|Karstaag (RefID: xx019666)
|Location||Castle Karstaag Courtyard|
|Perks||Extra Damage 2, Karstaag's Summons|
|Faction(s)||Creature Faction; NPCs Immune to Mehrunes Razor; DLC2RieklingFaction; GiantFaction; Ice Wraith Faction|
Karstaag was a frost giant who lived on Solstheim, and has been dead for over 200 years. The spirit of this ancient creature can be raised as part of the unmarked quest Summoning Karstaag. After defeating Karstaag, you gain the ability to summon him. However, you may only summon him three times total and it must be outdoors. He is one of the toughest enemies in the game to beat, having nearly double the health of the Ebony Warrior. During the battle, he can summon three ice wraiths at a time to distract you. He is much more powerful than a regular giant, being able to attack with his club, causing you to lose several hundred health points. When summoned, he will appear with a Blizzard around himself, which will ragdoll you if you stand too close to him when he is resurrected. After a short time, the blizzard will vanish and he will have a Frost Cloak surrounding him for the rest of the battle. If you leave the courtyard during the battle, Karstaag will have the blizzard surrounding him again when you reenter, but it will become a frost cloak very soon after reentering.
Karstaag has a 100% resistance to disease, frost, and poison, as well as a 75% resistance to shock. He cannot be ragdolled, and is immune to all forms of paralysis, as well as Mehrunes' Razor, Mora's Grasp, Whirlwind Cloak, and the instant kill effect of Wabbajack. He does have a 25% weakness to fire, however.
He also benefits from a fortified combat healing rate of 0.15% and a fortified healing rate of 0.15%. His normal healing rate combined with his combat healing rate causes him to regenerate 0.3% of his maximum health every second, which is 12 points per second.
- Karstaag is a member of the unique "Ghost Giant" race that gives him his ghostly appearance. It has an ID of
- He is undead, meaning that spells such as Stendarr's AuraDG will cause him to lose health.
- After Karstaag is defeated, activating his throne will cause you to sit. This is the only location in the game where this sitting animation is available to the player.
- Karstaag can be staggered and ragdolled by werebears or werewolves as the attacks of those creatures ignore the corresponding resistances. This makes the Beast Form a nice alternative for a high level player if Dawnguard is installed.
- There is an exploit to defeat Karstaag with minimal effort if you are willing to cheat a bit. At the far end of the room from his throne, to the left of the door, there is a stack of ice chunks against the wall which can be climbed with a bit of creative jumping. If you jump up here while fighting Karstaag, he will ignore you completely and retreat to the far side of the room, next to his throne. From here his health can be slowly whittled down to zero with ranged attacks. The ice wraiths he summons during the battle will also ignore you, and dissipate after a period of time.
- Bloodmoon:Karstaag, this creature's appearance in Morrowind's Bloodmoon expansion.