Creature (Breton)     Daggerfall Covenant 9 7 7 4  Legendary Summon: Battle an enemy creature.

At the end of your turn, Emeric gains a Ward.
  Ghost Sea Lookout Creature (Breton)   Intelligence 3 4 2 1  Common When you summon a Dragon, Ghost Sea Lookout gains a Ward.
  Lesser Ward Action   Intelligence 0 1  Common Give a creature a Ward.
  Lion Guard Strategist Creature (Breton)   Endurance 4 2 3 3  Epic When you summon another creature in this lane, give it a Ward.
  Moontouched Guardian Creature (Khajiit)   Endurance 4 3 3 2  Rare Wax: Give a creature in your hand +2/+2.
Wane: Guard and Ward.
  Sigil Keeper Creature (Daedra)   Intelligence 4 3 4 1  Common Summon: Invade, then give Ward to all friendly Oblivion Gates.
  Sixth House Amulet Item   Intelligence 1 1  Common +1/+1
Summon: If the wielder has 5 power or more, it gains a Ward.
  Wardcrafter Creature (Breton)   Intelligence 2 2 1 2  Rare Summon: Give a creature a Ward.
  Wraithguard II Support   Neutral 0 4  Legendary Uses: Unlimited
Indestructible
Activate: Give a creature a Ward.

GalleryEdit

NotesEdit