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Shivering:Magic

< Shivering Isles(Redirected from Shivering:Spell Merchants)

This article lists all the spells, powers and abilities available in the Shivering Isles expansion.

Most spells can be purchased from Earil in Crucible, with a few also available from Mirili Ulven in Highcross. In addition, there are a variety of Greater Powers and Lesser Powers that are available in Shivering Isles, with many of them received as rewards for progressing through the Main Quest. The Conjuration spells use new and unique Summon effects, while all other spells are variations of existing effects.

See also

SpellsEdit

ConjurationEdit

Spell Name Form ID Cost Effects Where to get
Apprentice
  Summon Hunger 0007E0AF 44   Summon Hunger for 20 secs on Self Earil
Journeyman
  Summon Gluttonous Hunger 0004DC20 122   Summon Gluttonous Hunger for 20 secs on Self Earil
  Summon Decrepit Shambles 0004DC19 120   Summon Decrepit Shambles for 30 secs on Self Earil
Expert
  Summon Ravenous Hunger 0004DC21 246   Summon Ravenous Hunger for 20 secs on Self Earil
  Summon Shambles 0004DC1E 262   Summon Shambles for 30 secs on Self Earil
Master
  Summon Voracious Hunger 0004DC22 487   Summon Voracious Hunger for 25 secs on Self Earil
  Summon Replete Shambles 0004DC1F 450   Summon Replete Shambles for 30 secs on Self Earil

DestructionEdit

Spell Name Form ID Cost Effects Where to get
Novice
  Snow Flare 0004DC23 21   Fire Damage 7 pts on Target

  Frost Damage 5 pts on target

Earil
Apprentice
  Glimpse of Death 0004DC28 50   Drain Health 60 pts for 3 secs on Touch Earil
  Hail Fire 0004DC26 57   Fire Damage 15 pts on Target

  Frost Damage 10 pts on Target

Earil
Journeyman
  Icy Blaze 0004DC27 120   Fire Damage 25 pts on Target

  Frost Damage 20 pts on Target

Earil

IllusionEdit

Spell Name Form ID Cost Effects Where to get
Apprentice
  Mirili's Apprentice Command 0007B219 62 (83*)   Command Creature up to level 5 for 30sec on Touch
Mirili Ulven
Journeyman
  Mirili's Journeyman Command 0007B21A 191 (255*)   Command Creature up to level 12 for 30sec on Touch
Mirili Ulven
Expert
  Mirili's Expert Command 0007B21B 368 (491*)   Command Creature up to level 20 for 30sec on Touch
Mirili Ulven

RestorationEdit

Spell Name Form ID Cost Effects Where to get
Novice
  Salve 0004DC38 22   Restore Health 5 pts for 2 secs on Self

  Restore Fatigue 10 pts for 2 secs on Self

Earil
Apprentice
  Remedy 0004DC3A 56   Restore Health 10 pts for 2 secs on Self

  Restore Fatigue 20 pts for 2 secs on Self

Earil
  Remedy Friend 0004DC3D 56   Restore Health 10 pts for 2 secs on Touch

  Restore Fatigue 20 pts for 2 secs on Touch

Earil
Journeyman
  Rejuvenate 0004DC3B 136   Restore Health 20 pts for 2 secs on Self

  Restore Fatigue 40 pts for 2 secs on Self

Earil
  Rejuvenate Friend 0004DC3E 126   Restore Health 10 pts for 3 secs on Target

  Restore Fatigue 20 pts for 3 secs on Target

Earil
Expert
  Revive 0004DC3C 289   Restore Health 35 pts for 2 secs on Self

  Restore Fatigue 75 pts for 2 secs on Self

Earil

PowersEdit

All powers in Shivering Isles are received as a reward for completing quests. Greater Powers have no Magicka cost, but can only be used once per day. Lesser Powers may or may not use Magicka, but they can be used as often as you like.

Powers are cast the same way as spells, however there are several differences between powers and spells, as detailed under the Magic Overview. Unless otherwise noted, all Power effects are cast on Self.

