Amber is a substance that is only found in the Shivering Isles. As part of The Antipodean Hammer quest, you can take Amber to Dumag gro-Bonk and he will fashion it into Amber armor and Amber weapons free of charge. Amber Matrices can additionally be used to create enchanted armor and weapons. Amber can be found in containers or on creatures; a few samples also exist in houses.
See the Lore article for general information.
A few samples of Amber are found in people's houses, and can only be acquired by stealing. Homes containing Amber are:
- 3 samples in Shelden's House in Passwall
- 4 samples in Jayred Ice-Veins's House outside Passwall
- 3 samples in J'zidzo's House in Split
All standard Gnarls may be carrying Amber, in most cases with a 20% chance. One notable exception are the Gnarl Cultivators, spawned by the Gnarl Chrysalises found in The Fountainhead. Gnarl Cultivators each have a 50% chance of carrying Amber and can also be repeatedly spawned and killed to efficiently harvest Amber. It should be noted that unlike Grummites, Gnarls will not carry matrices at all. The article on Gnarl Bark provides details on locations where Gnarls can be found.
Hollowed Amber Limbs and Hollowed Amber Stumps are containers that only contain Amber. They seem to attract a sort of golden sparkling "dust sprite" which hovers in the air nearby. (These sparkling "sprites" are also found in the outdoors, but then only for decorative purposes, and not to indicate any amber in the vicinity.)
Although somewhat varied in appearance, all such limbs and stumps contain the same items:
- 1 guaranteed Amber sample
- 3 possible Amber samples, each with a 50% chance of appearing
- 1 possible Sheogorath-Shaped Amber, with a 1% chance of appearing
All of these containers are non-respawning; if you revisit a dungeon, no new Amber samples will appear in the Hollowed Amber Limbs and Stumps.
Hollowed Amber Limbs and Stumps are found primarily in Mania dungeons, specifically in the following dungeons:
- 4: Blackroot Lair — A large root cave east of The Fringe containing Grummites.
- 3: Cann — A large ruin west of Highcross containing heretics and hungers (quest-related).
- 4: Dire Warren — A small cave south of the Isle of Flame containing monsters.
- 3: Dunroot Burrow — A very large cave southwest of Highcross containing Elytra (quest-related).
- 2: Fain — A small ruin located slightly north of New Sheoth containing Heretics.
- 5: Fetid Grove — A medium-sized root cave on an island north of Split, just south of Overlook Road (quest-related).
- 5: The Fountainhead — A large cave underneath Sheogorath's Throne Room; initially sealed shut containing Priests of Order (quest-related).
- 1: Knifepoint Hollow — A medium-sized cave northwest of New Sheoth containing Zealots (quest-related).
- 7: Knotbone Chamber — A very large cave northeast of The Fringe containing a wide variety of monsters (quest-related).
- 3: Knotty Bramble — A medium-sized root cave southeast of the Gates of Madness, just off Pinnacle Road, containing Grummites (quest-related).
- 1: Milchar — A very large ruin in Mania located south and east of the town of Hale (quest-related).
- 3: Rotten Den — A large cave south of Fellmoor and west of Xedilian containing Zealots and Undead (quest-related).
- 3: Swampgas Hole — A medium-sized cave in Dementia, south of New Sheoth, containing monsters.
- 1: Vitharn — A ruined village at the southern middle of Madgod's Boot in Shallow Grave (quest-related).
- 1: Xaselm — A large ruin east of the Gates of Madness that is the sanctum of Relmyna Verenim, containing monsters (quest-related).
- 1: Xirethard — A large ruin west of New Sheoth containing Dark Seducers and monsters (quest-related).
Hollowed Stumps and many boss chests in the Shivering Isles can possibly contain Amber, along with many other possible items. Many different types of Hollowed Stumps and boss chests exist, each with different possible contents. Some never contain Amber; some have a guaranteed Amber sample; some have a randomly generated Amber sample. If the Amber is randomly generated, there is a chance that an Amber Matrix will appear instead of Amber, depending upon your level:
- Levels 1-8: 12.5% chance for an Amber Matrix
- Levels 9+: 14.3% chance for an Amber Matrix
In general, these containers respawn and therefore return trips to the same dungeon may allow additional Amber to be collected.
The types of containers that may contain Amber are:
- In Heretic Dungeons
- In Monster Dungeons
The individual dungeon pages list locations where these containers can be found.