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User:Vincentius1/Daggerfall Era Lorepages

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This is just gonna be little articles with only lore available from Daggerfall and everything preceding it. It's just for fun and to see what it would look like now that we have more access to info.

AkavirEdit

Akavir
Type Continent
Continent Akavir
 
A globe of the world

Akavir is a distant continent kingdom across the sea from Tamriel.[1][2] Many Akaviri pirates and raiders live in the Iliac Bay and have a proved a constant threat to its people.

HistoryEdit

Sometime after the War of Righteousness, the Akaviri invaded the Iliac Bay for unknown reasons. Their invasion caused a significant decline in the region's population, for the third time in history. The writer of A History of Daggerfall believes that had Daggerfall not prepared itself for years of battle, the Iliac Bay would be Akavirian today.[3] In 1E 2702, Wayrest's population was forced to move into the Gardners' walled estates to avoid Akaviri raiders, pirates, and the Thrassian Plague.[4]

In ancient times, roughly the First Era, there was a hero named Lyrisius, who fought against Akaviri slaveholders and single-handedly killed hundreds. In the end, however, Lyrisius' armies were rerouted and Lyrisius fled to the moors. In the heart of Akavir, the hero battled a wyrm and lost, but taking advantage of the wyrm's arrogance, he became its slave and servant. Once he got close, he plunged his dagger into his skin and forced him to destroy the Akaviri armies. The Akaviri stood no chance and never plagued Tamriel again ever since.[5]

In 3E 288, after conquering many neighboring islands, Emperor Uriel Septim V started his conquest of Akavir,[1] with an impressively strong naval force.[6] Only two years later, Emperor Uriel V died in battle at Ionith but nevertheless garnered the reputation of warrior-emperor, second only to his ancestor Tiber Septim.[1]

ReferencesEdit

Imperial ProvinceEdit

Imperial Province
Type Settlement
Continent Tamriel
Province Imperial Province
Appears in Arena
 
Map of the Imperial Province

The Imperial Province is the central region of Tamriel and the Empire that rules it. It is a place where all the races of Tamriel meet together,[1] in its only city, the Imperial City. Its other biggest feature is the long river known as the Imperial Run,[2] which travels between the Imperial City and the southern bay between Senchal and Soulrest. It is bordered by most of the provinces. Black Marsh to the southeast, Elsweyr to the south, Hammerfell to the northwest, Morrowind to the northeast, and Skyrim to the north.[3] Before it was controlled by the Empire, it was known as the Wilderland or the Wilderness.[1]

HistoryEdit

After many years of conflict remembered in history as the Interregnum, Tiber Septim was able to bring peace across Tamriel in 2E 896 and declared the beginning of the Third Era.[4] From the new Imperial City at the center of it all,[5] the Septim Dynasty ruled the provinces. By this point in the early Third Era, very few Redguards were present in the Imperial Province as opposed to the Bretons, Nords, and Dark Elves that lived there. When the aspiring Redguardic historian, Destri first moved to the Imperial City, he took on the surname, "Melarg" to better assimilate with the local cultures.[6]

In 3E 121, Prince Uriel Mantiarco of Solitude, first cousin to then Empress, Kintyra II led the siege on the Imperial City and usurped his relative. He proclaimed himself Uriel Septim III and began the War of the Red Diamond.[4][7] The war ended when Uriel III was defeated in Hammerfell and killed while en-route to the Imperial City. His uncle, Cephorus took his place as Emperor of Tamriel.[7]

In the years since then, the Elder Council had been at odds with the Emperors of Tamriel, ever since Katariah became Empress after the death of her husband, Pelagius III.[7] With help from what Uriel VI started, his sister, Empress Morihatha was able to wrangle support over the Elder Council and the Imperial Province truly became a governance under the Septim Emperors.[8]

Culture and SocietyEdit

While the werewolf is the most common type of lycanthropy and can be found in all of the provinces, the lesser-known werelion can be found in the Imperial Province's wetter areas while the werebear can be seen in its northern region.[9]

ReferencesEdit

MournholdEdit

Mournhold
Type Settlement
Continent Tamriel
Province Morrowind
Appears in Arena
 
Mournhold (Arena)
"You enter Mournhold, lost City-State of the first empire. It is said that a great evil resides under this city, slowly driving its citizens mad. It is said that none have ever seen the bodies of the slain after the a battle is over on this soil..."
—In-game description in Arena

Mournhold

HistoryEdit

ReferencesEdit


ShornhelmEdit

Shornhelm
Type Settlement
Continent Tamriel
Province High Rock
Appears in Arena
 
Shornhelm (Arena)
"Shornhelm welcomes all who find themselves within our walls upon their journey. May good fortune smile upon thee and be merciful..."
—In-game description in Arena

