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Summerset Livestream Lore Nugget BonanzaEdit

The Elder Scrolls Online: Summerset Story & Lore LivestreamEdit

https://youtu.be/V6wsifOX_qQ

  • 9:27 - the architecture of Summerset has been refined for thousands of years. They tend to look into the past for inspiration and add new layers of refinement, elegance and detail. The dedicate their long lives to finding something and making it better (basically Alaxon).
  • 10:34 - they build their architecture because they believe they were once gods, so they aspire to reach the heavens once more.
  • 11:00 - Shimmerine is a mercantile port city. Most of the overseas trade come into summerset here. Mose non-Altmer prior to open borders would have been found here.
  • 12:50 - most summerset natives have never met a non-Altmer. Not much for traveling - to them summerset is da best, so why go elsewhere.
  • 16:30 - The Schick is actually a High Elf.
  • 17:25 - There is a Sapiarch of Food and Wine (lol)
  • 19:20 - The Sapiarchs barely acknowledge the Mages Guild in Lilandril. Look down upon them, but are marginally more tolerant of them compared to the Psijic Order.
  • 21:50 - The whole insect wing buildings thing in PGE is explained as the viewpoint of outsiders trying to explain what they saw.
  • 24:35 - Pretty much everyone in government is older than Aryenn, including the proxy queen (but not much). Ayenn is under 50. Speculated that Aryen appointed the proxy queen due to her not being not that much older than her, as an elder might be competition to the throne (although the rite of succession wouldn't allow that anyway).
  • 27:30 - The Divine Prosecution is the secular and religious law enforcement of Summerset. They are beyond the watch of the individual cities. Enforce laws against Daedra worship. The Altmer are the least tolerant of Daedra worship of all the races.
  • 29:05 - Some High Elves believe one of the reasons for Aryenn opening the borders is self-serving. The war has drawn away defenses from Summerset that keep the traditional enemies of the island at bay. With no Navy and Army, opening to doors to trade will bring in more gold and also mercenaries who can fill in the gap the Army has left.
  • 32:05 - Sunhold is the naval port for the Altmer.
  • 34:00 - Pyandonea archipelago is described as "swampy islands".
  • 38:30 - Welwas on Summerset date back to the Dawn Era when the elves first arrived.
  • 39:15 - Indrik are in tune with the natural elements of Summerset.
  • 40:40 - Artaeum was originally off the south coast of Summerset
  • 42:39 - The portal in the Dreaming Cave is Portal to Everyplace. If tuned correctly you can travel to anywhere in reality.
  • 43:57 - Water is the basis of their Old Ways.
  • 46:05 - The Psijic eye symbol represents the Order watching over Tamriel via their scrying pools.
  • 46:50 - Some of the 11 forces are in the skill line. (check the lorebook and work it out)
    • Change is the most sacred of the Eleven Forces. (The Old Ways)
    • Water (Memory?) is the basis of their Old Ways.
    • Time?: Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago.
    • Performing the Rites of Moawita on the 2nd of Hearth Fire and the Vigyld on the 1st of Second Seed are essential means of empowering salutary spirits and debilitating unclean ones. (The Old Ways)
    • Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
  • 48:05 - The Artaeum ruins are from when there were more active in the world.
  • 50:38 - As long as the Crystal Tower stands the Altmer believe they will be protected.
  • 52:10 - The reason the House of Reveries wear masks and take on new names is because they seek to disassociate themselves from their strong and imposing family or house features as much as possible, so it does not interfere or discolor their performance. If they are going to enact new roles of people other than themselves they need to be seperate who they are as Altmer.
  • 53:50 - Those who fail to achieve Alaxon become socially outcast (Praxic), but the process is cyclical and they are given the possibility to redeem themselves by "making something perfect", which itself is avenue to achieve perfection. Divine prosecution may decide Altmer have "failed". Sapiarchs will judge if an outcast has redeemed themselves.
  • 55:00 - Sapiarchs are the arbiters for High Elf culture and what is considered perfection in any field.

