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Lore:Telvanni Peninsula

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Telvanni Peninsula
Type Region
Continent Tamriel
Province Morrowind
Appears in ESO, Legends
The City of Necrom east of the Peninsula
Map of Morrowind, showing the Telvanni Peninsula

The Telvanni Peninsula was a region in the eastern part of mainland Morrowind, and is bracketed by the Inner Sea to the west and the Padomaic Ocean to the north and east.[1] Inhabitants of the mainland wear Dust Adept clothing to adapt to its dry environment,[2][3] which is made up of badlands and arid desert plateaus.[4][UOL 1] As the Indoril presently control the heartlands and entire east coast,[5] and the Telvanni lost all holdings on the mainland, it is unknown if the region still exists.[6]

GeographyEdit

The Telvanni Peninsula borders Bal Foyen and Deshaan to the south. It shares the Inner Sea waters of Zafirbel Bay with Vvardenfell, separated by the Vvardenfell Rift.[7][UOL 2] In the Padomaic Ocean, the isles surrounding the Telvanni palace of Port Telvannis[8][9][UOL 3][UOL 4] are found across the Sea of Ghosts to the northeast. The peninsula is visible from Stonefalls across the waters of the Inner Sea.[10]

 
Fungal Lowlands

Fungal LowlandsEdit

The Fungal Lowlands are a spacious tract of wilderness and river valleys south-west of the Telvanni Peninsula. It is composed of flatlands along the river, with a number of secluded clearings between the road and the coast.

Its main settlement is Ald Isra, where the Mouths of the Telvanni Magisters convene. The Dwemer ruin of Kemel-Ze is found along the coast, with easy access to it from boats and nearby mainland villages, such as Marog.[7]

 
Padomaic Crest

Padomaic CrestEdit

The Padomaic Crest is a volcanic range south-east of the Telvanni Peninsula. The eastern end of the formation creates a secondary peninsula where the city of Necrom lies.

The eastern coast of Morrowind is a coastline of treacherous cliffs, especially in the region around Necrom.[7]

The island of Gorne is found north of Necrom, in the bay between the Padomaic Crest and the northern peninsula.[11]

 
The northern reaches of the Telvanni Peninsula as seen from Vvardenfell

Northern Telvanni PeninsulaEdit

The Northern Telvanni Peninsula is the main part of the region that includes all the land north of Necrom. The term Telvanni Peninsula sometimes refers only to the northern regions and excludes the Padomaic Crest, Fungal Lowlands and Northeastern Islands

The region is characterized with rocky coasts and islands, as well as a couple of small settlements.[12] Firewatch is the largest city in the region, located at the northwestern corner of the northern region.

The northern extremities are very dry, while the southern reaches are more temperate.[4] The landscape consists of fertile plains in the east, and badlands in the west.[UOL 2] In particular, the north has arid desert plateaus, mesas, and high steppes.[UOL 1] Inhabitants of the northern peninsula wear "Dust Adept" clothing to adapt to its dry environment.[2][3]

The island of Vounoura is found near the Peninsula.[citation needed]

Northeastern ArchipelagoEdit

In the Padomaic Ocean, the isles surrounding Telvanni palace of Port Telvannis[8][UOL 5][UOL 3][UOL 4] are found across the Sea of Ghosts to the northeast.

The rocky, rugged archipelago of the northeast is sparsely populated.[13][14]

HistoryEdit

In 3E 121, Prince Uriel Mantiarco of Solitude coordinated a three-way attack. Their second attack occurred in eastern Morrowind and targeted multiple Imperial garrisons on coastal islands. While the Elder Council was occupied with the battle here and with the first attack in the Iliac Bay, the Prince took over the Imperial City and proclaimed himself Emperor Uriel Septim III. One of the Empire's casualties here was Empress Kintyra II's consort, Kontin Arynx.[15] By the time the War of the Diamond took place, all of northern Morrowind showed support for Emperor Uriel III and Potema, the Wolf-Queen of Solitude.[16]

PoliticsEdit

Despite the name, House Telvanni's control over the peninsula has waxed and waned over the centuries. During the Interregnum of the Second Era, House Telvanni controlled the length and breadth of the peninsula and its attendant islands.[8] Excluding solely the City of Necrom, which was under control of the Keepers of the Dead and remained independent from any great houses,[17] and the island of Gorne which was administrated by House Indoril.[18] Very few Ashlanders make their home on the Peninsula.[19]

By the end of the Second Era, House Telvanni's territory on the peninsula was limited solely to the hills and islands of the extreme northeast.[20][UOL 6] By that time the Indoril controlled most of it, particularly the east coast up to Necrom and west coast all along the Inner Sea.[5]

House Telvanni's holdings on the peninsula once consisted of Tel Aedrin, Velothis Haven,[21][UOL 1] and Llothanis Heights.[22] The "extreme northeast" is inhabited by the Telvanni, who prefer to tend their herds of giant insects amid the rocky arid hills and islands of that corner.[20] House Telvanni cared little for what lies outside of their sanctuary on the coast.[23] The Ruby Shroom Shalks are popular house pets here.[24] By the Fourth Era, the properties of House Telvanni are all on Vvardenfell, and they no longer have any territory on the coastal mainland.[6]

In the Third Era, the Indoril control much of the central highlands, eastern coast and western coast, while House Dres controlled the southeast coast surrounding Alavelis.[5] Baldaras,[UOL 7] Greenheights, Helnim Wall, Sailen Vulgate, and Draloris lie within the borders of the Indoril District. House Indoril also controlled the ancient fortress of Bal Tereg, found near Firewatch on the inlet of Ouada Gla'amnir.[UOL 7]

The Bathogorgen, who have the power of shapeshifting into virtually anything, are the dominant vampire clan of the region.[UOL 7] The Dusksaber vampires were active in the peninsula during the Second Era.[25]

As of the Fourth Era, the Telvanni have no territory on the peninsula or anywhere else on the mainland; their properties are all on Vvardenfell and Solstheim.[6]

GalleryEdit

MapsEdit

NotesEdit

 
Mountains (Dark Red)
  • A concept map of Morrowind suggested that Necrom and Sailen Vulgate's House affiliation may be House Dres, Draloris (at the approximate site of Dragon Glade) was affiliated with House Indoril.[UOL 2]
  • The biome map for Arena featured mountainous terrain in the center south of the peninsula, near Necrom. Later maps of Tamriel show mountains flowing up along the west coast of the peninsula, or mountainous terrain along almost the entirety of the peninsula.

See AlsoEdit

ReferencesEdit

Note: The following references are considered to be unofficial sources. They are included to round off this article and may not be authoritative or conclusive.