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Quick WalkthroughEdit
- Read Heretic Dossier: Blacksmith's Confessional at the Temple in Raven Rock.
- Travel to Fahlbtharz Forge.
- Kill Hand Kenro.
- Travel to Ashfall's Tear.
Detailed WalkthroughEdit
To begin this quest, read the Heretic Dossier: Blacksmith's Confessional at the Temple in Raven Rock. It can be found on a table in the first room on the right on the lower floors of the temple.
You will then have to travel to Fahlbtharz and enter the Forge. Inside you will find Hand Kenro Hlan, he will be hostile and you will have to kill him. Once he is dealt with, search his body to find a note, Unenchanted Weapon, Kenro's Helmet and Kenro's Robes. Picking up these items will also start Trueflame (quest).
You will then need to head to Ashfall's Tear, once inside you will find a ALMSIVI puzzle. The correct order for the stone pillars is ASV.
If you decide to wear Kenro's helmet and robes and infiltrate the temple ranks, the ordinators at the door will not be hostile, however, if you are not wearing these, they will attack on sight.
Joining the HereticsEdit
If you disguise yourself, you can peacefully talk to Matriarch Drevlan and either persuade or prove yourself by fighting Almalexia's Hands:
- I'm actually not one of your followers. But I'd still like to join your ranks.
- "You expect me to believe that?"
- I could prove my loyalty by praying to the Goddess. (Persuade).
- "Okay, okay, you've talked me into it."
- If I bested your warriors in combat, it would show the Goddess favors me.
- "How can I argue with that?"
If you manage to persuade her you will have to pray at the nearby Shrine of Almalexia next to the large statue at the temple entrance. Doing so acts as praying at any other shrine, curing diseases and replacing any active blessing with Almalexia's Blessing. This blessing grants +10 to the Heavy Armor skill and +10% damage with One-Handed weapons for 8 hours. Once you've prayed at the shrine, you've joined the heretics and can continue on to the next stage of the quest.
If you want to prove yourself through combat, you will have to fight Hand Kydren Indobar until he submits, then Hand Ethra Mavandas, Watchman Sindras and finally Vesparth the Toe. After this you will need to speak to Drevlan again:
- I've won the combat trial. I trust this means I have her favor?
- "The deed is done. We need speak of it no longer."
After this point, you are now accepted. You are free to switch back to your other apparel if you want. Speak to Drevlan again to continue.
- I await the Goddess' command. Her word is our law.
- "You speak the truth."
- Does the Goddess have a task for me?
- "Of course. It's all in this note."
She will then hand you a note detailing your task and the location of the other masks. Reading the note will begin three quests:
- Her Word Against TheirsCC: Spread the word of the Goddess Almalexia.
- Buyer BewareCC: Ambush a meeting to retrieve the Mask of Vivec.
- Careless CurationCC: Find the missing Curate to retrieve the Mask of Sotha Sil.
Once you return to the temple you will have to clear out the ash zombies that are attacking the temple, once they are dealt with you will need to speak to the Matriarch: (?)
She will reward you with the Tribunal Armory Key.
Destroying the HereticsEdit
If you decide to destroy the heretics, you can disguise yourself still in order to speak to Matriarch Drevlan, or you can just deal with them the traditional way.
If you choose the traditional way, you will have to first fight the two ordinators that guard the first door into the temple.
You will then have to fight everyone gathered in the ritual room past the statue. There is a narrow straight tunnel before the room. It is possible to fight everyone in the room one on one at this choke point.
You will still be able to complete the other Ghost of the Tribunal Quests by looting the bodies for notes. There is no key to the armory however and this prevents you from obtaining Skullcrusher. The other cases are unlocked however.
You will still have to fight the Ash Zombies and if you return to Ashfall Tear after that, you will find the Reclamation Priest with three Redoran Guards investigating the scene while sadly saying "Almsivi" to themselves. They will ask what you want but no dialogue will be available.
You will have all four masks, not replicas, but they have no associated magical qualities.
NotesEdit
- All four of the Heretics can become followers immediately after winning the combat trial. Persuade Matriarch Drevlan via receiving the Almalexia shrine blessing and she'll hand over the note but the Heretics won't be available as followers until completion of the Ashen Heart.
Quest StagesEdit
Ghosts of the Tribunal (ccASVSSE001_Quest) | ||
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Stage | Finishes Quest | Journal Entry |
10 | There's been plenty of upheaval in Solstheim since the eruption of the Red Mountain, both politically and religiously. I should investigate the Temple in Raven Rock and see if I can learn more.
Objective 10: Look for clues at the Temple in Raven Rock
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15 |
Objective 15: Read Hand Kenro's Note
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20 | There's been plenty of upheaval in Solstheim since the eruption of the Red Mountain, both politically and religiously. At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon.
