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Quick Summary: written by Enodoc, checked by MolagBallet
Quest Stages: written by MolagBallet, not checked |
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Quick WalkthroughEdit
- Talk to Talia at-Marimah.
- Search for Prince Azah and Ansei Maja's Ward.
- Find Throne Keeper Farvad and Ansei Radan's Ward.
- Meet everyone at the central tomb.
- Confront Shiri and recover Ansei Halelah's Ward.
- Talk to Ansei Halelah outside.
Detailed WalkthroughEdit
Meet Talia at the entrance to the Motalion Necropolis to hear the bad news: Prince Azah and Throne Keeper Farvad have both been captured, and with them, the two Ansei Wards you've already recovered. You'll have to go in after them and stop Shiri.
Fight your way through the hordes of Ra-Netu and Withered Hand cultists. You'll come upon two small side tombs, each consisting of two small chambers. You'll find Prince Azah tied up in the first tomb. Free him, go through to the next chamber, and discover that Shiri has managed to release the now-undead Alasan (whom you defeated at Tava's Blessing by imprisoning him within the sword) from Ansei Maja's ward. Defeat him and recover the Ward. This time, it is conveniently undamaged.
In the second tomb, Throne Keeper Farvad is also tied up—a thing which bothers him less than the fact that he apparently struck down one of the undead himself, which is taboo. Nevertheless, he must come with you into the next chamber, because the Ward of Ansei Radan has been corrupted, and he is needed to purge it. You'll keep several waves of undead enemies off his back while he does this. Unlike Alasan, you will not have a second confrontation with Uwafa.
Finally, you must make your way down to the central tomb. You now have three friends with you: Throne Keeper Farvad, Prince Azah, and Talia at-Marimah. Two of them will have to stay behind to cast a spell, dispelling a barrier that Shiri has set upon the door. You will be allowed to take the third with you into the tomb. Azah is a sword-wielding warrior who will tank for you, Talia is an archer, and Farvad is a healer. Take your pick and head into the tomb.
After a last few bandits you'll have a fight with Shiri, who has revealed herself to be a powerful necromancer, and is hell-bent on resurrecting her father, Suturah: the leader of the original Withered Hand insurrection of some decades ago. As you come close to killing her, she will give the rest of her life force to resurrect Suturah as a lich. He is a far more powerful necromancer than Shiri. Beat him down and the threat of the Withered Hand is finally over: you can collect the third and final Ward, then talk to Ansei Halelah, first inside and then outside the tomb. She will create a portal that takes you back to the Impervious Vault to end this quest and start the next one: Restoring the Ansei Wards.
NotesEdit
- Although the tomb can be accessed beforehand, Azah and Farvad won't exist inside before reaching the related objective.
- Although the room it is in can be accessed beforehand, the first Ansei Ward won't exist inside before reaching the related objective.
- Unlike the first Ansei Ward, the second is not added to your quest items after cleansing it.
- Suturah won't engage in battle right away if you are standing far enough away after he is summoned.
BugsEdit
- Shiri may become stuck at low health without raising Suturah, but invulnerable and unresponsive.
- Exiting and reentering the tomb may fix this.
Quest StagesEdit
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) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
TriviaEdit
Surturah is named after the Norse God Surtur the bringer of Ragnarok