There are many shrines found throughout the Iliac Bay, most of which are devoted to lesser-known Gods while others are for revered figures. Each is constructed as a large dome and is attended by a single monk who offers no services beyond conversation, offering quests, or existing as a quest sink.
It should be noted that camping near a shrine is not permitted and doing so will summon the town guards. Like Regional Temples, shrines are visible on the overland map from the start of the game, appearing as medium blue spots. However, they are not found in every region of the Iliac Bay.
As noted in the Daggerfall Preview, several of these figures were planned to have more done for them, from temples that would offer blessings to various knightly orders.
Altar of I'ricEdit
An altar to the ArchMagister, I'ric Harad Egun.
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Anvil of EbonarmEdit
An altar to the God of War, Reymon Ebonarm.
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Divad MonumentEdit
A monument to Divad Hunding.
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Djen LodgeEdit
A lodge to an unknown entity.
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Kieran TheatreEdit
A theatre to Kieran.
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Jhim Sei ShrineEdit
A shrine to Jhim Sei.
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Jode ShrineEdit
A shrine to the moon Jode.
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Reliquary of RaenEdit
An altar to the God of Agriculture, Raen. This deity was originally planned to have a temple called The Conservatory of Raen,
and an associated knightly order called the Knights of the Field. Raen would have also blessed your navigational skills.
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Reliquary of SaiEdit
Reliquary to the God of Luck, Sai.
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Sage MonumentEdit
A monument to Gyron Vardengroet, better known as The Sage.
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Shelter of PhenEdit
An unknown entity. Not to be confused with The God of the Wild Ephen, who has a separate shrine.
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Shrine of BandiEdit
An unknown entity that is similar in name to the Bandit God Bajdit, a scrapped earlier incarnation of what became Baan Dar.
In King Edward, Part 2, Moraelyn thanks several gods, including "the Bandit".
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Shrine of DugrodEdit
A shrine to an unknown entity.
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Shrine of EphenEdit
A shrine to Ephen, The God of the Wild. He was originally planned to have a temple called Fellowship of Ephen,
and an associated knightly order called the Wildlords. Ephen would have also blessed your relationship with animals.
Ephen is not to be confused with the entity known as Phen, who has a separate associated shelter.
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Shrine of JephreEdit
A shrine to Jephre. This deity was originally planned to have a temple called The Society of Jeh and an associated knightly order called the Encyclics.
Jephre would have granted you a blessing to boost your language skills.
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Shrine of JoneEdit
A shrine to the moon Jone.
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Shrine of MaiEdit
A shrine to an unknown entity.
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Shrine of Q'OlwenEdit
A shrine to Q'Olwen, a deity associated with those in pursuit of lore. This deity was originally planned to have a temple called The Sodality of Q'Olwen,
and an associated knightly order called the Order of the Key. Q'Olwen also would have blessed your lore skills.
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Shrine of VigrylEdit
A shrine to Vigryl, the God of the Sea. This deity was originally planned to have a temple called The Communion of Vir,
and an associated knightly order called the Tide. Vigryl also would have improved the weather in the Iliac Bay.
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Strenner HavenEdit
A haven dedicated to an unknown entity.
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