Your lost friend returns
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The Heart of the City: Return to The Inner CuriosityEdit
Return to The Inner Curiosity is a location in The Heart of the City, unlocked by completing Divine Implements Found.'
As you begin, you'll be told that "Mecinar's foul magickal technology has revived your fallen [Argonian/Dunmer] ally to battle you." depending on who is still with you after Shaft of Sohleh.
When you complete the match for the first time, you'll receive playsets of Clockwork Scorpion and Excavate.
DialogueEdit
- Pre-match:
- Mecinar: "I thought you might come. I've prepared a surprise for you. For years I have modified the living. But with my newfound power, I've found the dead just as malleable."
- Swims-at-Night or Laaneth: "Mecinar's will must be obeyed. Prepare to be destroyed."
- Post-match, with Laaneth:
- Laaneth: "Mecinar must answer for this... this abomination! It's time to finish this!"
- Mecinar: "Come then, and meet your doom.
- Post-match, with Swims-at-Night:
- Swims-at-Night: "MECINAR! You'll pay for what you've done to her!"
- Mecinar: "Come then, and meet your doom.
Game SettingsEdit
Player starts with a Sunder II, a Wraithguard II, a Keening II on board.
Dead Laaneth:NormalEdit
Ai starts with a Lion Guard Strategist, 2 Crystal Tower Crafter in left lane.
Ai starts with 2 Gearwork Spider in right lane.
Dead Laaneth:MasterEdit
Ai starts with a Lion Guard Strategist, a Gearwork Spider, a Iliac Sorcerer, a Crystal Tower Crafter in each lane.
Dead Swims-at-Night:NormalEdit
Ai starts with a Blackrose Herbalist, a Stormhold Henchman, a Hist Speaker in left lane.
Ai starts with a Stormhold Henchman, a Hist Speaker in right lane.
Dead Swims-at-Night:MasterEdit
Ai starts with a Blackrose Herbalist, a Archein Venomtongue, a Hist Speaker in left lane.
Ai starts with a Archein Venomtongue, a Hist Speaker in right lane.
Opponent DecklistEdit
Quantity | Name | Type (Subtype) | Ability | |||||
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2 | Lesser Ward | Action | 0 | – | – | Common | Give a creature a Ward. | |
2 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
2 | Gearwork Spider | Creature (Dwemer) | 1 | 1 | 1 | Common | Prophecy, Guard Summon: Summon all Gearwork Spiders in your discard pile. |
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2 | Scroll Seeker | Creature (Breton) | 1 | 1 | 2 | Common | Ward Treasure Hunt – Two actions: +1/+0 |
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2 | Sorcerer's Negation | Action | 2 | – | – | Rare | Silence a creature, then deal 2 damage to it. | |
2 | Soul Split | Action | 2 | – | – | Common | Sacrifice a creature to summon a 3/2 Sundered Shade in each lane. | |
2 | Crushing Blow | Action | 3 | – | – | Common | Deal 3 damage. | |
2 | Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | Rare | Last Gasp: Give a random friendly creature +3/+3. | |
2 | Mummify | Action | 3 | – | – | Rare | Prophecy Transform a creature into a 2/2 Shriveled Mummy. |
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2 | Shalk Fabricant | Creature (Fabricant) | 3 | 2 | 4 | Common | Guard Summon: If you have a card in play, put a random action into your hand. |
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2 | Fire Storm | Action | 4 | – | – | Rare | Prophecy Deal 2 damage to all creatures in a lane. |
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2 | Grim Champion | Creature (Skeleton) | 4 | 2 | 2 | Epic | When a creature in this lane dies, Grim Champion gains +1/+1. | |
2 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
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1 | Lurking Mummy | Creature (Mummy) | 5 | 2 | 6 | Common | Prophecy, Guard | |
2 | Risen Fabricant | Creature (Fabricant) | 5 | 5 | 5 | Common | Drain | |
1 | Doomcrag Vampire | Creature (Vampire) | 6 | 4 | 4 | Legendary | Lethal Other friendly creatures in this lane have Lethal. |
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1 | Ice Storm | Action | 6 | – | – | Epic | Deal 3 damage to all creatures. | |
2 | Bone Colossus | Creature (Skeleton) | 7 | 5 | 5 | Legendary | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. |
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2 | Risen Abomination | Creature (Fabricant) | 7 | 9 | 9 | Common | Guard, Ward | |
1 | Indoril Archmage | Creature (Dark Elf) | 8 | 6 | 6 | Legendary | Guard Last Gasp: Deals 6 damage to all enemy creatures in this lane. |
