Open main menu

UESPWiki β

Online:Zone Guide/Glenumbra

< Online:Zone Guide
ON-load-Glenumbra 02.jpg
GLENUMBRA
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, andthe wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia.

MAP COMPLETION

ON-mapicon-Zone Quest.png24 ON-mapicon-Wayshrine.png12 ON-mapicon-Delve.png6 ON-mapicon-Quest Hub.png21 ON-mapicon-Locale.png7 ON-mapicon-Crafting.png3
ON-mapicon-Mundus Stone.png2 ON-mapicon-Dungeon.png1 ON-mapicon-Portal.png3 ON-mapicon-GroupBoss.png6 ON-mapicon-Skyshard.png16 ON-mapicon-Lore Book.png32

Zone Story QuestsEdit

Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.

WayshrinesEdit

Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.

Cave DelverEdit

Delves are solo-able dungeons found throughout the world. Delves will always contain a single skyshard and a boss who drops item set gear.

Points of InterestEdit

Points of Interest are self-contained stories that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.

PathfinderEdit

Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.

Set StationsEdit

Set Stations are locations in the world where you can craft items with specific item set bonuses.

Mundus StonesEdit

Mundus Stones are objects in the world that grant a boon in the form of a temporary player buff. This buff will persist until replaced with a different Mundus Stone boon.

Public DungeonsEdit

Public Dungeons are open world dungeons found throughout Tamriel and beyond. These are designed for four player groups. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear.

World EventsEdit

World Events such as Dark Anchors are activities that occur in the world that are best tackled by a group of adventurers. Completing a World Event can award you experience, gold, and higher tier gear.

World BossesEdit

World Bosses are difficult enemies meant to be tackled by a group of adventurers. Defeating a world boss can award you higher tier gear.

Skyshard HunterEdit

Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities.

Clue Location Notes
Guarding Daggerfall's eastern gates. Left of Eastern Gate. (map)
Before Dresan's headless sentinel. Northwest of Dresan Keep, next to the Statue, Herald of illumination. (map)
Search amongst the shrieks. Southwest of Shrieking Scar. (map)
Westtry's dead slept underneath. Northwest of Westtry, above the tomb. (map)
Far behind the Elf-haters' lines. West of Glenumbra Moors on a cliff. (map)
Beneath a Hag's footbridge. Beside bridge in water along road, Southwest of Hag Fen. (map)
Where vines strangle the sleeping dead. East side of Cath Bedraud. (map)
Close to finding the kings. Tomb of Lost Kings, on rocks next to Stibbons' camp. (map)
A climb above Crosswych. Miners Lament, above in a cart. (map)
A tower explored is Ilessen learned. Ilessan Tower, lots of Harpies, Left from entrance, large outside room. (map)
Near Silumm's well on Daggerfall shores. Silumm, room left of entrance. (map)
Within a mine of blood and thorns. Mines of Khuras, left of entrance up on a platform. (map)
Behind a wall to Enduum all. Enduum, small room, right of entrance. (map)
Where Ebon Crypts become Ebon Caves. Ebon Crypt, left of entrance, rectangle room. (map)
In the bowels of Cryptwatch. Cryptwatch Fort, left of entrance, room end of hall. (map)
In the roots of the Hallows. Bad Man's Hallows, Room right of entrance after being ported. (map)

Shalidor's Library BooksEdit

Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.

Glenumbra LoreEdit

BiographiesEdit

Daedric PrincesEdit

  • Aedra and Daedra by Anonymous — Overview of the basic differences between Gods, Demons, Aedra, and Daedra
  • Boethiah's Proving by Anonymous — An account of a fatal summoning of Boethiah

Divines and DeitiesEdit

Dungeon LoreEdit

DwemerEdit

Tamriel HistoryEdit