The Elder Scrolls Online – Summerfall Event Special LivestreamEdit

https://www.twitch.tv/videos/312931886

  • 8:20 - Its called Dusk Keep because the sun sets behind the mountains and covers the keep in shadows. Not revealed who built the tower or why or what is inside. Some sort of magical containment on it. During the 2nd Dominion, a port was built there then it became a city in the 3rd Era.
  • 12:00 - Pronounced "Kay-Tarn" Keep. In elvish there are no soft-Cs so any time a word starts "Ce" or "Ci" its a K sound. Same with the letter G.
  • 13:30 - Alinor Docks didn't get much use until Open Borders. All trade went to Shimmerine and the Navy was based in Sunhold.
  • 18:10 - Cathedral of Webs was a library that used to be part of the Sapiarch's College in the mid-1st Era. It was also used for governmental archives. The reason its ruined it because of the Interegnum where many places of high repute fell into ruin and abandonment. This place was abandoned at the end of the 1st Era, along with the town of Corgrad where the people who worked in the archive lived.
  • 19:15 - 1000 to 1500 years ago Summerset's population was 3 to 4 times bigger.
  • 23:00 - The term Elvish is used when referring to their speech. Elven for their culture.
  • 24:05 - Ald Mora (Old Forest) Ruins are some of the oldest on the island. Dated to the Aldmer. Used to be in the middle of the forest, but now is on the outskirts.
  • 27:00 - Eldbur Ruins are one of three Psijic ruins dealing in Psijic Magical Enquiry or Monastery of Mystic Enquiry. 2000 years ago during the height of their influence in Tamriel that had several locations on the island and would send out envoys to give non-partisan advice on how to rule. There used to be many more Psijic monks in general. There were many monks based here. Its the place where the experiments of the Psijics went too far and caused them to become cautious. Studying the 11 forces.
  • 30:09 - During the 11 Forces experiments, they considered that there were only really 9, and 3 were the same and if they could be mapped onto each other you could get more efficient magical transportation via teleportation. Experiment failed, magical explosion. Monks turned into spirits. Place was then shut down.
  • 36:00 - Welwas from Merethic Era (conflicting with above stream)
  • 41:35 - The old Arena (3rd Era) maps were drawn by Imperials who imperialized the name Sil-Var-Woad into Silver Wood.
  • 42:45 - Garden of the Sacred Numbers is laid out in a way that makes numerological sense to the Altmer, for whom the numbers have certain mystical properties. (see loc book)
  • 44:00 - Keep of the Eleven Forces is the 2nd and largest Psijic ruin. It was their HQ when they were still in Summerset. The keep is still magically sealed.
  • 45:33 - The Forum of 11 Columns represents the 11 Forces. Layout is 3 then 4 each side and 1 at the top. This is significant but we don't know why. Mentioned Hyperagonal Collapse Incident at Eldbur ruins - column layout there was the same.
  • 49:00 - Colleseum of the Old Ways is where the Order test out the strength of Atronachs, sometimes against each other. Originally it was called the Examplerium of the Old Ways where they tested out spells.
  • 53:35 - "Everything I told you is totally true and comes out the lore and I did not make it up from the top of my head not even a little bit". :p

ESO Knowledge Base LoreEdit

A compilation of lore pieces that have been answered on the official site: https://help.elderscrollsonline.com/app/answers/list/kw/~any~/p/1


WHAT DO THE ALDMERI DOMINION SYMBOLS REPRESENT?

The Aldmeri Dominion has adopted as its symbol the eagle sigil of the High Elves of Summerset. For the Altmer, the high-soaring eagle represents their ancestors the Aedra, who came from the heavens and were trapped in physical form by the creation of Nirn. The Khajiiti symbol depicts Nirn's two moons—Masser and Secunda—and the Cat-folks' claws. The Bosmeri symbol represents the Green Pact with Y'ffre the Forest Deity.


WHAT ARE THE MEANINGS OF THESE EBONHEART PACT INSIGNIAS YOU USED FOR THE FACEBOOK AND TWITTER ICONS?

The Nord dragon insignia honors both the Dragonborn and the history of their people's struggle against the power of the dragons. The three spikes of the Morrowind insignia refer to the three living gods of the Tribunal honored by most Dark Elves—Almalexia, Sotha Sil, and Vivec. The insignia for Black Marsh is a stylized rendering of an Argonian's face—but whether it depicts some ancient hero or ruler of Black Marsh history, or just represents the race as a whole, only the Argonians know. And they're not telling.


WHAT IS THE SIGNIFICANCE OF A LION ADORNING THE CRESTS OF BOTH THE BRETONS AND THE DAGGERFALL COVENANT AS A WHOLE?

When the Breton Lion Guard became High King Emeric’s elite knightly order, he adopted the lion as his personal crest, and thereafter it became the martial symbol of the Daggerfall Covenant.


THE ALDMERI DOMINION FOUNDATION DOESN'T MATCH ESTABLISHED LORE, DOES IT?

