Necromancers are a class of hostile humanoid NPCs that attack using necromantic magic and summoning abilities. They are usually equipped with a staff that glows with green fire.
Types of NecromancersEdit
Location | Name | Race | Gender | Health |
---|---|---|---|---|
Sathram Plantation | Nightmare Defiler | Dro-m'Athra | Varies | 29,870 |
Cyrodiil | Shadowed Path Defiler | Breton | Varies | 40643 |
Cyrodiil | Gray Viper Defiler | Breton | Varies | 40643 |
Underpall Cave | Raelynne Ashham | Breton | Female | 320796 |
Abandoned Homestead | Lady Famyne | Dunmer | Female | 173447 |
Highlander Camp | Nelmir the Hearteater | Reachman | Female | 173447 |
Skills and AbilitiesEdit
Necrotic SpearEdit
A basic ranged attack that does minor magic damage.
Summon the DeadEdit
The necromancer often begins combat by summoning a zombie, bloodfiend, bloodfiend reaver, or a skeleton. If the summoned creature killed, another one will be summoned to replace it. The summon scales with the difficulty, faction, and location of the summoner. Necromancers are vulnerable while a summon is active.[1]
Empower UndeadEdit
The necromancer channels a buff on a nearby undead (e.g. skeletons, zombies, and even Bone Colossi and vampires) that increases the physical and spell resistance of the target.[1] This spell appears as a green glow around the hands of the buffed enemy as well as those of the necromancer. This spell can be interrupted to knock the enemy off balance.
ReferencesEdit
- ^ a b Patch/2.7.5