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Intercept the Reachmen Courier's intelligence.
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The Betrayal: Druadach PassEdit
Druadach Pass takes place in Skyrim, near the Dwemer ruin of Bthardamz. In it, a courier is intercepted for their intelligence.
DialogueEdit
Before the start of the match:
- Cyriel: "So what's the plan?"
- Talym: "Porcia's whole life is her work. So if she's trying to get intelligence from the Reachmen, so are we. And as luck would have it, I see one of their couriers coming now."
After the Match:
- Cyriel: "This letter -- if I'm reading this right, the Reachmen have created a deadly poison gas! They're going to send it into battle on the back of some of those Dwemer machines. Talym, we've got to tell the Imperials about this."
- Talym: No, our target is Porcia. We've got to make sure she fails. We'll plant false intelligence, maybe something about a false antidote. I believe I once heard about a sacred flower growing nearby..."
- Cyriel: You can't be serious! That entire army could die!"
- Talym: "And? We don't have time to find the perfect plan -- Sheogorath saw to that with his little 24-hour whim. And I would sacrifice a hundred armies -- a thousand! -- to save my son. Do you understand me?"
- Cyriel: Yeah. I understand. But I won't be a part of it, no matter what Sheogorath promised or threatened. Goodbye, Talym. Here's your stupid coin purse back."
Game SettingsEdit
Player starts with a Kill the Messenger on board.
Opponent DecklistEdit
Quantity | Name | Type (Subtype) | Ability | |||||
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2 | Blackreach Rebuilder | Creature (Dwemer) | 1 | 0 | 1 | Common | Prophecy, Guard Summon: Gain 2 health. | |
1 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
2 | Firepot Spider | Creature (Fabricant) | 1 | 1 | 1 | Common | Last Gasp: Deal 1 damage to all creatures in this lane. | |
3 | Gearwork Spider | Creature (Dwemer) | 1 | 1 | 1 | Common | Prophecy, Guard Summon: Summon all Gearwork Spiders in your discard pile. |
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2 | Steel Scimitar | Item | 1 | – | – | Common | +2/+2 | |
3 | Forsworn Looter | Creature (Reachman) | 2 | 1 | 1 | Epic | Pilfer: Draw a random item from your deck with cost equal to Forsworn Looter's power. | |
2 | Ice Spike | Action | 2 | – | – | Common | Deal 2 damage to your opponent. Draw a card. |
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3 | Reachman Shaman | Creature (Reachman) | 2 | 2 | 2 | Common | At the start of your turn, give another random friendly creature +1/+1. | |
2 | Shrieking Harpy | Creature (Harpy) | 2 | 2 | 1 | Rare | Prophecy Summon: Shackle an enemy creature. |
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2 | Spider Worker | Creature (Dwemer) | 2 | 0 | 1 | Common | Prophecy Summon: Draw a card. |
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1 | Steel Sword | Item | 2 | – | – | Common | +3/+0 | |
2 | Assassin's Bow | Item | 3 | – | – | Rare | +3/+0 Summon: Give the wielder Cover at the end of turn. |
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2 | Burning Touch | Action | 3 | – | – | Common | Prophecy Deal 2 damage to a creature. |
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3 | Cast Out | Action | 3 | – | – | Rare | Prophecy Unsummon a creature. |
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3 | Forsworn Guide | Creature (Reachman) | 3 | 1 | 1 | Rare | Summon: Unsummon another friendly creature to give Forsworn Guide +2/+2. | |
3 | Frenzied Witchman | Creature (Reachman) | 3 | 2 | 1 | Common | Summon: Give a creature +2/+1. | |
1 | Stone Throw | Action | 3 | – | – | Common | Destroy an enemy creature if you have a creature with higher power. | |
1 | Fireball | Action | 4 | – | – | Rare | Deal 1 damage to all enemies. | |
1 | Orcish Warhammer | Item | 4 | – | – | Rare | Breakthrough +3/+3 |
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2 | Sparking Spider | Creature (Dwemer) | 4 | 2 | 3 | Common | Prophecy, Guard | |
1 | Winter's Grasp | Action | 5 | – | – | Epic | Shackle all enemy creatures. | |
2 | Brass Arquebus | Creature (Dwemer) | 6 | 3 | 3 | Epic | Last Gasp: Draw three different random 1-cost creatures from your deck. | |
2 | Dwarven Ballista | Creature (Dwemer) | 6 | 5 | 5 | Common | Breakthrough | |
2 | Dwarven Centurion | Creature (Dwemer) | 7 | 6 | 8 | Epic | Breakthrough When Dwarven Centurion takes damage, put a 0/3 Dwarven Spider with Guard into your hand. |