Over time, there have been several federations in southwestern Tamriel known as the Aldmeri Dominion. None lasted very long, and due to the insular nature of the High Elves, their histories are poorly understood in Cyrodiil and the other provinces. The Aldmeri Dominion founded by Queen Ayrenn in 2E 582 is the First Dominion; the federation founded in 2E 830 is the Second Dominion; while the Elven empire of the Fourth Era (as seen in The Elder Scrolls V: Skyrim) is the Third Dominion – or possibly the Fourth. (It’s a matter of some debate among historians of Elven affairs.)


WHAT IS THE SOCIAL AND LEGAL OPINION OF SLAVERY IN TAMRIEL DURING THIS TIME PERIOD?

It varies by jurisdiction. The Clans of the Reach, for example, certainly keep captured enemies as slaves – but they’re barbarians. In most civilized realms, slavery is illegal, with the obvious exception being Morrowind. Under the terms of the Ebonheart Pact, the Dark Elves have had to liberate their Argonian slaves, but they still have slaves of other races, the most common of which are Khajiit.


IS MALACATH WIDELY ACCEPTED BY THE ORCS AS A DEITY, OR IS IT ONLY CERTAIN GROUPS THAT CONSIDER HIM THEIR GOD?

As with other races, the religious practices of the Orcs vary from place to place and from clan to clan. Some Orcs worship the Daedric Prince Malacath; some Orcs (including most of those in the Daggerfall Covenant) worship the Divine named Mauloch and insist he is not a Daedra at all; and some Orcs couldn't care less whether their god is a Daedra, and worship him under either name. In such matters of metaphysics, it's difficult (if not impossible) to determine what the "truth" really is.


ARE THE NATIONS IN THE PACT ENTIRELY HAPPY WITH THE ALLIANCE?

The foundation on which the Ebonheart Pact was built—a mutual desire for survival—makes for a deeply complex and ever-shifting political atmosphere. The Argonians, Nords, and Dark Elves have set aside their differences, for now, to unite under one banner against their shared enemies, but it would be a far cry from the truth to say that everyone is happy or even content with the Alliance. A certain level of distrust and resentment smolders just beneath the surface for many members of the Pact.

While some are openly accepting or critical of the Alliance, most Pact members you’ll encounter fall somewhere in between, and hold their true feelings about the arrangement close to their chest. It really depends on each individual character’s perspective and life experiences. Most of those players will encounter are not willing to reveal their personal feelings to a stranger, but players will meet some who are very open with their praise or disdain for the choices their leaders have made.


WHY DID THE ALDMERI DOMINION CHANGE VALENWOOD'S CAPITAL CITY? AND WHY IS A BOSMER CITY THE CAPITAL OF THE DOMINION, DESPITE THE FACT THAT ALTMER ARE THE TRUE LEADERS?

The High Elves proposed Elden Root in Valenwood as the capital of the Aldmeri Dominion for strategic reasons – it helps bind the continental races to the Elves of Summerset to have the capital on Tamriel – and for mystical reasons, about which we can say no more!


HOW DID THE ALDMERI DOMINION COME TO BE FORMED IN THE FIRST PLACE?

It was really the brainchild of Queen Ayrenn after she assumed the throne of Alinor. Having traveled Tamriel extensively before returning to Summerset, she was aware of the dire threats menacing the world and saw it as the proper duty of the Elves to put things right. At the same time, the Wood Elves and Khajiit were facing troubles of their own and in need of allies, so they came together to form the Dominion.


WHAT MADE THE BOSMER DECIDE TO JOIN THE DOMINION?

After the recent civil war between the Camorans, Valenwood was in disarray and vulnerable to external threats. The Cabal who ran the Imperial City took advantage of this by sending Colovian troops to seize some of the Wood Elves’ northern territory. Seeking an ally to help drive back the Colovians, the Bosmer King Aeradan turned to Queen Ayrenn and her new Dominion.


WHY ARE MAPS OF THE NORTHERN EBONHEART PACT COASTLINES HANGING IN THE MAOMER EMBASSY ON KHENARTHI'S ROOST?

The Maomer are based in the southern seas close to the Aldmeri Dominion, but they are committed seafarers and some rove waters well beyond their home territories. As a people they also prize nautical maps from far-flung regions of Tamriel, so it's a point of considerable pride for the Maomer delegation that the embassy in Mistral has such maps on display.



