Margarte (RefID: 000359C1) |
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Home City | Leyawiin | ||||
House | Margarte's House | ||||
Race | Nord | Gender | Female | ||
Level | 14 | Class | Merchant | ||
RefID | 000359C1 | BaseID | 00034E81 | ||
Services | |||||
Available | 8am-12pm, 6pm-8pm, 10pm-12am every day, except 8am-10am Sundas
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Training | Mercantile, Advanced | ||||
Other Information | |||||
Health | 116 | Magicka | 69 | ||
Responsibility | 100 | Aggression | 5 | ||
Essential | Until Drunk and Disorderly is completed | ||||
Faction(s) | Leyawiin; Margarte |
Margarte is a Nord merchant living in Leyawiin, though she will often be found outside the city gathering ingredients for her alchemy. She's married to Eitar and is annoyed by his hobby of stirring up trouble between the local Argonians and Khajiit. She is an advanced trainer in Mercantile and can thus point you in the right direction to receive master training. Her passion for alchemy will prove useful when a bunch of restless Fighters Guild members are being drunk and disorderly at the Five Claws Lodge.
She lives a busy, yet quiet, existence in Leyawiin. Tired of her husband's antics, she leaves her house right after she wakes up at 6am for a two-hour breakfast at the neighboring Three Sisters' Inn. Between 8am and noon she strolls around on the ground floor of her house, while offering her training services. Regardless of the weather, Margarte leaves Leyawiin through the western gate at midday, and heads a few feet up the mountain southwest of the Five Riders Stables to collect ingredients, though is affected by a bug.
At 6pm she heads back to her house for a few hours, until it is time for dinner at the Three Sisters' Inn at 8pm. At 10pm she returns home and relaxes on the ground floor until her bedtime at midnight. On Sundas, she makes an exception to her daily routine and spends two hours, starting at 8am, praying inside the Great Chapel of Zenithar. She only offers training when at home, provided she is not sleeping.
Margarte wears a set of lower class clothing, consisting of a shirt with suspenders and a pair of green felt linens. She also carries her house key and a small amount of gold.
Related QuestsEdit
- Drunk and Disorderly: Find out why several of your guildmates are causing trouble in Leyawiin.
- Mercantile Training: Prove to a master merchant that you have enough capital to receive her expertise.
DialogueEdit
Her twin passions will shine through when you first speak to her:
- "My name is Margarte. Professionally, I'm a trade consultant... I offer Advanced Mercantile training, by the way... But my real passion is alchemy. I love brewing up new and interesting potions... just for fun! It's a pity my busy consulting and training schedule leaves me little time for gathering ingredients... And heavens forfend that my husband, Eitar, devote a few minutes from his all-consuming hobby... stirring up trouble between Khajiits and Argonians, to help me find ingredients."
- Leyawiin
- "I'm sure there's an abundance of exotic ingredients to be gathered nearby. In Blackwood, for example, or along the Niben."
Edit
Drunk and DisorderlyEdit
To stop three restless Fighters Guild members causing trouble at the Five Claws Lodge, you will need to find them alternative employment. If you ask around town whether anyone needs a job to be done and your target's disposition is above 40, they will point you towards Margarte:
- Fighters Guild Jobs
- "Jobs for the Fighters Guild? Hmmm... try Margarte. If she's not at home or at the Five Claws, she's probably out looking for alchemical ingredients."
Margarte never actually visits the Five Claws Lodge but once you locate her you will be able to ask her about any jobs she has available. If her disposition is below 40, she will initially dismiss you:
- Fighters Guild Jobs
- "I suppose I've got something I could use the Guild's help with, but I don't know you well enough to talk about it."
"I might have something, but I don't know you well enough to trust you'll do it."
If your disposition with her is at least 40 she will instead say
- Fighters Guild Jobs
- "I suppose I've got something I could use the Guild's help with. I need ogre teeth and minotaur horn for my alchemy experiments. They're tough to get, but I prefer fresh, and I'll pay well. And I just don't trust those Blackwood Company folks to find them. I'm not sure about you, either. Tell you what. If you bring me back five portions of ectoplasm, I'll give my business to the guild. That's my offer."
