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Tamriel Rebuilt:Aanthirin

< Mod / Morrowind: Tamriel Rebuilt: Places: Regions(Redirected from Tamriel Rebuilt:Orgog gro-Mogok)
Crossed by Veloth, who tamed its tumbling river, and rift by the creation of the Inner Sea, which shattered its mountains and linked the river to the Sea of Ghosts, Aanthirin has always had a central role in Morrowind's history. So too now that its status as Morrowind's crossroad has made it the focus of a bitter trade and territorial dispute between the dominant House Indoril and ascendant House Hlaalu. Divided between those houses, linked by Imperial trade interests and Temple authority, one thing is clear: though its river now flows gently and farms are abundant, Aanthirin itself has yet to be tamed. A Temple stronghold, Almas Thirr, sits in the middle of the region and regulates most of the province's trade. —Tamriel Rebuilt
Aanthirin Weather Table
Clear 35% Thunder 5%
Cloudy 25% Foggy 5%
Ash 0% Blight 0%
Overcast 15% Rain 15%
Snow 0% Blizzard 0%
Aanthirin
Map of the Aanthirin region

Aanthirin is a lush orange-green region in the Mournhold District of Morrowind. It contains Morrowind's largest lake, Lake Andaram, and is divided by the Thirr River as it flows out to the Inner Sea.

Its largest settlement is the city of Old Ebonheart, though Almas Thirr and Hlan Oek are the largest settlements in the "true" region (see notes). As the central region of Morrowind, Aanthirin has many borders; from north going clockwise to south they are: Azura's Coast, Sundered Scar, Alt Orethan, and Deshaan Plains. From south going clockwise to north they are: Coronati Basin, Armun Ashlands, Roth Roryn, and Ascadian Isles.

The majority of the region is officially released, with the exception of some cells to the south and east of Lake Andaram.

PlacesEdit

A list of places found in the Aanthirin region.

SettlementsEdit

Metropolises (Tier I)Edit

  • Old Ebonheart — The main Imperial hub in Morrowind, built on the ruins of the historical Ebonheart.
    • Ebon Tower — The main Imperial hub in Morrowind, built on the ruins of the historical Ebonheart.

Large Cities (Tier II)Edit

  • Almas Thirr — A large Tribunal Temple city and pilgrimage site spanning the Thirr River.

Towns (Tier III)Edit

  • Hlan Oek — A riverside town with a foul reputation.

Villages (Tier IV)Edit

  • Aimrah — Great House Indoril's outpost on Lake Andaram.
  • Dondril — A farming village surrounded by a palisade, south of Old Ebonheart.
  • Idathren — A quiet fishing village on the west bank of the Thirr River.
  • Indal-ruhn — A rundown riverside port, handling inbound freight for Great House Hlaalu.
  • Vhul — An Indoril town known for brewing punavit.

Outposts (Tier V)Edit

Hamlets (Tier VI)Edit

DwellingsEdit

Ancient Indoril RuinsEdit

  • Llodayna — A small and abandoned tower of the Indoril.
  • Tur Julan — An extensive ruin of the Indoril, infested with a large variety of high-level Daedra.

CavesEdit

Daedric RuinsEdit

Dreugh CitadelsEdit

Dunmer StrongholdsEdit

Dwemer RuinsEdit

GrottoesEdit

MinesEdit

ShipsEdit

TombsEdit

Velothi TowersEdit

PeopleEdit

Name   Race Class Level Health Magicka Alarm Fight
Gadave Darys   Dark Elf Pilgrim 7 77 94 0 30
Hengor the Outlaw   Wood Elf Archer 10 93 94 0 45
Indoril Thols   Dark Elf Noble 10 93 108 100 30
Ja'Jabba   Khajiit Rogue 8 80 92 0 30
Llanehra Androthi   Dark Elf Rogue 6 67 88 0 83
Loni   Wood Elf Scout 13 126 106 0 30
Nedalor Ilves   Dark Elf Hunter 4 56 84 95 30
Nirmeni Ieneth   Dark Elf Spellsword 5 63 92 0 30
Orgog gro-Mogok   Orc Slave 8 100 72 90 30
Sainat Hassanibi   Dark Elf Hunter 6 66 88 0 30
Turedus Esdrecus   Imperial Thief 18 128 134 0 90
Urns Gordayn   Dark Elf Hunter 3 50 84 30 30
Yavan Ajurnsar   Dark Elf Scout 4 67 86 0 30

NotesEdit

  • Technically, Old Ebonheart is in its own region to allow unique regional sound effects, but in all other ways it is part of Aanthirin and so is listed here.
  • This region was originally called Thirr River Valley. Before being renamed to Aanthirin, the name was almost changed to Middle Thirr instead.

See AlsoEdit