Shornhelm is one of the eight city-states of High Rock[1] and is the capital of the kingdom of the same name.[2][3] It is located in the high, mountainous terrain of north-central High Rock, specifically in the Kurallian Mountains.[1][4] The mages of the Shornhelm city-state are led by the Council of Three.[4]

HistoryEdit

In his youth, Gyron Vardengroet, the Sage traveled from his home village of Moonguard and through the Kurallian foothills to eventually reach Shornhelm, where he was supposed to meet the local guildmagister of the Mages Guild, Morkledder and study under him. He explored every part of the city-state and met with the Council of Three, who gave him the task to embark on the world and prove his worth as a mage. He returned several years later and was admitted to the Mages Guild until he sought further training from the wizards of the Crystal Tower.[4]

From the start of Emperor Cephorus II's reign, a civil war raged between the Empire and the Emperor's cousin, Andorak after he was denied the throne by the Elder Council. After nine years of war, the council gave him the Kingdom of Shornhelm, where his descendants continue to rule the land.[3] During the Imperial Simulacrum between 3E 389 to 399,[5]:8 the city-state of Shornhelm was an active settlement. It was ruled by King Rodore and had a rivalry with North Point and Wayrest.[6] The Shornhelm city-state was neighbored by several settlements, including Markwasten Moor to the southeast, Old Gate to the northeast, and White Haven to the west-northwest.[1]

ReferencesEdit

SolitudeEdit

Solitude
Type Settlement
Continent Tamriel
Province Skyrim
Appears in Arena
 
Solitude (Arena)
"We bid you welcome to the arctic wastes of Solitude, the northern most City-State in the realm. Beware our might..."
—In-game description in Arena

Solitude is one of the eight city-states in the province of Skyrim.[1] It is considered the northernmost city-state in Tamriel[2] and it is known for its stately avenues.[3] One of the city's most well-known residents is the Ancient Sage of Solitude, who is considered one of the oldest people in history.[4] The Nords use the common exclamation, "by the Cliffs of Solitude".[5]

HistoryEdit

In the early second century of the Third Era, Solitude was ruled by the so-called "Wolf Queen of Solitude", Potema of the Septim Dynasty. When her son, Uriel Mantiarco denounced his first cousin, Empress Kintyra II as a bastard child and failed to stop her coronation, he bought support from kings across High Rock, Skyrim, and Morrowind, and with assistance from his mother, coordinated three attacks. In 3E 121, two attacks occurred, one in the Iliac Bay and coastal Morrowind, with the last attack being on the Imperial City. After he usurped the title of Emperor as Uriel Septim III from his first cousin, the War of the Red Diamond commenced as the Wolf-Queen's brothers, Cephorus and Magnus retaliated.[6]

The war was mainly fought between the siblings, Potema, Cephorus, and Magnus. After Uriel III's death at the Battle of Ichidag, the conflict continued for another ten years until the Siege of Solitude in 3E 137.[7] Emperor Cephorus I assaulted the city-state and with the Wolf-Queen dead, the War of the Red Diamond was over and for his effort in the battle, Cephorus I proclaimed Magnus' son, Pelagius as the new King of Solitude. King Pelagius became eccentric over time and rumors began to spread from interactions with the King. While very few people criticized King Pelagius, who was noticeably the Emperor's favorite nephew, what was noted was his alarming shifts in weight as a diplomat from Ebonheart commented on his large and wide stature while five months later, a princess from Firsthold wrote to her brother about how Pelagius was greatly emaciated.[8]

When his father, Magnus became the Emperor, all eyes were on Solitude as Pelagius was his oldest living child. It was also at this time that legends grew around King Pelagius' eccentricity, like when he would lock the princes and princesses of Silvenar in a room and only let them out if an unsigned declaration of war was slipped under the door. As both a political move and a means to hide Pelagius' madness, Emperor Magnus I arranged the marriage between his son and Katariah of the Ra'athim clan. On the 8th of Second Seed, 3E 145, Emperor Magnus I passed away and now Pelagius sat on the throne as Emperor Pelagius III. Both he and his wife moved from Solitude and in his stead, his sister, Jolethe became Queen.[8]

At an unspecified time, there was a King of Solitude who attempted to summon Hermaeus Mora and gain the powers of his artifact, the Oghma Infinium. However, he had summoned Sheogorath and he presented him with the Wabbajack. Since then, the newly named King of Solitude went insance.[9]

During the Imperial Simulacrum between 3E 389 to 399,[10]:8 the city-state of Solitude was an active settlement. It was ruled by Queen Hania and had a rivalry with Snowhawk.[2] Solitude was neighbored by several settlements, including Dragon Bridge to the southwest and High Rock to the far west, toward Jehanna.[1]

ReferencesEdit