Morrowind:Interview_with_a_Dark_Elf

SummersetEdit

{{Lore Book
|ON=1
|ONExtra=([[Online:Summerset (chapter)|Summerset]])
|author=[[Lore:Books by Author#|]]
|description=
}}
{{Book End}}

{{Mod Header|Summerset}}{{Game Book
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==See Also==
===Books===
*{{Book Link|}}

Lore:A Case for Open Borders
Lore:A Loathsome Civilization
Lore:A Rejection of Open Borders
Lore:A Sailor's Guide to Sea Elves
Lore:An End to Isolation
Lore:ART OF SMASHING VOL. 1
Lore:Artaeum Lost
Lore:Cartorrel's Last Words
Lore:Cases of the Divine Prosecution
Lore:Celan's Journal
Lore:Charge of the Welkynar
Lore:Cloudrest Secret Entrance
Lore:Corruption of the Blood
Lore:Dear Escort
Lore:Disciplinary Action
Lore:Divine Prosecution Notification
Lore:Ertival's Recounting
Lore:Farewell Note to Lauriel
Lore:Five-Fold Felicitations!
Lore:Folly of Man
Lore:For Captain Telomure
Lore:Further Notes on the Sload
Lore:Galidor's Grocery List
Lore:Galidor's Ledger
Lore:Galidor's Love Poem
Lore:Galidor's Scribbled Note
Lore:Grand Maestro Forte's Research
Lore:Guide to Altmeri Culture (On Dueling)
Lore:Haladan's Research Journal
Lore:House of Reveries: The Audition
Lore:House of Reveries: The History
Lore:House of Reveries: The Troupe
Lore:Illuminus
Lore:Indirim's Journal, Assembled
Lore:Investigating Our Allies, Part 1
Lore:Investigating Our Allies, Part 2
Lore:Investigator Vale: Retinue of Shambles, Part 1
Lore:Investigator Vale: Retinue of Shambles, Part 2
Lore:Investigator Vale: Retinue of Shambles, Part 3
Lore:Invitation to the Kinlady's Conference
Lore:Invoice for Comestibles
Lore:Journal of Justiciar Avanaire
Lore:Karnhar's Journal
Lore:King's Haven Scouting Record
Lore:King's Haven Territory Record
Lore:King's Haven Trade Record
Lore:Kinlady's Letter
Lore:Letter to Captain Oghul
Lore:Letter to Casolinwe
Lore:Letter to Haladan
Lore:Letter to Imedril
Lore:Letter to Lauriel
Lore:Letter to Norasea
Lore:Letter to Selenwe
Lore:Letter to Tarnamir
Lore:Lirendel's Family Shrine
Lore:List of Sequestered Guests
Lore:Mirulon's Report
Lore:Naliara's Notes, Day 2
Lore:Naliara's Notes, Day 8
Lore:Naliara's Notes, Day 13
Lore:Naliara's Notes, Day 18
Lore:Night Runner Captain's Journal
Lore:Note to Arathel
Lore:Nursery Rhymes of Summerset
Lore:Observation Note 154: Z'Maja's Capture
Lore:On the College of Sapiarchs
Lore:Our Blessed Isles: A Guide
Lore:Pearl Research Notes, Log 3
Lore:Psijic Codex: List of Dead Drops
Lore:Please Respond, Your Beloved Aunt Daiyanni
Lore:Praise Be (Ancestor Song)
Lore:Regarding Thorn Blackstaff
Lore:Restoring the Welwas
Lore:Rinyde's Journal
Lore:Rultari's Journal
Lore:Sages of the Crystal Tower
Lore:Sapiarch's Recommendation
Lore:Selenwe's Journal
Lore:Serum Infusion Report
Lore:Show Us Your Worth
Lore:Summerset Isles: A Visitor's Guide
Lore:The Bright Blade of Captain Castatil: Scene VI
Lore:The Crystal of the Tower
Lore:The Divine Prosecution
Lore:The False Revanchism of the Maormer
Lore:The Flight of Gryphons
Lore:The Forest Dark
Lore:The Ghost of the Green
Lore:The Gorge
Lore:The Gryphons of the Welkynars
Lore:The Inexplicable Patron: Mephala
Lore:The Insatiable
Lore:The Keeper's Oath
Lore:The King of Vipers, Canto 17
Lore:The Language of Ebon Stadmont
Lore:The Myth of the Sea Sloads
Lore:The Pack of Archon's Grove
Lore:The Peasant Princess, A Play in One Act
Lore:The Price of Praxis
Lore:The Psijic Order
Lore:The Real Investigator Vale?
Lore:The Scaled Elves
Lore:The Siege of Ald Marak
Lore:The Star-Eyed Bride of Alinor
Lore:The Tale of Syrabane
Lore:The Truth of Minotaurs
Lore:The Ubiquitous Sinking Isle
Lore:The Welkynars of Eton Nir
Lore:Thoughts on the Sacred Numbers
Lore:Tindoria's List of Needed Supplies
Lore:Tips for a Khajiit in Summerset V. 1
Lore:Tips for a Khajiit in Summerset V. 2
Lore:To Amberrie
Lore:To Chief Justiciar Carawen
Lore:Trapped in Ebon Stadmont
Lore:Tsoxolza's Letter
Lore:Turn Back!
Lore:Veya's Private Thoughts, Part 1
Lore:Veya's Private Thoughts, Part 2
Lore:Veya's Private Thoughts, Part 3
Lore:Veya's Private Thoughts, Part 4
Lore:Visit Summerset
Lore:Wailimo's Personal Account
Lore:Words and Power
Lore:Words of the Fallen
Lore:Writ of Valid Credentials
Lore:Y'frre's Sparkling Steeds

