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< Lore: Places: J
Type Settlement
Continent Tamriel
Province High Rock
Region Western Reach
(Icy Shore)
Appears in Arena
Jehanna during the Imperial Simulacrum
A guardsman of Jehanna

Jehanna (also called Jehenna[1][2] or Jelhana)[3] is one of the nine historical Breton kingdoms in the province of High Rock,[4][5] situated on the icy shores of the Northern Coast. Nestled in the snow-covered forests of the Western Reach, it is described as being as beautiful as its name.[6]

Layout & GeographyEdit

Jehanna lies on the northeast coast of High Rock, right near the border of Skyrim, in a generally northern biome.[7] An isolated dock that bore Jehanna's name was nestled between the base of Mount Sorrow, the tallest peak of Wrothgar and the mountain that holds the Fharun clanhold, the ancestral territory of the Orcish Fharun Clan. It sat at the end of a lightly-forested valley and lay on the Sea of Ghosts, near the Druadach Mountains. At the end of an off-beaten path, east of the dock is an old ruin called Coldwind's Den, the tomb of the legendary mount, Coldwind. Jehanna is neighbored by several settlements, including Cloud Spring to the southwest, Farrun to the west, and Skyrim to the east, towards Solitude. Ancient ruins such as Pariah's Pinnacle lie to the south, and the Forgotten Vale is found to the east.[4][8]


Jehanna Docks circa 2E 582

The Western Reach was conquered by the First Empire of the Nords, and incorporated into Skyrim's holdings,[1][9] prompting many Nordic colonials to settle in the region until they were viciously displaced by the Direnni Hegemony. The fall of the Hegemony fractured High Rock into various fiefdoms of walled city-states.[9] Jehanna as a name is recognized among the people of Tamriel,[10] and by the scholars in the mid-Second Era.[UOL 1] The Jehanna Road is a major roadway that runs near the Bjoulsae River in Bangkorai and rolls northeast into the Wrothgarian Mountains near the Murtag Stronghold.[11] According to High Rock lore, during rituals to imbue white elks, moonlight glints off glittering snowflakes with the intelligence of ghosts captured from the frigid seas near Jehanna.[10] In 2E 582, an isolated dock with the name Jehanna Docks could be found just to the east of Fharun Stronghold. By 2E 864, the modern-day kingdom of Jehanna had been marked on maps of the province.[12]

During the Imperial Simulacrum to the late-Third Era, the city-state of Jehanna was an active settlement. It was ruled by King Bedyctor and had a rivalry with Farrun.[6] When the War of the Bend'r-mahk occurred at the time, the land around Jehanna and other nations like Elinhir were engulfed in warfare with the Nordic warlords of nearby Skyrim. By the time, Uriel Septim VII returned to the throne in 3E 399, Jehanna had fallen under the control of Skyrim and the landscape was swiftly claimed by their Counts. By the waning years of the Third Era, resistance in the cities was feeble at best, but the fight remained strong toward the border.[1]

By the Fourth Era, the Nordic Ice-Blade clan had come to own land east of the city of Jehanna, but this would be threatened when the clan's heir, Pjofr Ice-Blade, abandoned his holdings to take up the mantle of the Gray Fox.[13] Circa 4E 201, a plot against the clan was put into action by a group of associates led by the siblings Erikur and Gisli of Solitude. The plotters poisoned Pjofr's sister, leaving her young son Smaref Ice-Blade as the heir to the clan's titles and wealth. Smaref was then used as a political puppet, allowing the plotters to make the necessary land transfers in order to construct a new port east of Jehanna. The orphaned Smaref was sent to Riften to live his life in relative comfort, unaware of what had occurred.[14] These actions forced Pjofr to relinquish his role as the Gray Fox to another, who proved themselves by aiding in the reclamation of the land deed. With his life of crime behind him, Pjofr adopted Smaref and returned to the Ice-Blade clan, prepared to take the responsibilities as the new leader.[13][15]

Known RulersEdit



  • Jehanna is the home of Sir Sienne, whose adventures were documented in the book The Travels of Sir Sienne of Jehanna, written by the author Gidan.[16]
  • Arena was originally conceived as a fighting game featuring a tournament that took the player to each of Tamriel's cities to challenge different gladiatorial teams. According to a file from that stage of development left behind in the final game, Jehanna's gladiatorial team would have been called "the Iceblades".[UOL 2]
  • A slideshow of screenshots from Arena's Beta contains a picture of a Bosmer player character named Jehanna Khel, which perhaps lent (or borrowed) its name to the city.
  • Design boards for ESO in 2014 show concept art of a planned Jehanna zone depicting a moonlit forest with dead trees.[UOL 3]

See AlsoEdit

  • For game-specific information on the city of Jehanna, see the Arena article. For game-specific information on Jehanna Docks, see the Elder Scrolls Online article.