Greater PowersEdit

Spell Name Form ID Effects Notes Quest
  Ahjazda's Paranoia 00081C35   Frenzy up to level 25 in 50 ft for 10 secs on Touch
Given to you by Ahjazda. The Coming Storm
  Risen Flesh 0008E93F   Reanimate for 60 secs on Touch Only reanimates humanoids, and will not affect creatures. Ghosts of the Hill of Suicides
  Blessing of Mania 0008F023   Frenzy up to level 12 in 30 ft for 30 secs on Target
Only received if the Mania Entrance is used to enter the Shivering Isles for the first time. Through the Fringe of Madness
  Blessing of Dementia 0008F024   Demoralize up to level 12 in 30 ft for 10 secs on Target
Only received if the Dementia Entrance is used to enter the Shivering Isles for the first time. Through the Fringe of Madness
  Summon Dark Seducer 0003161D   Summon Dark Seducer 60 secs on Self Only received if you choose to do the Ritual of Dementia. Ritual of Accession
  Summon Golden Saint 0003161E   Summon Golden Saint 60 secs on Self Only received if you choose to do the Ritual of Mania. Ritual of Accession
  Angry Mind
(Gatekeeper Gift)[1][2]
00050C76   Fortify Willpower 20 pts for 60 secs on Self If you have picked the Angry Mind body part for the Gatekeeper. Rebuilding the Gatekeeper
  Helm of Power (Gatekeeper Gift)[1][2] 00050C77   Fortify Strength 20 pts for 60 secs on Self If you have picked the Helm of Power body part for the Gatekeeper. Rebuilding the Gatekeeper
  Heart of Spell Turning (Gatekeeper Gift)[1][2] 00050C78   Reflect Spell 20 pts for 30 secs on Self If you have picked the Heart of Spell Turning body part for the Gatekeeper. Rebuilding the Gatekeeper
  Heart of Wound Sharing (Gatekeeper Gift)[1][2] 00050C79   Reflect Damage 20 pts for 30 secs on Self If you have picked the Heart of Wound Sharing body part for the Gatekeeper. Rebuilding the Gatekeeper
  Arm of Fire Shielding (Gatekeeper Gift)[1][2] 00050C7A   Fire Shield 20 pts for 30 secs on Self If you have picked the Arm of Fire Shielding body part for the Gatekeeper. Rebuilding the Gatekeeper
  Arm of Shock Shielding (Gatekeeper Gift)[1][2] 00050C7B   Shock Shield 20 pts for 30 secs on Self If you have picked the Arm of Shock Shielding body part for the Gatekeeper. Rebuilding the Gatekeeper
  Arm of Frost Shielding (Gatekeeper Gift)[1][2] 00050C7C   Frost Shield 20 pts 30 secs on Self If you have picked the Arm of Frost Shielding body part for the Gatekeeper. Rebuilding the Gatekeeper
  Arm of Slashing (Gatekeeper Gift)[1][2] 00050C7D   Fortify Blade 20 pts for 60 secs on Self If you have picked the Arm of Slashing body part for the Gatekeeper. Rebuilding the Gatekeeper
  Arm of Chopping (Gatekeeper Gift)[1][2] 00050C7E   Fortify Blunt 20 pts for 60 secs on Self If you have picked the Arm of Chopping body part for the Gatekeeper. Rebuilding the Gatekeeper
  Arm of Bashing (Gatekeeper Gift)[1][2] 00050C7F   Fortify Blunt 20 pts for 60 secs on Self If you have picked the Arm of Bashing body part for the Gatekeeper. Rebuilding the Gatekeeper
  Breast of Life (Gatekeeper Gift)[1][2] 00050C80   Fortify Health 100 pts for 60 secs on Self If you have picked the Breast of Life body part for the Gatekeeper. Rebuilding the Gatekeeper
  Breast of Magic (Gatekeeper Gift)[1][2] 00050C81   Fortify Magicka 100 pts for 60 secs on Self If you have picked the Breast of Magic body part for the Gatekeeper. Rebuilding the Gatekeeper
  Legs of Nimbleness (Gatekeeper Gift)[1][2] 00050C82   Fortify Agility 20 pts for 60 secs on Self If you have picked the Legs of Nimbleness body part for the Gatekeeper. Rebuilding the Gatekeeper
  Legs of Fortitude (Gatekeeper Gift)[1][2] 00050C83   Fortify Endurance 20 pts for 60 secs on Self If you have picked the Legs of Fortitude body part for the Gatekeeper. Rebuilding the Gatekeeper
  Summon Flesh Atronach 00014B35   Summon Flesh Atronach for 120 secs on Self The Flesh Atronach summoned is dependent on your level; see Summon for details. Rebuilding the Gatekeeper
  Summon Golden Saint 00018DBC   Summon Golden Saint 120 secs on Self Only received if you are Duke/Duchess of Dementia. The Helpless Army
  Summon Dark Seducer 00018DBD   Summon Dark Seducer for 120 secs on Self Only received if you are Duke/Duchess of Mania. The Helpless Army
  Manipulate Weather[2] 0005DD22   Manipulate Weather for 15 secs on Self Alters the current weather in the Shivering Isles and temporarily grants you a corresponding ability:
The Prince of Madness
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Gatekeeper Gifts can be received by activating the rebuilt Gatekeeper. Only one Gatekeeper Gift can be received at a time.
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These powers are unaffected by Silence.