Library of Incunabula (Falkreath, Scalecaller etc) a-z lorebooksEdit

Lore:A Brother's Plea
Lore:A Sister's Regret
Lore:A Sister's Retort
Lore:Arkngthamz-Phng (book)
Lore:Cadaver Preparation Findings
Lore:Caluurion's Notes
Lore:Epitaph of Bjarfrud Skjoralmor
Lore:Improvised Memorial
Lore:Nicolard's Notes on Ruin Origins
Lore:Nicolard's Notes on the Forge
Lore:The History of Zaan the Scalecaller

ESO LorebooksEdit

{{Lore Book
|ON=1
|ONExtra=([[Online:Clockwork City (DLC)|Clockwork City]])
|author=[[Lore:Books by Author#|]]
|description=
}}
{{Book End}}

{{Mod Header|Clockwork City}}{{Game Book
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Collection

Lore books separated

Books by Subject

Books by Author

A-Z
Summerset Scrolls Yes☑ Yes☑ Yes☑ Yes☑
Clockwork Mnemonix Yes☑ Yes☑ Yes☑ Yes☑
Vvardenfell Vvolumes Yes☑ Yes☑ Yes☑ Yes☑
Hew's Bane Bookshelf Yes☑ Yes☑ Yes☑ Yes☑
Gold Coast Tomes Yes☑ Yes☑ Yes☑ Yes☑
Imperial Library Yes☑ Yes☑ Yes☑ Yes☑

SapiarchsEdit

Sapiarch of Alchemy, Alianora the Red
Sapiarch of Altmeri Heritage, Pelorrah (assistant)
Sapiarch of Aquatic Malevolence, Raavarion
Sapiarch of Arcanology, Larnatille
Sapiarch of Artifice, Rinyde (assistant)
Sapiarch of Current Chronologies, Vrithilin
Sapiarch of Daedric Fallacies, Ellimil
Sapiarch of Foreign Literature
Sapiarch of Foreign Observations, Tandemen
Sapiarch of Indoctrination, Aicantar of Shimmerene
Sapiarch of Mythohistory, Ancirinque
Sapiarch of Oceanic Occurrences
Sapiarch of Oblivion Studies, Culalanwe
Sapiarch of Psychocartography, Soraturil
Sapiarch of Procedual Dynamics, Soraturil
Sapiarch of Thaumaturgy
Sapiarch of Transliminal Arts, Camilonwe of Alinor
Sapiarch of Transliminal Travel, Camilonwe
Sapiarch of Zoological Studies, Ambolisse

