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Legends:The Brawl

< Legends: The Forgotten Hero
 
Participate in a Nord tavern brawl.
Act: 2
Opponent Name: Tavern Brawl
Opponent Class: StrengthWillpower Crusader
Lanes: Single Field
Starting Health: 30
Special Conditions: Both players start with Broken Bottles in play.
Story Characters: Tyr, Laaneth
Previous Quest: Tangled Web
Next Quest: A Fractured Legion
Reward: 1x Core Set card pack
Shrieking Harpy, Lightning Bolt, Tome of Alteration
 
Tavern Brawl

Chapter 13: The BrawlEdit

The Brawl is the fifth battle of Act II. You, Tyr, Swims-at-Night, and Laaneth are at a tavern in Skyrim when a brawl breaks out among the Nord patrons.

StrategyEdit

The opponent plays with a very straightforward aggressive deck. Most of their creatures have low health and are vulnerable to Broken Bottles, a support provided by the scenario to both players. As there is only one lane, Imperial Reinforcements and other lane filling cards can give you a strong advantage. Furthermore, Guards with high health and low attack such as Hive Defender can work very well to stop the aggro playstyle. Other tactics that work well against your opponent's Broken Bottles include Wards or cards that benefit from self damage such as Fighters Guild Hall.

DialogueEdit

Pre-match:

Tyr: "No one in this tavern knows where the emperor's forces are camped out."
Laaneth: "Or maybe the locals just aren't fond of the Imperials."

Game Hint:

A fight has broken out in the tavern. Watch out for flying bottles!

During the match:

Laaneth: "Why are they trying to kill us? Are they assassins? Dominion operatives?"
Tyr: "They're Nords. This is what we do for fun."

Tavern Brawl's DeckEdit

Tavern Brawl
Quantity   Name Type (Subtype)         Ability
3   Maple Shield Item 0 1  Common +0/+3
3   Nord Firebrand Creature (Nord) 0 1 1 1  Common Charge
3   Intimidate Action 1 2  Rare Enemy creatures lose Guard.
2   Steel Dagger Item 1 1  Common +1/+0
2   Relentless Raider Creature (Nord) 1 2 1 4  Legendary When an enemy rune is destroyed, deal 1 damage to your opponent.
3   Graystone Ravager   Creature (Orc) 2 4 1 1  Common Prophecy
1   Fearless Northlander Creature (Nord) 3 2 5 3  Epic Breakthrough
When Fearless Northlander takes damage, he gains +2/+0.
2   Northwind Outpost Support 3 2  Rare Ongoing
Friendly   creatures have +1/+0.
2   Raiding Party Action 3 2  Rare Put two 1/1 Nord Firebrands with Charge into your hand.
3   Riften Pillager Creature (Nord) 3 2 3 1  Common Summon: +1/+1 for each destroyed enemy rune.
1   Morthal Executioner Creature (Nord) 3 2 4 2  Rare When an enemy rune is destroyed, Morthal Executioner gains +2/+0.
2   Markarth Bannerman Creature (Nord) 5 4 4 3  Epic When Markarth Bannerman attacks, put two 1/1 Nord Firebrands with Charge into your hand.
1   Loyal Housecarl   Creature (Nord) 5 2 2 3  Epic Prophecy
Summon: Give a creature +2/+2 and Guard.
1   Haafingar Marauder Creature (Nord) 5 5 3 4  Legendary When a friendly creature destroys an enemy rune, equip it with a random item.
1   Triumphant Jarl Creature (Nord) 6 4 4 2  Rare Summon: If you have more health than your opponent, draw two cards.


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