Morrowind: Mysticism

Morrowind: Skills
Skill: Mysticism
Mysticism
Governing Attribute:
Willpower
Specialization:
Magic
Increase:
Successful Cast: +1.0

"Mysticism involves the manipulation of magical forces and boundaries to bypass the structures and limitations of the physical world."

The spells of the College of Mysticism shape and focus otherworldly forces to bind souls in gems, teleport the caster's body, manipulate the world with telekinesis, absorb or reflect magical energies, and sense unseen objects at a distance.

Character CreationEdit

The following races receive bonuses to their Mysticism skill:

The following classes have Mysticism as a Major skill:

The following classes have Mysticism as a Minor skill:

If Mysticism is one of your Major skills, you will start with the following spell:

Other Mysticism spells are listed here.

TrainersEdit

The Master Trainer of Mysticism is Ardarume at the Gateway Inn: West Wing in Sadrith Mora. Other trainers of note are:

See Mysticism Trainers for the complete list.

BooksEdit

The following books will increase your Mysticism skill:

FactionsEdit

The following factions include Mysticism as one of their favored skills:

Magical EffectsEdit

BugsEdit