If you speak to her again before getting enough ectoplasm she will now greet you with:
- "Have you found me ectoplasm?"
- Fighters Guild Jobs
- "Come back when you've got the ectoplasm, and we'll talk about those other men getting work from me."
Once you have enough portions, she will thank you for your efforts, and promise work for your fellow Fighters Guild members:
- Fighters Guild Jobs
- "Well, you've got the ectoplasm! Seems you Fighters Guild types can do a job when you put your mind to it. Tell your men I'll pay them for minotaur horns and ogre teeth. The Fighters Guild will be my sole supplier. I look forward to doing more business."
Asking her about the jobs again before reporting to the unemployed Fighters Guild members will have her remind you of her promise:
- "There's little more to discuss. If they bring me ogre teeth, I'll pay."
- Fighters Guild Jobs
- "Like I told you, I can use minotaur horn and ogre teeth. If your Guild brothers bring me some, I'll pay well."
Back at the Five Claws, Vantus Prelius will be satisfied with the new assignment:
- "Find ingredients for Margarte, huh? Works for me. I'll let the other men know. Appreciate your help, friend."
After the quest is completed Margarte may look at you and say: "Looking for other jobs? Don't look at me." She will also finish conversations with: "I'll be waiting for teeth and horns."
From now on, you will be able to sell (see the Notes section) portions of minotaur horns and ogre's teeth in increments of five:
- Minotaur Horn
- "I see you have some. I'll buy them in groups of five for 50 gold. Interested?"
- Yes
- "Excellent. Here's your payment. Come back if you find more."
- No
- "That's fine. I'll buy elsewhere. If you change your mind, you'll know where to find me."
- Ogre Teeth
- "I see you have some. I'll buy them in groups of five for 100 gold. Are you selling?"
- Yes
- "Fine. Here's your money. Let me know if you find more."
- No
- "That's fine. I'll find them elsewhere."
Mercantile TrainingEdit
As an advanced trainer of Mercantile, she will point you toward master trainer Palonirya once your skill level has reached 70:
- Training
- "If you're looking to be the best in business, you need to learn from the best. Palonirya is one of the best, so you might try asking her. She has a very successful shop in the Market District of the Imperial City."
If you ask her again on the topic, she will say:
- "Travel to the Imperial City, and speak with Palonirya."
RumorsEdit
The townsfolk of Leyawiin will often discuss Margarte and her abilities in both Mercantile and alchemy:
- "Have you ever spoken to Margarte? She knows a lot about running a business, and about alchemy."
- "Has Margarte ever talked to you about running a business?"
To which others will reply:
- "She knows a lot about doing business. I don't like to bother her, though. She's a bit touchy when you do."
- "She's a smart one. You could learn a lot from her."
NotesEdit
- Margarte's class is Merchant, and therefore in the Construction Set merchant services are enabled (with 5 barter gold). However, she will never barter with you and it is not possible to invest in her store. Although she does not provide any true merchant services during the game, she will buy two ingredients at fixed cost (see following note).
- Because Margarte's post-Drunk and Disorderly purchase of ingredients is done via dialogue options rather than through the barter menu, her prices are fixed and not affected by disposition or Mercantile skill. The prices (100 gold for five ogre's teeth; 50 gold for five minotaur horns) are less than what you should be able to obtain from merchants (the base value of five ogre's teeth is 375 gold; the base value of five minotaur horns is 275 gold) making this an unattractive proposition.
BugsEdit
- Citizens will tell you during Drunk and Disorderly that Margarte frequents the Five Claws Lodge, when she actually eats at the Three Sisters' Inn.
- The Unofficial Oblivion Patch, version 3.5.3, addresses this issue. She will now eat at the Five Claws Lodge.
- Margarte's ingredient collection package (
MargarteCollectsIngredients
) actually has her search the countryside for ranged weaponry rather than ingredients.- The Unofficial Oblivion Patch, version 3.5.0, addresses this issue. The target is changed to ingredients.
- Margarte has a service package intended for merchants that will cause her to stay stock still in her house between 8am and 12pm and between 6pm and 8pm.
- The Unofficial Oblivion Patch, version 3.5.0, addresses this issue. The package has been removed, allowing her trainer "wander" package to take over.