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Group Dungeon | ||||
Discoverable | Yes | |||
Completion | Objective | |||
Dungeon | Yes | |||
# of Zones | 1 | |||
Zone | ||||
Vafe, Auridon | ||||
Location | ||||
At the northern tip of Auridon | ||||
Instanced Dungeon | ||||
Min Level | 41 | |||
Group Size | 4 | |||
Bosses | 3 | |||
Mini-Bosses | 3 | |||
Veteran Speed Run Target | 20 mins | |||
Loading Screen | ||||
The High Elves live long lives and have a talent for magic. Sometimes an Altmer's pursuit of magical power leads to tampering with forbidden knowledge and illicit dealings with evil Daedra. It was to confine such trespassers that the Banished Cells were created.
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The Banished Cells II is a group dungeon found at the northern tip of Auridon.
The story started in Banished Cells I is continued in this version; High Kinlord Rilis has escaped again, and Keeper Cirion once again needs help banishing him for good.
You can learn about its location from Turuk Redclaws in Vulkhel Guard, Abzag the Monster in Daggerfall, or Roaring Ramavel in Davon's Watch.
See also: The Banished Cells I
Related QuestsEdit
- The Banished Cells Objective: Explore the Banished Cells. / You braved the dangers of the Banished Cells.
- The Plan: Return to the Banished Cells and free its keepers from Daedric servitude.
- Pledge: Banished Cells II: Explore The Banished Cells II and return Undaunted.
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Veteran Banished Cells Pledge: Prove you are truly Undaunted by clearing the Veteran Banished Cells.(disabled since Patch 2.6.4)
CharactersEdit
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EnemiesEdit
Normal EnemiesEdit
- Banished Archers and Warriors
- Dremora Clashers, Hauzkyn and Kyngald
- Dark Banekin
- Dark Clannfear
- Dark Twilight
- Daedroths
- Flame Atronachs
- Flesh Atronachs
- Skeletal Warriors
- Spider Daedra
- Xivilai
Elite EnemiesEdit
MinibossesEdit
- Keeper Areldur, a corrupted Keeper
- Keeper Voranil, another corrupted Keeper
- Sister Sihna and Sister Vera, a pair of harvesters
BossesEdit
- Maw of the Infernal, a giant daedroth
- Keeper Imiril, another corrupted Keeper
- High Kinlord Rilis, in his Xivilai form
SetsEdit
Set Name | Bonuses | Location(s) | Set Type |
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Sanctuary |
2 items: Adds 28-1206 Maximum Health |
The Banished Cells | Light Armor |
Jailbreaker |
2 items: Adds 25-1096 Maximum Stamina |
The Banished Cells | Medium Armor |
Tormentor |
2 items: Adds 28-1206 Maximum Health |
The Banished Cells | Heavy Armor |
Maw of the Infernal |
1 item: Adds 25-1096 Maximum Magicka |
Banished Cells II | Monster Helm Sets |
AchievementsEdit
There are seven achievements associated with this dungeon:
NotesEdit
- Before dungeon scaling was introduced in Update 5, Normal Banished Cells was designed for levels 12-15 and Veteran Banished Cells was designed for Veteran Ranks 1-5.
- Prior to Update 12, The Banished Cells I was only available in Normal mode, and The Banished Cells II was only available in Veteran mode. These were named The Banished Cells and Veteran Banished Cells respectively.