Plaques, Monuments and InscriptionsEdit

Lore:Nerevar the Captain
Lore:Sotha Nall (book)
Lore:The Defense of Mournhold
Lore:Vivec, The Warrior-Poet
Skyrim:Decree of Monument
Skyrim:Geirmund's Epitaph
Lore:Epitaph of Bjarfrud Skjoralmor
Online:Salamas's Epitaph
Sinmur, Giant of Legend
"The bones of Sinmur the Terrible are entombed here forever. The heroes Fireheart and Darkhammer sacrificed all to end Sinmur's reign of savagery. The Companions will forever remember their names."
Dragon Skull
<A plaque sits beside this enormous dragon skull>
"A trophy from the time of the Dragon War. Said to be from a beast by the name of Dukaanfinsot"
Broken Statue
<A plaque lies at the foot of the statue>
"Ysgramor's much-beloved son, Yngol. He was drawn into the depths aboard his ship, Harakk, during the crossing of the Atmoran Strait."
Bear Skull
<A plaque sits beside the skull>
"The skull of Arteg the Redfang, beast of legend. Slaughtered 15 stout warriors before it was brought down by Companions of Fallowstone Hall."
Lore:Ansei Shrine
Lore:Shrine inscription
Lore:Shrine to Derik Hallin
Lore:Shrine to Divad Hunding
Lore:Shrine to Frandar Hunding
Lore:Statue of Amminus Entius
Lore:Statue of Cavor Merula
Lore:Statue of Justia Desticus
Lore:Statue of Rusio Olo
Lore:Statue of Sir Byric
Lore:Battle of the Bones Memorial
Lore:Calcelmo's Stone
Online:Ancient Nord Tablet
Online:Champions of the Blessed Crucible
Online:Epitaph for Lucina Faleria
Online:Epitaph for Neransi Faleria
Online:Epitaph for Ianus Faleria
Online:Epitaph for Maxivian Faleria
Gravestones of the Reman Emperors
Reman: "Here lies Reman of Cyrodiil. He defeated the Akaviri Horde and brought peace to Tamriel. 2762."
Reman II: "Here lies Reman II of Cyrodiil, crowned Emperor of Tamriel in the year 2812. He fell in battle against the Dark Elves, in the fifty-seventh year of his age, after a reign of thirty-nine years and eight months wanting a day."
Reman III: "Here lies Reman III, last Emperor of the Cyrodiils, the scourge of the Dark Elves, who was cruelly slain by treachery, in the year 2920. He reigned forty-three years."

Missing from SubjectEdit

Missing from AuthorsEdit

Clockwork a-z lorebooks (DONE)Edit

{{Lore Book
|ON=1
|ONExtra=([[Online:Clockwork City (DLC)|Clockwork City]])
|author=[[Lore:Books by Author#|]]
|description=
}}
{{Book End}}

{{Mod Header|Clockwork City}}{{Game Book
}}

==See Also==
===Books===
*{{Book Link|}}

A Brief History of Ald Sotha
A Sky of Dusk
A Study of Fabricants
Barilzar's Journal
Catalogue of Afflictions in the City
Clockwork Apostle Poetry Collective
Engine of Expression
Evaluation of Saint Felms
Evaluation of Saint Llothis
Evaluation of Saint Olms
Excerpts From Fabricated Flora: A Study
Eyes of Nothing
Factotum Classification - Log 233
Inveigling the Clockwork Apostles
Love Poem LT0782
Naril's Note: Simulated Sunlight
Naril's Note: Success Out of Tragedy
Naril's Notes: Early Experiments
Naril's Notes: Origins
Nerevar the Captain
Ode to a Brass Lily
Outsider Observation Report - Log 1
Outsider Observation Report - Log 2
Outsider Observation Report - Log 3
Proctor Luciana's Journal, Vol 1
Proctor Luciana's Journal, Vol 2
Proctor Luciana's Journal, Vol 3
Proctor Luciana's Journal, Vol 4
Realms of the Clockwork City: The Radius
Sotha Nall
The Blackfeather Court
The Defense of Mournhold
The Fabricated Fauna of Clockwork
The Factotum's Secret Voice
The Law of Gears
The Memories of Sotha Sil
The Mystery of Artaeum
The Mystery of Factotums
The Truth in Sequence: Volume 7
The Truth in Sequence: Volume 8
The Truth in Sequence: Volume 9
The Truth in Sequence: Volume 10
The Truth in Sequence: Volume 11
The Truth in Sequence: Volume 12
The Unseen Potential of Clockwork
The Water Cycle of Clockwork City
Thoughts of the Honored Assistant
Vivec, The Warrior-Poet
Worshiping the Illogical
Online:Residential Logistics Log