Objective 20: Travel to the forge in Fahlbtharz
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25 | In the wake of the Red Mountain's eruption, worship of the old Tribunal waned, and in its place there came a Reclamation of the original Dunmer gods. However, it's possible some still cling to the old ways. At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon. Upon entering the forge area, the heretic attacked.
Objective 25: Kill the heretic
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30 | In the wake of the Red Mountain's eruption, worship of the old Tribunal waned, and in its place there came a Reclamation of the original Dunmer gods. However, it's possible some still cling to the old ways. At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon. Upon entering the forge area, the heretic attacked, and I managed to kill him.
Objective 35: Examine Kenro's corpse for further clues
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Objective 30: Retrieve the Pyroil Tar
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40 | At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon. I traveled to the ruin and picked up the Pyroil Tar required to enchant it.
Objective 40: Retrieve the unenchanted weapon
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50 | In the wake of the Red Mountain's eruption, worship of the old Tribunal waned, and in its place there came a Reclamation of the original Dunmer gods. However, it's possible some still cling to the old ways. At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon. Upon entering the forge area, the heretic attacked, and I managed to kill him and found the weapon on his body. | |
60 | At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon. I traveled to the ruin and picked up the weapon and the tar required to enchant it. I can now place the materials in the forge.
Objective 60: Add the materials to the forge
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70 | At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon. I traveled to the ruin and picked up the weapon and the tar required to enchant it. I placed the materials in the forge and can now activate it.
Objective 70: Activate the forge
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80 | At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon. I traveled to the forge, placed the crafting materials inside and activated it. I should now be able to pick up the enchanted Trueflame.
Objective 80: Retrieve Trueflame
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90 | At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon. I traveled to the forge and was attacked by a potential heretic. I should investigate further to find out more about this clandestine group. | |
100 | At the Temple in Raven Rock I learned of a heretic attempting to use a forge in Fahlbtharz to enchant a Dwemer weapon. I traveled to the forge and was attacked by a potential heretic. I should investigate further to find out more about this clandestine group.
Objective 100: Travel to the hidden temple mentioned in the notes
Objective 105: (Optional) Wear Kenro's helmet and robes and infiltrate the temple ranks
Objective 120: (Optional) Kill the cultists
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110 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers.
Objective 110: Ask the Matriarch for a command from the Goddess
Objective 120: (Optional) Kill the cultists
Objective 125: (Optional) Earn the Matriarch's trust and join the temple heretics
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120 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. I attacked the Matriarch and her guard, clearing the temple of the heretics. | |
Objective 130: Examine the priest's body
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Objective 140: Read the note on the missing Curate
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140 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. I revealed my identity to the Matriarch and must now prove my loyalty by praying at the shrine.
Objective 148: Pray at the shrine
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150 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. I revealed my identity to the Matriarch and was able to prove my loyalty by praying at the shrine.
Objective 150: Speak to the Matriarch
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155 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. After reading a note written by the Matriarch, I learned of several activities outside temple I can investigate.
Objective 160: Complete the tasks of the Goddess (0/3)
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160 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. Posing as one of Her Hands, I was able to speak to the Matriarch and receive the Goddess' commands.
Objective 155: Read Masks of the Tribunal
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190 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. Posing as one of Her Hands, I was able to speak to the Matriarch and receive the Goddess' commands. Having completed her tasks, I returned to the temple to find it being attacked by Ash Zombies.
Objective 250: Clear the temple of Ash Zombies
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200 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. Posing as one of Her Hands, I was able to speak to the Matriarch and receive the Goddess' commands. Having completed her tasks, I should now return to the temple.
Objective 200: Return to the temple
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250 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. Posing as one of Her Hands, I was able to speak to the Matriarch and receive the Goddess' commands. Having completed her tasks, I returned to the temple to find it being attacked by Ash Zombies. I defeated the zombies and should speak with the Matriarch.
Objective 260: Speak to the Matriarch
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300 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. Posing as one of Her Hands, I was able to speak to the Matriarch and receive the Goddess' commands. Having completed her tasks, I was given a key to the armory.
Objective 300: Enter the armory
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1000 | After finding information on a group of Tribunal heretics, I followed the trail to a hidden temple full of worshipers. Posing as one of Her Hands, I was able to speak to the Matriarch and receive the Goddess' commands. Having completed her tasks, I was given a key to the armory. | |
11 |
Objective 149: Defeat Almalexia's Hands in single combat (0/4)
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- The following empty quest stages were omitted from the table: 1, 2, 3, 4, 5, 7, 8, 9, 12, 13, 14, 16, 17, 18, 19, 21, 22, 23, 35, 95, 96, 97, 98, 99, 125, 130, 170, 180, 185, 290.
- Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game. - Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
- If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
- On the PC, it is possible to use the console to advance through the quest by entering
setstage ccASVSSE001_Quest stage
, wherestage
is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages, but it is possible to clear all stages of the quest usingresetquest ccASVSSE001_Quest
.