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1 | Waves of the Fallen | Action | 8 | – | – | Epic | Transform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs. | |
1 | Night Talon Lord | Creature (Vampire) | 9 | 8 | 8 | Legendary | Drain Slay: Summon the slain creature. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Healing Hands | Action | 0 | – | – | Common | Heal a creature, then give it +1/+1. | |
2 | Lesser Ward | Action | 0 | – | – | Common | Give a creature a Ward. | |
2 | Suppress | Action | 0 | – | – | Rare | Silence a creature. | |
2 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
2 | Hist Speaker | Creature (Argonian) | 2 | 2 | 2 | Common | While Hist Speaker is in play, your max magicka is increased by 1. | |
2 | Shrieking Harpy | Creature (Harpy) | 2 | 2 | 1 | Rare | Prophecy Summon: Shackle an enemy creature. |
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2 | Soul Split | Action | 2 | – | – | Common | Sacrifice a creature to summon a 3/2 Sundered Shade in each lane. | |
2 | Crushing Blow | Action | 3 | – | – | Common | Deal 3 damage. | |
2 | Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | Rare | Last Gasp: Give a random friendly creature +3/+3. | |
2 | Mummify | Action | 3 | – | – | Rare | Prophecy Transform a creature into a 2/2 Shriveled Mummy. |
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2 | Fire Storm | Action | 4 | – | – | Rare | Prophecy Deal 2 damage to all creatures in a lane. |
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3 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
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2 | Lillandril Hexmage | Creature (High Elf) | 5 | 5 | 4 | Common | After you play an action, deal 1 damage to your opponent. | |
2 | Lurking Mummy | Creature (Mummy) | 5 | 2 | 6 | Common | Prophecy, Guard | |
2 | Risen Fabricant | Creature (Fabricant) | 5 | 5 | 5 | Common | Drain | |
2 | Ice Storm | Action | 6 | – | – | Epic | Deal 3 damage to all creatures. | |
1 | Bone Colossus | Creature (Skeleton) | 7 | 5 | 5 | Legendary | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. |
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1 | Nahagliiv | Creature (Dragon) | 7 | 7 | 7 | Legendary | Guard Your opponent can't target Nahagliiv with actions. |
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2 | Risen Abomination | Creature (Fabricant) | 7 | 9 | 9 | Common | Guard, Ward | |
1 | Skeletal Dragon | Creature (Dragon, Skeleton) | 8 | 5 | 5 | Legendary | Guard Summon: Give all creatures in your discard pile +2/+2. Last Gasp: Draw another random creature from your discard pile. |
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1 | Blood Magic Lord | Creature (Vampire) | 9 | 6 | 6 | Legendary | Summon and Slay: Put a Blood Magic Spell into your hand. | |
1 | Night Talon Lord | Creature (Vampire) | 9 | 8 | 8 | Legendary | Drain Slay: Summon the slain creature. |
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1 | Supreme Atromancer | Creature (Breton) | 10 | 3 | 3 | Legendary | Summon: Summon a Flame Atronach in each lane. When you summon another creature, deal 2 damage to your opponent. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Curse | Action | 0 | – | – | Rare | Give a creature -1/-1. | |
1 | Healing Hands | Action | 0 | – | – | Common | Heal a creature, then give it +1/+1. | |
1 | Suppress | Action | 0 | – | – | Rare | Silence a creature. | |
2 | Assembled Sentry | Creature (Factotum) | 2 | 1 | 1 | Common | Assemble: +0/+2 or Guard. | |
2 | Lurking Crocodile | Creature (Reptile) | 2 | 3 | 2 | Common | Prophecy | |
2 | Thieves Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Summon: Draw a card. If it costs 7 or more, reduce its cost by 1. | |
2 | Assembled Sanitizer | Creature (Factotum) | 3 | 1 | 2 | Common | Assemble: +2/+0 or Lethal. | |
2 | Goblin Skulk | Creature (Goblin) | 3 | 2 | 3 | Rare | Pilfer: Draw a random 0-cost card from your deck. | |
2 | Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | Rare | Last Gasp: Give a random friendly creature +3/+3. | |
2 | Murkwater Guide | Creature (Goblin) | 3 | 4 | 2 | Common | Treasure Hunt - 0-cost card: Put a copy of the "treasure" into your hand. | |
1 | Black Marsh Warden | Creature (Argonian) | 4 | 2 | 2 | Legendary | At the end of your turn, summon a 1/1 Argonian Recruit. If you have 7 or more max magicka, summon a 3/3 Argonian Veteran instead. | |
2 | Nix-Hound Fabricant | Creature (Fabricant) | 4 | 3 | 3 | Common | Drain Summon: If you have a card in play, Shackle an enemy creature. |