Hews, Imperial and Vvardenfell a-z (DONE)Edit

Lore:Abah's Landing Merchant Lords, V. 1 --- Online:Abah's Landing Merchant Lords, V. 1
Lore:Abah's Landing Merchant Lords, V. 2 --- Online:Abah's Landing Merchant Lords, V. 2
Lore:Abah's Landing Merchant Lords, V. 3 --- Online:Abah's Landing Merchant Lords, V. 3
Lore:Abah's Landing Merchant Lords, V. 4 --- Online:Abah's Landing Merchant Lords, V. 4
Lore:Abah's Landing Merchant Lords, V. 5 --- Online:Abah's Landing Merchant Lords, V. 5
Lore:Abah's Landing Merchant Lords, V. 6 --- Online:Abah's Landing Merchant Lords, V. 6
Lore:Ashlander Tribes and Customs --- Online:Ashlander Tribes and Customs
Lore:Authenticity of the Giovessen Skull --- Online:Authenticity of the Giovessen Skull
Lore:Ballad of Dranoth Hleran --- Online:Ballad of Dranoth Hleran
Lore:The Bleak Veil Endures --- Online:The Bleak Veil Endures
Lore:Blessed Almalexia's Fables for Afternoon --- Online:Blessed Almalexia's Fables for Afternoon
Lore:Blessed Almalexia's Fables for Evening --- Online:Blessed Almalexia's Fables for Evening
Lore:Blessed Almalexia's Fables for Morning --- Online:Blessed Almalexia's Fables for Morning
Lore:Brave Little Scrib Song --- Online:Brave Little Scrib Song
Lore:Buoyant Armigers: Swords of Vivec --- Online:Buoyant Armigers: Swords of Vivec
Lore:A Call for Common Hair --- Online:A Call for Common Hair
Lore:The Cliff-Strider Song --- Online:The Cliff-Strider Song
Lore:Dark Elves, Dark Hearts --- Online:Dark Elves, Dark Hearts
Lore:Egg Mines and You! --- Online:Egg Mines and You!
Lore:The Elf, the Egg, and the Almost-Dragon --- Online:The Elf, the Egg, and the Almost-Dragon
Lore:An Excerpt from the Book of Seasons --- Online:An Excerpt from the Book of Seasons
Lore:The Flames of the Fetcherfly --- Online:The Flames of the Fetcherfly
Lore:The Grave of Skar --- Online:The Grave of Skar
Lore:A Guide to Dwemer Mega-Structures --- Online:A Guide to Dwemer Mega-Structures
Lore:A Guide to Liturgical Vestments --- Online:A Guide to Liturgical Vestments
Lore:Hlaalu Construction Syndic --- Online:Hlaalu Construction Syndic
Lore:Hlaalu Letter of Complaint --- Online:Hlaalu Letter of Complaint
Lore:Honorable Writs of Execution --- Online:Honorable Writs of Execution
Lore:Imperial Architect's Correspondence --- Online:Imperial Architect's Correspondence
Lore:In Defense of Prince Hubalajad --- Online:In Defense of Prince Hubalajad
Lore:Investigator Vale: A Deadly Toll --- Online:Investigator Vale: A Deadly Toll
Lore:Investigator Vale in Vvardenfell --- Online:Investigator Vale in Vvardenfell
Lore:King Farangel's Ode to Wayrest --- Online:King Farangel's Ode to Wayrest
Lore:The Lure of the Camonna Tong --- Online:The Lure of the Camonna Tong
Lore:Mantra of Expulsion --- Online:Mantra of Expulsion
Lore:Mean Old Torchbug --- Online:Mean Old Torchbug
Lore:Minutes of the Elder Council --- Online:Minutes of the Elder Council
Lore:Narsis Dren and the Cursed Coffin --- Online:Narsis Dren and the Cursed Coffin
Lore:Nix-Hounds: A Manual for New Owners --- Online:Nix-Hounds: A Manual for New Owners
Lore:No Fuss, No Rush --- Online:No Fuss, No Rush
Lore:The Nycotic Cult --- Online:The Nycotic Cult
Lore:Oath-Bound: An Outlander's Rise Vol. 1 --- Online:Oath-Bound: An Outlander's Rise Vol. 1
Lore:On Extending Existence --- Online:On Extending Existence
Lore:On Moving Ebonheart --- Online:On Moving Ebonheart
Lore:On the Clockwork City --- Online:On the Clockwork City
Lore:On the Tel Var Stones: Volume 1 --- Online:On the Tel Var Stones: Volume 1
Lore:On the Tel Var Stones: Volume 2 --- Online:On the Tel Var Stones: Volume 2
Lore:On the Tel Var Stones: Volume 3 --- Online:On the Tel Var Stones: Volume 3
Lore:On the Tel Var Stones: Volume 4 --- Online:On the Tel Var Stones: Volume 4
Lore:On the Xivkyn --- Online:On the Xivkyn
Lore:Ordinator Edict: Mandate Seven --- Online:Ordinator Edict: Mandate Seven
Lore:Ordinator Edict: Mandate Sixteen --- Online:Ordinator Edict: Mandate Sixteen
Lore:Ordinator Edict: Mandate Thirty-Four --- Online:Ordinator Edict: Mandate Thirty-Four
Lore:Ordinator Edict: Mandate Twenty-One --- Online:Ordinator Edict: Mandate Twenty-One
Lore:Ordinator Edict: Mandate Twenty-Seven --- Online:Ordinator Edict: Mandate Twenty-Seven
Lore:Ordinators: A Comprehensive Guide --- Online:Ordinators: A Comprehensive Guide
Lore:Pact Pamphlet: Congratulations! --- Online:Pact Pamphlet: Congratulations!
Lore:A Petition for the Mighty Nix-Ox --- Online:A Petition for the Mighty Nix-Ox
Lore:Prince Hew and the Haj Mota Chariot --- Online:Prince Hew and the Haj Mota Chariot
Lore:Prince Hew and the Three-Legged Race --- Online:Prince Hew and the Three-Legged Race
Lore:The Red Curse, Volume 1 --- Online:The Red Curse, Volume 1
Lore:The Red Curse, Volume 2 --- Online:The Red Curse, Volume 2
Lore:The Red Curse, Volume 3 --- Online:The Red Curse, Volume 3
Lore:Red Mountain's Might --- Online:Red Mountain's Might
Lore:Red Mountain Drinking Song --- Online:Red Mountain Drinking Song
Lore:Ruddy Man Rhyme --- Online:Ruddy Man Rhyme
Lore:Skin Blights By Any Other Name --- Online:Skin Blights By Any Other Name
Lore:Songs of Vvardenfell --- Online:Songs of Vvardenfell
Lore:The Sublime Brazier --- Online:The Sublime Brazier (book)
Lore:A Tale of Baar Dau --- Online:A Tale of Baar Dau
Lore:Teas and Tisanes for Aches and Pains --- Online:Teas and Tisanes for Aches and Pains
Lore:Testimonials on Baar Dau --- Online:Testimonials on Baar Dau
Lore:Testimonials on Mushroom Towers --- Online:Testimonials on Mushroom Towers
Lore:Triumph of the Sep Adder --- Online:Triumph of the Sep Adder
Lore:The Truth in Sequence: Volume 1 --- Online:The Truth in Sequence: Volume 1
Lore:The Truth in Sequence: Volume 2 --- Online:The Truth in Sequence: Volume 2
Lore:The Truth in Sequence: Volume 3 --- Online:The Truth in Sequence: Volume 3
Lore:The Truth in Sequence: Volume 4 --- Online:The Truth in Sequence: Volume 4
Lore:The Truth in Sequence: Volume 5 --- Online:The Truth in Sequence: Volume 5
Lore:The Truth in Sequence: Volume 6 --- Online:The Truth in Sequence: Volume 6
Lore:Twilight Rites and Hymns --- Online:Twilight Rites and Hymns
Lore:Understanding House Dres --- Online:Understanding House Dres
Lore:Understanding House Hlaalu --- Online:Understanding House Hlaalu
Lore:Understanding House Indoril --- Online:Understanding House Indoril
Lore:Understanding House Redoran --- Online:Understanding House Redoran
Lore:Understanding the Living Gods --- Online:Understanding the Living Gods
Lore:The Vile Truth of Barbas --- Online:The Vile Truth of Barbas
Lore:Vvardenfell Flora and Fauna --- Online:Vvardenfell Flora and Fauna
Lore:The Vvardvark Experiment --- Online:The Vvardvark Experiment
Lore:The Waiting Door --- Online:The Waiting Door
Lore:The Worth of Glass --- Online:The Worth of Glass