Lesser PowersEdit

Spell Name Form ID Effects Cost Notes Quest
  Summon Haskill[2] 00019867   Summon Haskill for 5 secs on Self 0 Haskill will give you advice on current quests. Please note that you must be in the realm to use this spell. Baiting the Trap
  Sheogorath's Protection[3] 0004BD29   Revive at New Sheoth Palace for 120 secs on Self 100 Reappear in Sheogorath's Palace if you are about to die while in the realm. The Prince of Madness
3.
a 
If your health reaches zero after casting Sheogorath's Protection, you will be resurrected at New Sheoth Palace. However, you will lose all race, birthsign, and vampiric abilities and your fame may be reset to zero. Additionally, the spell will not work correctly if you are teleported when you are already in the throne room. See Bugs section for more details.

AbilitiesEdit

These active effects are granted whenever you use the Manipulate Weather power. The ability you receive will remain in effect for as long as you remain in the area experiencing the modified weather condition.

Ability Name Form ID Effects Notes
  Eyes in the Fog 0005DD23   Detect Life 120 pts on Self
Ability is granted when Manipulate Weather power creates Fog (25%).
  Healing Rain 0005DD24   Restore Health 10 pts on Self
Ability is granted when Manipulate Weather power creates Rain (25%).
  Storm's Fury 0005DD25   Fortify Strength 20 pts on Self

  Fortify Endurance 20 pts on Self
  Fortify Agility 20 pts on Self
  Fortify Speed 20 pts on Self

Ability is granted when Manipulate Weather power creates a Thunderstorm (25%).
  Snowblind 0005DD26   Chameleon 75 pts on Self

  Shield 50 pts on Self

Ability is granted when Manipulate Weather power creates Snow (20%).
  Torrent 0005DD89   Reflect Damage 30 pts on Self

  Reflect Spell 30 pts on Self

Ability is granted when Manipulate Weather power creates a Torrential Downpour (5%).

BlessingsEdit

Blessing Name Form ID Effects Notes
  Blessing of Arden-Sul 0008E940   Cure Disease
  Restore Agility 100pts
  Restore Endurance 100pts
  Restore Intelligence 100pts
  Restore Luck 100pts
  Restore Personality 100pts
  Restore Speed 100pts
  Restore Strength 100pts
  Restore Willpower 100pts
  Restore Magicka 500pts
Received from activating the Altar of Arden-Sul
  Flame of Agnon 0008E940   Surrounds player with swirling green and orange flames Flames appear when holding the Flame of Agnon. NPCs will remark on the flames when greeting you.
  Flame of Dementia 000948B7   Fortify Speed 5pts for 300sec on Self
  Fortify Luck 5pts for 300sec on Self
  Fortify Security 4pts for 300sec on Self
  Fortify Sneak 4pts for 300sec on Self
Received when lighting the Flame of Dementia in the Sacellum Arden-Sul
  Flame of Mania 000948B5   Fortify Intelligence 10pts for 300sec on Self
  Fortify Willpower 10pts for 300sec on Self
  Resist Paralysis 10pts for 300sec on Self
Received when lighting the Flame of Mania in the Sacellum Arden-Sul
  Spirit Blessing 0008E940   Fortify Fatigue 100 pts for 1200 seconds
Received each time a ghost is freed from the Hill of Suicides

ScrollsEdit

Only one new scroll is introduced with Shivering Isles.

Name Effect(s)   Location
  Burst of Might
(000790B3)

Fortify Strength 100 points for 5 seconds on self
Fortify Endurance 100 points for 5 seconds on self
Shield 100% for 5 seconds on self

0

Received from Amiable Fanriene as a reward for the quest Falling Awake.

Spell MerchantsEdit

Name Form ID             US UE Location Services
Earil 00015869 1A 2J 2E 2M 1N 2A 1J 1N 2A 2J 1E 17 7 Crucible  
Mirili Ulven 00017844 1A 1J 1E 3 Highcross

NotesEdit

  • There exists a unique icon for the Summon Haskill spell within the game files, but it is not used.

BugsEdit

  • If your health reaches zero after you cast Sheogorath's Protection, you will be resurrected at New Sheoth Palace. However, you will lose all race, birthsign, and vampiric abilities and your fame may be reset to zero. The spell is normally supposed to take effect when your health is very low, and the bugs are introduced if you die and have to be resurrected. This is similar to the bug in Molag Bal's quest except that you will also drop your weapon before resurrecting.
    •   The Unofficial Shivering Isles Patch addresses this issue. As with Molag Bal's quest, the bug is in inaccessible engine code, so the fix is to allow you to die rather than survive as a broken character.
  • If Sheogorath's Protection is cast and you are teleported to safety while you are already in the throne room, Haskill and the Court Healer will repeatedly spawn raised off the ground and fall to the floor in a loop. The controls will be locked, and the only practical option is to reload or quit the game.