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2 | Preserver of the Root | Creature (Argonian) | 4 | 4 | 4 | Epic | +2/+2 and Guard while you have 7 or more max magicka. | |
2 | Hulking Fabricant | Creature (Fabricant) | 5 | 5 | 5 | Common | Summon: If you have a card in play, +3/+3. | |
2 | Risen Fabricant | Creature (Fabricant) | 5 | 5 | 5 | Common | Drain | |
1 | Thorn Histmage | Creature (Argonian) | 5 | 2 | 4 | Epic | Guard Summon: Gain +1 max magicka. Gains +1/+0 when your max magicka increases. |
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1 | Assembled Titan | Creature (Factotum) | 6 | 4 | 4 | Legendary | Assemble: Choose two: +2/+0, +0/+2, deal 2 damage to your opponent, or you gain 2 health. | |
1 | Clockwork Scorpion | Creature (Fabricant) | 6 | 3 | 7 | Common | Drain, Lethal | |
2 | Dwarven Ballista | Creature (Dwemer) | 6 | 5 | 5 | Common | Breakthrough | |
1 | Smuggler's Haul | Action | 6 | – | – | Epic | Put four random 0-cost cards into your hand. | |
1 | Bone Colossus | Creature (Skeleton) | 7 | 5 | 5 | Legendary | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. |
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2 | Dark Harvester | Creature (Dreugh) | 7 | 2 | 4 | Common | Prophecy, Guard Summon: Gain 4 health. |
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2 | Risen Abomination | Creature (Fabricant) | 7 | 9 | 9 | Common | Guard, Ward | |
1 | Waves of the Fallen | Action | 8 | – | – | Epic | Transform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs. | |
1 | Chaurus Breeding Pit | Action | 10 | – | – | Epic | Summon a Chaurus Reaper in each lane. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
2 | Curse | Action | 0 | – | – | Rare | Give a creature -1/-1. | |
2 | Fighters Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Prophecy, Guard, Lethal | |
2 | Thieves Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Summon: Draw a card. If it costs 7 or more, reduce its cost by 1. | |
2 | Dark Guardian | Creature (Skeleton) | 3 | 2 | 5 | Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
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2 | Goblin Skulk | Creature (Goblin) | 3 | 2 | 3 | Rare | Pilfer: Draw a random 0-cost card from your deck. | |
2 | Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | Rare | Last Gasp: Give a random friendly creature +3/+3. | |
2 | Mummify | Action | 3 | – | – | Rare | Prophecy Transform a creature into a 2/2 Shriveled Mummy. |
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2 | Murkwater Guide | Creature (Goblin) | 3 | 4 | 2 | Common | Treasure Hunt - 0-cost card: Put a copy of the "treasure" into your hand. | |
1 | Black Marsh Warden | Creature (Argonian) | 4 | 2 | 2 | Legendary | At the end of your turn, summon a 1/1 Argonian Recruit. If you have 7 or more max magicka, summon a 3/3 Argonian Veteran instead. | |
1 | Moonlight Werebat | Creature (Beast) | 4 | 4 | 2 | Epic | Prophecy, Drain | |
2 | Murkwater Shaman | Creature (Goblin) | 4 | 3 | 3 | Epic | At the start of your turn, put a Curse into your hand. | |
2 | Preserver of the Root | Creature (Argonian) | 4 | 4 | 4 | Epic | +2/+2 and Guard while you have 7 or more max magicka. | |
2 | Risen Fabricant | Creature (Fabricant) | 5 | 5 | 5 | Common | Drain | |
2 | Thorn Histmage | Creature (Argonian) | 5 | 2 | 4 | Epic | Guard Summon: Gain +1 max magicka. Gains +1/+0 when your max magicka increases. |
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1 | Bone Colossus | Creature (Skeleton) | 7 | 5 | 5 | Legendary | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. |
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2 | Dark Harvester | Creature (Dreugh) | 7 | 2 | 4 | Common | Prophecy, Guard Summon: Gain 4 health. |
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2 | Risen Abomination | Creature (Fabricant) | 7 | 9 | 9 | Common | Guard, Ward | |
1 | Eclipse Baroness | Creature (Dark Elf) | 8 | 5 | 5 | Epic | Summon and Last Gasp: Draw a card and reduce its cost by 2. | |
1 | Skeletal Dragon | Creature (Dragon, Skeleton) | 8 | 5 | 5 | Legendary | Guard Summon: Give all creatures in your discard pile +2/+2. Last Gasp: Draw another random creature from your discard pile. |
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1 | Waves of the Fallen | Action | 8 | – | – | Epic | Transform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs. | |
1 | Red Bramman | Creature (Argonian) | 9 | 5 | 5 | Legendary | Summon: Silence and Shackle all enemy creatures in this lane. |
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