CompletedEdit

Adventurer's Almanac
Craglorn Secrets
Criminal Correspondence
Daedric Cults
Diaries and Logs
Final Words
Handbills, Posters, and Decrees
Hearts and Flowers
Houses, Shops, and Trade
Letters and Missives
Library of Incunabula
Lore and Culture
Military Orders and Reports
Mysteries and Clues
Notes and Memos
Orsinium Archive
Personal Journals
Plots and Schemes
Research Notes
Rituals and Revelations
Skill Books
Tales of Tamriel
The Devoted and the Deranged
The Five Companions
The World and Its Creatures
Vivec's 36 Lessons
Words of the Poets
Wrothgar Writings

chartEdit

YS
(182 - 99)
???
(2E/???-?E/???)
YL
2E/828-3E/38
YN
2E/???-?E/???
FR
(?E/???-?E/???)
FIN
2E/???-3E/53
HEI
(?E/???-?E/???)
SVA
(?E/???-?E/???)
GRY
2E/???-?E/???
JF
2E/828-3E/38
IG
(182 - 99)
???
(2E/???-?E/???)
GRL
2E/???-3E/53
VAL
(?E/???-?E/???)
HJO
(?E/???-?E/???)
YGL
2E/???-3E/53
NUR
2E/???-3E/53
Sandbox 1 Sandbox 2 Sandbox 3 Sandbox 4 Sandbox 5 Sandbox 6 Sandbox 7 Sandbox 8 Sandbox 9 Sandbox 10