Oblivion Mod:Cyrodiil Travel Services/Visits-Many-Lands
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Visits-Many-Lands (RefID: xx0015EF) |
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Added by | Cyrodiil Travel Services | ||
Home City | Imperial City | ||
House | Chestnut Handy Stables | ||
Race | Argonian | Gender | Female |
Level | 20 | Class | Spellsword |
RefID | xx0015EF | BaseID | xx0015EE |
Other Information | |||
Health | 153 | Magicka | 155 |
Responsibility | 50 | Aggression | 5 |
Faction(s) | IC Citizens; Cyrodiil Travel Services |
Visits-Many-Lands is an Argonian Spellsword who offers Travel services at the Chestnut Handy Stables outside the Imperial City. She can take you to the following destinations:
Destination | Cost | Duration | Notes |
---|---|---|---|
Bravil | 35 | 3 hours | |
Bruma | 40 | 4 hours | |
Cheydinhal | 45 | 5 hours | |
Chorrol | 40 | 4 hours | |
Faregyl | 25 | 1 hour | Requires Faregyl Village |
Skingrad | 40 | 4 hours |
It will not be possible to travel to or from any location that is currently threatened by an Oblivion Gate.
She can tell you about nearby landmarks, which will all be added to your map except for the Wayshrines:
Topic | Response |
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Ayleid Ruins | "Sercen lies along the Red Ring Road, at the intersection going north to Bruma. Bandits hole up there from time to time while on the run. Lindai is deep in the forest northwest of here and contains many undead. Take silver or magic with you, and prepare for diseases. Sardavar Leed lies south of the city, near the town of Pell's Gate. Daedric conjurers are said to hold residence there. Please do be careful in and around Ayleid ruins. Many of them are full of traps and other dangers. Take plenty of healing potions with you." |
Dungeons (Caves and Mines) | "Dzonot Cave houses a small gang of bandits. I'm sure the legion would not mind having them dealt with. Breakneck Cave lies west of the city in the forest, up the hill from Fort Nikel. Last I heard it was infested with dangerous monsters. Fatback Cave lies along Lake Rumare, south of the Arcane University. It smelled of goblins on my last trip by there. Disgusting creatures." |
Imperial Forts | "Fort Urasek lies east of the Imperial City, at the head of the Blue Road to Cheydinhal. Goblins have taken up residence there. Nasty beasts. Fort Virtue is not far from here to the south. Nasty place, full of undead. Be sure you have silver or magic handy. Fort Empire lies not far to the northwest. Rumor has it the place is infested with foul monsters, and rats. Icky rats. Imperial Forts can be dangerous places to visit. Plan carefully and bring plenty of healing potions." |
Wayshrines | "A wayshrine of Dibella is down the road to the south from here. A wayshrine of Julianos lies just down this hill here. You can see it just over there along the road. In the forest to the southwest there is a wayshrine of Kynareth." |