Lore:Dwemer Animunculi

Lore: Bestiary: D(Redirected from Lore:Dwarven Drone Fly)
An automaton spider being reconstructed

Dwemer Animunculi (also known as Dwemer Constructs, Dwarven Automatons, Dwemer Centurions, and Dwarven Robots) are mechanical golems created by the Dwemer. Made out of Dwarven metal, animunculi were used as war machines and guards. Many of them continue to protect the underground ruins of Dwemer cities long after the disappearance of their creators in 1E 700. They are commonly encountered by scholars and adventurers who venture into the ruins; the animunculi perceive them as invaders, and even worker constructs will attack trespassers on sight. Dwemer constructs are made with a variety of Dwarven Metals, with Dwarven brass being the most common. Even rarer are contructs created with Dwarven Adamant, Dwarven Vitrine/Glass, and Dwarven Ebon-Steel.

Some researches, such as Neramo and Aicantar, have managed to control automatons by reverse-engineering and readjusting them. The Tribunal god Sotha Sil was also known to have tinkered with Dwemer constructs, beyond the capabilities of even the most talented individuals.[1][2] His mechanical creations known as Fabricants and Factotums are similar, but are not considered to be animunculi.

Animunculi function on steam power and magic, and usually require a soul. For the constructs in Morrowind, this simply required tapping into the power of the Heart of Lorkhan. Animunculi taken from Morrowind are typically unable to function in other parts of Tamriel.[3] Even after the destruction of the Heart's physical shell in 3E 427, they continued to work.[4] Constructs in other parts of Tamriel, such as in Skyrim and on the island of Solstheim, are equipped with individual soul gems or dynamo cores.[5] It is unknown how the constructs on the island of Stros M'Kai obtain power.

Research in the Second Era suggested the Animunculi found in much of western Tamriel were powered by soul gems. They only deactivated when removed from a ruin as a security measure, but with specialized tools and knowledge it was possible to reprogram them to perform other tasks.[6]

Dwemer animunculi can power up, emitting a different colored glow from their Dwarven runes that indicate a function.[7] Dwemer Spiders can emit a small barrier and alert nearby Dwemer automatons to enter it and become charged, becoming chroma-blue Dwemer Automatons that specialize in lightning based attacks. When their variety of automaton is destroyed, they will emit a explosion of electricity in the area around them. Sometime in 2E 582, Undaunted adventurers journeyed into Deshaan's Darkshade Caverns, discovering the Dwemer ruins of Rkugamz. It was guarded by the Sentinel of Rkugamz, who could not only utilize lightning based attacks from a chroma-blue status, but also shift into a light green and a carnelian color[8] status. Its light green status allowed it to construct green Dwemer spiders that provided the sentinel with a light green healing aura. The carnelian status allowed it to perform a brutal whirlwind of attacks during its pursuit of its enemies.[9] Later that year, the Undaunted explored Rkugamz, where they discovered the giant Dwarven spider known as the Engine Guardian. It could shift from a lightning based chroma-blue status, a dark green status and release toxin based attacks, and a carnelian status, and emit a whirlwind of flame based attacks.[10] A rare yellow variety exists, and is present within some dwarven spider automatons created with an Ebon-Steel alloy.[11] The golden double crescent present on this variety gives it the name of Solar Arc, meant to be iconography to represent the sun.[12] A variant of the Ebony Steel Dwarven Spider exists, created from the Infernium forge and showing flame based characteristics.[13]

Colors Indicate TraitsEdit


There are many types of animunculi found in Dwemer ruins all over Tamriel.

Drone FliesEdit

Dwarven Drone Flies are miniature metal insects that can be found in the Dwemer ruins of Vardnknd. They were created for the purpose of protecting against pollen, mold, and disease within the facility. They are designed to follow an individual and aerate nearby spaces, granting resistances to poisons and improving stamina.[14]

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Dwemer Scarab Schematics

There is evidence of Dwemer Scarabs existence with the discovery of their schematics by various Dwemer treasure hunters on the island of Vvardenfell.[15]

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Vamidium is the Dwemeris word for "mount". It is used to refer to the many different types of animunculi constructed by the Dwemer for use as steam-powered mechanical mounts. Many of these constructs were made to imitate nature, taking the form of animals commonly used as mounts by the other races of Tamriel. Like other animunculi, vamidiums appear to utilize soul gems or dynamo cores as a power source.

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Dwarven Spiders (also known as Centurion Spiders) are small, arachnid-like animunculi, and are very common in Dwemer ruins. They will often be found working on rocks or other objects. They can attack intruders using blasts of lightning, or by emitting poisonous gases from a bag. Yellow swarming spiders are present in some ruins, where they burst out of pressure vaults to attack intruders. Giant Dwarven spiders are very powerful and rare to find.