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1 | Mighty Conjuring | Action | 7 | – | – | Legendary | Summon a random Atronach. If you have a creature with 5 power or more, summon a Lava Atronach instead. | |
1 | Awakened Imperfect | Creature (Automaton) | 8 | 8 | 8 | Rare | Breakthrough, Guard | |
2 | Dwarven Colossus | Creature (Dwemer) | 11 | 11 | 11 | Epic | Summon: Summon a Power Sphere in each lane. | |
9 | Reachman Intelligence | Action | 20 | – | – | Common | Reachman Intelligence deals 20 damage to you. When you discard Reachman Intelligence, play it. |
Quantity | Name | Type (Subtype) | Ability | |||||
---|---|---|---|---|---|---|---|---|
1 | Crown Quartermaster | Creature (Redguard) | 1 | 2 | 1 | Common | Summon: Put a Steel Dagger into your hand. | |
2 | Firebolt | Action | 1 | – | – | Common | Deal 2 damage to a creature. | |
1 | Ghostgate Defender | Creature (Dark Elf) | 1 | 1 | 3 | Rare | Guard Exalt 3: Deal 2 damage to a creature. |
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2 | Ald Velothi Assassin | Creature (Breton) | 2 | 1 | 2 | Rare | Lethal, Rally | |
1 | Sorcerer's Negation | Action | 2 | – | – | Rare | Silence a creature, then deal 2 damage to it. | |
2 | Wardcrafter | Creature (Breton) | 2 | 2 | 1 | Rare | Summon: Give a creature a Ward. | |
2 | Wind Keep Spellsword | Creature (Breton) | 2 | 2 | 2 | Common | Ward | |
2 | Daggerfall Mage | Creature (Breton) | 3 | 2 | 2 | Legendary | Ward When Daggerfall Mage's Ward is broken, put a Tome of Alteration into your hand. |
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1 | Dark Guardian | Creature (Skeleton) | 3 | 2 | 5 | Common | Guard When your opponent draws a Prophecy from a rune being destroyed, draw a card. |
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2 | Haunting Spirit | Creature (Spirit) | 3 | 3 | 3 | Rare | Last Gasp: Give a random friendly creature +3/+3. | |
1 | Bleakcoast Troll | Creature (Troll) | 4 | 5 | 5 | Rare | Slay: +1/+1 | |
2 | Icy Shambles | Creature (Skeleton) | 4 | 2 | 3 | Common | Shackle creatures damaged by Icy Shambles. Summon: Deal 2 damage to a creature. |
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2 | Lightning Bolt | Action | 4 | – | – | Common | Prophecy Deal 4 damage. |
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2 | Preserver of the Root | Creature (Argonian) | 4 | 4 | 4 | Epic | +2/+2 and Guard while you have 7 or more max magicka. | |
2 | Royal Sage | Creature (High Elf) | 4 | 4 | 4 | Rare | Summon: If you have more health than your opponent, give each friendly creature a random Keyword. | |
2 | Gnarl Rootbender | Creature (Spriggan) | 5 | 5 | 4 | Rare | When an action targets Gnarl Rootbender, draw a card. | |
1 | Hallowed Deathpriest | Creature (Skeleton) | 5 | 3 | 5 | Epic | Summon: Transform the highest cost creature in your opponent's hand into a Shriveled Mummy. | |
1 | Shadowfen Priest | Creature (Argonian) | 5 | 4 | 4 | Epic | Summon: Silence another creature, or destroy an enemy support. | |
2 | Black Worm Necromancer | Creature (Imperial) | 6 | 4 | 4 | Rare | Summon: If you have more health than your opponent, summon a random creature from your discard pile. | |
1 | Spine of Eldersblood | Creature (Dragon) | 6 | 6 | 6 | Rare | Summon: Gain +1 max magicka. | |
1 | Tel Vos Magister | Creature (Dark Elf) | 6 | 5 | 4 | Epic | Ward At the end of your turn, if Tel Vos Magister has a Ward, you gain a Ward. |
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2 | Bone Colossus | Creature (Skeleton) | 7 | 5 | 5 | Legendary | Summon: Fill this lane with 1/1 Skeletons. Other friendly Skeletons have +1/+1. |
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1 | Blood Magic Lord | Creature (Vampire) | 9 | 6 | 6 | Legendary | Summon and Slay: Put a Blood Magic Spell into your hand. | |
1 | Night Talon Lord | Creature (Vampire) | 9 | 8 | 8 | Legendary | Drain Slay: Summon the slain creature. |
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7 | Reachman Intelligence | Action | 20 | – | – | Common | Reachman Intelligence deals 20 damage to you. When you discard Reachman Intelligence, play it. |
NotesEdit
- The message during the animation reads "This will stop those imperials. Mix together in a boiling pot. Deathbell, Falmer Ear, Nirnroot, Red Mountain Flower."
Prev: Episode 4 Intro (Isle of Madness) | Up: Isle of Madness | Next: Bthardamz |
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