- Twirl and throw an enchanted dagger at an enemy, which returns to you after a short delay and hits additional enemies in the path.
Traveling Knife is a Scribed skill Grimoire, on the Dual Wield skill line. It can be purchased after earning the Dual Wield Master achievement from Chronicler Firandil in the Scholarium once per character.
It costs 50,000 the first time, and 10,000 for other characters on your account after that. The name of the scribed skill changes depending upon your choice of Focus Script.
Traveling Knife causes you to throw a knife at an enemy target, which causes damage to the target, and then to any enemies between the target and you on return (except for Shattering Knife, which damages other enemies around the target instead). The exact effects depend on your choice of scripts.
The trick to using this skill is that in order to get the most effect from it, you want to target the most distant opponent in a group, so that it hits as many other targets as possible on the way back. This can be difficult as the game generally wants to prioritize closer targets. You can of course move between the throw and the return to line up more potential targets. One thing to note is that you always throw with your right hand and catch with your left. This means that it's easier to throw to the right side of the closer targets and then move to the left than it is to do the reverse. (Shattering Knife makes this irrelevant, of course.)
- Cast Time: Instant
- Target: Enemy
- Range: 15 meters
Focus ScriptsEdit
Script | Skill Name | Effects | ||
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Bleed Damage | Bloody Knife |
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Magic Damage | Magic Knife† |
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Multi-Target | Shattering Knife |
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Physical Damage | Sundering Knife |
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Poison Damage | Venomous Knife |
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Pull | Leashing Knife |
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Stun | Dazing Knife |
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Signature ScriptsEdit
Script | Effects | |
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Assassin's Misery | Increases the chance to apply status effects on enemies by 100% for 10 seconds. | |
Class Mastery | Depends on class. See Class Mastery page for full details. | |
Fencer's Parry | Deflects the next direct damage attack used against you within 3 seconds. This can occur once every 3 seconds. | |
Hunter's Snare | Reduces the Movement Speed of enemies by 30% for 4 seconds. | |
Leeching Thirst | Heals you for 20% of the damage done. | |
Lingering Torment | Deals 5950 Physical Damage over 20 seconds to enemies. | |
Warmage's Defense | Grants you a damage shield that absorbs 3777 damage for 6 seconds. | |
Warrior's Opportunity | Enemies hit take 8% more Martial damage for 5 seconds. | |
Wayfarer's Mastery | Enemies hit are susceptible to your Ruffian passive ability for 6 seconds. |
Affix ScriptsEdit
Script | Effects | |
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Berserk | Grants you Minor Berserk for 20 seconds, increasing damage done by 5%. | |
Expedition | Grants you Minor Expedition for 20 seconds, increasing Movement Speed by 15%. | |
Lifesteal | Afflicts enemies with Minor Lifesteal for 20 seconds, healing attackers for 600 Health every 1 second. | |
Maim | Afflicts enemies with Minor Maim for 20 seconds, reducing damage done by 5%. | |
Off Balance | Sets enemies Off Balance for 7 seconds. | |
Savagery and Prophecy | Grants you Major Savagery and Major Prophecy for 20 seconds, increasing Weapon and Spell Critical rating by 2629. | |
Uncertainty | Afflicts enemies with Minor Uncertainty for 20 seconds, reducing their Weapon and Spell Critical rating by 1320. | |
Vulnerability | Afflicts enemies with Minor Vulnerability for 20 seconds, increasing damage taken by 5%. |