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Also referred to as Dwarven Theodolites, Dwarven Sentries are spherical animunculi found in the Wrothgar region of High Rock, Vvardenfell, and in Eastmarch. Various Sentry models exist, and while giant Sentries exist, they usually are roughly half the size of their Dwarven Sphere counterparts. Sentries patrol ruins in a similar fashion To Dwarven Spheres, extending their necks to emit shocks in order to incapacitate intruders. They primarily used as an automated measuring device designed to explore and survey subterranean areas.[16][8] They can also generate a barrier for nearby animunculi. Although they are robotic in nature, they have been observed to show intelligent movement, as if reacting with emotions.

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Steam ConstructorEdit

A Steam Constructor

The function of the Dwarven Steam Constructor is unknown, but its name implies that it may have been used in aiding Dwemer construction projects. Its appearance is describable as a mashup of various automaton parts, including the legs of a giant Dwarven spider, the upper body of a Dwarven centurion, and various other Dwarven parts mixed in.

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Dwarven Spheres (also known as Centurion Spheres) are a common form of Dwemer Animunculi that have proven to be agile fighters, and are much stronger than the smaller Dwarven Spider. Dwarven Spheres patrol ruins in a spherical form until they encounter an opponent. At this point, they will erect into their semi-humanoid form and attack. There are different kinds of Centurion Spheres. Some are armed with an extendable sword and a shield, while others have a crossbow mounted on their off-hand arm instead.

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Centurion Archers are a rare type of construct found only in Bamz-Amschend, an ancient Dwemer city located beneath Mournhold. They are similar to Centurion Spheres, but are equipped only with crossbows.

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Dwarven Arquebuses are an uncommon type of construct found only in Vvardenfell. They are similar to Centurion Spheres, but are equipped with hand cannons in place of blades.

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Dwarven Ballistae are animunculi commonly found in Skyrim and Solstheim. They are squat, four-legged constructs and can shoot bolts at enemies for significant, armor-penetrating damage.

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Dwarven Delvers are large excavation machines used to dig through subterranean areas. An inactive one is found in the Frostvault, briefly brought back to open up a door during an excavation. They are equipped with a lazer on one arm and a drill in another arm.

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Dwarven Centurions (also known as Dwarven Mechanical Giants or Steam Centurions) are heavily armored constructs with either an extendable mace on one arm or a hammer on one arm and a spring-loaded spike in the other. Some are even able to emit a scalding blast of steam. They are not as common in Dwarven ruins as the lesser Dwarven automatons. The book Ruins of Kemel-Ze implies that the constructs have a weakness to frost and magic attacks, due to the water/steam that drives them, although they are highly resistant against fire, frost, and shock. They are sometimes found attached to a charging gantry when not in use. A giant centurion was once located in Bthzark, but was defeated by Cyrus in 2E 864 when he attacked its heel, its only weak point.

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Dwarven Colossi are a very powerful animunculi that are larger and more robust than Centurions. They possess blades on one arm and a hand cannon that can let out bursts of various elemental damage on the other arm. One colossus was found in Mudan Ruins, though many of them have been repurposed by Sotha Sil in the Halls of Fabrication.

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Anumidium, as seen in Divine Metaphysics

Numidium (or Anumidium), also known as the Brass God, the Prime Gestalt, the Brass Tower, Walk-Brass, and Big Walker, was a gigantic golem of Dwemer origin. Numidium was constructed by Tonal Architect Lord Kagrenac to be a new god, powered by the Heart of Lorkhan, to retake Resdayn from the Chimer and make the Dwemer race immortal. The Dwemer disappeared from Tamriel before Numidium could be activated, though their disappearance is possibly directly related to this endeavor.

Numidium was, in practice, a weapon of devastating power; it was used by Emperor Tiber Septim to complete his conquest of Tamriel at the end of the Second Era, but was destroyed afterward. The golem was rebuilt and reactivated centuries later, and became the center of the phenomenon known as the Warp in the West, after which it was destroyed again. A second Numidium, Akulakhan, was partially constructed by Dagoth Ur a few years later. However, the destruction of Kagrenac's enchantments on the Heart of Lorkhan prevented its activation. Akulakhan was based on Numidium's design.

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  1. ^ Divayth Fyr's dialogue in ESO: Morrowind
  2. ^ Appearance of Refabricated Arquebus in ESO
  3. ^ Senilius' Report
  4. ^ Events of Morrowind
  5. ^ Events of Skyrim
  6. ^ Neramo's dialogue in ESO
  7. ^ Chroma-Blue Dwarven Spider Mount description in ESO
  8. ^ a b Carnelian Theodolite pet description in ESO
  9. ^ The Engine Guardian's appearance and abilities in ESO
  10. ^ Sentinel of Rkugamz's appearance and abilities in ESO
  11. ^ Ebon Steel Dwarven Spider Mount description in ESO
  12. ^ Solar Arc Dwarven Spider pet description in ESO
  13. ^ Infernium Dwarven Spider Mount description in ESO
  14. ^ Note on the Dwarven Drone Fly
  15. ^ Dialogue in the mission Scarab Plans in Mzuleft in Morrowind
  16. ^ Dwarven Theodolite pet description in ESO