For the Morrowind article, see here.
IntroductionEdit
The architecture of the Velothi style found its grandest expression in the cantons of Vivec, but the domes of that sacred city are easily recognizable in the smaller turrets that crop up in the more secluded places of Vvardenfell and mainland Morrowind. These constructions often consist of underground elements, crowned by a large room beneath the exposed dome. They are favored by wizards of all factions and none (particularly those of House Telvanni), providing a convenient base for them to conjure up Daedra, raise undead or conduct other esoteric studies.
Mages have far from a monopoly on these ancient edifices however, for the Tribunal Temple maintains some as monasteries, while the Great Houses are not averse to using the towers as garrisoned strongholds on the borders of their lands. Such examples include Ramaniran on the Hlaalu-Redoran border and Haliwaran, between the Imperial settlement of Old Ebonheart and the lands of House Indoril.
Mainland TowersEdit
- Ald Virak — An ancient tower containing secrets both divine and profane.
- Ald Volos — A tower northeast of Aimrah, home to the wizard Ralam Othravel.
- Arvs-Nalor — A Velothi tower that is home to a Telvanni alchemist and his assistant.
- Arvs-Shadan — A Telvanni wizard's base for research into vampirism.
- Assurbalhet — A Velothi tower in the Boethiah's Spine where the owners have met a nasty fate.
- Haliwaran — A walled tower overlooking the road between Old Ebonheart and Dondril.
- Hasarund — The tower of a potent enchantress at the source of the Pryai River.
- Mannu — A Scamp-infested Velothi Tower northwest of Bodrum.
- Mirba — A haunted tower once ruled by Telvanni necromancers.
- Nassudan — A small Velothi tower, previously inhabited by a necromancer, currently inhabited by an angry, trapped Orc.
- Nim — The tower of an antisocial master alchemist.
- Norem — A large Velothi tower east of the Windmoth Legion Fort in which a battle is taking place between bandits and vampires.
- Ohishiran — A medium-sized Velothi tower inhabited by rogue Telvanni.
- Piransulit — A bandit hideout southeast of Arvud.
- Ramaniran — A Velothi tower garrisoned by House Redoran's Eighth Watchman Patrol.
- Serynthul — An Tribunal Temple infirmary within a cliffside Velothi tower directly east of Old Ebonheart.
- Shalmurat — A tower in Hlaalu territory lately occupied by scouts of House Redoran.
- Shularon — The home of a Telvanni wizard and a thorn in the side of the Firewatch Mages Guild.
- Sinramen Monastery — An isolated Velothi tower in the Nedothril region.
- Sittali — A dangerous tower adorning the hill east of Roa Dyr.
- Tiranshiha — A Velothi tower north of Meralag. It is inhabited by escaped Khajiit slaves who are suspicious of outsiders. The top floor contains a locked cell, with a posed Khajiit skeleton bearing slave bracers behind several veils. Several Vaba Maaszi Lhajiito scrolls are littered around the tower.
- Tiriramannu — A Velothi tower southeast of Akamora that hosts a shrine to St Nerevar.
- Udai — Home to the coven of a powerful necromancer.
- Vys-Assanud — A monastery dedicated to St Aralor, with a dark secret.
For all pages in the Velothi Towers category, see here.